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bernoulli_distribution.h (7632B)


      1 // Copyright 2017 The Abseil Authors.
      2 //
      3 // Licensed under the Apache License, Version 2.0 (the "License");
      4 // you may not use this file except in compliance with the License.
      5 // You may obtain a copy of the License at
      6 //
      7 //      https://www.apache.org/licenses/LICENSE-2.0
      8 //
      9 // Unless required by applicable law or agreed to in writing, software
     10 // distributed under the License is distributed on an "AS IS" BASIS,
     11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     12 // See the License for the specific language governing permissions and
     13 // limitations under the License.
     14 
     15 #ifndef ABSL_RANDOM_BERNOULLI_DISTRIBUTION_H_
     16 #define ABSL_RANDOM_BERNOULLI_DISTRIBUTION_H_
     17 
     18 #include <cassert>
     19 #include <cstdint>
     20 #include <istream>
     21 #include <ostream>
     22 
     23 #include "absl/base/config.h"
     24 #include "absl/base/optimization.h"
     25 #include "absl/random/internal/fast_uniform_bits.h"
     26 #include "absl/random/internal/iostream_state_saver.h"
     27 
     28 namespace absl {
     29 ABSL_NAMESPACE_BEGIN
     30 
     31 // absl::bernoulli_distribution is a drop in replacement for
     32 // std::bernoulli_distribution. It guarantees that (given a perfect
     33 // UniformRandomBitGenerator) the acceptance probability is *exactly* equal to
     34 // the given double.
     35 //
     36 // The implementation assumes that double is IEEE754
     37 class bernoulli_distribution {
     38 public:
     39  using result_type = bool;
     40 
     41  class param_type {
     42   public:
     43    using distribution_type = bernoulli_distribution;
     44 
     45    explicit param_type(double p = 0.5) : prob_(p) {
     46      assert(p >= 0.0 && p <= 1.0);
     47    }
     48 
     49    double p() const { return prob_; }
     50 
     51    friend bool operator==(const param_type& p1, const param_type& p2) {
     52      return p1.p() == p2.p();
     53    }
     54    friend bool operator!=(const param_type& p1, const param_type& p2) {
     55      return p1.p() != p2.p();
     56    }
     57 
     58   private:
     59    double prob_;
     60  };
     61 
     62  bernoulli_distribution() : bernoulli_distribution(0.5) {}
     63 
     64  explicit bernoulli_distribution(double p) : param_(p) {}
     65 
     66  explicit bernoulli_distribution(param_type p) : param_(p) {}
     67 
     68  // no-op
     69  void reset() {}
     70 
     71  template <typename URBG>
     72  bool operator()(URBG& g) {  // NOLINT(runtime/references)
     73    return Generate(param_.p(), g);
     74  }
     75 
     76  template <typename URBG>
     77  bool operator()(URBG& g,  // NOLINT(runtime/references)
     78                  const param_type& param) {
     79    return Generate(param.p(), g);
     80  }
     81 
     82  param_type param() const { return param_; }
     83  void param(const param_type& param) { param_ = param; }
     84 
     85  double p() const { return param_.p(); }
     86 
     87  result_type(min)() const { return false; }
     88  result_type(max)() const { return true; }
     89 
     90  friend bool operator==(const bernoulli_distribution& d1,
     91                         const bernoulli_distribution& d2) {
     92    return d1.param_ == d2.param_;
     93  }
     94 
     95  friend bool operator!=(const bernoulli_distribution& d1,
     96                         const bernoulli_distribution& d2) {
     97    return d1.param_ != d2.param_;
     98  }
     99 
    100 private:
    101  static constexpr uint64_t kP32 = static_cast<uint64_t>(1) << 32;
    102 
    103  template <typename URBG>
    104  static bool Generate(double p, URBG& g);  // NOLINT(runtime/references)
    105 
    106  param_type param_;
    107 };
    108 
    109 template <typename CharT, typename Traits>
    110 std::basic_ostream<CharT, Traits>& operator<<(
    111    std::basic_ostream<CharT, Traits>& os,  // NOLINT(runtime/references)
    112    const bernoulli_distribution& x) {
    113  auto saver = random_internal::make_ostream_state_saver(os);
    114  os.precision(random_internal::stream_precision_helper<double>::kPrecision);
    115  os << x.p();
    116  return os;
    117 }
    118 
    119 template <typename CharT, typename Traits>
    120 std::basic_istream<CharT, Traits>& operator>>(
    121    std::basic_istream<CharT, Traits>& is,  // NOLINT(runtime/references)
    122    bernoulli_distribution& x) {            // NOLINT(runtime/references)
    123  auto saver = random_internal::make_istream_state_saver(is);
    124  auto p = random_internal::read_floating_point<double>(is);
    125  if (!is.fail()) {
    126    x.param(bernoulli_distribution::param_type(p));
    127  }
    128  return is;
    129 }
    130 
    131 template <typename URBG>
    132 bool bernoulli_distribution::Generate(double p,
    133                                      URBG& g) {  // NOLINT(runtime/references)
    134  random_internal::FastUniformBits<uint32_t> fast_u32;
    135 
    136  while (true) {
    137    // There are two aspects of the definition of `c` below that are worth
    138    // commenting on.  First, because `p` is in the range [0, 1], `c` is in the
    139    // range [0, 2^32] which does not fit in a uint32_t and therefore requires
    140    // 64 bits.
