echo_audibility.cc (4551B)
1 /* 2 * Copyright (c) 2018 The WebRTC project authors. All Rights Reserved. 3 * 4 * Use of this source code is governed by a BSD-style license 5 * that can be found in the LICENSE file in the root of the source 6 * tree. An additional intellectual property rights grant can be found 7 * in the file PATENTS. All contributing project authors may 8 * be found in the AUTHORS file in the root of the source tree. 9 */ 10 11 #include "modules/audio_processing/aec3/echo_audibility.h" 12 13 #include <algorithm> 14 #include <cmath> 15 #include <optional> 16 #include <utility> 17 #include <vector> 18 19 #include "api/array_view.h" 20 #include "modules/audio_processing/aec3/aec3_common.h" 21 #include "modules/audio_processing/aec3/block_buffer.h" 22 #include "modules/audio_processing/aec3/render_buffer.h" 23 #include "modules/audio_processing/aec3/spectrum_buffer.h" 24 #include "modules/audio_processing/aec3/stationarity_estimator.h" 25 26 namespace webrtc { 27 28 EchoAudibility::EchoAudibility(bool use_render_stationarity_at_init) 29 : use_render_stationarity_at_init_(use_render_stationarity_at_init) { 30 Reset(); 31 } 32 33 EchoAudibility::~EchoAudibility() = default; 34 35 void EchoAudibility::Update(const RenderBuffer& render_buffer, 36 ArrayView<const float> average_reverb, 37 int delay_blocks, 38 bool external_delay_seen) { 39 UpdateRenderNoiseEstimator(render_buffer.GetSpectrumBuffer(), 40 render_buffer.GetBlockBuffer(), 41 external_delay_seen); 42 43 if (external_delay_seen || use_render_stationarity_at_init_) { 44 UpdateRenderStationarityFlags(render_buffer, average_reverb, delay_blocks); 45 } 46 } 47 48 void EchoAudibility::Reset() { 49 render_stationarity_.Reset(); 50 non_zero_render_seen_ = false; 51 render_spectrum_write_prev_ = std::nullopt; 52 } 53 54 void EchoAudibility::UpdateRenderStationarityFlags( 55 const RenderBuffer& render_buffer, 56 ArrayView<const float> average_reverb, 57 int min_channel_delay_blocks) { 58 const SpectrumBuffer& spectrum_buffer = render_buffer.GetSpectrumBuffer(); 59 int idx_at_delay = spectrum_buffer.OffsetIndex(spectrum_buffer.read, 60 min_channel_delay_blocks); 61 62 int num_lookahead = render_buffer.Headroom() - min_channel_delay_blocks + 1; 63 num_lookahead = std::max(0, num_lookahead); 64 65 render_stationarity_.UpdateStationarityFlags(spectrum_buffer, average_reverb, 66 idx_at_delay, num_lookahead); 67 } 68 69 void EchoAudibility::UpdateRenderNoiseEstimator( 70 const SpectrumBuffer& spectrum_buffer, 71 const BlockBuffer& block_buffer, 72 bool external_delay_seen) { 73 if (!render_spectrum_write_prev_) { 74 render_spectrum_write_prev_ = spectrum_buffer.write; 75 render_block_write_prev_ = block_buffer.write; 76 return; 77 } 78 int render_spectrum_write_current = spectrum_buffer.write; 79 if (!non_zero_render_seen_ && !external_delay_seen) { 80 non_zero_render_seen_ = !IsRenderTooLow(block_buffer); 81 } 82 if (non_zero_render_seen_) { 83 for (int idx = render_spectrum_write_prev_.value(); 84 idx != render_spectrum_write_current; 85 idx = spectrum_buffer.DecIndex(idx)) { 86 render_stationarity_.UpdateNoiseEstimator(spectrum_buffer.buffer[idx]); 87 } 88 } 89 render_spectrum_write_prev_ = render_spectrum_write_current; 90 } 91 92 bool EchoAudibility::IsRenderTooLow(const BlockBuffer& block_buffer) { 93 const int num_render_channels = 94 static_cast<int>(block_buffer.buffer[0].NumChannels()); 95 bool too_low = false; 96 const int render_block_write_current = block_buffer.write; 97 if (render_block_write_current == render_block_write_prev_) { 98 too_low = true; 99 } else { 100 for (int idx = render_block_write_prev_; idx != render_block_write_current; 101 idx = block_buffer.IncIndex(idx)) { 102 float max_abs_over_channels = 0.f; 103 for (int ch = 0; ch < num_render_channels; ++ch) { 104 ArrayView<const float, kBlockSize> block = 105 block_buffer.buffer[idx].View(/*band=*/0, /*channel=*/ch); 106 auto r = std::minmax_element(block.cbegin(), block.cend()); 107 float max_abs_channel = 108 std::max(std::fabs(*r.first), std::fabs(*r.second)); 109 max_abs_over_channels = 110 std::max(max_abs_over_channels, max_abs_channel); 111 } 112 if (max_abs_over_channels < 10.f) { 113 too_low = true; // Discards all blocks if one of them is too low. 114 break; 115 } 116 } 117 } 118 render_block_write_prev_ = render_block_write_current; 119 return too_low; 120 } 121 122 } // namespace webrtc