2d.path.roundrect.nonfinite.html (5187B)
1 <!DOCTYPE html> 2 <!-- DO NOT EDIT! This test has been generated by /html/canvas/tools/gentest.py. --> 3 <meta charset="UTF-8"> 4 <title>Canvas test: 2d.path.roundrect.nonfinite</title> 5 <script src="/resources/testharness.js"></script> 6 <script src="/resources/testharnessreport.js"></script> 7 <script src="/html/canvas/resources/canvas-tests.js"></script> 8 <link rel="stylesheet" href="/html/canvas/resources/canvas-tests.css"> 9 <body class="show_output"> 10 11 <h1>2d.path.roundrect.nonfinite</h1> 12 <p class="desc">roundRect() with Infinity/NaN is ignored</p> 13 14 15 <p class="output">Actual output:</p> 16 <canvas id="c" class="output" width="100" height="50"><p class="fallback">FAIL (fallback content)</p></canvas> 17 <p class="output expectedtext">Expected output:<p><img src="/images/green-100x50.png" class="output expected" id="expected" alt=""> 18 <ul id="d"></ul> 19 <script> 20 var t = async_test("roundRect() with Infinity/NaN is ignored"); 21 _addTest(function(canvas, ctx) { 22 23 ctx.fillStyle = '#f00'; 24 ctx.fillRect(0, 0, 100, 50) 25 ctx.moveTo(0, 0); 26 ctx.lineTo(100, 0); 27 ctx.roundRect(Infinity, 50, 1, 1, [0]); 28 ctx.roundRect(-Infinity, 50, 1, 1, [0]); 29 ctx.roundRect(NaN, 50, 1, 1, [0]); 30 ctx.roundRect(0, Infinity, 1, 1, [0]); 31 ctx.roundRect(0, -Infinity, 1, 1, [0]); 32 ctx.roundRect(0, NaN, 1, 1, [0]); 33 ctx.roundRect(0, 50, Infinity, 1, [0]); 34 ctx.roundRect(0, 50, -Infinity, 1, [0]); 35 ctx.roundRect(0, 50, NaN, 1, [0]); 36 ctx.roundRect(0, 50, 1, Infinity, [0]); 37 ctx.roundRect(0, 50, 1, -Infinity, [0]); 38 ctx.roundRect(0, 50, 1, NaN, [0]); 39 ctx.roundRect(0, 50, 1, 1, [Infinity]); 40 ctx.roundRect(0, 50, 1, 1, [-Infinity]); 41 ctx.roundRect(0, 50, 1, 1, [NaN]); 42 ctx.roundRect(0, 50, 1, 1, [Infinity,0]); 43 ctx.roundRect(0, 50, 1, 1, [-Infinity,0]); 44 ctx.roundRect(0, 50, 1, 1, [NaN,0]); 45 ctx.roundRect(0, 50, 1, 1, [0,Infinity]); 46 ctx.roundRect(0, 50, 1, 1, [0,-Infinity]); 47 ctx.roundRect(0, 50, 1, 1, [0,NaN]); 48 ctx.roundRect(0, 50, 1, 1, [Infinity,0,0]); 49 ctx.roundRect(0, 50, 1, 1, [-Infinity,0,0]); 50 ctx.roundRect(0, 50, 1, 1, [NaN,0,0]); 51 ctx.roundRect(0, 50, 1, 1, [0,Infinity,0]); 52 ctx.roundRect(0, 50, 1, 1, [0,-Infinity,0]); 53 ctx.roundRect(0, 50, 1, 1, [0,NaN,0]); 54 ctx.roundRect(0, 50, 1, 1, [0,0,Infinity]); 55 ctx.roundRect(0, 50, 1, 1, [0,0,-Infinity]); 56 ctx.roundRect(0, 50, 1, 1, [0,0,NaN]); 57 ctx.roundRect(0, 50, 1, 1, [Infinity,0,0,0]); 58 ctx.roundRect(0, 50, 1, 1, [-Infinity,0,0,0]); 59 ctx.roundRect(0, 50, 1, 1, [NaN,0,0,0]); 60 ctx.roundRect(0, 50, 1, 1, [0,Infinity,0,0]); 61 ctx.roundRect(0, 50, 1, 1, [0,-Infinity,0,0]); 62 