commit c4ac36bfd9bc9826dde01839d10d0e65a7b3c9e2
parent 5df1112e5f2112ce4f3b1fcf9ca78383fe5c9fee
Author: luukvbaal <luukvbaal@gmail.com>
Date: Mon, 17 Nov 2025 19:34:02 +0100
fix(ui2): only redraw when necessary #36457
Problem: Until now the UI callback called nvim__redraw() liberally.
It should only be needed when Nvim does not update the screen
in its own event loop.
Solution: Identify which UI events require immediate redrawing.
Diffstat:
1 file changed, 8 insertions(+), 5 deletions(-)
diff --git a/runtime/lua/vim/_extui.lua b/runtime/lua/vim/_extui.lua
@@ -42,11 +42,14 @@ local function ui_callback(event, ...)
local handler = ext.msg[event] or ext.cmd[event]
ext.check_targets()
handler(...)
- api.nvim__redraw({
- flush = handler ~= ext.cmd.cmdline_hide or nil,
- cursor = handler == ext.cmd[event] and true or nil,
- win = handler == ext.cmd[event] and ext.wins.cmd or nil,
- })
+ -- Cmdline mode and non-empty showcmd requires an immediate redraw.
+ if ext.cmd[event] or event == 'msg_showcmd' and select(1, ...)[1] then
+ api.nvim__redraw({
+ flush = handler ~= ext.cmd.cmdline_hide or nil,
+ cursor = handler == ext.cmd[event] and true or nil,
+ win = handler == ext.cmd[event] and ext.wins.cmd or nil,
+ })
+ end
end
local scheduled_ui_callback = vim.schedule_wrap(ui_callback)