2d.line.join.round.html (2204B)
1 <!DOCTYPE html> 2 <!-- DO NOT EDIT! This test has been generated by /html/canvas/tools/gentest.py. --> 3 <meta charset="UTF-8"> 4 <title>Canvas test: 2d.line.join.round</title> 5 <script src="/resources/testharness.js"></script> 6 <script src="/resources/testharnessreport.js"></script> 7 <script src="/html/canvas/resources/canvas-tests.js"></script> 8 <link rel="stylesheet" href="/html/canvas/resources/canvas-tests.css"> 9 <body class="show_output"> 10 11 <h1>2d.line.join.round</h1> 12 <p class="desc">lineJoin 'round' is rendered correctly</p> 13 14 15 <p class="output">Actual output:</p> 16 <canvas id="c" class="output" width="100" height="50"><p class="fallback">FAIL (fallback content)</p></canvas> 17 <p class="output expectedtext">Expected output:<p><img src="/images/green-100x50.png" class="output expected" id="expected" alt=""> 18 <ul id="d"></ul> 19 <script> 20 var t = async_test("lineJoin 'round' is rendered correctly"); 21 _addTest(function(canvas, ctx) { 22 23 ctx.fillStyle = '#0f0'; 24 ctx.fillRect(0, 0, 100, 50); 25 26 var tol = 1; // tolerance to avoid antialiasing artifacts 27 28 ctx.lineJoin = 'round'; 29 ctx.lineWidth = 20; 30 31 ctx.fillStyle = '#f00'; 32 ctx.strokeStyle = '#0f0'; 33 34 ctx.fillRect(10, 10, 20, 20); 35 ctx.fillRect(20, 20, 20, 20); 36 ctx.beginPath(); 37 ctx.moveTo(30, 20); 38 ctx.arc(30, 20, 10-tol, 0, 2*Math.PI, true); 39 ctx.fill(); 40 41 ctx.beginPath(); 42 ctx.moveTo(10, 20); 43 ctx.lineTo(30, 20); 44 ctx.lineTo(30, 40); 45 ctx.stroke(); 46 47 48 ctx.fillStyle = '#0f0'; 49 ctx.strokeStyle = '#f00'; 50 51 ctx.beginPath(); 52 ctx.moveTo(60, 20); 53 ctx.lineTo(80, 20); 54 ctx.lineTo(80, 40); 55 ctx.stroke(); 56 57 ctx.fillRect(60, 10, 20, 20); 58 ctx.fillRect(70, 20, 20, 20); 59 ctx.beginPath(); 60 ctx.moveTo(80, 20); 61 ctx.arc(80, 20, 10+tol, 0, 2*Math.PI, true); 62 ctx.fill(); 63 64 _assertPixel(canvas, 36,14, 0,255,0,255); 65 _assertPixel(canvas, 36,13, 0,255,0,255); 66 _assertPixel(canvas, 37,13, 0,255,0,255); 67 _assertPixel(canvas, 38,13, 0,255,0,255); 68 _assertPixel(canvas, 38,12, 0,255,0,255); 69 70 _assertPixel(canvas, 86,14, 0,255,0,255); 71 _assertPixel(canvas, 86,13, 0,255,0,255); 72 _assertPixel(canvas, 87,13, 0,255,0,255); 73 _assertPixel(canvas, 88,13, 0,255,0,255); 74 _assertPixel(canvas, 88,12, 0,255,0,255); 75 76 }); 77 </script>