commit a5e7ccc329e8e83eed62eafbe107de0d6ecd8eca
parent 28ab656122a777ca820187aa349602ff8a74f8a3
Author: Justin M. Keyes <justinkz@gmail.com>
Date: Mon, 1 Sep 2025 18:52:35 -0400
docs: Lua plugin development guide
Diffstat:
2 files changed, 116 insertions(+), 86 deletions(-)
diff --git a/runtime/doc/lua-guide.txt b/runtime/doc/lua-guide.txt
@@ -10,19 +10,18 @@
==============================================================================
Introduction *lua-guide*
-This guide will go through the basics of using Lua in Nvim. It is not meant
-to be a comprehensive encyclopedia of all available features, nor will it
-detail all intricacies. Think of it as a survival kit -- the bare minimum
-needed to know to comfortably get started on using Lua in Nvim.
-
-An important thing to note is that this isn't a guide to the Lua language
-itself. Rather, this is a guide on how to configure and modify Nvim through
-the Lua language and the functions we provide to help with this. Take a look
-at |luaref| and |lua-concepts| if you'd like to learn more about Lua itself.
-Similarly, this guide assumes some familiarity with the basics of Nvim
+This guide introduces the basics of everyday usage of Lua to configure and
+operate Nvim. It assumes some familiarity with the (non-Lua) basics of Nvim
(commands, options, mappings, autocommands), which are covered in the
|user-manual|.
+This is not a comprehensive encyclopedia of all available features. Think of
+it as a survival kit: the bare minimum needed to comfortably get started on
+using Lua in Nvim.
+
+See |lua-plugin| for guidance on developing Lua plugins.
+See |luaref| and |lua-concepts| for details on the Lua programming language.
+
------------------------------------------------------------------------------
Some words on the API *lua-guide-api*
diff --git a/runtime/doc/lua-plugin.txt b/runtime/doc/lua-plugin.txt
@@ -2,7 +2,7 @@
NVIM REFERENCE MANUAL
- Guide to developing Lua plugins for Nvim
+ Guide to developing Lua plugins for Nvim
Type |gO| to see the table of contents.
@@ -10,11 +10,32 @@
==============================================================================
Introduction *lua-plugin*
-This is a guide for getting started with Nvim plugin development. It is not
-intended as a set of rules, but as a collection of recommendations for good
-practices.
+This document provides guidance for developing Nvim (Lua) plugins:
-For a guide to using Lua in Nvim, please refer to |lua-guide|.
+See |lua-guide| for guidance on using Lua to configure and operate Nvim.
+See |luaref| and |lua-concepts| for details on the Lua programming language.
+
+==============================================================================
+Creating your first plugin *lua-plugin-new*
+
+Any Vimscript or Lua code file that lives in the right directory,
+automatically is a "plugin". There's no maniest or "registration" required.
+
+You can try it right now:
+
+1. Visit your config directory: >
+ :exe 'edit' stdpath('config')
+<
+2. Create a `plugin/foo.lua` file in there.
+3. Add something to it, like: >lua
+ vim.print('Hello World')
+<
+4. Start `nvim` and notice that it prints "Hello World" in the messages area.
+ Check `:messages` if you don't see it.
+
+Besides `plugin/foo.lua`, which is always run at startup, you can define Lua
+modules in the `lua/` directory. Those modules aren't loaded until your
+`plugin/foo.lua`, the user, calls `require(…)`.
==============================================================================
Type safety *lua-plugin-type-safety*
@@ -24,24 +45,24 @@ virtually immediate feedback.
But for larger projects, this can be a double-edged sword, leaving your plugin
susceptible to unexpected bugs at the wrong time.
-You can leverage LuaCATS https://luals.github.io/wiki/annotations/
-annotations, along with lua-language-server https://luals.github.io/ to catch
-potential bugs in your CI before your plugin's users do.
+You can leverage LuaCATS or "emmylua" annotations https://luals.github.io/wiki/annotations/
+along with lua-language-server ("LuaLS") https://luals.github.io/ to catch
+potential bugs in your CI before your plugin's users do. The Nvim codebase
+uses these annotations extensively.
-------------------------------------------------------------------------------
-Tools *lua-plugin-type-safety-tools*
+TOOLS
- lua-typecheck-action https://github.com/marketplace/actions/lua-typecheck-action
- lua-language-server https://luals.github.io
==============================================================================
-Keymaps *lua-plugin-keymaps*
+Keymaps *lua-plugin-keymaps*
-Avoid creating keymaps automatically, unless they are not controversial. Doing
-so can easily lead to conflicts with user |mapping|s.
+Avoid creating excessive keymaps automatically. Doing so can conflict with
+user |mapping|s.
NOTE: An example for uncontroversial keymaps are buffer-local |mapping|s for
- specific file types or floating windows.
+ specific file types or floating windows, or <Plug> mappings.
