2d.path.roundrect.nonfinite.worker.js (4817B)
1 // DO NOT EDIT! This test has been generated by /html/canvas/tools/gentest.py. 2 // OffscreenCanvas test in a worker:2d.path.roundrect.nonfinite 3 // Description:roundRect() with Infinity/NaN is ignored 4 // Note: 5 6 importScripts("/resources/testharness.js"); 7 importScripts("/html/canvas/resources/canvas-tests.js"); 8 9 var t = async_test("roundRect() with Infinity/NaN is ignored"); 10 var t_pass = t.done.bind(t); 11 var t_fail = t.step_func(function(reason) { 12 throw reason; 13 }); 14 t.step(function() { 15 16 var canvas = new OffscreenCanvas(100, 50); 17 var ctx = canvas.getContext('2d'); 18 19 ctx.fillStyle = '#f00'; 20 ctx.fillRect(0, 0, 100, 50) 21 ctx.moveTo(0, 0); 22 ctx.lineTo(100, 0); 23 ctx.roundRect(Infinity, 50, 1, 1, [0]); 24 ctx.roundRect(-Infinity, 50, 1, 1, [0]); 25 ctx.roundRect(NaN, 50, 1, 1, [0]); 26 ctx.roundRect(0, Infinity, 1, 1, [0]); 27 ctx.roundRect(0, -Infinity, 1, 1, [0]); 28 ctx.roundRect(0, NaN, 1, 1, [0]); 29 ctx.roundRect(0, 50, Infinity, 1, [0]); 30 ctx.roundRect(0, 50, -Infinity, 1, [0]); 31 ctx.roundRect(0, 50, NaN, 1, [0]); 32 ctx.roundRect(0, 50, 1, Infinity, [0]); 33 ctx.roundRect(0, 50, 1, -Infinity, [0]); 34 ctx.roundRect(0, 50, 1, NaN, [0]); 35 ctx.roundRect(0, 50, 1, 1, [Infinity]); 36 ctx.roundRect(0, 50, 1, 1, [-Infinity]); 37 ctx.roundRect(0, 50, 1, 1, [NaN]); 38 ctx.roundRect(0, 50, 1, 1, [Infinity,0]); 39 ctx.roundRect(0, 50, 1, 1, [-Infinity,0]); 40 ctx.roundRect(0, 50, 1, 1, [NaN,0]); 41 ctx.roundRect(0, 50, 1, 1, [0,Infinity]); 42 ctx.roundRect(0, 50, 1, 1, [0,-Infinity]); 43 ctx.roundRect(0, 50, 1, 1, [0,NaN]); 44 ctx.roundRect(0, 50, 1, 1, [Infinity,0,0]); 45 ctx.roundRect(0, 50, 1, 1, [-Infinity,0,0]); 46 ctx.roundRect(0, 50, 1, 1, [NaN,0,0]); 47 ctx.roundRect(0, 50, 1, 1, [0,Infinity,0]); 48 ctx.roundRect(0, 50, 1, 1, [0,-Infinity,0]); 49 ctx.roundRect(0, 50, 1, 1, [0,NaN,0]); 50 ctx.roundRect(0, 50, 1, 1, [0,0,Infinity]); 51 ctx.roundRect(0, 50, 1, 1, [0,0,-Infinity]); 52 ctx.roundRect(0, 50, 1, 1, [0,0,NaN]); 53 ctx.roundRect(0, 50, 1, 1, [Infinity,0,0,0]); 54 ctx.roundRect(0, 50, 1, 1, [-Infinity,0,0,0]); 55 ctx.roundRect(0, 50, 1, 1, [NaN,0,0,0]); 56 ctx.roundRect(0, 50, 1, 1, [0,Infinity,0,0]); 57 ctx.roundRect(0, 50, 1, 1, [0,-Infinity,0,0]); 58 ctx.roundRect(0, 50, 1, 1, [0,NaN,0,0]); 59 ctx.roundRect(0, 50, 1, 1, [0,0,Infinity,0]); 60 ctx.roundRect(0, 50, 1, 1, [0,0,-Infinity,0]); 61 ctx.roundRect(0, 50, 1, 1, [0,0,NaN,0]); 62 ctx.roundRect(0, 50, 