tor-browser

The Tor Browser
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commit c35192456a26bb94d66cd75be9f3c32d5db4ddf0
parent fa4f5d7269ff10842981cf5a45434338ff18dd3d
Author: Glenn Watson <git@chillybin.org>
Date:   Thu, 27 Nov 2025 19:41:15 +0000

Bug 2001524 - Disable ShouldSnapToGrid in more cases. r=tnikkel

Move snapping of reference frame origins to WR, where we can remove
the (potentially fractional) external scroll offset reliably. The
old non-WR render paths need to keep snapping enabled here.

Mark one animated transform test fuzzy on windows, which appears to
be caused by a separate bug in the animation / snapping code, to be
fixed as a follow up.

Differential Revision: https://phabricator.services.mozilla.com/D273529

Diffstat:
Mgfx/wr/webrender/src/spatial_node.rs | 28+++++++++++++++++++++++++++-
Mgfx/wr/wrench/reftests/filters/blend-clipped.png | 0
Mgfx/wr/wrench/reftests/tiles/tile-cache-raster-root.png | 0
Mlayout/base/nsLayoutUtils.cpp | 7+++++++
Mlayout/painting/nsDisplayList.cpp | 2+-
Mlayout/painting/nsDisplayList.h | 11+++++++----
Atesting/web-platform/meta/css/css-transforms/individual-transform/animation/individual-transform-combine.html.ini | 3+++
7 files changed, 45 insertions(+), 6 deletions(-)

diff --git a/gfx/wr/webrender/src/spatial_node.rs b/gfx/wr/webrender/src/spatial_node.rs @@ -446,8 +446,34 @@ impl SpatialNode { ReferenceFrameKind::Transform { .. } => source_transform, }; + // Previously, the origin of a stacking context transform was snapped + // in Gecko. However, this causes jittering issues during scrolling in + // some cases when fractional scrolling is enabled. The origin used in + // Gecko doesn't have the external scroll offset from the content process + // removed, so if that content-side scroll amount is fractional, it can + // cause inconsistent snapping during scene building. Instead, we need + // to apply the device-pixel snap _after_ the external scroll offset + // has been removed. To further complicate matters, we _don't_ want to + // snap this if this spatial node has a snapping transform, as we rely + // on the fractional intermediate nodes in order to arrive at a correct + // final snapping result. If we don't have a snapping offset, we've + // reached a spatial node where snapping will no longer apply (e.g. a + // complex transform) and then we need to snap the device pixel position + // of that transform. + let parent_origin = match self.snapping_transform { + Some(..) => { + info.origin_in_parent_reference_frame + } + None => { + snap_offset( + info.origin_in_parent_reference_frame, + state.coordinate_system_relative_scale_offset.scale, + ) + } + }; + let resolved_transform = - LayoutFastTransform::with_vector(info.origin_in_parent_reference_frame) + LayoutFastTransform::with_vector(parent_origin) .pre_transform(&source_transform); // The transformation for this viewport in world coordinates is the transformation for diff --git a/gfx/wr/wrench/reftests/filters/blend-clipped.png b/gfx/wr/wrench/reftests/filters/blend-clipped.png Binary files differ. diff --git a/gfx/wr/wrench/reftests/tiles/tile-cache-raster-root.png b/gfx/wr/wrench/reftests/tiles/tile-cache-raster-root.png Binary files differ. diff --git a/layout/base/nsLayoutUtils.cpp b/layout/base/nsLayoutUtils.cpp @@ -1925,6 +1925,12 @@ void nsLayoutUtils::PostTranslate(Matrix4x4& aTransform, const nsPoint& aOrigin, } bool nsLayoutUtils::ShouldSnapToGrid(const nsIFrame* aFrame) { + // TODO: Remove this function when this pref is being removed. + if (StaticPrefs::layout_disable_pixel_alignment() && + nsDisplayListBuilder::IsPaintingForWebRender()) { + return aFrame && aFrame->IsSVGOuterSVGAnonChildFrame(); + } + return !aFrame || !aFrame->HasAnyStateBits(NS_FRAME_SVG_LAYOUT) || aFrame->IsSVGOuterSVGAnonChildFrame(); } @@ -3304,6 +3310,7 @@ void nsLayoutUtils::PaintFrame(gfxContext* aRenderingContext, nsIFrame* aFrame, } } + builder->SetPaintingForWebRender(false); --paintFrameDepth; #if 0 if (XRE_IsParentProcess()) { diff --git a/layout/painting/nsDisplayList.cpp b/layout/painting/nsDisplayList.cpp @@ -781,6 +781,7 @@ void nsDisplayListBuilder::Linkifier::MaybeAppendLink( } uint32_t nsDisplayListBuilder::sPaintSequenceNumber(1); +bool nsDisplayListBuilder::sIsPaintingForWebRender(false); nsDisplayListBuilder::nsDisplayListBuilder(nsIFrame* aReferenceFrame, nsDisplayListBuilderMode aMode, @@ -819,7 +820,6 @@ nsDisplayListBuilder::nsDisplayListBuilder(nsIFrame* aReferenceFrame, mIsPaintingToWindow(false), mAsyncPanZoomEnabled(nsLayoutUtils::AsyncPanZoomEnabled(aReferenceFrame)), mUseHighQualityScaling(false), - mIsPaintingForWebRender(false), mAncestorHasApzAwareEventHandler(false), mHaveScrollableDisplayPort(false), mWindowDraggingAllowed(false), diff --git a/layout/painting/nsDisplayList.h b/layout/painting/nsDisplayList.h @@ -616,10 +616,10 @@ class nsDisplayListBuilder { /** * Call this if we're doing painting for WebRender */ - void SetPaintingForWebRender(bool aForWebRender) { - mIsPaintingForWebRender = true; + static void SetPaintingForWebRender(bool aForWebRender) { + sIsPaintingForWebRender = aForWebRender; } - bool IsPaintingForWebRender() const { return mIsPaintingForWebRender; } + static bool IsPaintingForWebRender() { return sIsPaintingForWebRender; } /** * Call this to prevent descending into subdocuments. */ @@ -2024,7 +2024,10 @@ class nsDisplayListBuilder { bool mIsPaintingToWindow; bool mAsyncPanZoomEnabled; bool mUseHighQualityScaling; - bool mIsPaintingForWebRender; + // This is static because it's used by nsLayoutUtils::ShouldSnapToGrid which + // is a static method that is very unwieldy to provide a builder instance + // object to. + static bool sIsPaintingForWebRender; bool mAncestorHasApzAwareEventHandler; // True when the first async-scrollable scroll frame for which we build a // display list has a display port. An async-scrollable scroll frame is one diff --git a/testing/web-platform/meta/css/css-transforms/individual-transform/animation/individual-transform-combine.html.ini b/testing/web-platform/meta/css/css-transforms/individual-transform/animation/individual-transform-combine.html.ini @@ -0,0 +1,3 @@ +[individual-transform-combine.html] + fuzzy: + if (os == "win") and not swgl: maxDifference=255-255;totalPixels=596-596