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snappy.cc (100564B)


      1 // Copyright 2005 Google Inc. All Rights Reserved.
      2 //
      3 // Redistribution and use in source and binary forms, with or without
      4 // modification, are permitted provided that the following conditions are
      5 // met:
      6 //
      7 //     * Redistributions of source code must retain the above copyright
      8 // notice, this list of conditions and the following disclaimer.
      9 //     * Redistributions in binary form must reproduce the above
     10 // copyright notice, this list of conditions and the following disclaimer
     11 // in the documentation and/or other materials provided with the
     12 // distribution.
     13 //     * Neither the name of Google Inc. nor the names of its
     14 // contributors may be used to endorse or promote products derived from
     15 // this software without specific prior written permission.
     16 //
     17 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
     18 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
     19 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
     20 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
     21 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
     22 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
     23 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
     24 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
     25 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     26 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     27 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     28 
     29 #include "snappy-internal.h"
     30 #include "snappy-sinksource.h"
     31 #include "snappy.h"
     32 #if !defined(SNAPPY_HAVE_BMI2)
     33 // __BMI2__ is defined by GCC and Clang. Visual Studio doesn't target BMI2
     34 // specifically, but it does define __AVX2__ when AVX2 support is available.
     35 // Fortunately, AVX2 was introduced in Haswell, just like BMI2.
     36 //
     37 // BMI2 is not defined as a subset of AVX2 (unlike SSSE3 and AVX above). So,
     38 // GCC and Clang can build code with AVX2 enabled but BMI2 disabled, in which
     39 // case issuing BMI2 instructions results in a compiler error.
     40 #if defined(__BMI2__) || (defined(_MSC_VER) && defined(__AVX2__))
     41 #define SNAPPY_HAVE_BMI2 1
     42 #else
     43 #define SNAPPY_HAVE_BMI2 0
     44 #endif
     45 #endif  // !defined(SNAPPY_HAVE_BMI2)
     46 
     47 #if !defined(SNAPPY_HAVE_X86_CRC32)
     48 #if defined(__SSE4_2__)
     49 #define SNAPPY_HAVE_X86_CRC32 1
     50 #else
     51 #define SNAPPY_HAVE_X86_CRC32 0
     52 #endif
     53 #endif  // !defined(SNAPPY_HAVE_X86_CRC32)
     54 
     55 #if !defined(SNAPPY_HAVE_NEON_CRC32)
     56 #if SNAPPY_HAVE_NEON && defined(__ARM_FEATURE_CRC32)
     57 #define SNAPPY_HAVE_NEON_CRC32 1
     58 #else
     59 #define SNAPPY_HAVE_NEON_CRC32 0
     60 #endif
     61 #endif  // !defined(SNAPPY_HAVE_NEON_CRC32)
     62 
     63 #if SNAPPY_HAVE_BMI2 || SNAPPY_HAVE_X86_CRC32
     64 // Please do not replace with <x86intrin.h>. or with headers that assume more
     65 // advanced SSE versions without checking with all the OWNERS.
     66 #include <immintrin.h>
     67 #elif SNAPPY_HAVE_NEON_CRC32
     68 #include <arm_acle.h>
     69 #endif
     70 
     71 #include <algorithm>
     72 #include <array>
     73 #include <cstddef>
     74 #include <cstdint>
     75 #include <cstdio>
     76 #include <cstring>
     77 #include <functional>
     78 #include <memory>
     79 #include <string>
     80 #include <utility>
     81 #include <vector>
     82 
     83 namespace snappy {
     84 
     85 namespace {
     86 
     87 // The amount of slop bytes writers are using for unconditional copies.
     88 constexpr int kSlopBytes = 64;
     89 
     90 using internal::char_table;
     91 using internal::COPY_1_BYTE_OFFSET;
     92 using internal::COPY_2_BYTE_OFFSET;
     93 using internal::COPY_4_BYTE_OFFSET;
     94 using internal::kMaximumTagLength;
     95 using internal::LITERAL;
     96 #if SNAPPY_HAVE_VECTOR_BYTE_SHUFFLE
     97 using internal::V128;
     98 using internal::V128_Load;
     99 using internal::V128_LoadU;
    100 using internal::V128_Shuffle;
    101 using internal::V128_StoreU;
    102 using internal::V128_DupChar;
    103 #endif
    104 
    105 // We translate the information encoded in a tag through a lookup table to a
    106 // format that requires fewer instructions to decode. Effectively we store
    107 // the length minus the tag part of the offset. The lowest significant byte
    108 // thus stores the length. While total length - offset is given by
    109 // entry - ExtractOffset(type). The nice thing is that the subtraction
    110 // immediately sets the flags for the necessary check that offset >= length.
    111 // This folds the cmp with sub. We engineer the long literals and copy-4 to
    112 // always fail this check, so their presence doesn't affect the fast path.
    113 // To prevent literals from triggering the guard against offset < length (offset
    114 // does not apply to literals) the table is giving them a spurious offset of
    115 // 256.