    141    //
    142    // Second, `c` is constructed by first casting explicitly to a signed
    143    // integer and then casting explicitly to an unsigned integer of the same
    144    // size.  This is done because the hardware conversion instructions produce
    145    // signed integers from double; if taken as a uint64_t the conversion would
    146    // be wrong for doubles greater than 2^63 (not relevant in this use-case).
    147    // If converted directly to an unsigned integer, the compiler would end up
    148    // emitting code to handle such large values that are not relevant due to
    149    // the known bounds on `c`.  To avoid these extra instructions this
    150    // implementation converts first to the signed type and then convert to
    151    // unsigned (which is a no-op).
    152    const uint64_t c = static_cast<uint64_t>(static_cast<int64_t>(p * kP32));
    153    const uint32_t v = fast_u32(g);
    154    // FAST PATH: this path fails with probability 1/2^32.  Note that simply
    155    // returning v <= c would approximate P very well (up to an absolute error
    156    // of 1/2^32); the slow path (taken in that range of possible error, in the
    157    // case of equality) eliminates the remaining error.
    158    if (ABSL_PREDICT_TRUE(v != c)) return v < c;
    159 
    160    // It is guaranteed that `q` is strictly less than 1, because if `q` were
    161    // greater than or equal to 1, the same would be true for `p`. Certainly `p`
    162    // cannot be greater than 1, and if `p == 1`, then the fast path would
    163    // necessary have been taken already.
    164    const double q = static_cast<double>(c) / kP32;
    165 
    166    // The probability of acceptance on the fast path is `q` and so the
    167    // probability of acceptance here should be `p - q`.
    168    //
    169    // Note that `q` is obtained from `p` via some shifts and conversions, the
    170    // upshot of which is that `q` is simply `p` with some of the
    171    // least-significant bits of its mantissa set to zero. This means that the
    172    // difference `p - q` will not have any rounding errors. To see why, pretend
    173    // that double has 10 bits of resolution and q is obtained from `p` in such
    174    // a way that the 4 least-significant bits of its mantissa are set to zero.
    175    // For example:
    176    //   p   = 1.1100111011 * 2^-1
    177    //   q   = 1.1100110000 * 2^-1
    178    // p - q = 1.011        * 2^-8
    179    // The difference `p - q` has exactly the nonzero mantissa bits that were
    180    // "lost" in `q` producing a number which is certainly representable in a
    181    // double.
    182    const double left = p - q;
    183 
    184    // By construction, the probability of being on this slow path is 1/2^32, so
    185    // P(accept in slow path) = P(accept| in slow path) * P(slow path),
    186    // which means the probability of acceptance here is `1 / (left * kP32)`:
    187    const double here = left * kP32;
    188 
    189    // The simplest way to compute the result of this trial is to repeat the
    190    // whole algorithm with the new probability. This terminates because even
    191    // given  arbitrarily unfriendly "random" bits, each iteration either
    192    // multiplies a tiny probability by 2^32 (if c == 0) or strips off some
    193    // number of nonzero mantissa bits. That process is bounded.
    194    if (here == 0) return false;
    195    p = here;
    196  }
    197 }
    198 
    199 ABSL_NAMESPACE_END
    200 }  // namespace absl
    201 
    202 #endif  // ABSL_RANDOM_BERNOULLI_DISTRIBUTION_H_