commit f0cf659ffa82eed91fb01e8a1b299ff07c1357c0
parent ef64b5be37aad7202f1ff5d533b92c2cae555434
Author: n0tr1v <n0tr1v@protonmail.com>
Date: Tue, 6 Jun 2023 22:58:00 -0700
cleanup
Diffstat:
2 files changed, 10 insertions(+), 6 deletions(-)
diff --git a/pkg/web/handlers/api/v1/chess.go b/pkg/web/handlers/api/v1/chess.go
@@ -273,7 +273,11 @@ func (g *ChessGame) renderBoardB64(isFlipped bool) string {
return imgB64
}
-func (g *ChessGame) DrawPlayerCard(roomName string, inChat, isBlack, isYourTurn bool) string {
+func (g *ChessGame) DrawPlayerCard(isBlack, isYourTurn bool) string {
+ return g.drawPlayerCard("", false, isBlack, isYourTurn)
+}
+
+func (g *ChessGame) drawPlayerCard(roomName string, inChat, isBlack, isYourTurn bool) string {
enemy := g.Player2
if isBlack {
enemy = g.Player1
@@ -567,10 +571,10 @@ func (b *Chess) playMove(enemyUsername database.Username, pos string, authUser d
logrus.Error(err)
}
- card1 := g.DrawPlayerCard(roomName, true, false, true)
+ card1 := g.drawPlayerCard(roomName, true, false, true)
_, _ = b.db.CreateMsg(card1, card1, roomKey, roomID, b.zeroID, &g.Player1.ID)
- card1 = g.DrawPlayerCard(roomName, true, true, true)
+ card1 = g.drawPlayerCard(roomName, true, true, true)
_, _ = b.db.CreateMsg(card1, card1, roomKey, roomID, b.zeroID, &g.Player2.ID)
return nil
diff --git a/pkg/web/handlers/handlers.go b/pkg/web/handlers/handlers.go
@@ -4858,7 +4858,7 @@ func ChessGameHandler(c echo.Context) error {
c.Response().Header().Set(echo.HeaderContentType, echo.MIMETextHTMLCharsetUTF8)
c.Response().WriteHeader(http.StatusOK)
_, _ = c.Response().Write([]byte(cssReset))
- card1 := g.DrawPlayerCard("", false, isFlipped, isYourTurn)
+ card1 := g.DrawPlayerCard(isFlipped, isYourTurn)
_, _ = c.Response().Write([]byte(fmt.Sprintf(`<div id="div_0">%s</div>`, card1)))
return nil
}
@@ -4887,7 +4887,7 @@ func ChessGameHandler(c echo.Context) error {
if isSpectator {
card1 = g.DrawSpectatorCard(isFlipped)
} else {
- card1 = g.DrawPlayerCard("", false, isFlipped, isYourTurn)
+ card1 = g.DrawPlayerCard(isFlipped, isYourTurn)
}
_, _ = c.Response().Write([]byte(fmt.Sprintf(`<div id="div_0">%s</div>`, card1)))
@@ -4918,7 +4918,7 @@ Loop:
if isSpectator {
card1 = g.DrawSpectatorCard(isFlipped)
} else {
- card1 = g.DrawPlayerCard("", false, isFlipped, isYourTurnFn())
+ card1 = g.DrawPlayerCard(isFlipped, isYourTurnFn())
}
_, _ = c.Response().Write([]byte(fmt.Sprintf(`<style>#div_%d { display: none; }</style>`, i-1)))
_, _ = c.Response().Write([]byte(fmt.Sprintf(`<div id="div_%d">%s</div>`, i, card1)))