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audio_encoder_factory.h (2658B)


      1 /*
      2 *  Copyright (c) 2017 The WebRTC project authors. All Rights Reserved.
      3 *
      4 *  Use of this source code is governed by a BSD-style license
      5 *  that can be found in the LICENSE file in the root of the source
      6 *  tree. An additional intellectual property rights grant can be found
      7 *  in the file PATENTS.  All contributing project authors may
      8 *  be found in the AUTHORS file in the root of the source tree.
      9 */
     10 
     11 #ifndef API_AUDIO_CODECS_AUDIO_ENCODER_FACTORY_H_
     12 #define API_AUDIO_CODECS_AUDIO_ENCODER_FACTORY_H_
     13 
     14 #include <memory>
     15 #include <optional>
     16 #include <vector>
     17 
     18 #include "absl/base/nullability.h"
     19 #include "api/audio_codecs/audio_codec_pair_id.h"
     20 #include "api/audio_codecs/audio_encoder.h"
     21 #include "api/audio_codecs/audio_format.h"
     22 #include "api/environment/environment.h"
     23 #include "api/ref_count.h"
     24 
     25 namespace webrtc {
     26 
     27 // A factory that creates AudioEncoders.
     28 class AudioEncoderFactory : public RefCountInterface {
     29 public:
     30  struct Options {
     31    // The encoder will tags its payloads with the specified payload type.
     32    // TODO(ossu): Try to avoid audio encoders having to know their payload
     33    // type.
     34    int payload_type = -1;
     35 
     36    // Links encoders and decoders that talk to the same remote entity: if
     37    // a AudioEncoderFactory::Create() and a AudioDecoderFactory::Create() call
     38    // receive non-null IDs that compare equal, the factory implementations may
     39    // assume that the encoder and decoder form a pair. (The intended use case
     40    // for this is to set up communication between the AudioEncoder and
     41    // AudioDecoder instances, which is needed for some codecs with built-in
     42    // bandwidth adaptation.)
     43    //
     44    // Note: Implementations need to be robust against combinations other than
     45    // one encoder, one decoder getting the same ID; such encoders must still
     46    // work.
     47    std::optional<AudioCodecPairId> codec_pair_id;
     48  };
     49 
     50  // Returns a prioritized list of audio codecs, to use for signaling etc.
     51  virtual std::vector<AudioCodecSpec> GetSupportedEncoders() = 0;
     52 
     53  // Returns information about how this format would be encoded, provided it's
     54  // supported. More format and format variations may be supported than those
     55  // returned by GetSupportedEncoders().
     56  virtual std::optional<AudioCodecInfo> QueryAudioEncoder(
     57      const SdpAudioFormat& format) = 0;
     58 
     59  // Creates an AudioEncoder for the specified format.
     60  // Returns null if the format isn't supported.
     61  virtual absl_nullable std::unique_ptr<AudioEncoder> Create(
     62      const Environment& env,
     63      const SdpAudioFormat& format,
     64      Options options) = 0;
     65 };
     66 
     67 }  // namespace webrtc
     68 
     69 #endif  // API_AUDIO_CODECS_AUDIO_ENCODER_FACTORY_H_