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flag.h (13260B)


      1 //
      2 //  Copyright 2019 The Abseil Authors.
      3 //
      4 // Licensed under the Apache License, Version 2.0 (the "License");
      5 // you may not use this file except in compliance with the License.
      6 // You may obtain a copy of the License at
      7 //
      8 //      https://www.apache.org/licenses/LICENSE-2.0
      9 //
     10 // Unless required by applicable law or agreed to in writing, software
     11 // distributed under the License is distributed on an "AS IS" BASIS,
     12 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13 // See the License for the specific language governing permissions and
     14 // limitations under the License.
     15 //
     16 // -----------------------------------------------------------------------------
     17 // File: flag.h
     18 // -----------------------------------------------------------------------------
     19 //
     20 // This header file defines the `absl::Flag<T>` type for holding command-line
     21 // flag data, and abstractions to create, get and set such flag data.
     22 //
     23 // It is important to note that this type is **unspecified** (an implementation
     24 // detail) and you do not construct or manipulate actual `absl::Flag<T>`
     25 // instances. Instead, you define and declare flags using the
     26 // `ABSL_FLAG()` and `ABSL_DECLARE_FLAG()` macros, and get and set flag values
     27 // using the `absl::GetFlag()` and `absl::SetFlag()` functions.
     28 
     29 #ifndef ABSL_FLAGS_FLAG_H_
     30 #define ABSL_FLAGS_FLAG_H_
     31 
     32 #include <cstdint>
     33 #include <string>
     34 #include <type_traits>
     35 
     36 #include "absl/base/attributes.h"
     37 #include "absl/base/config.h"
     38 #include "absl/base/nullability.h"
     39 #include "absl/base/optimization.h"
     40 #include "absl/flags/commandlineflag.h"
     41 #include "absl/flags/config.h"
     42 #include "absl/flags/internal/flag.h"
     43 #include "absl/flags/internal/registry.h"
     44 #include "absl/strings/string_view.h"
     45 
     46 namespace absl {
     47 ABSL_NAMESPACE_BEGIN
     48 
     49 // Flag
     50 //
     51 // An `absl::Flag` holds a command-line flag value, providing a runtime
     52 // parameter to a binary. Such flags should be defined in the global namespace
     53 // and (preferably) in the module containing the binary's `main()` function.
     54 //
     55 // You should not construct and cannot use the `absl::Flag` type directly;
     56 // instead, you should declare flags using the `ABSL_DECLARE_FLAG()` macro
     57 // within a header file, and define your flag using `ABSL_FLAG()` within your
     58 // header's associated `.cc` file. Such flags will be named `FLAGS_name`.
     59 //
     60 // Example:
     61 //
     62 //    .h file
     63 //
     64 //      // Declares usage of a flag named "FLAGS_count"
     65 //      ABSL_DECLARE_FLAG(int, count);
     66 //
     67 //    .cc file
     68 //
     69 //      // Defines a flag named "FLAGS_count" with a default `int` value of 0.
     70 //      ABSL_FLAG(int, count, 0, "Count of items to process");
     71 //
     72 // No public methods of `absl::Flag<T>` are part of the Abseil Flags API.
     73 //
     74 // For type support of Abseil Flags, see the marshalling.h header file, which
     75 // discusses supported standard types, optional flags, and additional Abseil
     76 // type support.
     77 
     78 template <typename T>
     79 using Flag = flags_internal::Flag<T>;
     80 
     81 // GetFlag()
     82 //
     83 // Returns the value (of type `T`) of an `absl::Flag<T>` instance, by value. Do
     84 // not construct an `absl::Flag<T>` directly and call `absl::GetFlag()`;
     85 // instead, refer to flag's constructed variable name (e.g. `FLAGS_name`).
     86 // Because this function returns by value and not by reference, it is
     87 // thread-safe, but note that the operation may be expensive; as a result, avoid
     88 // `absl::GetFlag()` within any tight loops.