    116 inline constexpr int16_t MakeEntry(int16_t len, int16_t offset) {
    117  return len - (offset << 8);
    118 }
    119 
    120 inline constexpr int16_t LengthMinusOffset(int data, int type) {
    121  return type == 3   ? 0xFF                    // copy-4 (or type == 3)
    122         : type == 2 ? MakeEntry(data + 1, 0)  // copy-2
    123         : type == 1 ? MakeEntry((data & 7) + 4, data >> 3)  // copy-1
    124         : data < 60 ? MakeEntry(data + 1, 1)  // note spurious offset.
    125                     : 0xFF;                   // long literal
    126 }
    127 
    128 inline constexpr int16_t LengthMinusOffset(uint8_t tag) {
    129  return LengthMinusOffset(tag >> 2, tag & 3);
    130 }
    131 
    132 template <size_t... Ints>
    133 struct index_sequence {};
    134 
    135 template <std::size_t N, size_t... Is>
    136 struct make_index_sequence : make_index_sequence<N - 1, N - 1, Is...> {};
    137 
    138 template <size_t... Is>
    139 struct make_index_sequence<0, Is...> : index_sequence<Is...> {};
    140 
    141 template <size_t... seq>
    142 constexpr std::array<int16_t, 256> MakeTable(index_sequence<seq...>) {
    143  return std::array<int16_t, 256>{LengthMinusOffset(seq)...};
    144 }
    145 
    146 alignas(64) const std::array<int16_t, 256> kLengthMinusOffset =
    147    MakeTable(make_index_sequence<256>{});
    148 
    149 // Given a table of uint16_t whose size is mask / 2 + 1, return a pointer to the
    150 // relevant entry, if any, for the given bytes.  Any hash function will do,
    151 // but a good hash function reduces the number of collisions and thus yields
    152 // better compression for compressible input.
    153 //
    154 // REQUIRES: mask is 2 * (table_size - 1), and table_size is a power of two.
    155 inline uint16_t* TableEntry(uint16_t* table, uint32_t bytes, uint32_t mask) {
    156  // Our choice is quicker-and-dirtier than the typical hash function;
    157  // empirically, that seems beneficial.  The upper bits of kMagic * bytes are a
    158  // higher-quality hash than the lower bits, so when using kMagic * bytes we
    159  // also shift right to get a higher-quality end result.  There's no similar
    160  // issue with a CRC because all of the output bits of a CRC are equally good
    161  // "hashes." So, a CPU instruction for CRC, if available, tends to be a good
    162  // choice.
    163 #if SNAPPY_HAVE_NEON_CRC32
    164  // We use mask as the second arg to the CRC function, as it's about to
    165  // be used anyway; it'd be equally correct to use 0 or some constant.
    166  // Mathematically, _mm_crc32_u32 (or similar) is a function of the
    167  // xor of its arguments.
    168  const uint32_t hash = __crc32cw(bytes, mask);
    169 #elif SNAPPY_HAVE_X86_CRC32
    170  const uint32_t hash = _mm_crc32_u32(bytes, mask);
    171 #else
    172  constexpr uint32_t kMagic = 0x1e35a7bd;
    173  const uint32_t hash = (kMagic * bytes) >> (31 - kMaxHashTableBits);
    174 #endif
    175  return reinterpret_cast<uint16_t*>(reinterpret_cast<uintptr_t>(table) +
    176                                     (hash & mask));
    177 }
    178 
    179 inline uint16_t* TableEntry4ByteMatch(uint16_t* table, uint32_t bytes,
    180                                      uint32_t mask) {
    181  constexpr uint32_t kMagic = 2654435761U;
    182  const uint32_t hash = (kMagic * bytes) >> (32 - kMaxHashTableBits);
    183  return reinterpret_cast<uint16_t*>(reinterpret_cast<uintptr_t>(table) +
    184                                     (hash & mask));
    185 }
    186 
    187 inline uint16_t* TableEntry8ByteMatch(uint16_t* table, uint64_t bytes,
    188                                      uint32_t mask) {
    189  constexpr uint64_t kMagic = 58295818150454627ULL;
    190  const uint32_t hash = (kMagic * bytes) >> (64 - kMaxHashTableBits);
    191  return reinterpret_cast<uint16_t*>(reinterpret_cast<uintptr_t>(table) +
    192                                     (hash & mask));
    193 }
    194 
    195 }  // namespace
    196 
    197 size_t MaxCompressedLength(size_t source_bytes) {
    198  // Compressed data can be defined as:
    199  //    compressed := item* literal*
    200  //    item       := literal* copy
    201  //
    202  // The trailing literal sequence has a space blowup of at most 62/60
    203  // since a literal of length 60 needs one tag byte + one extra byte
    204  // for length information.
    205  //
    206  // Item blowup is trickier to measure.  Suppose the "copy" op copies
    207  // 4 bytes of data.  Because of a special check in the encoding code,
    208  // we produce a 4-byte copy only if the offset is < 65536.  Therefore
    209  // the copy op takes 3 bytes to encode, and this type of item leads
    210  // to at most the 62/60 blowup for representing literals.
    211  //
    212  // Suppose the "copy" op copies 5 bytes of data.  If the offset is big
    213  // enough, it will take 5 bytes to encode the copy op.  Therefore the
    214  // worst case here is a one-byte literal followed by a five-byte copy.
