commit f6fffe0885741440a60ff18a0523232f2da8d1a6
parent a21738522d47b4b08e33f39476b285cb9e3516a6
Author: n0tr1v <n0tr1v@protonmail.com>
Date: Mon, 25 Dec 2023 15:43:18 -0500
cleanup
Diffstat:
1 file changed, 8 insertions(+), 8 deletions(-)
diff --git a/pkg/web/handlers/poker/poker.go b/pkg/web/handlers/poker/poker.go
@@ -89,7 +89,7 @@ func (p *Poker) newGame(db *database.DkfDB, roomID RoomID, pokerTableID int64,
roomID: roomID,
pokerTableID: pokerTableID,
tableType: TableTypeRake,
- PokerTableMinBet: pokerTableMinBet,
+ pokerTableMinBet: pokerTableMinBet,
pokerTableIsTest: pokerTableIsTest,
playersEventCh: make(chan playerEvent),
Players: rwmtx.New(make(seatedPlayers, NbPlayers)),
@@ -186,7 +186,7 @@ func (g *Game) getEligibles() (out seatedPlayers) {
eligiblePlayers := make(seatedPlayers, 0)
g.Players.RWith(func(gPlayers seatedPlayers) {
for _, p := range gPlayers {
- if p.isEligible(g.PokerTableMinBet) {
+ if p.isEligible(g.pokerTableMinBet) {
eligiblePlayers = append(eligiblePlayers, p)
}
}
@@ -337,7 +337,7 @@ type Game struct {
roomID RoomID
pokerTableID int64
tableType int
- PokerTableMinBet database.PokerChip
+ pokerTableMinBet database.PokerChip
pokerTableIsTest bool
playersEventCh chan playerEvent
dealerSeatIdx atomic.Int32
@@ -966,8 +966,8 @@ func execBettingRound(g *Game, skip int, minBet database.PokerChip) bool {
roomID := g.roomID
roomTopic := roomID.Topic()
g.ongoing.minBet.Set(minBet)
- g.ongoing.minRaise.Set(g.PokerTableMinBet)
- PubSub.Pub(roomTopic, PokerMinRaiseUpdatedEvent{MinRaise: g.PokerTableMinBet})
+ g.ongoing.minRaise.Set(g.pokerTableMinBet)
+ PubSub.Pub(roomTopic, PokerMinRaiseUpdatedEvent{MinRaise: g.pokerTableMinBet})
db := g.db
ongoing := g.ongoing
_, dealerIdx := ongoing.getPlayerBySeatIdx(int(g.dealerSeatIdx.Load()))
@@ -1243,7 +1243,7 @@ func dealerThread(g *Game, eligiblePlayers seatedPlayers) {
roomID := g.roomID
roomTopic := roomID.Topic()
- bigBlindBet := g.PokerTableMinBet
+ bigBlindBet := g.pokerTableMinBet
collectRake := false
ongoing := g.ongoing
isHeadsUpGame := ongoing.isHeadsUpGame()
@@ -1271,7 +1271,7 @@ func dealerThread(g *Game, eligiblePlayers seatedPlayers) {
applyBigBlindBet(g, bigBlindBet, bbIdx)
time.Sleep(animationTime)
g.ongoing.hasBet.Set(true)
- g.ongoing.minRaise.Set(g.PokerTableMinBet)
+ g.ongoing.minRaise.Set(g.pokerTableMinBet)
// Deal players cards
dealPlayersCards(g, seats, &idx)
@@ -1386,7 +1386,7 @@ func applyBlindBet(g *Game, playerIdx int, bet database.PokerChip, name string)
func autoUnsitInactivePlayers(g *Game) {
ongoing := g.ongoing
- pokerTableMinBet := g.PokerTableMinBet
+ pokerTableMinBet := g.pokerTableMinBet
g.Players.With(func(gPlayers *seatedPlayers) {
for _, p := range *gPlayers {
if playerShouldBeBooted(p, ongoing, pokerTableMinBet) {