A common approach to allow keymap configuration is to define a declarative DSL
https://en.wikipedia.org/wiki/Domain-specific_language via a `setup` function.
@@ -81,25 +102,24 @@ Some benefits of exposing a Lua function are:
NOTE: If your function takes an options table, users may still benefit
from |<Plug>| mappings for the most common combinations.
-------------------------------------------------------------------------------
-Example *lua-plugin-plug-mapping-example*
+KEYMAP EXAMPLE
In your plugin:
>lua
- vim.keymap.set("n", "<Plug>(SayHello)", function()
- print("Hello from normal mode")
+ vim.keymap.set('n', '<Plug>(SayHello)', function()
+ print('Hello from normal mode')
end, { noremap = true })
- vim.keymap.set("v", "<Plug>(SayHello)", function()
- print("Hello from visual mode")
+ vim.keymap.set('v', '<Plug>(SayHello)', function()
+ print('Hello from visual mode')
end, { noremap = true })
<
In the user's config:
>lua
- vim.keymap.set({"n", "v"}, "<leader>h", "<Plug>(SayHello)")
+ vim.keymap.set({'n', 'v'}, '<leader>h', '<Plug>(SayHello)')
<
==============================================================================
-Initialization *lua-plugin-initialization*
+Initialization *lua-plugin-init*
Newcomers to Lua plugin development will often put all initialization logic in
a single `setup` function, which takes a table of options.
@@ -109,8 +129,8 @@ your plugin, even if they are happy with the default configuration.
Strictly separated configuration and smart initialization allow your plugin to
work out of the box.
-NOTE: A well designed plugin has minimal impact on startup time.
- See also |lua-plugin-lazy-loading|.
+NOTE: A well designed plugin has minimal impact on startup time. See also
+|lua-plugin-lazy|.
Common approaches to a strictly separated configuration are:
@@ -124,37 +144,45 @@ Typically, automatic initialization logic is done in a |plugin| or |ftplugin|
script. See also |'runtimepath'|.
==============================================================================
-Lazy loading *lua-plugin-lazy-loading*
+Lazy loading *lua-plugin-lazy*
+
+Some users like to micro-manage "lazy loading" of plugins by explicitly
+configuring which commands and key mappings load the plugin.
+
+Your plugin should not depend on every user micro-managing their configuration
+in such a way. Nvim has a mechanism for every plugin to do its own implicit
+lazy-loading (in Vimscript it's called |autoload|), via `autoload/`
+(Vimscript) and `lua/` (Lua). Plugin authors can provide "lazy loading" by
+providing a `plugin/<name>.lua` file which defines their commands and
+keymappings. This file should be small, and should not eagerly `require()` the
+rest of your plugin. Commands and mappings should do the `require()`.
+
+Guidance:
-When it comes to initializing your plugin, assume your users may not be using
-a plugin manager that takes care of lazy loading for you.
-Making sure your plugin does not unnecessarily impact startup time is your
-responsibility. A plugin's functionality may evolve over time, potentially
-leading to breakage if users have to hack into the loading mechanisms.
-Furthermore, a plugin that implements its own lazy initialization properly will
-likely have less overhead than the mechanisms used by a plugin manager or user
-to load that plugin lazily.
+- Plugins should arrange their "lazy" behavior once, instead of expecting every user to micromanage it.
+- Keep `plugin/<name>.lua` small, avoid eagerly calling `require()` on modules
+ until a command or mapping is actually used.
------------------------------------------------------------------------------
-Defer `require` calls *lua-plugin-lazy-loading-defer-require*
+Defer require() calls *lua-plugin-defer-require*
-|plugin| scripts should not eagerly `require` Lua modules.
+`plugin/<name>.lua` scripts (|plugin|) are eagerly run at startup; this is
+intentional, so that plugins can setup the (minimal) commands and keymappings
+that users will use to invoke the plugin. This also means these "plugin/"
+files should NOT eagerly `require` Lua modules.
For example, instead of:
>lua
- local foo = require("foo")
- vim.api.nvim_create_user_command("MyCommand", function()
+ local foo = require('foo')
+ vim.api.nvim_create_user_command('MyCommand', function()
foo.do_something()
- end, {
- -- ...
- })
+ end, { -- ... })
<
-which will eagerly load the `foo` module and any other modules it imports
-eagerly, you can lazy load it by moving the `require` into the command's
-implementation.
+which calls `require('foo')` as soon as the module is loaded, you can
+lazy-load it by moving the `require` into the command's implementation:
>lua
- vim.api.nvim_create_user_command("MyCommand", function()
- local foo = require("foo")
+ vim.api.nvim_create_user_command('MyCommand', function()
+ local foo = require('foo')
foo.do_something()
end, {
-- ...
@@ -165,23 +193,23 @@ defer `require` calls too.
NOTE: For a Vimscript alternative to `require`, see |autoload|.