    215  // I.e., 6 bytes of input turn into 7 bytes of "compressed" data.
    216  //
    217  // This last factor dominates the blowup, so the final estimate is:
    218  return 32 + source_bytes + source_bytes / 6;
    219 }
    220 
    221 namespace {
    222 
    223 void UnalignedCopy64(const void* src, void* dst) {
    224  char tmp[8];
    225  std::memcpy(tmp, src, 8);
    226  std::memcpy(dst, tmp, 8);
    227 }
    228 
    229 void UnalignedCopy128(const void* src, void* dst) {
    230  // std::memcpy() gets vectorized when the appropriate compiler options are
    231  // used. For example, x86 compilers targeting SSE2+ will optimize to an SSE2
    232  // load and store.
    233  char tmp[16];
    234  std::memcpy(tmp, src, 16);
    235  std::memcpy(dst, tmp, 16);
    236 }
    237 
    238 template <bool use_16bytes_chunk>
    239 inline void ConditionalUnalignedCopy128(const char* src, char* dst) {
    240  if (use_16bytes_chunk) {
    241    UnalignedCopy128(src, dst);
    242  } else {
    243    UnalignedCopy64(src, dst);
    244    UnalignedCopy64(src + 8, dst + 8);
    245  }
    246 }
    247 
    248 // Copy [src, src+(op_limit-op)) to [op, (op_limit-op)) a byte at a time. Used
    249 // for handling COPY operations where the input and output regions may overlap.
    250 // For example, suppose:
    251 //    src       == "ab"
    252 //    op        == src + 2
    253 //    op_limit  == op + 20
    254 // After IncrementalCopySlow(src, op, op_limit), the result will have eleven
    255 // copies of "ab"
    256 //    ababababababababababab
    257 // Note that this does not match the semantics of either std::memcpy() or
    258 // std::memmove().
    259 inline char* IncrementalCopySlow(const char* src, char* op,
    260                                 char* const op_limit) {
    261  // TODO: Remove pragma when LLVM is aware this
    262  // function is only called in cold regions and when cold regions don't get
    263  // vectorized or unrolled.
    264 #ifdef __clang__
    265 #pragma clang loop unroll(disable)
    266 #endif
    267  while (op < op_limit) {
    268    *op++ = *src++;
    269  }
    270  return op_limit;
    271 }
    272 
    273 #if SNAPPY_HAVE_VECTOR_BYTE_SHUFFLE
    274 
    275 // Computes the bytes for shuffle control mask (please read comments on
    276 // 'pattern_generation_masks' as well) for the given index_offset and
    277 // pattern_size. For example, when the 'offset' is 6, it will generate a
    278 // repeating pattern of size 6. So, the first 16 byte indexes will correspond to
    279 // the pattern-bytes {0, 1, 2, 3, 4, 5, 0, 1, 2, 3, 4, 5, 0, 1, 2, 3} and the
    280 // next 16 byte indexes will correspond to the pattern-bytes {4, 5, 0, 1, 2, 3,
    281 // 4, 5, 0, 1, 2, 3, 4, 5, 0, 1}. These byte index sequences are generated by
    282 // calling MakePatternMaskBytes(0, 6, index_sequence<16>()) and
    283 // MakePatternMaskBytes(16, 6, index_sequence<16>()) respectively.
    284 template <size_t... indexes>
    285 inline constexpr std::array<char, sizeof...(indexes)> MakePatternMaskBytes(
    286    int index_offset, int pattern_size, index_sequence<indexes...>) {
    287  return {static_cast<char>((index_offset + indexes) % pattern_size)...};
    288 }
    289 
    290 // Computes the shuffle control mask bytes array for given pattern-sizes and
    291 // returns an array.
    292 template <size_t... pattern_sizes_minus_one>
    293 inline constexpr std::array<std::array<char, sizeof(V128)>,
    294                            sizeof...(pattern_sizes_minus_one)>
    295 MakePatternMaskBytesTable(int index_offset,
    296                          index_sequence<pattern_sizes_minus_one...>) {
    297  return {
    298      MakePatternMaskBytes(index_offset, pattern_sizes_minus_one + 1,
    299                           make_index_sequence</*indexes=*/sizeof(V128)>())...};
    300 }
    301 
    302 // This is an array of shuffle control masks that can be used as the source
    303 // operand for PSHUFB to permute the contents of the destination XMM register
    304 // into a repeating byte pattern.
    305 alignas(16) constexpr std::array<std::array<char, sizeof(V128)>,
    306                                 16> pattern_generation_masks =
    307    MakePatternMaskBytesTable(
    308        /*index_offset=*/0,
    309        /*pattern_sizes_minus_one=*/make_index_sequence<16>());
    310 
    311 // Similar to 'pattern_generation_masks', this table is used to "rotate" the
    312 // pattern so that we can copy the *next 16 bytes* consistent with the pattern.
    313 // Basically, pattern_reshuffle_masks is a continuation of
    314 // pattern_generation_masks. It follows that, pattern_reshuffle_masks is same as
    315 // pattern_generation_masks for offsets 1, 2, 4, 8 and 16.
    316 alignas(16) constexpr std::array<std::array<char, sizeof(V128)>,
    317                                 16> pattern_reshuffle_masks =
    318    MakePatternMaskBytesTable(
    319        /*index_offset=*/16,
    320        /*pattern_sizes_minus_one=*/make_index_sequence<16>());
    321 
    322 SNAPPY_ATTRIBUTE_ALWAYS_INLINE
    323 static inline V128 LoadPattern(const char* src, const size_t pattern_size) {
    324  V128 generation_mask = V128_Load(reinterpret_cast<const V128*>(
    325      pattern_generation_masks[pattern_size - 1].data()));
    326  // Uninitialized bytes are masked out by the shuffle mask.
    327  // TODO: remove annotation and macro defs once MSan is fixed.
    328  SNAPPY_ANNOTATE_MEMORY_IS_INITIALIZED(src + pattern_size, 16 - pattern_size);
    329  return V128_Shuffle(V128_LoadU(reinterpret_cast<const V128*>(src)),
    330                      generation_mask);
    331 }
    332 
    333 SNAPPY_ATTRIBUTE_ALWAYS_INLINE
    334 static inline std::pair<V128 /* pattern */, V128 /* reshuffle_mask */>
    335 LoadPatternAndReshuffleMask(const char* src, const size_t pattern_size) {
    336  V128 pattern = LoadPattern(src, pattern_size);
    337 
    338  // This mask will generate the next 16 bytes in-place. Doing so enables us to
    339  // write data by at most 4 V128_StoreU.
    340  //
    341  // For example, suppose pattern is:        abcdefabcdefabcd
    342  // Shuffling with this mask will generate: efabcdefabcdefab
    343  // Shuffling again will generate:          cdefabcdefabcdef
    344  V128 reshuffle_mask = V128_Load(reinterpret_cast<const V128*>(
    345      pattern_reshuffle_masks[pattern_size - 1].data()));
    346  return {pattern, reshuffle_mask};
    347 }
    348 
    349 #endif  // SNAPPY_HAVE_VECTOR_BYTE_SHUFFLE
    350 
    351 // Fallback for when we need to copy while extending the pattern, for example
    352 // copying 10 bytes from 3 positions back abc -> abcabcabcabca.
    353 //
    354 // REQUIRES: [dst - offset, dst + 64) is a valid address range.
    355 SNAPPY_ATTRIBUTE_ALWAYS_INLINE
    356 static inline bool Copy64BytesWithPatternExtension(char* dst, size_t offset) {
    357 #if SNAPPY_HAVE_VECTOR_BYTE_SHUFFLE
    358  if (SNAPPY_PREDICT_TRUE(offset <= 16)) {
    359    switch (offset) {
    360      case 0:
    361        return false;
    362      case 1: {
    363        // TODO: Ideally we should memset, move back once the
    364        // codegen issues are fixed.
    365        V128 pattern = V128_DupChar(dst[-1]);
    366        for (int i = 0; i < 4; i++) {
    367          V128_StoreU(reinterpret_cast<V128*>(dst + 16 * i), pattern);
    368        }
    369        return true;
    370      }
    371      case 2:
    372      case 4:
    373      case 8:
    374      case 16: {
    375        V128 pattern = LoadPattern(dst - offset, offset);
    376        for (int i = 0; i < 4; i++) {
    377          V128_StoreU(reinterpret_cast<V128*>(dst + 16 * i), pattern);
    378        }
    379        return true;
    380      }
    381      default: {
    382        auto pattern_and_reshuffle_mask =
    383            LoadPatternAndReshuffleMask(dst - offset, offset);
    384        V128 pattern = pattern_and_reshuffle_mask.first;
    385        V128 reshuffle_mask = pattern_and_reshuffle_mask.second;
    386        for (int i = 0; i < 4; i++) {
    387          V128_StoreU(reinterpret_cast<V128*>(dst + 16 * i), pattern);
    388          pattern = V128_Shuffle(pattern, reshuffle_mask);
    389        }
    390        return true;
    391      }
    392    }
    393  }
    394 #else
    395  if (SNAPPY_PREDICT_TRUE(offset < 16)) {
    396    if (SNAPPY_PREDICT_FALSE(offset == 0)) return false;
    397    // Extend the pattern to the first 16 bytes.
    398    // The simpler formulation of `dst[i - offset]` induces undefined behavior.
    399    for (int i = 0; i < 16; i++) dst[i] = (dst - offset)[i];
    400    // Find a multiple of pattern >= 16.
    401    static std::array<uint8_t, 16> pattern_sizes = []() {
    402      std::array<uint8_t, 16> res;
    403      for (int i = 1; i < 16; i++) res[i] = (16 / i + 1) * i;
    404      return res;
    405    }();
    406    offset = pattern_sizes[offset];
    407    for (int i = 1; i < 4; i++) {
    408      std::memcpy(dst + i * 16, dst + i * 16 - offset, 16);
    409    }
    410    return true;
    411  }
    412 #endif  // SNAPPY_HAVE_VECTOR_BYTE_SHUFFLE
    413 
    414  // Very rare.
