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gaussian_distribution.h (9505B)


      1 // Copyright 2017 The Abseil Authors.
      2 //
      3 // Licensed under the Apache License, Version 2.0 (the "License");
      4 // you may not use this file except in compliance with the License.
      5 // You may obtain a copy of the License at
      6 //
      7 //      https://www.apache.org/licenses/LICENSE-2.0
      8 //
      9 // Unless required by applicable law or agreed to in writing, software
     10 // distributed under the License is distributed on an "AS IS" BASIS,
     11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     12 // See the License for the specific language governing permissions and
     13 // limitations under the License.
     14 
     15 #ifndef ABSL_RANDOM_GAUSSIAN_DISTRIBUTION_H_
     16 #define ABSL_RANDOM_GAUSSIAN_DISTRIBUTION_H_
     17 
     18 // absl::gaussian_distribution implements the Ziggurat algorithm
     19 // for generating random gaussian numbers.
     20 //
     21 // Implementation based on "The Ziggurat Method for Generating Random Variables"
     22 // by George Marsaglia and Wai Wan Tsang: http://www.jstatsoft.org/v05/i08/
     23 //
     24 
     25 #include <cmath>
     26 #include <cstdint>
     27 #include <istream>
     28 #include <limits>
     29 #include <ostream>
     30 #include <type_traits>
     31 
     32 #include "absl/base/config.h"
     33 #include "absl/random/internal/fast_uniform_bits.h"
     34 #include "absl/random/internal/generate_real.h"
     35 #include "absl/random/internal/iostream_state_saver.h"
     36 
     37 namespace absl {
     38 ABSL_NAMESPACE_BEGIN
     39 namespace random_internal {
     40 
     41 // absl::gaussian_distribution_base implements the underlying ziggurat algorithm
     42 // using the ziggurat tables generated by the gaussian_distribution_gentables
     43 // binary.
     44 //
     45 // The specific algorithm has some of the improvements suggested by the
     46 // 2005 paper, "An Improved Ziggurat Method to Generate Normal Random Samples",
     47 // Jurgen A Doornik.  (https://www.doornik.com/research/ziggurat.pdf)
     48 class ABSL_DLL gaussian_distribution_base {
     49 public:
     50  template <typename URBG>
     51  inline double zignor(URBG& g);  // NOLINT(runtime/references)
     52 
     53 private:
     54  friend class TableGenerator;
     55 
     56  template <typename URBG>
     57  inline double zignor_fallback(URBG& g,  // NOLINT(runtime/references)
     58                                bool neg);
     59 
     60  // Constants used for the gaussian distribution.
     61  static constexpr double kR = 3.442619855899;          // Start of the tail.
     62  static constexpr double kRInv = 0.29047645161474317;  // ~= (1.0 / kR) .
     63  static constexpr double kV = 9.91256303526217e-3;
     64  static constexpr uint64_t kMask = 0x07f;
     65 
     66  // The ziggurat tables store the pdf(f) and inverse-pdf(x) for equal-area
     67  // points on one-half of the normal distribution, where the pdf function,
     68  // pdf = e ^ (-1/2 *x^2), assumes that the mean = 0 & stddev = 1.
     69  //
     70  // These tables are just over 2kb in size; larger tables might improve the
     71  // distributions, but also lead to more cache pollution.
     72  //
     73  // x = {3.71308, 3.44261, 3.22308, ..., 0}
     74  // f = {0.00101, 0.00266, 0.00554, ..., 1}
     75  struct Tables {
     76    double x[kMask + 2];
     77    double f[kMask + 2];
     78  };
     79  static const Tables zg_;
     80  random_internal::FastUniformBits<uint64_t> fast_u64_;
     81 };
     82 
     83 }  // namespace random_internal
     84 
     85 // absl::gaussian_distribution:
     86 // Generates a number conforming to a Gaussian distribution.
     87 template <typename RealType = double>
     88 class gaussian_distribution : random_internal::gaussian_distribution_base {
     89 public:
     90  using result_type = RealType;
     91 
     92  class param_type {
     93   public:
     94    using distribution_type = gaussian_distribution;
     95 
     96    explicit param_type(result_type mean = 0, result_type stddev = 1)
     97        : mean_(mean), stddev_(stddev) {}
     98 
     99    // Returns the mean distribution parameter.  The mean specifies the location
    100    // of the peak.  The default value is 0.0.
    101    result_type mean() const { return mean_; }
    102 
    103    // Returns the deviation distribution parameter.  The default value is 1.0.
