2d.path.isPointInPath.winding.html (1917B)
1 <!DOCTYPE html> 2 <!-- DO NOT EDIT! This test has been generated by /html/canvas/tools/gentest.py. --> 3 <meta charset="UTF-8"> 4 <title>Canvas test: 2d.path.isPointInPath.winding</title> 5 <script src="/resources/testharness.js"></script> 6 <script src="/resources/testharnessreport.js"></script> 7 <script src="/html/canvas/resources/canvas-tests.js"></script> 8 <link rel="stylesheet" href="/html/canvas/resources/canvas-tests.css"> 9 <body class="show_output"> 10 11 <h1>2d.path.isPointInPath.winding</h1> 12 <p class="desc">isPointInPath() uses the non-zero winding number rule</p> 13 14 15 <p class="output">Actual output:</p> 16 <canvas id="c" class="output" width="100" height="50"><p class="fallback">FAIL (fallback content)</p></canvas> 17 18 <ul id="d"></ul> 19 <script> 20 var t = async_test("isPointInPath() uses the non-zero winding number rule"); 21 _addTest(function(canvas, ctx) { 22 23 // Create a square ring, using opposite windings to make a hole in the centre 24 ctx.moveTo(0, 0); 25 ctx.lineTo(50, 0); 26 ctx.lineTo(50, 50); 27 ctx.lineTo(0, 50); 28 ctx.lineTo(0, 0); 29 ctx.lineTo(10, 10); 30 ctx.lineTo(10, 40); 31 ctx.lineTo(40, 40); 32 ctx.lineTo(40, 10); 33 ctx.lineTo(10, 10); 34 35 _assertSame(ctx.isPointInPath(5, 5), true, "ctx.isPointInPath(5, 5)", "true"); 36 _assertSame(ctx.isPointInPath(25, 5), true, "ctx.isPointInPath(25, 5)", "true"); 37 _assertSame(ctx.isPointInPath(45, 5), true, "ctx.isPointInPath(45, 5)", "true"); 38 _assertSame(ctx.isPointInPath(5, 25), true, "ctx.isPointInPath(5, 25)", "true"); 39 _assertSame(ctx.isPointInPath(25, 25), false, "ctx.isPointInPath(25, 25)", "false"); 40 _assertSame(ctx.isPointInPath(45, 25), true, "ctx.isPointInPath(45, 25)", "true"); 41 _assertSame(ctx.isPointInPath(5, 45), true, "ctx.isPointInPath(5, 45)", "true"); 42 _assertSame(ctx.isPointInPath(25, 45), true, "ctx.isPointInPath(25, 45)", "true"); 43 _assertSame(ctx.isPointInPath(45, 45), true, "ctx.isPointInPath(45, 45)", "true"); 44 45 }); 46 </script>