2d.layer.reset.plain_layer.html (1106B)
1 <!DOCTYPE html> 2 <!-- DO NOT EDIT! This test has been generated by /html/canvas/tools/gentest.py. --> 3 <meta charset="UTF-8"> 4 <link rel="match" href="2d.layer.reset.plain_layer-expected.html"> 5 <title>Canvas test: 2d.layer.reset.plain_layer</title> 6 <h1>2d.layer.reset.plain_layer</h1> 7 <p class="desc">Checks that reset discards any pending layers.</p> 8 <canvas id="canvas" width="100" height="50"> 9 <p class="fallback">FAIL (fallback content)</p> 10 </canvas> 11 <script> 12 const canvas = document.getElementById("canvas"); 13 const ctx = canvas.getContext('2d'); 14 15 // Global states: 16 ctx.globalAlpha = 0.3; 17 ctx.globalCompositeOperation = 'source-in'; 18 ctx.shadowOffsetX = -3; 19 ctx.shadowOffsetY = 3; 20 ctx.shadowColor = 'rgba(0, 30, 0, 0.3)'; 21 ctx.shadowBlur = 3; 22 ctx.filter = 'blur(5px)'; 23 24 ctx.beginLayer(); 25 26 // Layer states: 27 ctx.globalAlpha = 0.6; 28 ctx.globalCompositeOperation = 'source-in'; 29 ctx.shadowOffsetX = -6; 30 ctx.shadowOffsetY = 6; 31 ctx.shadowColor = 'rgba(0, 60, 0, 0.6)'; 32 ctx.shadowBlur = 3; 33 ctx.filter = 'blur(15px)'; 34 35 ctx.reset(); 36 37 ctx.fillRect(10, 10, 75, 50); 38 </script>