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gtest-filepath.cc (14081B)


      1 // Copyright 2008, Google Inc.
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     28 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     29 
     30 #include "gtest/internal/gtest-filepath.h"
     31 
     32 #include <stdlib.h>
     33 #include "gtest/internal/gtest-port.h"
     34 #include "gtest/gtest-message.h"
     35 
     36 #if GTEST_OS_WINDOWS_MOBILE
     37 # include <windows.h>
     38 #elif GTEST_OS_WINDOWS
     39 # include <direct.h>
     40 # include <io.h>
     41 #else
     42 # include <limits.h>
     43 # include <climits>  // Some Linux distributions define PATH_MAX here.
     44 #endif  // GTEST_OS_WINDOWS_MOBILE
     45 
     46 #include "gtest/internal/gtest-string.h"
     47 
     48 #if GTEST_OS_WINDOWS
     49 # define GTEST_PATH_MAX_ _MAX_PATH
     50 #elif defined(PATH_MAX)
     51 # define GTEST_PATH_MAX_ PATH_MAX
     52 #elif defined(_XOPEN_PATH_MAX)
     53 # define GTEST_PATH_MAX_ _XOPEN_PATH_MAX
     54 #else
     55 # define GTEST_PATH_MAX_ _POSIX_PATH_MAX
     56 #endif  // GTEST_OS_WINDOWS
     57 
     58 namespace testing {
     59 namespace internal {
     60 
     61 #if GTEST_OS_WINDOWS
     62 // On Windows, '\\' is the standard path separator, but many tools and the
     63 // Windows API also accept '/' as an alternate path separator. Unless otherwise
     64 // noted, a file path can contain either kind of path separators, or a mixture
     65 // of them.
     66 const char kPathSeparator = '\\';
     67 const char kAlternatePathSeparator = '/';
     68 const char kAlternatePathSeparatorString[] = "/";
     69 # if GTEST_OS_WINDOWS_MOBILE
     70 // Windows CE doesn't have a current directory. You should not use
     71 // the current directory in tests on Windows CE, but this at least
     72 // provides a reasonable fallback.
     73 const char kCurrentDirectoryString[] = "\\";
     74 // Windows CE doesn't define INVALID_FILE_ATTRIBUTES
     75 const DWORD kInvalidFileAttributes = 0xffffffff;
     76 # else
     77 const char kCurrentDirectoryString[] = ".\\";
     78 # endif  // GTEST_OS_WINDOWS_MOBILE
     79 #else
     80 const char kPathSeparator = '/';
     81 const char kCurrentDirectoryString[] = "./";
     82 #endif  // GTEST_OS_WINDOWS
     83 
     84 // Returns whether the given character is a valid path separator.
     85 static bool IsPathSeparator(char c) {
     86 #if GTEST_HAS_ALT_PATH_SEP_
     87  return (c == kPathSeparator) || (c == kAlternatePathSeparator);
     88 #else
     89  return c == kPathSeparator;
     90 #endif
     91 }
     92 
     93 // Returns the current working directory, or "" if unsuccessful.
     94 FilePath FilePath::GetCurrentDir() {
     95 #if GTEST_OS_WINDOWS_MOBILE || GTEST_OS_WINDOWS_PHONE ||         \
     96    GTEST_OS_WINDOWS_RT || GTEST_OS_ESP8266 || GTEST_OS_ESP32 || \
     97    GTEST_OS_XTENSA
     98  // These platforms do not have a current directory, so we just return
     99  // something reasonable.
    100  return FilePath(kCurrentDirectoryString);
    101 #elif GTEST_OS_WINDOWS
    102  char cwd[GTEST_PATH_MAX_ + 1] = { '\0' };
    103  return FilePath(_getcwd(cwd, sizeof(cwd)) == nullptr ? "" : cwd);
    104 #else
    105  char cwd[GTEST_PATH_MAX_ + 1] = { '\0' };
    106  char* result = getcwd(cwd, sizeof(cwd));
    107 # if GTEST_OS_NACL
    108  // getcwd will likely fail in NaCl due to the sandbox, so return something
    109  // reasonable. The user may have provided a shim implementation for getcwd,
    110  // however, so fallback only when failure is detected.
