dkforest

A forum and chat platform (onion)
git clone https://git.dasho.dev/n0tr1v/dkforest.git
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commit 481410afaf3f3b4a0d8c158d1362ca30d0fa1e36
parent a71b1f1e38df7f74137a0543440dbc0d224b79c2
Author: n0tr1v <n0tr1v@protonmail.com>
Date:   Mon, 18 Dec 2023 14:22:28 -0500

cleanup

Diffstat:
Mpkg/web/handlers/poker/poker.go | 16+++++++---------
1 file changed, 7 insertions(+), 9 deletions(-)

diff --git a/pkg/web/handlers/poker/poker.go b/pkg/web/handlers/poker/poker.go @@ -1613,11 +1613,11 @@ func buildPayloadHtml(g *PokerGame, authUser *database.User, payload any) (html return } -func buildGameDiv(g *PokerGame, authUser *database.User, playerBuyIn database.PokerChip) (html string) { +func buildGameDiv(g *PokerGame, authUser *database.User) (html string) { roomID := g.RoomID html += `<div id="game">` html += `<div id="table"></div>` - html += buildSeatsHtml(g, authUser, playerBuyIn) + html += buildSeatsHtml(g, authUser) html += buildCardsHtml() html += buildActionsDiv(roomID) html += buildDealerTokenHtml(g) @@ -1628,14 +1628,14 @@ func buildGameDiv(g *PokerGame, authUser *database.User, playerBuyIn database.Po return } -func buildBaseHtml(g *PokerGame, authUser *database.User, playerBuyIn database.PokerChip) (html string) { +func buildBaseHtml(g *PokerGame, authUser *database.User) (html string) { ongoing := g.Ongoing roomID := g.RoomID html += hutils.HtmlCssReset html += pokerCss //html += `<script>document.onclick = function(e) { console.log(e.x, e.y); };</script>` // TODO: dev only //html += buildDevHtml() - html += buildGameDiv(g, authUser, playerBuyIn) + html += buildGameDiv(g, authUser) html += buildSoundsHtml(authUser) html += buildHelpHtml() html += `<iframe src="/poker/` + roomID.String() + `/logs" id="eventLogs"></iframe>` @@ -1815,7 +1815,7 @@ func buildActionsDiv(roomID RoomID) (html string) { return } -func buildSeatsHtml(g *PokerGame, authUser *database.User, playerBuyIn database.PokerChip) (html string) { +func buildSeatsHtml(g *PokerGame, authUser *database.User) (html string) { g.Players.RWith(func(gPlayers *[]*SeatedPlayer) { for i := range *gPlayers { html += `<div id="seat` + itoa(i+1) + `Pot" class="seatPot"></div>` @@ -1823,7 +1823,7 @@ func buildSeatsHtml(g *PokerGame, authUser *database.User, playerBuyIn database. html += `<div>` for i := range *gPlayers { html += `<div class="seat" id="seat` + itoa(i+1) + `"> -<iframe src="/poker/` + g.RoomID.String() + `/sit/` + itoa(i+1) + `?buy-in=` + itoa2(playerBuyIn) + `" class="takeSeat takeSeat` + itoa(i+1) + `"></iframe>` +<iframe src="/poker/` + g.RoomID.String() + `/sit/` + itoa(i+1) + `" class="takeSeat takeSeat` + itoa(i+1) + `"></iframe>` html += ` <div class="inner"></div>` html += ` <div id="seat` + itoa(i+1) + `_cash" class="cash"></div>` html += `</div>` @@ -2325,9 +2325,7 @@ func PokerHandler(c echo.Context) error { sub := PokerPubSub.Subscribe([]string{roomTopic, roomUserTopic}) defer sub.Close() - playerBuyIn := database.PokerChip(utils.DoParseUint64(c.QueryParam("buy-in"))) - - send(buildBaseHtml(g, authUser, playerBuyIn)) + send(buildBaseHtml(g, authUser)) c.Response().Flush() Loop: