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uniform_int_distribution.h (10437B)


      1 // Copyright 2017 The Abseil Authors.
      2 //
      3 // Licensed under the Apache License, Version 2.0 (the "License");
      4 // you may not use this file except in compliance with the License.
      5 // You may obtain a copy of the License at
      6 //
      7 //      https://www.apache.org/licenses/LICENSE-2.0
      8 //
      9 // Unless required by applicable law or agreed to in writing, software
     10 // distributed under the License is distributed on an "AS IS" BASIS,
     11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     12 // See the License for the specific language governing permissions and
     13 // limitations under the License.
     14 //
     15 // -----------------------------------------------------------------------------
     16 // File: uniform_int_distribution.h
     17 // -----------------------------------------------------------------------------
     18 //
     19 // This header defines a class for representing a uniform integer distribution
     20 // over the closed (inclusive) interval [a,b]. You use this distribution in
     21 // combination with an Abseil random bit generator to produce random values
     22 // according to the rules of the distribution.
     23 //
     24 // `absl::uniform_int_distribution` is a drop-in replacement for the C++11
     25 // `std::uniform_int_distribution` [rand.dist.uni.int] but is considerably
     26 // faster than the libstdc++ implementation.
     27 
     28 #ifndef ABSL_RANDOM_UNIFORM_INT_DISTRIBUTION_H_
     29 #define ABSL_RANDOM_UNIFORM_INT_DISTRIBUTION_H_
     30 
     31 #include <cassert>
     32 #include <istream>
     33 #include <limits>
     34 #include <ostream>
     35 
     36 #include "absl/base/config.h"
     37 #include "absl/base/optimization.h"
     38 #include "absl/random/internal/fast_uniform_bits.h"
     39 #include "absl/random/internal/iostream_state_saver.h"
     40 #include "absl/random/internal/traits.h"
     41 #include "absl/random/internal/wide_multiply.h"
     42 
     43 namespace absl {
     44 ABSL_NAMESPACE_BEGIN
     45 
     46 // absl::uniform_int_distribution<T>
     47 //
     48 // This distribution produces random integer values uniformly distributed in the
     49 // closed (inclusive) interval [a, b].
     50 //
     51 // Example:
     52 //
     53 //   absl::BitGen gen;
     54 //
     55 //   // Use the distribution to produce a value between 1 and 6, inclusive.
     56 //   int die_roll = absl::uniform_int_distribution<int>(1, 6)(gen);
     57 //
     58 template <typename IntType = int>
     59 class uniform_int_distribution {
     60 private:
     61  using unsigned_type =
     62      typename random_internal::make_unsigned_bits<IntType>::type;
     63 
     64 public:
     65  using result_type = IntType;
     66 
     67  class param_type {
     68   public:
     69    using distribution_type = uniform_int_distribution;
     70 
     71    explicit param_type(
     72        result_type lo = 0,
     73        result_type hi = (std::numeric_limits<result_type>::max)())
     74        : lo_(lo),
     75          range_(static_cast<unsigned_type>(hi) -
     76                 static_cast<unsigned_type>(lo)) {
     77      // [rand.dist.uni.int] precondition 2
     78      assert(lo <= hi);
     79    }
     80 
     81    result_type a() const { return lo_; }
     82    result_type b() const {
     83      return static_cast<result_type>(static_cast<unsigned_type>(lo_) + range_);
     84    }
     85 
     86    friend bool operator==(const param_type& a, const param_type& b) {
     87      return a.lo_ == b.lo_ && a.range_ == b.range_;
     88    }
     89 
     90    friend bool operator!=(const param_type& a, const param_type& b) {
     91      return !(a == b);
     92    }
     93 
     94   private:
     95    friend class uniform_int_distribution;
     96    unsigned_type range() const { return range_; }
     97 
     98    result_type lo_;
     99    unsigned_type range_;
    100 
    101    static_assert(random_internal::IsIntegral<result_type>::value,
    102                  "Class-template absl::uniform_int_distribution<> must be "
    103                  "parameterized using an integral type.");
    104  };  // param_type
    105 
    106  uniform_int_distribution() : uniform_int_distribution(0) {}
    107 
    108  explicit uniform_int_distribution(
    109      result_type lo,
    110      result_type hi = (std::numeric_limits<result_type>::max)())
    111      : param_(lo, hi) {}
    112 
    113  explicit uniform_int_distribution(const param_type& param) : param_(param) {}
    114 
    115  // uniform_int_distribution<T>::reset()
    116  //
    117  // Resets the uniform int distribution. Note that this function has no effect
    118  // because the distribution already produces independent values.
