2d.path.isPointInPath.subpath.html (1175B)
1 <!DOCTYPE html> 2 <!-- DO NOT EDIT! This test has been generated by /html/canvas/tools/gentest.py. --> 3 <meta charset="UTF-8"> 4 <title>OffscreenCanvas test: 2d.path.isPointInPath.subpath</title> 5 <script src="/resources/testharness.js"></script> 6 <script src="/resources/testharnessreport.js"></script> 7 <script src="/html/canvas/resources/canvas-tests.js"></script> 8 9 <h1>2d.path.isPointInPath.subpath</h1> 10 <p class="desc">isPointInPath() uses the current path, not just the subpath</p> 11 12 13 <script> 14 var t = async_test("isPointInPath() uses the current path, not just the subpath"); 15 var t_pass = t.done.bind(t); 16 var t_fail = t.step_func(function(reason) { 17 throw reason; 18 }); 19 t.step(function() { 20 21 var canvas = new OffscreenCanvas(100, 50); 22 var ctx = canvas.getContext('2d'); 23 24 ctx.rect(0, 0, 20, 20); 25 ctx.beginPath(); 26 ctx.rect(20, 0, 20, 20); 27 ctx.closePath(); 28 ctx.rect(40, 0, 20, 20); 29 _assertSame(ctx.isPointInPath(10, 10), false, "ctx.isPointInPath(10, 10)", "false"); 30 _assertSame(ctx.isPointInPath(30, 10), true, "ctx.isPointInPath(30, 10)", "true"); 31 _assertSame(ctx.isPointInPath(50, 10), true, "ctx.isPointInPath(50, 10)", "true"); 32 t.done(); 33 34 }); 35 </script>