dkforest

A forum and chat platform (onion)
git clone https://git.dasho.dev/n0tr1v/dkforest.git
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commit 2d2d9788a6791f2b32314a042941cfa2f1b1acd4
parent 81a8173045b5c4d563d4f815bca7b523874afeb8
Author: n0tr1v <n0tr1v@protonmail.com>
Date:   Mon,  4 Dec 2023 22:24:57 -0500

display your cards

Diffstat:
Mpkg/web/handlers/poker.go | 20++++++++++++++++++--
1 file changed, 18 insertions(+), 2 deletions(-)

diff --git a/pkg/web/handlers/poker.go b/pkg/web/handlers/poker.go @@ -197,6 +197,7 @@ func (g *PokerGame) Deal(roomID string) { Burn: true, } PokerPubSub.Pub(myTopic, evt) + PokerPubSub.Pub(myTopic+"_"+p.Username, YourCardEvent{Idx: j, Name: card}) g.Ongoing.Events = append(g.Ongoing.Events, evt) } } @@ -284,6 +285,11 @@ type PokerWaitTurnEvent struct { Idx int } +type YourCardEvent struct { + Idx int + Name string +} + type PokerSeatTakenEvent struct { } @@ -478,7 +484,7 @@ func PokerHandler(c echo.Context) error { quit := hutils.CloseSignalChan(c) roomTopic := "room_" + roomID - roomUserTopic := "room_" + roomID + "_" + authUser.ID.String() + roomUserTopic := "room_" + roomID + "_" + authUser.Username.String() sub := PokerPubSub.Subscribe([]string{roomTopic, roomUserTopic}) defer sub.Close() @@ -621,9 +627,9 @@ body { <iframe src="/poker/` + roomID + `/call" id="callBtn"></iframe> <iframe src="/poker/` + roomID + `/check" id="checkBtn"></iframe> <iframe src="/poker/` + roomID + `/fold" id="foldBtn"></iframe> - </div>` send(turnAction) + send(`<div style="position: absolute; top: 500px; left: 200px;"><div id="yourCard1"></div><div id="yourCard2"></div></div>`) actions := `<iframe src="/poker/` + roomID + `/deal" id="dealBtn"></iframe>` actions += `<iframe src="/poker/` + roomID + `/unsit" id="unSitBtn"></iframe>` send(actions) @@ -658,6 +664,16 @@ Loop: c.Response().Flush() continue + } else if evt, ok := payload.(YourCardEvent); ok { + fmt.Println("YOUR CARD:", authUser.Username, evt.Idx, evt.Name) + if evt.Idx == 1 { + send(`<style>#yourCard1:before { content: "` + evt.Name + `"; }</style>`) + } else { + send(`<style>#yourCard2:before { content: "` + evt.Name + `"; }</style>`) + } + c.Response().Flush() + continue + } else if _, ok := payload.(PokerSeatTakenEvent); ok { drawSeats() c.Response().Flush()