    111  return FilePath(result == nullptr ? kCurrentDirectoryString : cwd);
    112 # endif  // GTEST_OS_NACL
    113  return FilePath(result == nullptr ? "" : cwd);
    114 #endif  // GTEST_OS_WINDOWS_MOBILE
    115 }
    116 
    117 // Returns a copy of the FilePath with the case-insensitive extension removed.
    118 // Example: FilePath("dir/file.exe").RemoveExtension("EXE") returns
    119 // FilePath("dir/file"). If a case-insensitive extension is not
    120 // found, returns a copy of the original FilePath.
    121 FilePath FilePath::RemoveExtension(const char* extension) const {
    122  const std::string dot_extension = std::string(".") + extension;
    123  if (String::EndsWithCaseInsensitive(pathname_, dot_extension)) {
    124    return FilePath(pathname_.substr(
    125        0, pathname_.length() - dot_extension.length()));
    126  }
    127  return *this;
    128 }
    129 
    130 // Returns a pointer to the last occurrence of a valid path separator in
    131 // the FilePath. On Windows, for example, both '/' and '\' are valid path
    132 // separators. Returns NULL if no path separator was found.
    133 const char* FilePath::FindLastPathSeparator() const {
    134  const char* const last_sep = strrchr(c_str(), kPathSeparator);
    135 #if GTEST_HAS_ALT_PATH_SEP_
    136  const char* const last_alt_sep = strrchr(c_str(), kAlternatePathSeparator);
    137  // Comparing two pointers of which only one is NULL is undefined.
    138  if (last_alt_sep != nullptr &&
    139      (last_sep == nullptr || last_alt_sep > last_sep)) {
    140    return last_alt_sep;
    141  }
    142 #endif
    143  return last_sep;
    144 }
    145 
    146 // Returns a copy of the FilePath with the directory part removed.
    147 // Example: FilePath("path/to/file").RemoveDirectoryName() returns
    148 // FilePath("file"). If there is no directory part ("just_a_file"), it returns
    149 // the FilePath unmodified. If there is no file part ("just_a_dir/") it
    150 // returns an empty FilePath ("").
    151 // On Windows platform, '\' is the path separator, otherwise it is '/'.
    152 FilePath FilePath::RemoveDirectoryName() const {
    153  const char* const last_sep = FindLastPathSeparator();
    154  return last_sep ? FilePath(last_sep + 1) : *this;
    155 }
    156 
    157 // RemoveFileName returns the directory path with the filename removed.
    158 // Example: FilePath("path/to/file").RemoveFileName() returns "path/to/".
    159 // If the FilePath is "a_file" or "/a_file", RemoveFileName returns
    160 // FilePath("./") or, on Windows, FilePath(".\\"). If the filepath does
    161 // not have a file, like "just/a/dir/", it returns the FilePath unmodified.
    162 // On Windows platform, '\' is the path separator, otherwise it is '/'.
    163 FilePath FilePath::RemoveFileName() const {
    164  const char* const last_sep = FindLastPathSeparator();
    165  std::string dir;
    166  if (last_sep) {
    167    dir = std::string(c_str(), static_cast<size_t>(last_sep + 1 - c_str()));
    168  } else {
    169    dir = kCurrentDirectoryString;
    170  }
    171  return FilePath(dir);
    172 }
    173 
    174 // Helper functions for naming files in a directory for xml output.
    175 
    176 // Given directory = "dir", base_name = "test", number = 0,
    177 // extension = "xml", returns "dir/test.xml". If number is greater
    178 // than zero (e.g., 12), returns "dir/test_12.xml".
    179 // On Windows platform, uses \ as the separator rather than /.
