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mknewpc2.c (6191B)


      1 /*
      2 *  mknewpc2.c
      3 *
      4 *  Generate PC-2 tables for DES-150 library
      5 *
      6 * This Source Code Form is subject to the terms of the Mozilla Public
      7 * License, v. 2.0. If a copy of the MPL was not distributed with this
      8 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
      9 
     10 typedef unsigned char BYTE;
     11 typedef unsigned int HALF;
     12 
     13 #define DES_ENCRYPT 0
     14 #define DES_DECRYPT 1
     15 
     16 /* two 28-bit registers defined in key schedule production process */
     17 static HALF C0, D0;
     18 
     19 static HALF L0, R0;
     20 
     21 /* key schedule, 16 internal keys, each with 8 6-bit parts */
     22 static BYTE KS[8][16];
     23 
     24 /*
     25 * This table takes the 56 bits in C0 and D0 and shows show they are
     26 * permuted into the 8 6-bit parts of the key in the key schedule.
     27 * The bits of C0 are numbered left to right, 1-28.
     28 * The bits of D0 are numbered left to right, 29-56.
     29 * Zeros in this table represent bits that are always zero.
     30 * Note that all the bits in the first  4 rows come from C0,
     31 *       and all the bits in the second 4 rows come from D0.
     32 */
     33 static const BYTE PC2[64] = {
     34    14, 17, 11, 24, 1, 5, 0, 0, /* S1 */
     35    3, 28, 15, 6, 21, 10, 0, 0, /* S2 */
     36    23, 19, 12, 4, 26, 8, 0, 0, /* S3 */
     37    16, 7, 27, 20, 13, 2, 0, 0, /* S4 */
     38 
     39    41, 52, 31, 37, 47, 55, 0, 0, /* S5 */
     40    30, 40, 51, 45, 33, 48, 0, 0, /* S6 */
     41    44, 49, 39, 56, 34, 53, 0, 0, /* S7 */
     42    46, 42, 50, 36, 29, 32, 0, 0  /* S8 */
     43 };
     44 
     45 /* This table represents the same info as PC2, except that
     46 * The bits of C0 and D0 are each numbered right to left, 0-27.
     47 * -1 values indicate bits that are always zero.
     48 * As before all the bits in the first  4 rows come from C0,
     49 *       and all the bits in the second 4 rows come from D0.
     50 */
     51 static signed char PC2a[64] = {
     52    /* bits of C0 */
     53    14, 11, 17, 4, 27, 23, -1, -1, /* S1 */
     54    25, 0, 13, 22, 7, 18, -1, -1,  /* S2 */
     55    5, 9, 16, 24, 2, 20, -1, -1,   /* S3 */
     56    12, 21, 1, 8, 15, 26, -1, -1,  /* S4 */
     57                                   /* bits of D0 */
     58    15, 4, 25, 19, 9, 1, -1, -1,   /* S5 */
     59    26, 16, 5, 11, 23, 8, -1, -1,  /* S6 */
     60    12, 7, 17, 0, 22, 3, -1, -1,   /* S7 */
     61    10, 14, 6, 20, 27, 24, -1, -1  /* S8 */
     62 };
     63 
     64 /* This table represents the same info as PC2a, except that
     65 * The order of of the rows has been changed to increase the efficiency
     66 * with which the key sechedule is created.
     67 * Fewer shifts and ANDs are required to make the KS from these.
     68 */
     69 static const signed char PC2b[64] = {
     70    /* bits of C0 */
     71    14, 11, 17, 4, 27, 23, -1, -1, /* S1 */
     72    5, 9, 16, 24, 2, 20, -1, -1,   /* S3 */
     73    25, 0, 13, 22, 7, 18, -1, -1,  /* S2 */
     74    12, 21, 1, 8, 15, 26, -1, -1,  /* S4 */
     75                                   /* bits of D0 */
     76    26, 16, 5, 11, 23, 8, -1, -1,  /* S6 */
     77    10, 14, 6, 20, 27, 24, -1, -1, /* S8 */
     78    15, 4, 25, 19, 9, 1, -1, -1,   /* S5 */
     79    12, 7, 17, 0, 22, 3, -1, -1    /* S7 */
     80 };
     81 
     82 /* Only 24 of the 28 bits in C0 and D0 are used in PC2.
     83 * The used bits of C0 and D0 are grouped into 4 groups of 6,
     84 * so that the PC2 permutation can be accomplished with 4 lookups
     85 * in tables of 64 entries.
     86 * The following table shows how the bits of C0 and D0 are grouped
     87 * into indexes for the respective table lookups.
     88 * Bits are numbered right-to-left, 0-27, as in PC2b.
