commit 481fde9766731ba26f69f40ee6805f038f34bef1
parent 9cb8d1e89200452877df3beee2d9f0cb2a91ceef
Author: n0tr1v <n0tr1v@protonmail.com>
Date: Sun, 24 Dec 2023 10:40:38 -0500
cleanup
Diffstat:
1 file changed, 2 insertions(+), 7 deletions(-)
diff --git a/pkg/web/handlers/poker/poker.go b/pkg/web/handlers/poker/poker.go
@@ -873,18 +873,13 @@ func doBet(g *PokerGame, p *pokerPlayer,
minRaise := g.ongoing.MinRaise.Get()
playerBet := p.bet.Get()
bet := evt.Bet + (minBet - playerBet)
+ playerTotalBet := bet + playerBet
if bet >= p.cash.Get() {
return doAllIn(g, p, newlyAllInPlayers, lastBetPlayerIdx, playerToPlayIdx)
}
- playerTotalBet := playerBet + bet
betLbl := utils.Ternary(g.IsBet(), "bet", "raise")
// Ensure the player cannot bet below the table minimum bet (amount of the big blind)
- if bet < minRaise {
- msg := fmt.Sprintf("%s (%d) is too low. Must %s at least %d", betLbl, evt.Bet, betLbl, minRaise)
- PokerPubSub.Pub(roomUserTopic, ErrorMsgEvent{Message: msg})
- return continueGetPlayerEventLoop
- }
- if playerTotalBet < minBet+minRaise {
+ if evt.Bet < minRaise {
msg := fmt.Sprintf("%s (%d) is too low. Must %s at least %d", betLbl, evt.Bet, betLbl, minRaise)
PokerPubSub.Pub(roomUserTopic, ErrorMsgEvent{Message: msg})
return continueGetPlayerEventLoop