    180 FilePath FilePath::MakeFileName(const FilePath& directory,
    181                                const FilePath& base_name,
    182                                int number,
    183                                const char* extension) {
    184  std::string file;
    185  if (number == 0) {
    186    file = base_name.string() + "." + extension;
    187  } else {
    188    file = base_name.string() + "_" + StreamableToString(number)
    189        + "." + extension;
    190  }
    191  return ConcatPaths(directory, FilePath(file));
    192 }
    193 
    194 // Given directory = "dir", relative_path = "test.xml", returns "dir/test.xml".
    195 // On Windows, uses \ as the separator rather than /.
    196 FilePath FilePath::ConcatPaths(const FilePath& directory,
    197                               const FilePath& relative_path) {
    198  if (directory.IsEmpty())
    199    return relative_path;
    200  const FilePath dir(directory.RemoveTrailingPathSeparator());
    201  return FilePath(dir.string() + kPathSeparator + relative_path.string());
    202 }
    203 
    204 // Returns true if pathname describes something findable in the file-system,
    205 // either a file, directory, or whatever.
    206 bool FilePath::FileOrDirectoryExists() const {
    207 #if GTEST_OS_WINDOWS_MOBILE
    208  LPCWSTR unicode = String::AnsiToUtf16(pathname_.c_str());
    209  const DWORD attributes = GetFileAttributes(unicode);
    210  delete [] unicode;
    211  return attributes != kInvalidFileAttributes;
    212 #else
    213  posix::StatStruct file_stat{};
    214  return posix::Stat(pathname_.c_str(), &file_stat) == 0;
    215 #endif  // GTEST_OS_WINDOWS_MOBILE
    216 }
    217 
    218 // Returns true if pathname describes a directory in the file-system
    219 // that exists.
    220 bool FilePath::DirectoryExists() const {
    221  bool result = false;
    222 #if GTEST_OS_WINDOWS
    223  // Don't strip off trailing separator if path is a root directory on
    224  // Windows (like "C:\\").
    225  const FilePath& path(IsRootDirectory() ? *this :
    226                                           RemoveTrailingPathSeparator());
    227 #else
    228  const FilePath& path(*this);
    229 #endif
    230 
    231 #if GTEST_OS_WINDOWS_MOBILE
    232  LPCWSTR unicode = String::AnsiToUtf16(path.c_str());
    233  const DWORD attributes = GetFileAttributes(unicode);
    234  delete [] unicode;
    235  if ((attributes != kInvalidFileAttributes) &&
    236      (attributes & FILE_ATTRIBUTE_DIRECTORY)) {
    237    result = true;
    238  }
    239 #else
    240  posix::StatStruct file_stat{};
    241  result = posix::Stat(path.c_str(), &file_stat) == 0 &&
    242      posix::IsDir(file_stat);
    243 #endif  // GTEST_OS_WINDOWS_MOBILE
    244 
    245  return result;
    246 }
    247 
    248 // Returns true if pathname describes a root directory. (Windows has one
    249 // root directory per disk drive.)
    250 bool FilePath::IsRootDirectory() const {
    251 #if GTEST_OS_WINDOWS
    252  return pathname_.length() == 3 && IsAbsolutePath();
    253 #else
    254  return pathname_.length() == 1 && IsPathSeparator(pathname_.c_str()[0]);
    255 #endif
    256 }
    257 
    258 // Returns true if pathname describes an absolute path.
    259 bool FilePath::IsAbsolutePath() const {
    260  const char* const name = pathname_.c_str();
    261 #if GTEST_OS_WINDOWS
    262  return pathname_.length() >= 3 &&
    263     ((name[0] >= 'a' && name[0] <= 'z') ||
    264      (name[0] >= 'A' && name[0] <= 'Z')) &&
    265     name[1] == ':' &&
    266     IsPathSeparator(name[2]);
    267 #else
    268  return IsPathSeparator(name[0]);
    269 #endif
    270 }
    271 
    272 // Returns a pathname for a file that does not currently exist. The pathname
    273 // will be directory/base_name.extension or
    274 // directory/base_name_<number>.extension if directory/base_name.extension
    275 // already exists. The number will be incremented until a pathname is found
    276 // that does not already exist.
