vector_float_frame.h (1325B)
1 /* 2 * Copyright (c) 2018 The WebRTC project authors. All Rights Reserved. 3 * 4 * Use of this source code is governed by a BSD-style license 5 * that can be found in the LICENSE file in the root of the source 6 * tree. An additional intellectual property rights grant can be found 7 * in the file PATENTS. All contributing project authors may 8 * be found in the AUTHORS file in the root of the source tree. 9 */ 10 11 #ifndef MODULES_AUDIO_PROCESSING_AGC2_VECTOR_FLOAT_FRAME_H_ 12 #define MODULES_AUDIO_PROCESSING_AGC2_VECTOR_FLOAT_FRAME_H_ 13 14 #include <vector> 15 16 #include "api/audio/audio_view.h" 17 #include "modules/audio_processing/include/audio_frame_view.h" 18 19 namespace webrtc { 20 21 // A construct consisting of a multi-channel audio frame, and a FloatFrame view 22 // of it. 23 class VectorFloatFrame { 24 public: 25 VectorFloatFrame(int num_channels, 26 int samples_per_channel, 27 float start_value); 28 ~VectorFloatFrame(); 29 30 AudioFrameView<float> float_frame_view(); 31 AudioFrameView<const float> float_frame_view() const; 32 33 DeinterleavedView<float> view() { return view_; } 34 DeinterleavedView<const float> view() const { return view_; } 35 36 private: 37 std::vector<float> channels_; 38 DeinterleavedView<float> view_; 39 }; 40 41 } // namespace webrtc 42 43 #endif // MODULES_AUDIO_PROCESSING_AGC2_VECTOR_FLOAT_FRAME_H_