commit 3a8c6f50fe7481980a451095636009629f8a6b85
parent 57b0e46cbe45128df1aa929635549ab265bcdd23
Author: n0tr1v <n0tr1v@protonmail.com>
Date: Thu, 15 Jun 2023 12:25:59 -0700
cleanup
Diffstat:
1 file changed, 14 insertions(+), 8 deletions(-)
diff --git a/pkg/web/handlers/chess.go b/pkg/web/handlers/chess.go
@@ -575,6 +575,18 @@ func squareCoord(sq chess.Square, isFlipped bool) (int, int) {
return x, y
}
+func initPiecesCache(game *chess.Game) map[string]chess.Square {
+ piecesCache := make(map[string]chess.Square)
+ pos := game.Positions()[0]
+ for i := 0; i < 64; i++ {
+ sq := chess.Square(i)
+ if pos.Board().Piece(sq) != chess.NoPiece {
+ piecesCache["piece_"+sq.String()] = sq
+ }
+ }
+ return piecesCache
+}
+
func ChessGameHandler(c echo.Context) error {
debugChess := true
@@ -606,14 +618,8 @@ func ChessGameHandler(c echo.Context) error {
game := g.Game
- piecesCache1 := make(map[string]chess.Square)
- pos := game.Positions()[0]
- for i := 0; i < 64; i++ {
- sq := chess.Square(i)
- if pos.Board().Piece(sq) != chess.NoPiece {
- piecesCache1["piece_"+sq.String()] = sq
- }
- }
+ // Keep track of where on the board a piece was last seen
+ piecesCache1 := initPiecesCache(game)
isFlipped := authUser.ID == g.Player2.ID