ctx.roundRect(0, 50, 1, 1, [0,NaN,0,0]); 63 ctx.roundRect(0, 50, 1, 1, [0,0,Infinity,0]); 64 ctx.roundRect(0, 50, 1, 1, [0,0,-Infinity,0]); 65 ctx.roundRect(0, 50, 1, 1, [0,0,NaN,0]); 66 ctx.roundRect(0, 50, 1, 1, [0,0,0,Infinity]); 67 ctx.roundRect(0, 50, 1, 1, [0,0,0,-Infinity]); 68 ctx.roundRect(0, 50, 1, 1, [0,0,0,NaN]); 69 ctx.roundRect(Infinity, Infinity, 1, 1, [0]); 70 ctx.roundRect(Infinity, Infinity, Infinity, 1, [0]); 71 ctx.roundRect(Infinity, Infinity, Infinity, Infinity, [0]); 72 ctx.roundRect(Infinity, Infinity, Infinity, Infinity, [Infinity]); 73 ctx.roundRect(Infinity, Infinity, Infinity, 1, [Infinity]); 74 ctx.roundRect(Infinity, Infinity, 1, Infinity, [0]); 75 ctx.roundRect(Infinity, Infinity, 1, Infinity, [Infinity]); 76 ctx.roundRect(Infinity, Infinity, 1, 1, [Infinity]); 77 ctx.roundRect(Infinity, 50, Infinity, 1, [0]); 78 ctx.roundRect(Infinity, 50, Infinity, Infinity, [0]); 79 ctx.roundRect(Infinity, 50, Infinity, Infinity, [Infinity]); 80 ctx.roundRect(Infinity, 50, Infinity, 1, [Infinity]); 81 ctx.roundRect(Infinity, 50, 1, Infinity, [0]); 82 ctx.roundRect(Infinity, 50, 1, Infinity, [Infinity]); 83 ctx.roundRect(Infinity, 50, 1, 1, [Infinity]); 84 ctx.roundRect(0, Infinity, Infinity, 1, [0]); 85 ctx.roundRect(0, Infinity, Infinity, Infinity, [0]); 86 ctx.roundRect(0, Infinity, Infinity, Infinity, [Infinity]); 87 ctx.roundRect(0, Infinity, Infinity, 1, [Infinity]); 88 ctx.roundRect(0, Infinity, 1, Infinity, [0]); 89 ctx.roundRect(0, Infinity, 1, Infinity, [Infinity]); 90 ctx.roundRect(0, Infinity, 1, 1, [Infinity]); 91 ctx.roundRect(0, 50, Infinity, Infinity, [0]); 92 ctx.roundRect(0, 50, Infinity, Infinity, [Infinity]); 93 ctx.roundRect(0, 50, Infinity, 1, [Infinity]); 94 ctx.roundRect(0, 50, 1, Infinity, [Infinity]); 95 ctx.roundRect(0, 0, 100, 100, [new DOMPoint(10, Infinity)]); 96 ctx.roundRect(0, 0, 100, 100, [new DOMPoint(10, -Infinity)]); 97 ctx.roundRect(0, 0, 100, 100, [new DOMPoint(10, NaN)]); 98 ctx.roundRect(0, 0, 100, 100, [new DOMPoint(Infinity, 10)]); 99 ctx.roundRect(0, 0, 100, 100, [new DOMPoint(-Infinity, 10)]); 100 ctx.roundRect(0, 0, 100, 100, [new DOMPoint(NaN, 10)]); 101 ctx.roundRect(0, 0, 100, 100, [{x: 10, y: Infinity}]); 102 ctx.roundRect(0, 0, 100, 100, [{x: 10, y: -Infinity}]); 103 ctx.roundRect(0, 0, 100, 100, [{x: 10, y: NaN}]); 104 ctx.roundRect(0, 0, 100, 100, [{x: Infinity, y: 10}]); 105 ctx.roundRect(0, 0, 100, 100, [{x: -Infinity, y: 10}]); 106 ctx.roundRect(0, 0, 100, 100, [{x: NaN, y: 10}]); 107 ctx.lineTo(100, 50); 108 ctx.lineTo(0, 50); 109 ctx.fillStyle = '#0f0'; 110 ctx.fill(); 111 _assertPixel(canvas, 50,25, 0,255,0,255); 112 _assertPixel(canvas, 90,45, 0,255,0,255); 113 114 }); 115 </script>