fine_audio_buffer.h (4671B)
1 /* 2 * Copyright (c) 2013 The WebRTC project authors. All Rights Reserved. 3 * 4 * Use of this source code is governed by a BSD-style license 5 * that can be found in the LICENSE file in the root of the source 6 * tree. An additional intellectual property rights grant can be found 7 * in the file PATENTS. All contributing project authors may 8 * be found in the AUTHORS file in the root of the source tree. 9 */ 10 11 #ifndef MODULES_AUDIO_DEVICE_FINE_AUDIO_BUFFER_H_ 12 #define MODULES_AUDIO_DEVICE_FINE_AUDIO_BUFFER_H_ 13 14 #include <cstddef> 15 #include <cstdint> 16 #include <optional> 17 18 #include "api/array_view.h" 19 #include "rtc_base/buffer.h" 20 21 namespace webrtc { 22 23 class AudioDeviceBuffer; 24 25 // FineAudioBuffer takes an AudioDeviceBuffer (ADB) which deals with 16-bit PCM 26 // audio samples corresponding to 10ms of data. It then allows for this data 27 // to be pulled in a finer or coarser granularity. I.e. interacting with this 28 // class instead of directly with the AudioDeviceBuffer one can ask for any 29 // number of audio data samples. This class also ensures that audio data can be 30 // delivered to the ADB in 10ms chunks when the size of the provided audio 31 // buffers differs from 10ms. 32 // As an example: calling DeliverRecordedData() with 5ms buffers will deliver 33 // accumulated 10ms worth of data to the ADB every second call. 34 class FineAudioBuffer { 35 public: 36 // `device_buffer` is a buffer that provides 10ms of audio data. 37 FineAudioBuffer(AudioDeviceBuffer* audio_device_buffer); 38 ~FineAudioBuffer(); 39 40 // Clears buffers and counters dealing with playout and/or recording. 41 void ResetPlayout(); 42 void ResetRecord(); 43 44 // Utility methods which returns true if valid parameters are acquired at 45 // constructions. 46 bool IsReadyForPlayout() const; 47 bool IsReadyForRecord() const; 48 49 // Copies audio samples into `audio_buffer` where number of requested 50 // elements is specified by `audio_buffer.size()`. The producer will always 51 // fill up the audio buffer and if no audio exists, the buffer will contain 52 // silence instead. The provided delay estimate in `playout_delay_ms` should 53 // contain an estimate of the latency between when an audio frame is read from 54 // WebRTC and when it is played out on the speaker. 55 void GetPlayoutData(ArrayView<int16_t> audio_buffer, int playout_delay_ms); 56 57 // Consumes the audio data in `audio_buffer` and sends it to the WebRTC layer 58 // in chunks of 10ms. The sum of the provided delay estimate in 59 // `record_delay_ms` and the latest `playout_delay_ms` in GetPlayoutData() 60 // are given to the AEC in the audio processing module. 61 // They can be fixed values on most platforms and they are ignored if an 62 // external (hardware/built-in) AEC is used. 63 // Example: buffer size is 5ms => call #1 stores 5ms of data, call #2 stores 64 // 5ms of data and sends a total of 10ms to WebRTC and clears the internal 65 // cache. Call #3 restarts the scheme above. 66 void DeliverRecordedData(ArrayView<const int16_t> audio_buffer, 67 int record_delay_ms) { 68 DeliverRecordedData(audio_buffer, record_delay_ms, std::nullopt); 69 } 70 void DeliverRecordedData(ArrayView<const int16_t> audio_buffer, 71 int record_delay_ms, 72 std::optional<int64_t> capture_time_ns); 73 74 private: 75 // Device buffer that works with 10ms chunks of data both for playout and 76 // for recording. I.e., the WebRTC side will always be asked for audio to be 77 // played out in 10ms chunks and recorded audio will be sent to WebRTC in 78 // 10ms chunks as well. This raw pointer is owned by the constructor of this 79 // class and the owner must ensure that the pointer is valid during the life- 80 // time of this object. 81 AudioDeviceBuffer* const audio_device_buffer_; 82 // Number of audio samples per channel per 10ms. Set once at construction 83 // based on parameters in `audio_device_buffer`. 84 const size_t playout_samples_per_channel_10ms_; 85 const size_t record_samples_per_channel_10ms_; 86 // Number of audio channels. Set once at construction based on parameters in 87 // `audio_device_buffer`. 88 const size_t playout_channels_; 89 const size_t record_channels_; 90 // Storage for output samples from which a consumer can read audio buffers 91 // in any size using GetPlayoutData(). 92 BufferT<int16_t> playout_buffer_; 93 // Storage for input samples that are about to be delivered to the WebRTC 94 // ADB or remains from the last successful delivery of a 10ms audio buffer. 95 BufferT<int16_t> record_buffer_; 96 // Contains latest delay estimate given to GetPlayoutData(). 97 int playout_delay_ms_ = 0; 98 }; 99 100 } // namespace webrtc 101 102 #endif // MODULES_AUDIO_DEVICE_FINE_AUDIO_BUFFER_H_