    119  void reset() {}
    120 
    121  template <typename URBG>
    122  result_type operator()(URBG& gen) {  // NOLINT(runtime/references)
    123    return (*this)(gen, param());
    124  }
    125 
    126  template <typename URBG>
    127  result_type operator()(
    128      URBG& gen, const param_type& param) {  // NOLINT(runtime/references)
    129    return static_cast<result_type>(param.a() + Generate(gen, param.range()));
    130  }
    131 
    132  result_type a() const { return param_.a(); }
    133  result_type b() const { return param_.b(); }
    134 
    135  param_type param() const { return param_; }
    136  void param(const param_type& params) { param_ = params; }
    137 
    138  result_type(min)() const { return a(); }
    139  result_type(max)() const { return b(); }
    140 
    141  friend bool operator==(const uniform_int_distribution& a,
    142                         const uniform_int_distribution& b) {
    143    return a.param_ == b.param_;
    144  }
    145  friend bool operator!=(const uniform_int_distribution& a,
    146                         const uniform_int_distribution& b) {
    147    return !(a == b);
    148  }
    149 
    150 private:
    151  // Generates a value in the *closed* interval [0, R]
    152  template <typename URBG>
    153  unsigned_type Generate(URBG& g,  // NOLINT(runtime/references)
    154                         unsigned_type R);
    155  param_type param_;
    156 };
    157 
    158 // -----------------------------------------------------------------------------
    159 // Implementation details follow
    160 // -----------------------------------------------------------------------------
    161 template <typename CharT, typename Traits, typename IntType>
    162 std::basic_ostream<CharT, Traits>& operator<<(
    163    std::basic_ostream<CharT, Traits>& os,
    164    const uniform_int_distribution<IntType>& x) {
    165  using stream_type =
    166      typename random_internal::stream_format_type<IntType>::type;
    167  auto saver = random_internal::make_ostream_state_saver(os);
    168  os << static_cast<stream_type>(x.a()) << os.fill()
    169     << static_cast<stream_type>(x.b());
    170  return os;
    171 }
    172 
    173 template <typename CharT, typename Traits, typename IntType>
    174 std::basic_istream<CharT, Traits>& operator>>(
    175    std::basic_istream<CharT, Traits>& is,
    176    uniform_int_distribution<IntType>& x) {
    177  using param_type = typename uniform_int_distribution<IntType>::param_type;
    178  using result_type = typename uniform_int_distribution<IntType>::result_type;
    179  using stream_type =
    180      typename random_internal::stream_format_type<IntType>::type;
    181 
    182  stream_type a;
    183  stream_type b;
    184 
    185  auto saver = random_internal::make_istream_state_saver(is);
    186  is >> a >> b;
    187  if (!is.fail()) {
    188    x.param(
    189        param_type(static_cast<result_type>(a), static_cast<result_type>(b)));
    190  }
    191  return is;
    192 }
    193 
    194 template <typename IntType>
    195 template <typename URBG>
    196 typename random_internal::make_unsigned_bits<IntType>::type
    197 uniform_int_distribution<IntType>::Generate(
    198    URBG& g,  // NOLINT(runtime/references)
    199    typename random_internal::make_unsigned_bits<IntType>::type R) {
    200  random_internal::FastUniformBits<unsigned_type> fast_bits;
    201  unsigned_type bits = fast_bits(g);
    202  const unsigned_type Lim = R + 1;
    203  if ((R & Lim) == 0) {
    204    // If the interval's length is a power of two range, just take the low bits.