     89 //
     90 // Example:
     91 //
     92 //   // FLAGS_count is a Flag of type `int`
     93 //   int my_count = absl::GetFlag(FLAGS_count);
     94 //
     95 //   // FLAGS_firstname is a Flag of type `std::string`
     96 //   std::string first_name = absl::GetFlag(FLAGS_firstname);
     97 template <typename T>
     98 [[nodiscard]] T GetFlag(const absl::Flag<T>& flag) {
     99  return flags_internal::FlagImplPeer::InvokeGet<T>(flag);
    100 }
    101 
    102 // SetFlag()
    103 //
    104 // Sets the value of an `absl::Flag` to the value `v`. Do not construct an
    105 // `absl::Flag<T>` directly and call `absl::SetFlag()`; instead, use the
    106 // flag's variable name (e.g. `FLAGS_name`). This function is
    107 // thread-safe, but is potentially expensive. Avoid setting flags in general,
    108 // but especially within performance-critical code.
    109 template <typename T>
    110 void SetFlag(absl::Flag<T>* absl_nonnull flag, const T& v) {
    111  flags_internal::FlagImplPeer::InvokeSet(*flag, v);
    112 }
    113 
    114 // Overload of `SetFlag()` to allow callers to pass in a value that is
    115 // convertible to `T`. E.g., use this overload to pass a "const char*" when `T`
    116 // is `std::string`.
    117 template <typename T, typename V>
    118 void SetFlag(absl::Flag<T>* absl_nonnull flag, const V& v) {
    119  T value(v);
    120  flags_internal::FlagImplPeer::InvokeSet(*flag, value);
    121 }
    122 
    123 // GetFlagReflectionHandle()
    124 //
    125 // Returns the reflection handle corresponding to specified Abseil Flag
    126 // instance. Use this handle to access flag's reflection information, like name,
    127 // location, default value etc.
    128 //
    129 // Example:
    130 //
    131 //   std::string = absl::GetFlagReflectionHandle(FLAGS_count).DefaultValue();
    132 
    133 template <typename T>
    134 const CommandLineFlag& GetFlagReflectionHandle(const absl::Flag<T>& f) {
    135  return flags_internal::FlagImplPeer::InvokeReflect(f);
    136 }
    137 
    138 ABSL_NAMESPACE_END
    139 }  // namespace absl
    140 
    141 
    142 // ABSL_FLAG()
    143 //
    144 // This macro defines an `absl::Flag<T>` instance of a specified type `T`:
    145 //
    146 //   ABSL_FLAG(T, name, default_value, help);
    147 //
    148 // where:
    149 //
    150 //   * `T` is a supported flag type (see the list of types in `marshalling.h`),
    151 //   * `name` designates the name of the flag (as a global variable
    152 //     `FLAGS_name`),
    153 //   * `default_value` is an expression holding the default value for this flag
    154 //     (which must be implicitly convertible to `T`),
    155 //   * `help` is the help text, which can also be an expression.
    156 //
    157 // This macro expands to a flag named 'FLAGS_name' of type 'T':
    158 //
    159 //   absl::Flag<T> FLAGS_name = ...;
    160 //
    161 // Note that all such instances are created as global variables.
    162 //
    163 // For `ABSL_FLAG()` values that you wish to expose to other translation units,
    164 // it is recommended to define those flags within the `.cc` file associated with
    165 // the header where the flag is declared.
    166 //
    167 // Note: do not construct objects of type `absl::Flag<T>` directly. Only use the
    168 // `ABSL_FLAG()` macro for such construction.
    169 #define ABSL_FLAG(Type, name, default_value, help) \
    170  ABSL_FLAG_IMPL(Type, name, default_value, help)
    171 
    172 // ABSL_FLAG().OnUpdate()
    173 //
    174 // Defines a flag of type `T` with a callback attached:
    175 //
    176 //   ABSL_FLAG(T, name, default_value, help).OnUpdate(callback);
    177 //
    178 // `callback` should be convertible to `void (*)()`.
    179 //
    180 // After any setting of the flag value, the callback will be called at least
    181 // once. A rapid sequence of changes may be merged together into the same
    182 // callback. No concurrent calls to the callback will be made for the same
    183 // flag. Callbacks are allowed to read the current value of the flag but must
    184 // not mutate that flag.