    415  for (int i = 0; i < 4; i++) {
    416    std::memcpy(dst + i * 16, dst + i * 16 - offset, 16);
    417  }
    418  return true;
    419 }
    420 
    421 // Copy [src, src+(op_limit-op)) to [op, op_limit) but faster than
    422 // IncrementalCopySlow. buf_limit is the address past the end of the writable
    423 // region of the buffer.
    424 inline char* IncrementalCopy(const char* src, char* op, char* const op_limit,
    425                             char* const buf_limit) {
    426 #if SNAPPY_HAVE_VECTOR_BYTE_SHUFFLE
    427  constexpr int big_pattern_size_lower_bound = 16;
    428 #else
    429  constexpr int big_pattern_size_lower_bound = 8;
    430 #endif
    431 
    432  // Terminology:
    433  //
    434  // slop = buf_limit - op
    435  // pat  = op - src
    436  // len  = op_limit - op
    437  assert(src < op);
    438  assert(op < op_limit);
    439  assert(op_limit <= buf_limit);
    440  // NOTE: The copy tags use 3 or 6 bits to store the copy length, so len <= 64.
    441  assert(op_limit - op <= 64);
    442  // NOTE: In practice the compressor always emits len >= 4, so it is ok to
    443  // assume that to optimize this function, but this is not guaranteed by the
    444  // compression format, so we have to also handle len < 4 in case the input
    445  // does not satisfy these conditions.
    446 
    447  size_t pattern_size = op - src;
    448  // The cases are split into different branches to allow the branch predictor,
    449  // FDO, and static prediction hints to work better. For each input we list the
    450  // ratio of invocations that match each condition.
    451  //
    452  // input        slop < 16   pat < 8  len > 16
    453  // ------------------------------------------
    454  // html|html4|cp   0%         1.01%    27.73%
    455  // urls            0%         0.88%    14.79%
    456  // jpg             0%        64.29%     7.14%
    457  // pdf             0%         2.56%    58.06%
    458  // txt[1-4]        0%         0.23%     0.97%
    459  // pb              0%         0.96%    13.88%
    460  // bin             0.01%     22.27%    41.17%
    461  //
    462  // It is very rare that we don't have enough slop for doing block copies. It
    463  // is also rare that we need to expand a pattern. Small patterns are common
    464  // for incompressible formats and for those we are plenty fast already.
    465  // Lengths are normally not greater than 16 but they vary depending on the
    466  // input. In general if we always predict len <= 16 it would be an ok
    467  // prediction.
    468  //
    469  // In order to be fast we want a pattern >= 16 bytes (or 8 bytes in non-SSE)
    470  // and an unrolled loop copying 1x 16 bytes (or 2x 8 bytes in non-SSE) at a
    471  // time.
    472 
    473  // Handle the uncommon case where pattern is less than 16 (or 8 in non-SSE)
    474  // bytes.
    475  if (pattern_size < big_pattern_size_lower_bound) {
    476 #if SNAPPY_HAVE_VECTOR_BYTE_SHUFFLE
    477    // Load the first eight bytes into an 128-bit XMM register, then use PSHUFB
    478    // to permute the register's contents in-place into a repeating sequence of
    479    // the first "pattern_size" bytes.
    480    // For example, suppose:
    481    //    src       == "abc"
    482    //    op        == op + 3
    483    // After V128_Shuffle(), "pattern" will have five copies of "abc"
    484    // followed by one byte of slop: abcabcabcabcabca.
    485    //
    486    // The non-SSE fallback implementation suffers from store-forwarding stalls
    487    // because its loads and stores partly overlap. By expanding the pattern
    488    // in-place, we avoid the penalty.
    489 
    490    // Typically, the op_limit is the gating factor so try to simplify the loop
    491    // based on that.
    492    if (SNAPPY_PREDICT_TRUE(op_limit <= buf_limit - 15)) {
    493      auto pattern_and_reshuffle_mask =
    494          LoadPatternAndReshuffleMask(src, pattern_size);
    495      V128 pattern = pattern_and_reshuffle_mask.first;
    496      V128 reshuffle_mask = pattern_and_reshuffle_mask.second;
    497 
    498      // There is at least one, and at most four 16-byte blocks. Writing four
    499      // conditionals instead of a loop allows FDO to layout the code with
    500      // respect to the actual probabilities of each length.
    501      // TODO: Replace with loop with trip count hint.
    502      V128_StoreU(reinterpret_cast<V128*>(op), pattern);
    503 
    504      if (op + 16 < op_limit) {
    505        pattern = V128_Shuffle(pattern, reshuffle_mask);
    506        V128_StoreU(reinterpret_cast<V128*>(op + 16), pattern);
    507      }
    508      if (op + 32 < op_limit) {
    509        pattern = V128_Shuffle(pattern, reshuffle_mask);
    510        V128_StoreU(reinterpret_cast<V128*>(op + 32), pattern);
    511      }
    512      if (op + 48 < op_limit) {
    513        pattern = V128_Shuffle(pattern, reshuffle_mask);
    514        V128_StoreU(reinterpret_cast<V128*>(op + 48), pattern);
    515      }
    516      return op_limit;
    517    }
    518    char* const op_end = buf_limit - 15;
    519    if (SNAPPY_PREDICT_TRUE(op < op_end)) {
    520      auto pattern_and_reshuffle_mask =
    521          LoadPatternAndReshuffleMask(src, pattern_size);
    522      V128 pattern = pattern_and_reshuffle_mask.first;
    523      V128 reshuffle_mask = pattern_and_reshuffle_mask.second;
    524 
    525      // This code path is relatively cold however so we save code size
    526      // by avoiding unrolling and vectorizing.
