commit 22a9dcd7c846abc6ef09597e6c2d7fd67bd1575e
parent b571098d022aefd4e07f9b6d324ef9531de92d4a
Author: n0tr1v <n0tr1v@protonmail.com>
Date: Tue, 19 Dec 2023 00:08:04 -0500
refactor
Diffstat:
1 file changed, 9 insertions(+), 9 deletions(-)
diff --git a/pkg/web/handlers/poker/poker.go b/pkg/web/handlers/poker/poker.go
@@ -58,7 +58,7 @@ func (p *Poker) GetOrCreateGame(db *database.DkfDB, roomID RoomID, pokerTableID
TableType: TableTypeRake,
PokerTableMinBet: pokerTableMinBet,
PokerTableIsTest: pokerTableIsTest,
- PlayersEventCh: make(chan PlayerEvent),
+ playersEventCh: make(chan PlayerEvent),
Players: utils.NewRWMtx(make([]*SeatedPlayer, NbPlayers)),
DealerSeatIdx: atomic.Int32{},
}
@@ -213,7 +213,7 @@ type PokerGame struct {
TableType int
PokerTableMinBet database.PokerChip
PokerTableIsTest bool
- PlayersEventCh chan PlayerEvent
+ playersEventCh chan PlayerEvent
Players utils.RWMtx[[]*SeatedPlayer]
Ongoing *Ongoing
DealerSeatIdx atomic.Int32
@@ -227,42 +227,42 @@ type GameResult struct {
func (g *PokerGame) Check(userID database.UserID) {
select {
- case g.PlayersEventCh <- PlayerEvent{UserID: userID, Check: true}:
+ case g.playersEventCh <- PlayerEvent{UserID: userID, Check: true}:
default:
}
}
func (g *PokerGame) AllIn(userID database.UserID) {
select {
- case g.PlayersEventCh <- PlayerEvent{UserID: userID, AllIn: true}:
+ case g.playersEventCh <- PlayerEvent{UserID: userID, AllIn: true}:
default:
}
}
func (g *PokerGame) Bet(userID database.UserID, bet database.PokerChip) {
select {
- case g.PlayersEventCh <- PlayerEvent{UserID: userID, Bet: bet}:
+ case g.playersEventCh <- PlayerEvent{UserID: userID, Bet: bet}:
default:
}
}
func (g *PokerGame) Call(userID database.UserID) {
select {
- case g.PlayersEventCh <- PlayerEvent{UserID: userID, Call: true}:
+ case g.playersEventCh <- PlayerEvent{UserID: userID, Call: true}:
default:
}
}
func (g *PokerGame) Fold(userID database.UserID) {
select {
- case g.PlayersEventCh <- PlayerEvent{UserID: userID, Fold: true}:
+ case g.playersEventCh <- PlayerEvent{UserID: userID, Fold: true}:
default:
}
}
func (g *PokerGame) UnSit(userID database.UserID) {
select {
- case g.PlayersEventCh <- PlayerEvent{UserID: userID, Unsit: true}:
+ case g.playersEventCh <- PlayerEvent{UserID: userID, Unsit: true}:
default:
}
}
@@ -882,7 +882,7 @@ RoundIsSettledLoop:
}
select {
- case evt = <-g.PlayersEventCh:
+ case evt = <-g.playersEventCh:
case <-waitCh: // Waited too long, either auto-check or auto-fold
actionResult = doTimeout(g, p, &minBet, &playerAlive)
goto checkActionResult