blend_a64_hmask_sse4.c (1606B)
1 /* 2 * Copyright (c) 2016, Alliance for Open Media. All rights reserved. 3 * 4 * This source code is subject to the terms of the BSD 2 Clause License and 5 * the Alliance for Open Media Patent License 1.0. If the BSD 2 Clause License 6 * was not distributed with this source code in the LICENSE file, you can 7 * obtain it at www.aomedia.org/license/software. If the Alliance for Open 8 * Media Patent License 1.0 was not distributed with this source code in the 9 * PATENTS file, you can obtain it at www.aomedia.org/license/patent. 10 */ 11 12 #include "aom/aom_integer.h" 13 14 #include "config/aom_dsp_rtcd.h" 15 16 // To start out, just dispatch to the function using the 2D mask and 17 // pass mask stride as 0. This can be improved upon if necessary. 18 19 void aom_blend_a64_hmask_sse4_1(uint8_t *dst, uint32_t dst_stride, 20 const uint8_t *src0, uint32_t src0_stride, 21 const uint8_t *src1, uint32_t src1_stride, 22 const uint8_t *mask, int w, int h) { 23 aom_blend_a64_mask_sse4_1(dst, dst_stride, src0, src0_stride, src1, 24 src1_stride, mask, 0, w, h, 0, 0); 25 } 26 27 #if CONFIG_AV1_HIGHBITDEPTH 28 void aom_highbd_blend_a64_hmask_sse4_1( 29 uint8_t *dst_8, uint32_t dst_stride, const uint8_t *src0_8, 30 uint32_t src0_stride, const uint8_t *src1_8, uint32_t src1_stride, 31 const uint8_t *mask, int w, int h, int bd) { 32 aom_highbd_blend_a64_mask_sse4_1(dst_8, dst_stride, src0_8, src0_stride, 33 src1_8, src1_stride, mask, 0, w, h, 0, 0, 34 bd); 35 } 36 #endif