    527      //
    528      // TODO: Remove pragma when when cold regions don't get
    529      // vectorized or unrolled.
    530 #ifdef __clang__
    531 #pragma clang loop unroll(disable)
    532 #endif
    533      do {
    534        V128_StoreU(reinterpret_cast<V128*>(op), pattern);
    535        pattern = V128_Shuffle(pattern, reshuffle_mask);
    536        op += 16;
    537      } while (SNAPPY_PREDICT_TRUE(op < op_end));
    538    }
    539    return IncrementalCopySlow(op - pattern_size, op, op_limit);
    540 #else   // !SNAPPY_HAVE_VECTOR_BYTE_SHUFFLE
    541    // If plenty of buffer space remains, expand the pattern to at least 8
    542    // bytes. The way the following loop is written, we need 8 bytes of buffer
    543    // space if pattern_size >= 4, 11 bytes if pattern_size is 1 or 3, and 10
    544    // bytes if pattern_size is 2.  Precisely encoding that is probably not
    545    // worthwhile; instead, invoke the slow path if we cannot write 11 bytes
    546    // (because 11 are required in the worst case).
    547    if (SNAPPY_PREDICT_TRUE(op <= buf_limit - 11)) {
    548      while (pattern_size < 8) {
    549        UnalignedCopy64(src, op);
    550        op += pattern_size;
    551        pattern_size *= 2;
    552      }
    553      if (SNAPPY_PREDICT_TRUE(op >= op_limit)) return op_limit;
    554    } else {
    555      return IncrementalCopySlow(src, op, op_limit);
    556    }
    557 #endif  // SNAPPY_HAVE_VECTOR_BYTE_SHUFFLE
    558  }
    559  assert(pattern_size >= big_pattern_size_lower_bound);
    560  constexpr bool use_16bytes_chunk = big_pattern_size_lower_bound == 16;
    561 
    562  // Copy 1x 16 bytes (or 2x 8 bytes in non-SSE) at a time. Because op - src can
    563  // be < 16 in non-SSE, a single UnalignedCopy128 might overwrite data in op.
    564  // UnalignedCopy64 is safe because expanding the pattern to at least 8 bytes
    565  // guarantees that op - src >= 8.
    566  //
    567  // Typically, the op_limit is the gating factor so try to simplify the loop
    568  // based on that.
    569  if (SNAPPY_PREDICT_TRUE(op_limit <= buf_limit - 15)) {
    570    // There is at least one, and at most four 16-byte blocks. Writing four
    571    // conditionals instead of a loop allows FDO to layout the code with respect
    572    // to the actual probabilities of each length.
    573    // TODO: Replace with loop with trip count hint.
    574    ConditionalUnalignedCopy128<use_16bytes_chunk>(src, op);
    575    if (op + 16 < op_limit) {
    576      ConditionalUnalignedCopy128<use_16bytes_chunk>(src + 16, op + 16);
    577    }
    578    if (op + 32 < op_limit) {
    579      ConditionalUnalignedCopy128<use_16bytes_chunk>(src + 32, op + 32);
    580    }
    581    if (op + 48 < op_limit) {
    582      ConditionalUnalignedCopy128<use_16bytes_chunk>(src + 48, op + 48);
    583    }
    584    return op_limit;
    585  }
    586 
    587  // Fall back to doing as much as we can with the available slop in the
    588  // buffer. This code path is relatively cold however so we save code size by
    589  // avoiding unrolling and vectorizing.
    590  //
    591  // TODO: Remove pragma when when cold regions don't get vectorized
    592  // or unrolled.
    593 #ifdef __clang__
    594 #pragma clang loop unroll(disable)
    595 #endif
    596  for (char* op_end = buf_limit - 16; op < op_end; op += 16, src += 16) {
    597    ConditionalUnalignedCopy128<use_16bytes_chunk>(src, op);
    598  }
    599  if (op >= op_limit) return op_limit;
    600 
    601  // We only take this branch if we didn't have enough slop and we can do a
    602  // single 8 byte copy.
    603  if (SNAPPY_PREDICT_FALSE(op <= buf_limit - 8)) {
    604    UnalignedCopy64(src, op);
    605    src += 8;
    606    op += 8;
    607  }
    608  return IncrementalCopySlow(src, op, op_limit);
    609 }
    610 
    611 }  // namespace
    612 
    613 template <bool allow_fast_path>
    614 static inline char* EmitLiteral(char* op, const char* literal, int len) {
    615  // The vast majority of copies are below 16 bytes, for which a
    616  // call to std::memcpy() is overkill. This fast path can sometimes
    617  // copy up to 15 bytes too much, but that is okay in the
    618  // main loop, since we have a bit to go on for both sides:
    619  //
    620  //   - The input will always have kInputMarginBytes = 15 extra
    621  //     available bytes, as long as we're in the main loop, and
    622  //     if not, allow_fast_path = false.