    277 // Examples: 'dir/foo_test.xml' or 'dir/foo_test_1.xml'.
    278 // There could be a race condition if two or more processes are calling this
    279 // function at the same time -- they could both pick the same filename.
    280 FilePath FilePath::GenerateUniqueFileName(const FilePath& directory,
    281                                          const FilePath& base_name,
    282                                          const char* extension) {
    283  FilePath full_pathname;
    284  int number = 0;
    285  do {
    286    full_pathname.Set(MakeFileName(directory, base_name, number++, extension));
    287  } while (full_pathname.FileOrDirectoryExists());
    288  return full_pathname;
    289 }
    290 
    291 // Returns true if FilePath ends with a path separator, which indicates that
    292 // it is intended to represent a directory. Returns false otherwise.
    293 // This does NOT check that a directory (or file) actually exists.
    294 bool FilePath::IsDirectory() const {
    295  return !pathname_.empty() &&
    296         IsPathSeparator(pathname_.c_str()[pathname_.length() - 1]);
    297 }
    298 
    299 // Create directories so that path exists. Returns true if successful or if
    300 // the directories already exist; returns false if unable to create directories
    301 // for any reason.
    302 bool FilePath::CreateDirectoriesRecursively() const {
    303  if (!this->IsDirectory()) {
    304    return false;
    305  }
    306 
    307  if (pathname_.length() == 0 || this->DirectoryExists()) {
    308    return true;
    309  }
    310 
    311  const FilePath parent(this->RemoveTrailingPathSeparator().RemoveFileName());
    312  return parent.CreateDirectoriesRecursively() && this->CreateFolder();
    313 }
    314 
    315 // Create the directory so that path exists. Returns true if successful or
    316 // if the directory already exists; returns false if unable to create the
    317 // directory for any reason, including if the parent directory does not
    318 // exist. Not named "CreateDirectory" because that's a macro on Windows.
    319 bool FilePath::CreateFolder() const {
    320 #if GTEST_OS_WINDOWS_MOBILE
    321  FilePath removed_sep(this->RemoveTrailingPathSeparator());
    322  LPCWSTR unicode = String::AnsiToUtf16(removed_sep.c_str());
    323  int result = CreateDirectory(unicode, nullptr) ? 0 : -1;
    324  delete [] unicode;
    325 #elif GTEST_OS_WINDOWS
    326  int result = _mkdir(pathname_.c_str());
    327 #elif GTEST_OS_ESP8266 || GTEST_OS_XTENSA
    328  // do nothing
    329  int result = 0;
    330 #else
    331  int result = mkdir(pathname_.c_str(), 0777);
    332 #endif  // GTEST_OS_WINDOWS_MOBILE
    333 
    334  if (result == -1) {
    335    return this->DirectoryExists();  // An error is OK if the directory exists.
    336  }
    337  return true;  // No error.
    338 }
    339 
    340 // If input name has a trailing separator character, remove it and return the
    341 // name, otherwise return the name string unmodified.
    342 // On Windows platform, uses \ as the separator, other platforms use /.
    343 FilePath FilePath::RemoveTrailingPathSeparator() const {
    344  return IsDirectory()
    345      ? FilePath(pathname_.substr(0, pathname_.length() - 1))
    346      : *this;
    347 }
    348 
    349 // Removes any redundant separators that might be in the pathname.
    350 // For example, "bar///foo" becomes "bar/foo". Does not eliminate other
    351 // redundancies that might be in a pathname involving "." or "..".
    352 void FilePath::Normalize() {
    353  auto out = pathname_.begin();
    354 
    355  for (const char character : pathname_) {
    356    if (!IsPathSeparator(character)) {
    357      *(out++) = character;
    358    } else if (out == pathname_.begin() || *std::prev(out) != kPathSeparator) {
    359      *(out++) = kPathSeparator;
    360    } else {
    361      continue;
    362    }
    363  }
    364 
    365  pathname_.erase(out, pathname_.end());
    366 }
    367 
    368 }  // namespace internal
    369 }  // namespace testing