1, 1, [0,0,0,Infinity]); 63 ctx.roundRect(0, 50, 1, 1, [0,0,0,-Infinity]); 64 ctx.roundRect(0, 50, 1, 1, [0,0,0,NaN]); 65 ctx.roundRect(Infinity, Infinity, 1, 1, [0]); 66 ctx.roundRect(Infinity, Infinity, Infinity, 1, [0]); 67 ctx.roundRect(Infinity, Infinity, Infinity, Infinity, [0]); 68 ctx.roundRect(Infinity, Infinity, Infinity, Infinity, [Infinity]); 69 ctx.roundRect(Infinity, Infinity, Infinity, 1, [Infinity]); 70 ctx.roundRect(Infinity, Infinity, 1, Infinity, [0]); 71 ctx.roundRect(Infinity, Infinity, 1, Infinity, [Infinity]); 72 ctx.roundRect(Infinity, Infinity, 1, 1, [Infinity]); 73 ctx.roundRect(Infinity, 50, Infinity, 1, [0]); 74 ctx.roundRect(Infinity, 50, Infinity, Infinity, [0]); 75 ctx.roundRect(Infinity, 50, Infinity, Infinity, [Infinity]); 76 ctx.roundRect(Infinity, 50, Infinity, 1, [Infinity]); 77 ctx.roundRect(Infinity, 50, 1, Infinity, [0]); 78 ctx.roundRect(Infinity, 50, 1, Infinity, [Infinity]); 79 ctx.roundRect(Infinity, 50, 1, 1, [Infinity]); 80 ctx.roundRect(0, Infinity, Infinity, 1, [0]); 81 ctx.roundRect(0, Infinity, Infinity, Infinity, [0]); 82 ctx.roundRect(0, Infinity, Infinity, Infinity, [Infinity]); 83 ctx.roundRect(0, Infinity, Infinity, 1, [Infinity]); 84 ctx.roundRect(0, Infinity, 1, Infinity, [0]); 85 ctx.roundRect(0, Infinity, 1, Infinity, [Infinity]); 86 ctx.roundRect(0, Infinity, 1, 1, [Infinity]); 87 ctx.roundRect(0, 50, Infinity, Infinity, [0]); 88 ctx.roundRect(0, 50, Infinity, Infinity, [Infinity]); 89 ctx.roundRect(0, 50, Infinity, 1, [Infinity]); 90 ctx.roundRect(0, 50, 1, Infinity, [Infinity]); 91 ctx.roundRect(0, 0, 100, 100, [new DOMPoint(10, Infinity)]); 92 ctx.roundRect(0, 0, 100, 100, [new DOMPoint(10, -Infinity)]); 93 ctx.roundRect(0, 0, 100, 100, [new DOMPoint(10, NaN)]); 94 ctx.roundRect(0, 0, 100, 100, [new DOMPoint(Infinity, 10)]); 95 ctx.roundRect(0, 0, 100, 100, [new DOMPoint(-Infinity, 10)]); 96 ctx.roundRect(0, 0, 100, 100, [new DOMPoint(NaN, 10)]); 97 ctx.roundRect(0, 0, 100, 100, [{x: 10, y: Infinity}]); 98 ctx.roundRect(0, 0, 100, 100, [{x: 10, y: -Infinity}]); 99 ctx.roundRect(0, 0, 100, 100, [{x: 10, y: NaN}]); 100 ctx.roundRect(0, 0, 100, 100, [{x: Infinity, y: 10}]); 101 ctx.roundRect(0, 0, 100, 100, [{x: -Infinity, y: 10}]); 102 ctx.roundRect(0, 0, 100, 100, [{x: NaN, y: 10}]); 103 ctx.lineTo(100, 50); 104 ctx.lineTo(0, 50); 105 ctx.fillStyle = '#0f0'; 106 ctx.fill(); 107 _assertPixel(canvas, 50,25, 0,255,0,255); 108 _assertPixel(canvas, 90,45, 0,255,0,255); 109 t.done(); 110 }); 111 done();