    623  //   - The output will always have 32 spare bytes (see
    624  //     MaxCompressedLength).
    625  assert(len > 0);  // Zero-length literals are disallowed
    626  int n = len - 1;
    627  if (allow_fast_path && len <= 16) {
    628    // Fits in tag byte
    629    *op++ = LITERAL | (n << 2);
    630 
    631    UnalignedCopy128(literal, op);
    632    return op + len;
    633  }
    634 
    635  if (n < 60) {
    636    // Fits in tag byte
    637    *op++ = LITERAL | (n << 2);
    638  } else {
    639    int count = (Bits::Log2Floor(n) >> 3) + 1;
    640    assert(count >= 1);
    641    assert(count <= 4);
    642    *op++ = LITERAL | ((59 + count) << 2);
    643    // Encode in upcoming bytes.
    644    // Write 4 bytes, though we may care about only 1 of them. The output buffer
    645    // is guaranteed to have at least 3 more spaces left as 'len >= 61' holds
    646    // here and there is a std::memcpy() of size 'len' below.
    647    LittleEndian::Store32(op, n);
    648    op += count;
    649  }
    650  // When allow_fast_path is true, we can overwrite up to 16 bytes.
    651  if (allow_fast_path) {
    652    char* destination = op;
    653    const char* source = literal;
    654    const char* end = destination + len;
    655    do {
    656      std::memcpy(destination, source, 16);
    657      destination += 16;
    658      source += 16;
    659    } while (destination < end);
    660  } else {
    661    std::memcpy(op, literal, len);
    662  }
    663  return op + len;
    664 }
    665 
    666 template <bool len_less_than_12>
    667 static inline char* EmitCopyAtMost64(char* op, size_t offset, size_t len) {
    668  assert(len <= 64);
    669  assert(len >= 4);
    670  assert(offset < 65536);
    671  assert(len_less_than_12 == (len < 12));
    672 
    673  if (len_less_than_12) {
    674    uint32_t u = (len << 2) + (offset << 8);
    675    uint32_t copy1 = COPY_1_BYTE_OFFSET - (4 << 2) + ((offset >> 3) & 0xe0);
    676    uint32_t copy2 = COPY_2_BYTE_OFFSET - (1 << 2);
    677    // It turns out that offset < 2048 is a difficult to predict branch.
    678    // `perf record` shows this is the highest percentage of branch misses in
    679    // benchmarks. This code produces branch free code, the data dependency
    680    // chain that bottlenecks the throughput is so long that a few extra
    681    // instructions are completely free (IPC << 6 because of data deps).
    682    u += offset < 2048 ? copy1 : copy2;
    683    LittleEndian::Store32(op, u);
    684    op += offset < 2048 ? 2 : 3;
    685  } else {
    686    // Write 4 bytes, though we only care about 3 of them.  The output buffer
    687    // is required to have some slack, so the extra byte won't overrun it.
    688    uint32_t u = COPY_2_BYTE_OFFSET + ((len - 1) << 2) + (offset << 8);
    689    LittleEndian::Store32(op, u);
    690    op += 3;
    691  }
    692  return op;
    693 }
    694 
    695 template <bool len_less_than_12>
    696 static inline char* EmitCopy(char* op, size_t offset, size_t len) {
    697  assert(len_less_than_12 == (len < 12));
    698  if (len_less_than_12) {
    699    return EmitCopyAtMost64</*len_less_than_12=*/true>(op, offset, len);
    700  } else {
    701    // A special case for len <= 64 might help, but so far measurements suggest
    702    // it's in the noise.
    703 
    704    // Emit 64 byte copies but make sure to keep at least four bytes reserved.
    705    while (SNAPPY_PREDICT_FALSE(len >= 68)) {
    706      op = EmitCopyAtMost64</*len_less_than_12=*/false>(op, offset, 64);
    707      len -= 64;
    708    }
    709 
    710    // One or two copies will now finish the job.
    711    if (len > 64) {
    712      op = EmitCopyAtMost64</*len_less_than_12=*/false>(op, offset, 60);
    713      len -= 60;
    714    }
    715 
    716    // Emit remainder.
    717    if (len < 12) {
    718      op = EmitCopyAtMost64</*len_less_than_12=*/true>(op, offset, len);
    719    } else {
    720      op = EmitCopyAtMost64</*len_less_than_12=*/false>(op, offset, len);
    721    }
    722    return op;
    723  }
    724 }
    725 
    726 bool GetUncompressedLength(const char* start, size_t n, size_t* result) {
    727  uint32_t v = 0;
    728  const char* limit = start + n;
    729  if (Varint::Parse32WithLimit(start, limit, &v) != NULL) {
    730    *result = v;
    731    return true;
    732  } else {
    733    return false;
    734  }
    735 }
    736 
    737 namespace {
    738 uint32_t CalculateTableSize(uint32_t input_size) {
    739  static_assert(
    740      kMaxHashTableSize >= kMinHashTableSize,
    741      "kMaxHashTableSize should be greater or equal to kMinHashTableSize.");
    742  if (input_size > kMaxHashTableSize) {
    743    return kMaxHashTableSize;
    744  }
    745  if (input_size < kMinHashTableSize) {
    746    return kMinHashTableSize;
    747  }
    748  // This is equivalent to Log2Ceiling(input_size), assuming input_size > 1.