-NOTE: In case you are worried about eagerly creating user commands, autocommands
- or keymaps at startup:
- Plugin managers that provide abstractions for lazy-loading plugins on
- such events will need to create these themselves.
+NOTE: If you are worried about eagerly creating user commands, autocommands or
+keymaps at startup: Plugin managers that provide abstractions for lazy-loading
+plugins on such events do the same amount of work. There is no performance
+benefit for users to define lazy-loading entrypoints in their configuration
+instead of plugins defining it in `plugin/<name>.lua`.
NOTE: You can use |--startuptime| to |profile| the impact a plugin has on
- startup time.
+startup time.
------------------------------------------------------------------------------
-Filetype-specific functionality *lua-plugin-lazy-loading-filetype*
+Filetype-specific functionality *lua-plugin-filetype*
-Consider making use of |filetype| for any functionality that is specific to a
-filetype, by putting the initialization logic in a `ftplugin/{filetype}.lua`
+Consider making use of 'filetype' for any functionality that is specific to
+a filetype, by putting the initialization logic in a `ftplugin/{filetype}.lua`
script.
-------------------------------------------------------------------------------
-Example *lua-plugin-lazy-loading-filetype-example*
+FILETYPE EXAMPLE
A plugin tailored to Rust development might have initialization in
`ftplugin/rust.lua`:
@@ -197,12 +225,12 @@ A plugin tailored to Rust development might have initialization in
local bufnr = vim.api.nvim_get_current_buf()
-- do something specific to this buffer,
-- e.g. add a |<Plug>| mapping or create a command
- vim.keymap.set("n", "<Plug>(MyPluginBufferAction)", function()
- print("Hello")
+ vim.keymap.set('n', '<Plug>(MyPluginBufferAction)', function()
+ print('Hello')
end, { noremap = true, buffer = bufnr, })
<
==============================================================================
-Configuration *lua-plugin-configuration*
+Configuration *lua-plugin-config*
Once you have merged the default configuration with the user's config, you
should validate configs.
@@ -215,12 +243,18 @@ Validations could include:
check, to reduce overhead.
==============================================================================
-Troubleshooting *lua-plugin-troubleshooting*
+Troubleshooting *lua-plugin-troubleshooting*
-------------------------------------------------------------------------------
-Health *lua-plugin-troubleshooting-health*
+While developing a plugin, you can use the |:restart| command to see the
+result of code changes in your plugin.
+
+HEALTH
+
+Nvim's "health" framework gives plugins a simple way to report status checks
+to users. See |health-dev| for an example.
-Provide health checks in `lua/{plugin}/health.lua`.
+Basically, this just means your plugin will have a `lua/{plugin}/health.lua`
+file. |:checkhealth| will automatically find this file when it runs.
Some things to validate:
@@ -229,19 +263,18 @@ Some things to validate:
- Presence of Lua dependencies (e.g. other plugins)
- Presence of external dependencies
-See also |vim.health| and |health-dev|.
-
-------------------------------------------------------------------------------
-Minimal config template *lua-plugin-troubleshooting-minimal-config*
+MINIMAL CONFIG TEMPLATE
It can be useful to provide a template for a minimal configuration, along with
a guide on how to use it to reproduce issues.
==============================================================================
-Versioning and releases *lua-plugin-versioning-releases*
+Versioning and releases *lua-plugin-versioning*
-Consider
+Consider:
+- Use |vim.deprecate()| or a `---@deprecate` annotation when you need to
+ communicate a (future) breaking change or discourged practice.
- Using SemVer https://semver.org/ tags and releases to properly communicate
bug fixes, new features, and breaking changes.
- Automating versioning and releases in CI.
@@ -249,13 +282,11 @@ Consider
has dependencies or components that need to be built; or if it could be a
dependency for another plugin.
-------------------------------------------------------------------------------
-Further reading *lua-plugin-versioning-releases-further-reading*
+FURTHER READING
-- Luarocks <3 Nvim https://github.com/nvim-neorocks/sample-luarocks-plugin
+- Luarocks ❤️ Nvim https://github.com/nvim-neorocks/sample-luarocks-plugin
-------------------------------------------------------------------------------
-Tools *lua-plugin-versioning-releases-tools*
+VERSIONING TOOLS
- luarocks-tag-release
https://github.com/marketplace/actions/luarocks-tag-release
@@ -265,14 +296,14 @@ Tools *lua-plugin-versioning-releases-tools*
https://github.com/semantic-release/semantic-release
==============================================================================
-Documentation *lua-plugin-documentation*
+Documentation *lua-plugin-doc*
Provide vimdoc (see |help-writing|), so that users can read your plugin's
documentation in Nvim, by entering `:h {plugin}` in |command-mode|.
-------------------------------------------------------------------------------
-Tools *lua-plugin-documentation-tools*
+DOCUMENTATION TOOLS
- panvimdoc https://github.com/kdheepak/panvimdoc
+
vim:tw=78:ts=8:sw=4:sts=4:et:ft=help:norl: