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The Tor Browser
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commit ad8abce1f4c23a9cdcde3f38851617663b92d34f
parent 99d501fb3bfc8392a022815341e36743852307d5
Author: Taym Haddadi <haddadi.taym@gmail.com>
Date:   Thu, 11 Dec 2025 09:29:03 +0000

Bug 2005085 [wpt PR 56621] - script: Update `media` to include fix for `AudioBufferSourceNode.loop`, a=testonly

Automatic update from web-platform-tests
Add "Looped AudioBufferSourceNode Keeps Rendering" test

Signed-off-by: Taym Haddadi <haddadi.taym@gmail.com>

--

wpt-commits: f618291404e59a18c003d256316a4660a4ac0045
wpt-pr: 56621

Diffstat:
Atesting/web-platform/tests/webaudio/the-audio-api/the-audiobuffersourcenode-interface/looped-constant-buffer.html | 45+++++++++++++++++++++++++++++++++++++++++++++
1 file changed, 45 insertions(+), 0 deletions(-)

diff --git a/testing/web-platform/tests/webaudio/the-audio-api/the-audiobuffersourcenode-interface/looped-constant-buffer.html b/testing/web-platform/tests/webaudio/the-audio-api/the-audiobuffersourcenode-interface/looped-constant-buffer.html @@ -0,0 +1,45 @@ +<!DOCTYPE html> +<html> + <head> + <meta charset="utf-8"> + <title>Looped AudioBufferSourceNode Keeps Rendering</title> + <script src="/resources/testharness.js"></script> + <script src="/resources/testharnessreport.js"></script> + <script src="/webaudio/resources/audit-util.js"></script> + </head> + <body> + <script> + promise_test(async () => { + const sampleRate = 44100; + const renderFrames = 2048; + const loopFrames = 64; + + const context = new OfflineAudioContext(1, renderFrames, sampleRate); + const loopDuration = loopFrames / sampleRate; + + const src = new AudioBufferSourceNode(context, { + buffer: createConstantBuffer(context, loopFrames, 1), + loop: true, + loopStart: 0, + loopEnd: loopDuration, + }); + + src.connect(context.destination); + src.start(); + + const resultBuffer = await context.startRendering(); + const result = resultBuffer.getChannelData(0); + const expected = new Float32Array(result.length).fill(1); + + // WebAudio ยง1.9.5 requires that a looped region keeps playing until it is + // stopped, so the rendered output should remain constant 1 even after + // multiple loop passes. + assert_array_equals( + result, + expected, + 'looped buffer should continue emitting ones even after first loop' + ); + }, 'looped-constant-buffer-keeps-rendering'); + </script> + </body> +</html>