    205    return bits & R;
    206  }
    207 
    208  // Generates a uniform variate on [0, Lim) using fixed-point multiplication.
    209  // The above fast-path guarantees that Lim is representable in unsigned_type.
    210  //
    211  // Algorithm adapted from
    212  // http://lemire.me/blog/2016/06/30/fast-random-shuffling/, with added
    213  // explanation.
    214  //
    215  // The algorithm creates a uniform variate `bits` in the interval [0, 2^N),
    216  // and treats it as the fractional part of a fixed-point real value in [0, 1),
    217  // multiplied by 2^N.  For example, 0.25 would be represented as 2^(N - 2),
    218  // because 2^N * 0.25 == 2^(N - 2).
    219  //
    220  // Next, `bits` and `Lim` are multiplied with a wide-multiply to bring the
    221  // value into the range [0, Lim).  The integral part (the high word of the
    222  // multiplication result) is then very nearly the desired result.  However,
    223  // this is not quite accurate; viewing the multiplication result as one
    224  // double-width integer, the resulting values for the sample are mapped as
    225  // follows:
    226  //
    227  // If the result lies in this interval:       Return this value:
    228  //        [0, 2^N)                                    0
    229  //        [2^N, 2 * 2^N)                              1
    230  //        ...                                         ...
    231  //        [K * 2^N, (K + 1) * 2^N)                    K
    232  //        ...                                         ...
    233  //        [(Lim - 1) * 2^N, Lim * 2^N)                Lim - 1
    234  //
    235  // While all of these intervals have the same size, the result of `bits * Lim`
    236  // must be a multiple of `Lim`, and not all of these intervals contain the
    237  // same number of multiples of `Lim`.  In particular, some contain
    238  // `F = floor(2^N / Lim)` and some contain `F + 1 = ceil(2^N / Lim)`.  This
    239  // difference produces a small nonuniformity, which is corrected by applying
    240  // rejection sampling to one of the values in the "larger intervals" (i.e.,
    241  // the intervals containing `F + 1` multiples of `Lim`.
    242  //
    243  // An interval contains `F + 1` multiples of `Lim` if and only if its smallest
    244  // value modulo 2^N is less than `2^N % Lim`.  The unique value satisfying
    245  // this property is used as the one for rejection.  That is, a value of
    246  // `bits * Lim` is rejected if `(bit * Lim) % 2^N < (2^N % Lim)`.
    247 
    248  using helper = random_internal::wide_multiply<unsigned_type>;
    249  auto product = helper::multiply(bits, Lim);
    250 
    251  // Two optimizations here:
    252  // * Rejection occurs with some probability less than 1/2, and for reasonable
    253  //   ranges considerably less (in particular, less than 1/(F+1)), so
    254  //   ABSL_PREDICT_FALSE is apt.
    255  // * `Lim` is an overestimate of `threshold`, and doesn't require a divide.
    256  if (ABSL_PREDICT_FALSE(helper::lo(product) < Lim)) {
    257    // This quantity is exactly equal to `2^N % Lim`, but does not require high
    258    // precision calculations: `2^N % Lim` is congruent to `(2^N - Lim) % Lim`.
    259    // Ideally this could be expressed simply as `-X` rather than `2^N - X`, but
    260    // for types smaller than int, this calculation is incorrect due to integer
    261    // promotion rules.
    262    const unsigned_type threshold =
    263        ((std::numeric_limits<unsigned_type>::max)() - Lim + 1) % Lim;
    264    while (helper::lo(product) < threshold) {
    265      bits = fast_bits(g);
    266      product = helper::multiply(bits, Lim);
    267    }
    268  }
    269 
    270  return helper::hi(product);
    271 }
    272 
    273 ABSL_NAMESPACE_END
    274 }  // namespace absl
    275 
    276 #endif  // ABSL_RANDOM_UNIFORM_INT_DISTRIBUTION_H_