    185 //
    186 // The update mechanism guarantees "eventual consistency"; if the callback
    187 // derives an auxiliary data structure from the flag value, it is guaranteed
    188 // that eventually the flag value and the derived data structure will be
    189 // consistent.
    190 //
    191 // Note: ABSL_FLAG.OnUpdate() does not have a public definition. Hence, this
    192 // comment serves as its API documentation.
    193 
    194 // -----------------------------------------------------------------------------
    195 // Implementation details below this section
    196 // -----------------------------------------------------------------------------
    197 
    198 // ABSL_FLAG_IMPL macro definition conditional on ABSL_FLAGS_STRIP_NAMES
    199 #define ABSL_FLAG_IMPL_FLAG_PTR(flag) flag
    200 #define ABSL_FLAG_IMPL_HELP_ARG(name)                      \
    201  absl::flags_internal::HelpArg<AbslFlagHelpGenFor##name>( \
    202      FLAGS_help_storage_##name)
    203 #define ABSL_FLAG_IMPL_DEFAULT_ARG(Type, name) \
    204  absl::flags_internal::DefaultArg<Type, AbslFlagDefaultGenFor##name>(0)
    205 
    206 #if ABSL_FLAGS_STRIP_NAMES
    207 #define ABSL_FLAG_IMPL_FLAGNAME(txt) ""
    208 #define ABSL_FLAG_IMPL_TYPENAME(txt) ""
    209 #define ABSL_FLAG_IMPL_FILENAME() ""
    210 #define ABSL_FLAG_IMPL_REGISTRAR(T, flag)                                      \
    211  absl::flags_internal::FlagRegistrar<T, false>(ABSL_FLAG_IMPL_FLAG_PTR(flag), \
    212                                                nullptr)
    213 #else
    214 #define ABSL_FLAG_IMPL_FLAGNAME(txt) txt
    215 #define ABSL_FLAG_IMPL_TYPENAME(txt) txt
    216 #define ABSL_FLAG_IMPL_FILENAME() __FILE__
    217 #define ABSL_FLAG_IMPL_REGISTRAR(T, flag)                                     \
    218  absl::flags_internal::FlagRegistrar<T, true>(ABSL_FLAG_IMPL_FLAG_PTR(flag), \
    219                                               __FILE__)
    220 #endif
    221 
    222 // ABSL_FLAG_IMPL macro definition conditional on ABSL_FLAGS_STRIP_HELP
    223 
    224 #if ABSL_FLAGS_STRIP_HELP
    225 #define ABSL_FLAG_IMPL_FLAGHELP(txt) absl::flags_internal::kStrippedFlagHelp
    226 #else
    227 #define ABSL_FLAG_IMPL_FLAGHELP(txt) txt
    228 #endif
    229 
    230 // AbslFlagHelpGenFor##name is used to encapsulate both immediate (method Const)
    231 // and lazy (method NonConst) evaluation of help message expression. We choose
    232 // between the two via the call to HelpArg in absl::Flag instantiation below.
    233 // If help message expression is constexpr evaluable compiler will optimize
    234 // away this whole struct.
    235 // TODO(rogeeff): place these generated structs into local namespace and apply
    236 // ABSL_INTERNAL_UNIQUE_SHORT_NAME.
