commit 65228c184e7c22e0f131e81e01706d259386cbd5
parent a046617663df0a5663276eec67971bbc13d1e963
Author: n0tr1v <n0tr1v@protonmail.com>
Date: Tue, 5 Dec 2023 14:33:33 -0500
cleanup
Diffstat:
1 file changed, 33 insertions(+), 32 deletions(-)
diff --git a/pkg/web/handlers/poker.go b/pkg/web/handlers/poker.go
@@ -143,41 +143,42 @@ func (g *PokerGame) Deal(roomID string) {
go func() {
waitPlayersActionFn := func() {
for i, p := range g.Ongoing.Players {
- if p != nil {
- player := g.Ongoing.GetPlayer(p.Username)
- if player.Folded {
+ if p == nil {
+ continue
+ }
+ player := g.Ongoing.GetPlayer(p.Username)
+ if player.Folded {
+ continue
+ }
+ evt := PokerWaitTurnEvent{Idx: i}
+ PokerPubSub.Pub(myTopic, evt)
+ g.Ongoing.WaitTurnEvent = evt
+ fmt.Println("WAIT FOR ACTION", p)
+ waitCh := time.After(MaxUserCountdown * time.Second)
+ LOOP:
+ for {
+ var evt PlayerEvent
+ select {
+ case evt = <-g.PlayersEventCh:
+ case <-waitCh:
+ fmt.Println("WAIT TOO LONG, either auto check, or fold")
+ break LOOP
+ }
+ if evt.Player != p.Username {
continue
}
- evt := PokerWaitTurnEvent{Idx: i}
- PokerPubSub.Pub(myTopic, evt)
- g.Ongoing.WaitTurnEvent = evt
- fmt.Println("WAIT FOR ACTION", p)
- waitCh := time.After(MaxUserCountdown * time.Second)
- LOOP:
- for {
- var evt PlayerEvent
- select {
- case evt = <-g.PlayersEventCh:
- case <-waitCh:
- fmt.Println("WAIT TOO LONG, either auto check, or fold")
- break LOOP
- }
- if evt.Player != p.Username {
- continue
- }
- fmt.Println("GOT FROM", evt.Player, evt)
- if evt.Fold {
- player.Folded = true
- PokerPubSub.Pub(myTopic, PlayerFoldEvent{Card1Idx: player.Cards[0].Idx, Card2Idx: player.Cards[1].Idx})
- } else if evt.Check {
- } else if evt.Call {
- } else if evt.Bet > 0 {
- g.Ongoing.Players[i].Bet += evt.Bet
- g.Ongoing.Players[i].Cash -= evt.Bet
- PokerPubSub.Pub(myTopic, PlayerBetEvent{PlayerIdx: i, Player: p.Username, Bet: evt.Bet, TotalBet: g.Ongoing.Players[i].Bet, Cash: g.Ongoing.Players[i].Cash})
- }
- break
+ fmt.Println("GOT FROM", evt.Player, evt)
+ if evt.Fold {
+ player.Folded = true
+ PokerPubSub.Pub(myTopic, PlayerFoldEvent{Card1Idx: player.Cards[0].Idx, Card2Idx: player.Cards[1].Idx})
+ } else if evt.Check {
+ } else if evt.Call {
+ } else if evt.Bet > 0 {
+ g.Ongoing.Players[i].Bet += evt.Bet
+ g.Ongoing.Players[i].Cash -= evt.Bet
+ PokerPubSub.Pub(myTopic, PlayerBetEvent{PlayerIdx: i, Player: p.Username, Bet: evt.Bet, TotalBet: g.Ongoing.Players[i].Bet, Cash: g.Ongoing.Players[i].Cash})
}
+ break
}
}