commit aa536699a1bb8b29bb047eb0abe14a3901973bac
parent 4e0c8041dc496acd8d3e3df6f1b401af16f147fb
Author: n0tr1v <n0tr1v@protonmail.com>
Date: Sat, 23 Dec 2023 21:57:47 -0500
fixes
Diffstat:
2 files changed, 11 insertions(+), 7 deletions(-)
diff --git a/pkg/web/handlers/poker.go b/pkg/web/handlers/poker.go
@@ -447,7 +447,7 @@ func PokerBetHandler(c echo.Context) error {
}
roomUserTopic := roomID.UserTopic(authUser.ID)
- sub := poker.PokerPubSub.Subscribe([]string{roomUserTopic})
+ sub := poker.PokerPubSub.Subscribe([]string{roomID.Topic(), roomUserTopic})
defer sub.Close()
quit := hutils.CloseSignalChan(c)
hutils.SetStreamingHeaders(c)
@@ -477,8 +477,9 @@ func PokerBetHandler(c echo.Context) error {
g.Bet(authUser.ID, raiseValue)
}
}
- send(`<style>#actionsForm { display: none; }</style>`)
+ send(fmt.Sprintf(`<meta http-equiv="refresh" content="0" />`))
c.Response().Flush()
+ return nil
} else {
diff --git a/pkg/web/handlers/poker/poker.go b/pkg/web/handlers/poker/poker.go
@@ -24,7 +24,7 @@ import (
const NbPlayers = 6
const MaxUserCountdown = 60
-const MinTimeAfterGame = 10
+const MinTimeAfterGame = 1
const BackfacingDeg = "-180deg"
const BurnStackX = 400
const BurnStackY = 30
@@ -34,7 +34,7 @@ const DealSpacing = 55
const DealerStackX = 250
const DealerStackY = 30
const NbCardsPerPlayer = 2
-const animationTime = 1000 * time.Millisecond
+const animationTime = 100 * time.Millisecond
type Poker struct {
sync.Mutex
@@ -885,7 +885,7 @@ func doBet(g *PokerGame, p *pokerPlayer,
return continueGetPlayerEventLoop
}
if playerTotalBet < minBet+minRaise {
- msg := fmt.Sprintf("%s (%d) is too low. Must %s at least %d", betLbl, evt.Bet, betLbl, (minBet+minRaise)-playerBet)
+ msg := fmt.Sprintf("%s (%d) is too low. Must %s at least %d", betLbl, evt.Bet, betLbl, minRaise)
PokerPubSub.Pub(roomUserTopic, ErrorMsgEvent{Message: msg})
return continueGetPlayerEventLoop
}
@@ -1285,10 +1285,13 @@ func dealerThread(g *PokerGame, eligiblePlayers seatedPlayers) {
applyBigBlindBet(g, bigBlindBet, bbIdx)
time.Sleep(animationTime)
g.ongoing.hasBet.Set(true)
+ g.ongoing.MinRaise.Set(g.PokerTableMinBet)
// Deal players cards
dealPlayersCards(g, seats, &idx)
+ PokerPubSub.Pub(roomTopic, RefreshButtonsEvent{})
+
// Wait for players to bet/call/check/fold...
time.Sleep(animationTime)
skip := utils.Ternary(isHeadsUpGame, 1, 2)
@@ -1833,7 +1836,7 @@ func buildActionsDiv(roomID RoomID) (html string) {
<iframe src="/poker/{{ .RoomID }}/deal" id="dealBtn"></iframe>
<iframe src="/poker/{{ .RoomID }}/unsit" id="unSitBtn"></iframe>
</td>
- <td style="vertical-align: top;" rowspan="2">
+ <td style="vertical-align: top;">
<iframe src="/poker/{{ .RoomID }}/bet" id="betBtn"></iframe>
</td>
</tr>
@@ -2330,7 +2333,7 @@ body {
#checkBtn { width: 60px; height: 30px; display: inline-block; vertical-align: top; }
#foldBtn { width: 50px; height: 30px; display: inline-block; vertical-align: top; }
#callBtn { width: 50px; height: 30px; display: inline-block; vertical-align: top; }
-#betBtn { width: 300px; height: 100px; display: inline-block; vertical-align: top; }
+#betBtn { width: 400px; height: 45px; display: inline-block; vertical-align: top; }
.countdown { --duration: ` + itoa(MaxUserCountdown) + `; --size: 30; }
#countdown1 { top: 46px; left: 717px; position: absolute; display: none; z-index: 100; }
#countdown2 { top: 167px; left: 729px; position: absolute; display: none; z-index: 100; }