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The Tor Browser
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setting-the-current-time-of-an-animation.html (5708B)


      1 <!doctype html>
      2 <meta charset=utf-8>
      3 <title>Setting the current time of an animation</title>
      4 <link rel="help"
      5  href="https://drafts.csswg.org/web-animations-1/#setting-the-current-time-of-an-animation">
      6 <script src='/resources/testharness.js'></script>
      7 <script src='/resources/testharnessreport.js'></script>
      8 <script src='../../testcommon.js'></script>
      9 <body>
     10 <div id='log'></div>
     11 <script>
     12 'use strict';
     13 
     14 test(t => {
     15  const anim = new Animation();
     16  assert_equals(anim.playState, 'idle');
     17  assert_equals(anim.currentTime, null);
     18 
     19  // This should not throw because the currentTime is already null.
     20  anim.currentTime = null;
     21 }, 'Setting the current time of a pending animation to unresolved does not'
     22   + ' throw a TypeError');
     23 
     24 promise_test(async t => {
     25  const anim = createDiv(t).animate(null, 100 * MS_PER_SEC);
     26  await anim.ready;
     27 
     28  assert_greater_than_equal(anim.currentTime, 0);
     29  assert_throws_js(TypeError, () => {
     30    anim.currentTime = null;
     31  });
     32 }, 'Setting the current time of a playing animation to unresolved throws a'
     33   + ' TypeError');
     34 
     35 promise_test(async t => {
     36  const anim = createDiv(t).animate(null, 100 * MS_PER_SEC);
     37  await anim.ready;
     38  anim.pause();
     39 
     40  assert_greater_than_equal(anim.currentTime, 0);
     41  assert_throws_js(TypeError, () => {
     42    anim.currentTime = null;
     43  });
     44 }, 'Setting the current time of a paused animation to unresolved throws a'
     45   + ' TypeError');
     46 
     47 
     48 promise_test(async t => {
     49  const animation = createDiv(t).animate(null, 100 * MS_PER_SEC);
     50 
     51  assert_throws_js(TypeError, () => {
     52    animation.currentTime = CSSNumericValue.parse("30%");
     53  });
     54  assert_throws_js(TypeError, () => {
     55    animation.currentTime = CSSNumericValue.parse("30deg");
     56  });
     57 
     58  animation.currentTime = 2000;
     59  assert_equals(animation.currentTime, 2000, "Set current time using double");
     60 
     61  animation.currentTime = CSSNumericValue.parse("3000");
     62  assert_equals(animation.currentTime, 3000, "Set current time using " +
     63    "CSSNumericValue number value");
     64 
     65  animation.currentTime = CSSNumericValue.parse("4000ms");
     66  assert_equals(animation.currentTime, 4000, "Set current time using " +
     67    "CSSNumericValue milliseconds value");
     68 
     69  animation.currentTime = CSSNumericValue.parse("50s");
     70  assert_equals(animation.currentTime, 50000, "Set current time using " +
     71    "CSSNumericValue seconds value");
     72 }, 'Validate different value types that can be used to set current time');
     73 
     74 promise_test(async t => {
     75  const anim = createDiv(t).animate(null, 100 * MS_PER_SEC);
     76  await anim.ready;
     77  anim.pause();
     78 
     79  // We should be pause-pending now
     80  assert_true(anim.pending);
     81  assert_equals(anim.playState, 'paused');
     82 
     83  // Apply a pending playback rate
     84  anim.updatePlaybackRate(2);
     85  assert_equals(anim.playbackRate, 1);
     86 
     87  // Setting the current time should apply the pending playback rate
     88  anim.currentTime = 50 * MS_PER_SEC;
     89  assert_equals(anim.playbackRate, 2);
     90  assert_false(anim.pending);
     91 
     92  // Sanity check that the current time is preserved
     93  assert_time_equals_literal(anim.currentTime, 50 * MS_PER_SEC);
     94 }, 'Setting the current time of a pausing animation applies a pending playback'
     95   + ' rate');
     96 
     97 
     98 // The following tests verify that currentTime can be set outside of the normal
     99 // bounds of an animation.
    100 
    101 promise_test(async t => {
    102  const anim = createDiv(t).animate(null, 100 * MS_PER_SEC);
    103  await anim.ready;
    104 
    105  anim.currentTime = 200 * MS_PER_SEC;
    106  assert_equals(anim.playState, 'finished');
    107  assert_time_equals_literal(anim.currentTime, 200 * MS_PER_SEC);
    108 }, 'Setting the current time after the end with a positive playback rate');
    109 
    110 promise_test(async t => {
    111  const anim = createDiv(t).animate(null, 100 * MS_PER_SEC);
    112  await anim.ready;
    113 
    114  anim.currentTime = -100 * MS_PER_SEC;
    115  assert_equals(anim.playState, 'running');
    116  assert_time_equals_literal(anim.currentTime, -100 * MS_PER_SEC);
    117 
    118  await waitForAnimationFrames(2);
    119  assert_greater_than(anim.currentTime, -100 * MS_PER_SEC);
    120 }, 'Setting a negative current time with a positive playback rate');
    121 
    122 promise_test(async t => {
    123  const anim = createDiv(t).animate(null, 100 * MS_PER_SEC);
    124  anim.updatePlaybackRate(-1);
    125  await anim.ready;
    126 
    127  anim.currentTime = 200 * MS_PER_SEC;
    128  assert_equals(anim.playState, 'running');
    129  assert_time_equals_literal(anim.currentTime, 200 * MS_PER_SEC);
    130 
    131  await waitForAnimationFrames(2);
    132  assert_less_than(anim.currentTime, 200 * MS_PER_SEC);
    133 }, 'Setting the current time after the end with a negative playback rate');
    134 
    135 promise_test(async t => {
    136  const anim = createDiv(t).animate(null, 100 * MS_PER_SEC);
    137  anim.updatePlaybackRate(-1);
    138  await anim.ready;
    139 
    140  anim.currentTime = -100 * MS_PER_SEC;
    141  assert_equals(anim.playState, 'finished');
    142  assert_time_equals_literal(anim.currentTime, -100 * MS_PER_SEC);
    143 }, 'Setting a negative current time with a negative playback rate');
    144 
    145 promise_test(async t => {
    146  const anim = createDiv(t).animate(null, 100 * MS_PER_SEC);
    147  anim.updatePlaybackRate(0);
    148  await anim.ready;
    149 
    150  // An animation with a playback rate of zero is never in the finished state
    151  // even if currentTime is outside the normal range of [0, effect end].
    152  anim.currentTime = 200 * MS_PER_SEC;
    153  assert_equals(anim.playState, 'running');
    154  assert_time_equals_literal(anim.currentTime, 200 * MS_PER_SEC);
    155  await waitForAnimationFrames(2);
    156  assert_time_equals_literal(anim.currentTime, 200 * MS_PER_SEC);
    157 
    158  anim.currentTime = -200 * MS_PER_SEC;
    159  assert_equals(anim.playState, 'running');
    160  assert_time_equals_literal(anim.currentTime, -200 * MS_PER_SEC);
    161  await waitForAnimationFrames(2);
    162  assert_time_equals_literal(anim.currentTime, -200 * MS_PER_SEC);
    163 
    164 }, 'Setting the current time on an animation with a zero playback rate');
    165 
    166 </script>
    167 </body>