    237 // TODO(rogeeff): Apply __attribute__((nodebug)) to FLAGS_help_storage_##name
    238 #define ABSL_FLAG_IMPL_DECLARE_HELP_WRAPPER(name, txt)                       \
    239  struct AbslFlagHelpGenFor##name {                                          \
    240    /* The expression is run in the caller as part of the   */               \
    241    /* default value argument. That keeps temporaries alive */               \
    242    /* long enough for NonConst to work correctly.          */               \
    243    static constexpr absl::string_view Value(                                \
    244        absl::string_view absl_flag_help = ABSL_FLAG_IMPL_FLAGHELP(txt)) {   \
    245      return absl_flag_help;                                                 \
    246    }                                                                        \
    247    static std::string NonConst() { return std::string(Value()); }           \
    248  };                                                                         \
    249  constexpr auto FLAGS_help_storage_##name ABSL_INTERNAL_UNIQUE_SMALL_NAME() \
    250      ABSL_ATTRIBUTE_SECTION_VARIABLE(flags_help_cold) =                     \
    251          absl::flags_internal::HelpStringAsArray<AbslFlagHelpGenFor##name>( \
    252              0);
    253 
    254 #define ABSL_FLAG_IMPL_DECLARE_DEF_VAL_WRAPPER(name, Type, default_value)     \
    255  struct AbslFlagDefaultGenFor##name {                                        \
    256    Type value = absl::flags_internal::InitDefaultValue<Type>(default_value); \
    257    static void Gen(void* absl_flag_default_loc) {                            \
    258      new (absl_flag_default_loc) Type(AbslFlagDefaultGenFor##name{}.value);  \
    259    }                                                                         \
    260  };
    261 
    262 // ABSL_FLAG_IMPL
    263 //
    264 // Note: Name of registrar object is not arbitrary. It is used to "grab"
    265 // global name for FLAGS_no<flag_name> symbol, thus preventing the possibility
    266 // of defining two flags with names foo and nofoo.
    267 #define ABSL_FLAG_IMPL(Type, name, default_value, help)               \
    268  extern ::absl::Flag<Type> FLAGS_##name;                             \
    269  namespace absl /* block flags in namespaces */ {}                   \
    270  ABSL_FLAG_IMPL_DECLARE_DEF_VAL_WRAPPER(name, Type, default_value)   \
    271  ABSL_FLAG_IMPL_DECLARE_HELP_WRAPPER(name, help)                     \
    272  ABSL_CONST_INIT absl::Flag<Type> FLAGS_##name{                      \
    273      ABSL_FLAG_IMPL_FLAGNAME(#name), ABSL_FLAG_IMPL_TYPENAME(#Type), \
    274      ABSL_FLAG_IMPL_FILENAME(), ABSL_FLAG_IMPL_HELP_ARG(name),       \
    275      ABSL_FLAG_IMPL_DEFAULT_ARG(Type, name)};                        \
    276  extern absl::flags_internal::FlagRegistrarEmpty FLAGS_no##name;     \
    277  absl::flags_internal::FlagRegistrarEmpty FLAGS_no##name =           \
    278      ABSL_FLAG_IMPL_REGISTRAR(Type, FLAGS_##name)
    279 
    280 // ABSL_RETIRED_FLAG
    281 //
    282 // Designates the flag (which is usually pre-existing) as "retired." A retired
    283 // flag is a flag that is now unused by the program, but may still be passed on
    284 // the command line, usually by production scripts. A retired flag is ignored
    285 // and code can't access it at runtime.
    286 //
    287 // This macro registers a retired flag with given name and type, with a name
    288 // identical to the name of the original flag you are retiring. The retired
    289 // flag's type can change over time, so that you can retire code to support a
    290 // custom flag type.
    291 //
    292 // This macro has the same signature as `ABSL_FLAG`. To retire a flag, simply
    293 // replace an `ABSL_FLAG` definition with `ABSL_RETIRED_FLAG`, leaving the
    294 // arguments unchanged (unless of course you actually want to retire the flag
    295 // type at this time as well).
    296 //
    297 // `default_value` and `explanation` are unused.
    298 // TODO(rogeeff): replace RETIRED_FLAGS with FLAGS once forward declarations of
    299 // retired flags are cleaned up.
    300 #define ABSL_RETIRED_FLAG(type, name, default_value, explanation)      \
    301  static absl::flags_internal::RetiredFlag<type> RETIRED_FLAGS_##name; \
    302  ABSL_ATTRIBUTE_UNUSED static const auto RETIRED_FLAGS_REG_##name =   \
    303      (RETIRED_FLAGS_##name.Retire(#name),                             \
    304       ::absl::flags_internal::FlagRegistrarEmpty{})
    305 
    306 #endif  // ABSL_FLAGS_FLAG_H_