commit 51b8e13905e37536add31aa75e2e5519843d1b09
parent f061244c73cf12d3bd37449df2090e3b12286ad7
Author: n0tr1v <n0tr1v@protonmail.com>
Date: Thu, 14 Dec 2023 19:50:55 -0500
annoying sounds, but better than no sound
Diffstat:
3 files changed, 18 insertions(+), 4 deletions(-)
diff --git a/pkg/web/handlers/poker/events.go b/pkg/web/handlers/poker/events.go
@@ -58,3 +58,6 @@ type PokerSeatTakenEvent struct {
type PokerSeatLeftEvent struct {
}
+
+type PokerYourTurnEvent struct {
+}
diff --git a/pkg/web/handlers/poker/poker.go b/pkg/web/handlers/poker/poker.go
@@ -517,6 +517,8 @@ OUTER:
for { // Repeat until all players have played
playerToPlayIdx = (playerToPlayIdx + 1) % len(g.Ongoing.Players)
p := g.Ongoing.Players[playerToPlayIdx]
+ roomUserTopic := "room_" + roomID + "_" + p.Username.String()
+
if playerToPlayIdx == lastRaisePlayerIdx {
break
}
@@ -530,14 +532,14 @@ OUTER:
setWaitTurn(g, roomTopic, p.SeatIdx)
+ PokerPubSub.Pub(roomUserTopic, PokerYourTurnEvent{})
+
// Maximum time allowed for the player to send his action
waitCh := time.After(MaxUserCountdown * time.Second)
LOOP:
for { // Repeat until we get an event from the player we're interested in
var evt PlayerEvent
- roomUserTopic := "room_" + roomID + "_" + p.Username.String()
-
select {
case evt = <-g.PlayersEventCh:
case <-waitCh:
@@ -1389,6 +1391,8 @@ func buildPayloadHtml(g *PokerGame, authUser *database.User, payload any) (html
html += drawSeatsStyle(authUser, g)
case PokerWaitTurnEvent:
html += drawCountDownStyle(evt)
+ case PokerYourTurnEvent:
+ html += drawYourTurnHtml()
case PokerEvent:
html += getPokerEventHtml(evt, "1s")
case PokerMainPotUpdatedEvent:
@@ -1616,9 +1620,11 @@ func drawPlayerBetEvent(evt PlayerBetEvent) (html string) {
return
}
-func drawGameStartedEvent(evt GameStartedEvent) string {
+func drawGameStartedEvent(evt GameStartedEvent) (html string) {
pos := dealerTokenPos[evt.DealerSeatIdx]
- return `<style>#dealerToken { top: ` + itoa(pos[0]) + `px; left: ` + itoa(pos[1]) + `px; }</style>`
+ html += `<style>#dealerToken { top: ` + itoa(pos[0]) + `px; left: ` + itoa(pos[1]) + `px; }</style>`
+ html += `<audio src="/public/sounds/chess/GenericNotify.ogg" autoplay></audio>`
+ return
}
func drawGameIsDoneHtml(g *PokerGame, evt GameIsDoneEvent) (html string) {
@@ -1655,6 +1661,11 @@ func drawResetCardsEvent() (html string) {
return
}
+func drawYourTurnHtml() (html string) {
+ html += `<audio src="/public/mp3/sound7.mp3" autoplay></audio>`
+ return
+}
+
func drawCountDownStyle(evt PokerWaitTurnEvent) string {
html := "<style>"
html += `#countdown1, #countdown2, #countdown3, #countdown4, #countdown5, #countdown6 { display: none; }`
diff --git a/pkg/web/public/mp3/sound7.mp3 b/pkg/web/public/mp3/sound7.mp3
Binary files differ.