     89 */
     90 static BYTE NDX[48] = {
     91    /* Bits of C0 */
     92    27, 26, 25, 24, 23, 22, /* C0 table 0 */
     93    18, 17, 16, 15, 14, 13, /* C0 table 1 */
     94    9, 8, 7, 2, 1, 0,       /* C0 table 2 */
     95    5, 4, 21, 20, 12, 11,   /* C0 table 3 */
     96                            /* bits of D0 */
     97    27, 26, 25, 24, 23, 22, /* D0 table 0 */
     98    20, 19, 17, 16, 15, 14, /* D0 table 1 */
     99    12, 11, 10, 9, 8, 7,    /* D0 table 2 */
    100    6, 5, 4, 3, 1, 0        /* D0 table 3 */
    101 };
    102 
    103 /* Here's the code that does that grouping.
    104    left   = PC2LOOKUP(0, 0, ((c0 >> 22) & 0x3F) );
    105    left  |= PC2LOOKUP(0, 1, ((c0 >> 13) & 0x3F) );
    106    left  |= PC2LOOKUP(0, 2, ((c0 >>  4) & 0x38) | (c0 & 0x7) );
    107    left  |= PC2LOOKUP(0, 3, ((c0>>18)&0xC) | ((c0>>11)&0x3) | (c0&0x30));
    108 
    109    right  = PC2LOOKUP(1, 0, ((d0 >> 22) & 0x3F) );
    110    right |= PC2LOOKUP(1, 1, ((d0 >> 15) & 0x30) | ((d0 >> 14) & 0xf) );
    111    right |= PC2LOOKUP(1, 2, ((d0 >>  7) & 0x3F) );
    112    right |= PC2LOOKUP(1, 3, ((d0 >>  1) & 0x3C) | (d0 & 0x3));
    113 */
    114 
    115 void
    116 make_pc2a(void)
    117 {
    118 
    119    int i, j;
    120 
    121    for (i = 0; i < 64; ++i) {
    122        j = PC2[i];
    123        if (j == 0)
    124            j = -1;
    125        else if (j < 29)
    126            j = 28 - j;
    127        else
    128            j = 56 - j;
    129        PC2a[i] = j;
    130    }
    131    for (i = 0; i < 64; i += 8) {
    132        printf("%3d,%3d,%3d,%3d,%3d,%3d,%3d,%3d,\n",
    133               PC2a[i + 0], PC2a[i + 1], PC2a[i + 2], PC2a[i + 3],
    134               PC2a[i + 4], PC2a[i + 5], PC2a[i + 6], PC2a[i + 7]);
    135    }
    136 }
    137 
    138 HALF PC2cd0[64];
    139 
    140 HALF PC_2H[8][64];
    141 
    142 void
    143 mktable()
    144 {
    145    int i;
    146    int table;
    147    const BYTE* ndx = NDX;
    148    HALF mask;
    149 
    150    mask = 0x80000000;
    151    for (i = 0; i < 32; ++i, mask >>= 1) {
    152        int bit = PC2b[i];
    153        if (bit < 0)
    154            continue;
    155        PC2cd0[bit + 32] = mask;
    156    }
    157 
    158    mask = 0x80000000;
    159    for (i = 32; i < 64; ++i, mask >>= 1) {
    160        int bit = PC2b[i];
    161        if (bit < 0)
    162            continue;
    163        PC2cd0[bit] = mask;
    164    }
    165 
    166 #if DEBUG
    167    for (i = 0; i < 64; ++i) {
    168        printf("0x%08x,\n", PC2cd0[i]);
    169    }
    170 #endif
    171    for (i = 0; i < 24; ++i) {
    172        NDX[i] += 32; /* because c0 is the upper half */
    173    }
    174 
    175    for (table = 0; table < 8; ++table) {
    176        HALF bitvals[6];
    177        for (i = 0; i < 6; ++i) {
    178            bitvals[5 - i] = PC2cd0[*ndx++];
    179        }
    180        for (i = 0; i < 64; ++i) {
    181            int j;
    182            int k = 0;
    183            HALF value = 0;
    184 
    185            for (j = i; j; j >>= 1, ++k) {
    186                if (j & 1) {
    187                    value |= bitvals[k];
    188                }
    189            }
    190            PC_2H[table][i] = value;
    191        }
    192        printf("/* table %d */ {\n", table);
    193        for (i = 0; i < 64; i += 4) {
    194            printf("    0x%08x, 0x%08x, 0x%08x, 0x%08x, \n",
    195                   PC_2H[table][i], PC_2H[table][i + 1],
    196                   PC_2H[table][i + 2], PC_2H[table][i + 3]);
    197        }
    198        printf("  },\n");
    199    }
    200 }
    201 
    202 int
    203 main(void)
    204 {
    205    /*   make_pc2a(); */
    206    mktable();
    207    return 0;
    208 }