    104    result_type stddev() const { return stddev_; }
    105 
    106    friend bool operator==(const param_type& a, const param_type& b) {
    107      return a.mean_ == b.mean_ && a.stddev_ == b.stddev_;
    108    }
    109 
    110    friend bool operator!=(const param_type& a, const param_type& b) {
    111      return !(a == b);
    112    }
    113 
    114   private:
    115    result_type mean_;
    116    result_type stddev_;
    117 
    118    static_assert(
    119        std::is_floating_point<RealType>::value,
    120        "Class-template absl::gaussian_distribution<> must be parameterized "
    121        "using a floating-point type.");
    122  };
    123 
    124  gaussian_distribution() : gaussian_distribution(0) {}
    125 
    126  explicit gaussian_distribution(result_type mean, result_type stddev = 1)
    127      : param_(mean, stddev) {}
    128 
    129  explicit gaussian_distribution(const param_type& p) : param_(p) {}
    130 
    131  void reset() {}
    132 
    133  // Generating functions
    134  template <typename URBG>
    135  result_type operator()(URBG& g) {  // NOLINT(runtime/references)
    136    return (*this)(g, param_);
    137  }
    138 
    139  template <typename URBG>
    140  result_type operator()(URBG& g,  // NOLINT(runtime/references)
    141                         const param_type& p);
    142 
    143  param_type param() const { return param_; }
    144  void param(const param_type& p) { param_ = p; }
    145 
    146  result_type(min)() const {
    147    return -std::numeric_limits<result_type>::infinity();
    148  }
    149  result_type(max)() const {
    150    return std::numeric_limits<result_type>::infinity();
    151  }
    152 
    153  result_type mean() const { return param_.mean(); }
    154  result_type stddev() const { return param_.stddev(); }
    155 
    156  friend bool operator==(const gaussian_distribution& a,
    157                         const gaussian_distribution& b) {
    158    return a.param_ == b.param_;
    159  }
    160  friend bool operator!=(const gaussian_distribution& a,
    161                         const gaussian_distribution& b) {
    162    return a.param_ != b.param_;
    163  }
    164 
    165 private:
    166  param_type param_;
    167 };
    168 
    169 // --------------------------------------------------------------------------
    170 // Implementation details only below
    171 // --------------------------------------------------------------------------
    172 
    173 template <typename RealType>
    174 template <typename URBG>
    175 typename gaussian_distribution<RealType>::result_type
    176 gaussian_distribution<RealType>::operator()(
    177    URBG& g,  // NOLINT(runtime/references)
    178    const param_type& p) {
    179  return p.mean() + p.stddev() * static_cast<result_type>(zignor(g));
    180 }
    181 
    182 template <typename CharT, typename Traits, typename RealType>
    183 std::basic_ostream<CharT, Traits>& operator<<(
    184    std::basic_ostream<CharT, Traits>& os,  // NOLINT(runtime/references)
    185    const gaussian_distribution<RealType>& x) {
    186  auto saver = random_internal::make_ostream_state_saver(os);
    187  os.precision(random_internal::stream_precision_helper<RealType>::kPrecision);
    188  os << x.mean() << os.fill() << x.stddev();
    189  return os;
    190 }
    191 
    192 template <typename CharT, typename Traits, typename RealType>
    193 std::basic_istream<CharT, Traits>& operator>>(
    194    std::basic_istream<CharT, Traits>& is,  // NOLINT(runtime/references)
    195    gaussian_distribution<RealType>& x) {   // NOLINT(runtime/references)
    196  using result_type = typename gaussian_distribution<RealType>::result_type;
    197  using param_type = typename gaussian_distribution<RealType>::param_type;
    198 
    199  auto saver = random_internal::make_istream_state_saver(is);
    200  auto mean = random_internal::read_floating_point<result_type>(is);
    201  if (is.fail()) return is;
    202  auto stddev = random_internal::read_floating_point<result_type>(is);
    203  if (!is.fail()) {
    204    x.param(param_type(mean, stddev));
    205  }
    206  return is;
    207 }
    208 
    209 namespace random_internal {
    210 
    211 template <typename URBG>
    212 inline double gaussian_distribution_base::zignor_fallback(URBG& g, bool neg) {
    213  using random_internal::GeneratePositiveTag;
    214  using random_internal::GenerateRealFromBits;
    215 
    216  // This fallback path happens approximately 0.05% of the time.
    217  double x, y;
    218  do {
    219    // kRInv = 1/r, U(0, 1)
    220    x = kRInv *
    221        std::log(GenerateRealFromBits<double, GeneratePositiveTag, false>(
    222            fast_u64_(g)));
    223    y = -std::log(
    224        GenerateRealFromBits<double, GeneratePositiveTag, false>(fast_u64_(g)));
    225  } while ((y + y) < (x * x));
    226  return neg ? (x - kR) : (kR - x);
    227 }
    228 
    229 template <typename URBG>
    230 inline double gaussian_distribution_base::zignor(
    231    URBG& g) {  // NOLINT(runtime/references)
    232  using random_internal::GeneratePositiveTag;
    233  using random_internal::GenerateRealFromBits;
    234  using random_internal::GenerateSignedTag;
    235 
    236  while (true) {
    237    // We use a single uint64_t to generate both a double and a strip.
    238    // These bits are unused when the generated double is > 1/2^5.
    239    // This may introduce some bias from the duplicated low bits of small
    240    // values (those smaller than 1/2^5, which all end up on the left tail).
    241    uint64_t bits = fast_u64_(g);
    242    int i = static_cast<int>(bits & kMask);  // pick a random strip
    243    double j = GenerateRealFromBits<double, GenerateSignedTag, false>(
    244        bits);  // U(-1, 1)
    245    const double x = j * zg_.x[i];
    246 
    247    // Retangular box. Handles >97% of all cases.
    248    // For any given box, this handles between 75% and 99% of values.
    249    // Equivalent to U(01) < (x[i+1] / x[i]), and when i == 0, ~93.5%
    250    if (std::abs(x) < zg_.x[i + 1]) {
    251      return x;
    252    }
    253 
    254    // i == 0: Base box. Sample using a ratio of uniforms.
    255    if (i == 0) {
    256      // This path happens about 0.05% of the time.
    257      return zignor_fallback(g, j < 0);
    258    }
    259 
    260    // i > 0: Wedge samples using precomputed values.
    261    double v = GenerateRealFromBits<double, GeneratePositiveTag, false>(
    262        fast_u64_(g));  // U(0, 1)
    263    if ((zg_.f[i + 1] + v * (zg_.f[i] - zg_.f[i + 1])) <
    264        std::exp(-0.5 * x * x)) {
    265      return x;
    266    }
    267 
    268    // The wedge was missed; reject the value and try again.
    269  }
    270 }
    271 
    272 }  // namespace random_internal
    273 ABSL_NAMESPACE_END
    274 }  // namespace absl
    275 
    276 #endif  // ABSL_RANDOM_GAUSSIAN_DISTRIBUTION_H_