transform-with-sign-function.html.ini (1961B)
1 [transform-with-sign-function.html] 2 [skew(calc(sign(1em - 1px) * 2deg), calc(sign(1em - 1px) * 2deg)) should be used-value-equivalent to skew(2deg, 2deg)] 3 expected: FAIL 4 5 [skewX(calc(sign(1em - 1px) * 2deg)) should be used-value-equivalent to skewX(2deg)] 6 expected: FAIL 7 8 [skewY(calc(sign(1em - 1px) * 2deg)) should be used-value-equivalent to skewY(2deg)] 9 expected: FAIL 10 11 [matrix(calc(sign(1em - 1px) * 2), calc(sign(1em - 1px) * 2), calc(sign(1em - 1px) * 2), calc(sign(1em - 1px) * 2), calc(sign(1em - 1px) * 2), calc(sign(1em - 1px) * 2)) should be used-value-equivalent to matrix(2, 2, 2, 2, 2, 2)] 12 expected: FAIL 13 14 [matrix3d(calc(sign(1em - 1px) * 2), calc(sign(1em - 1px) * 2), calc(sign(1em - 1px) * 2), calc(sign(1em - 1px) * 2), calc(sign(1em - 1px) * 2), calc(sign(1em - 1px) * 2), calc(sign(1em - 1px) * 2), calc(sign(1em - 1px) * 2),calc(sign(1em - 1px) * 2), calc(sign(1em - 1px) * 2), calc(sign(1em - 1px) * 2), calc(sign(1em - 1px) * 2), calc(sign(1em - 1px) * 2), calc(sign(1em - 1px) * 2), calc(sign(1em - 1px) * 2), calc(sign(1em - 1px) * 2)) should be used-value-equivalent to matrix3d(2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2)] 15 expected: FAIL 16 17 [rotate(calc(sign(1em - 1px) * 2deg)) should be used-value-equivalent to rotate(2deg)] 18 expected: FAIL 19 20 [rotateX(calc(sign(1em - 1px) * 2deg)) should be used-value-equivalent to rotateX(2deg)] 21 expected: FAIL 22 23 [rotateY(calc(sign(1em - 1px) * 2deg)) should be used-value-equivalent to rotateY(2deg)] 24 expected: FAIL 25 26 [rotateZ(calc(sign(1em - 1px) * 2deg)) should be used-value-equivalent to rotateZ(2deg)] 27 expected: FAIL 28 29 [calc(sign(1em - 1px) * 2) calc(sign(1em - 1px) * 2) calc(sign(1em - 1px) * 2) should be used-value-equivalent to 2 2 2] 30 expected: FAIL 31 32 [calc(sign(1em - 1px) * 2) calc(sign(1em - 1px) * 2) calc(sign(1em - 1px) * 2) calc(sign(1em - 1px) * 2deg) should be used-value-equivalent to 2 2 2 2deg] 33 expected: FAIL