2d.text.drawing.style.reset.TextRendering.html (1079B)
1 <!DOCTYPE html> 2 <!-- DO NOT EDIT! This test has been generated by /html/canvas/tools/gentest.py. --> 3 <meta charset="UTF-8"> 4 <title>OffscreenCanvas test: 2d.text.drawing.style.reset.TextRendering</title> 5 <script src="/resources/testharness.js"></script> 6 <script src="/resources/testharnessreport.js"></script> 7 <script src="/html/canvas/resources/canvas-tests.js"></script> 8 9 <h1>2d.text.drawing.style.reset.TextRendering</h1> 10 <p class="desc">TextRendering stays the same after font change.</p> 11 12 13 <script> 14 var t = async_test("TextRendering stays the same after font change."); 15 var t_pass = t.done.bind(t); 16 var t_fail = t.step_func(function(reason) { 17 throw reason; 18 }); 19 t.step(function() { 20 21 var canvas = new OffscreenCanvas(100, 50); 22 var ctx = canvas.getContext('2d'); 23 24 ctx.font = '20px serif'; 25 ctx.textRendering = "optimizeSpeed"; 26 _assertSame(ctx.textRendering, "optimizeSpeed", "ctx.textRendering", "\"optimizeSpeed\""); 27 ctx.font = '10px serif'; 28 _assertSame(ctx.textRendering, "optimizeSpeed", "ctx.textRendering", "\"optimizeSpeed\""); 29 t.done(); 30 31 }); 32 </script>