2d.path.isPointInPath.subpath.worker.js (1013B)
1 // DO NOT EDIT! This test has been generated by /html/canvas/tools/gentest.py. 2 // OffscreenCanvas test in a worker:2d.path.isPointInPath.subpath 3 // Description:isPointInPath() uses the current path, not just the subpath 4 // Note: 5 6 importScripts("/resources/testharness.js"); 7 importScripts("/html/canvas/resources/canvas-tests.js"); 8 9 var t = async_test("isPointInPath() uses the current path, not just the subpath"); 10 var t_pass = t.done.bind(t); 11 var t_fail = t.step_func(function(reason) { 12 throw reason; 13 }); 14 t.step(function() { 15 16 var canvas = new OffscreenCanvas(100, 50); 17 var ctx = canvas.getContext('2d'); 18 19 ctx.rect(0, 0, 20, 20); 20 ctx.beginPath(); 21 ctx.rect(20, 0, 20, 20); 22 ctx.closePath(); 23 ctx.rect(40, 0, 20, 20); 24 _assertSame(ctx.isPointInPath(10, 10), false, "ctx.isPointInPath(10, 10)", "false"); 25 _assertSame(ctx.isPointInPath(30, 10), true, "ctx.isPointInPath(30, 10)", "true"); 26 _assertSame(ctx.isPointInPath(50, 10), true, "ctx.isPointInPath(50, 10)", "true"); 27 t.done(); 28 }); 29 done();