build-libunwind.sh (537B)
1 #!/bin/sh 2 3 set -e -x 4 5 artifact=$(basename $TOOLCHAIN_ARTIFACT) 6 dir=${artifact%.tar.*} 7 target=${dir#libunwind-} 8 9 # Make the android compiler-rt available to clang. 10 env UPLOAD_DIR= $GECKO_PATH/taskcluster/scripts/misc/repack-clang.sh 11 12 EXTRA_CMAKE_FLAGS=" 13 $EXTRA_CMAKE_FLAGS 14 -DLLVM_ENABLE_PER_TARGET_RUNTIME_DIR=ON 15 -DCMAKE_C_COMPILER_WORKS=1 16 -DCMAKE_CXX_COMPILER_WORKS=1 17 -DLLVM_ENABLE_RUNTIMES=libunwind 18 -DLIBUNWIND_ENABLE_SHARED=OFF 19 " 20 21 export EXTRA_CMAKE_FLAGS 22 23 $(dirname $0)/build-llvm-common.sh runtimes install $target "$@"