touch.js (4245B)
1 // Check a Touch object's attributes for existence and correct type 2 // TA: 1.1.2, 1.1.3 3 function check_Touch_object(t) { 4 assert_equals(Object.prototype.toString.call(t), "[object Touch]", "touch is of type Touch"); 5 [ 6 ["long", "identifier"], 7 ["EventTarget", "target"], 8 ["long", "screenX"], 9 ["long", "screenY"], 10 ["long", "clientX"], 11 ["long", "clientY"], 12 ["long", "pageX"], 13 ["long", "pageY"], 14 ["long", "radiusX"], 15 ["long", "radiusY"], 16 ["long", "rotationAngle"], 17 ["long", "force"], 18 ].forEach(function(attr) { 19 var type = attr[0]; 20 var name = attr[1]; 21 22 // existence check 23 assert_true(name in t, name + " attribute in Touch object"); 24 25 // type check 26 switch (type) { 27 case "long": 28 assert_equals(typeof t[name], "number", name + " attribute of type long"); 29 break; 30 case "EventTarget": 31 // An event target is some type of Element 32 assert_true(t[name] instanceof Element, "EventTarget must be an Element."); 33 break; 34 default: 35 break; 36 } 37 }); 38 } 39 40 // Check a TouchList object's attributes and methods for existence and proper type 41 // Also make sure all of the members of the list are Touch objects 42 // TA: 1.2.1, 1.2.2, 1.2.5, 1.2.6 43 function check_TouchList_object(tl) { 44 assert_equals(Object.prototype.toString.call(tl), "[object TouchList]", "touch list is of type TouchList"); 45 [ 46 ["unsigned long", "length"], 47 ["function", "item"], 48 ].forEach(function(attr) { 49 var type = attr[0]; 50 var name = attr[1]; 51 52 // existence check 53 assert_true(name in tl, name + " attribute in TouchList"); 54 55 // type check 56 switch (type) { 57 case "unsigned long": 58 assert_equals(typeof tl[name], "number", name + " attribute of type long"); 59 break; 60 case "function": 61 assert_equals(typeof tl[name], "function", name + " attribute of type function"); 62 break; 63 default: 64 break; 65 } 66 }); 67 // Each member of tl should be a proper Touch object 68 for (var i = 0; i < tl.length; i++) { 69 check_Touch_object(tl.item(i)); 70 } 71 // TouchList.item(x) should return null if x is >= TouchList.length 72 var t = tl.item(tl.length); 73 assert_equals(t, null, "TouchList.item returns null if the index is >= the length of the list"); 74 } 75 76 // Check a TouchEvent event's attributes for existence and proper type 77 // Also check that each of the event's TouchList objects are valid 78 // TA: 1.{3,4,5}.1.1, 1.{3,4,5}.1.2 79 function check_TouchEvent(ev) { 80 assert_true(ev instanceof TouchEvent, ev.type + " event is a TouchEvent event"); 81 [ 82 ["TouchList", "touches"], 83 ["TouchList", "targetTouches"], 84 ["TouchList", "changedTouches"], 85 ["boolean", "altKey"], 86 ["boolean", "metaKey"], 87 ["boolean", "ctrlKey"], 88 ["boolean", "shiftKey"], 89 ].forEach(function(attr) { 90 var type = attr[0]; 91 var name = attr[1]; 92 // existence check 93 assert_true(name in ev, name + " attribute in " + ev.type + " event"); 94 // type check 95 switch (type) { 96 case "boolean": 97 assert_equals(typeof ev[name], "boolean", name + " attribute of type boolean"); 98 break; 99 case "TouchList": 100 assert_equals(Object.prototype.toString.call(ev[name]), "[object TouchList]", name + " attribute of type TouchList"); 101 break; 102 default: 103 break; 104 } 105 }); 106 } 107 108 // This chromium-specific helper is a no-op to other user-agents. It can be used 109 // to ensure that chromium's input-handling compositor thread is ready before 110 // touch-related test logic proceeds. 111 // TODO(crbug.com/41481669): This shouldn't be necessary if the test harness 112 // deferred running the tests until after paint holding. 113 async function waitTillReadyForTouchInput() { 114 const animation = 115 document.body.animate({ opacity: [ 0, 1 ] }, {duration: 1 }); 116 return animation.finished; 117 }