    749  // 2 << Log2Floor(x - 1) is equivalent to 1 << (1 + Log2Floor(x - 1)).
    750  return 2u << Bits::Log2Floor(input_size - 1);
    751 }
    752 }  // namespace
    753 
    754 namespace internal {
    755 WorkingMemory::WorkingMemory(size_t input_size) {
    756  const size_t max_fragment_size = std::min(input_size, kBlockSize);
    757  const size_t table_size = CalculateTableSize(max_fragment_size);
    758  size_ = table_size * sizeof(*table_) + max_fragment_size +
    759          MaxCompressedLength(max_fragment_size);
    760  mem_ = std::allocator<char>().allocate(size_);
    761  table_ = reinterpret_cast<uint16_t*>(mem_);
    762  input_ = mem_ + table_size * sizeof(*table_);
    763  output_ = input_ + max_fragment_size;
    764 }
    765 
    766 WorkingMemory::~WorkingMemory() {
    767  std::allocator<char>().deallocate(mem_, size_);
    768 }
    769 
    770 uint16_t* WorkingMemory::GetHashTable(size_t fragment_size,
    771                                      int* table_size) const {
    772  const size_t htsize = CalculateTableSize(fragment_size);
    773  memset(table_, 0, htsize * sizeof(*table_));
    774  *table_size = htsize;
    775  return table_;
    776 }
    777 }  // end namespace internal
    778 
    779 // Flat array compression that does not emit the "uncompressed length"
    780 // prefix. Compresses "input" string to the "*op" buffer.
    781 //
    782 // REQUIRES: "input" is at most "kBlockSize" bytes long.
    783 // REQUIRES: "op" points to an array of memory that is at least
    784 // "MaxCompressedLength(input.size())" in size.
    785 // REQUIRES: All elements in "table[0..table_size-1]" are initialized to zero.
    786 // REQUIRES: "table_size" is a power of two
    787 //
    788 // Returns an "end" pointer into "op" buffer.
    789 // "end - op" is the compressed size of "input".
    790 namespace internal {
    791 char* CompressFragment(const char* input, size_t input_size, char* op,
    792                       uint16_t* table, const int table_size) {
    793  // "ip" is the input pointer, and "op" is the output pointer.
    794  const char* ip = input;
    795  assert(input_size <= kBlockSize);
    796  assert((table_size & (table_size - 1)) == 0);  // table must be power of two
    797  const uint32_t mask = 2 * (table_size - 1);
    798  const char* ip_end = input + input_size;
    799  const char* base_ip = ip;
    800 
    801  const size_t kInputMarginBytes = 15;
    802  if (SNAPPY_PREDICT_TRUE(input_size >= kInputMarginBytes)) {
    803    const char* ip_limit = input + input_size - kInputMarginBytes;
    804 
    805    for (uint32_t preload = LittleEndian::Load32(ip + 1);;) {
    806      // Bytes in [next_emit, ip) will be emitted as literal bytes.  Or
    807      // [next_emit, ip_end) after the main loop.
    808      const char* next_emit = ip++;
    809      uint64_t data = LittleEndian::Load64(ip);
    810      // The body of this loop calls EmitLiteral once and then EmitCopy one or
    811      // more times.  (The exception is that when we're close to exhausting
    812      // the input we goto emit_remainder.)
    813      //
    814      // In the first iteration of this loop we're just starting, so
    815      // there's nothing to copy, so calling EmitLiteral once is
    816      // necessary.  And we only start a new iteration when the
    817      // current iteration has determined that a call to EmitLiteral will
    818      // precede the next call to EmitCopy (if any).
    819      //
    820      // Step 1: Scan forward in the input looking for a 4-byte-long match.
    821      // If we get close to exhausting the input then goto emit_remainder.
    822      //
    823      // Heuristic match skipping: If 32 bytes are scanned with no matches
    824      // found, start looking only at every other byte. If 32 more bytes are
    825      // scanned (or skipped), look at every third byte, etc.. When a match is
    826      // found, immediately go back to looking at every byte. This is a small
    827      // loss (~5% performance, ~0.1% density) for compressible data due to more
    828      // bookkeeping, but for non-compressible data (such as JPEG) it's a huge
    829      // win since the compressor quickly "realizes" the data is incompressible
    830      // and doesn't bother looking for matches everywhere.
    831      //
    832      // The "skip" variable keeps track of how many bytes there are since the
    833      // last match; dividing it by 32 (ie. right-shifting by five) gives the
    834      // number of bytes to move ahead for each iteration.
    835      uint32_t skip = 32;
    836 
    837      const char* candidate;
    838      if (ip_limit - ip >= 16) {
    839        auto delta = ip - base_ip;
    840        for (int j = 0; j < 4; ++j) {
    841          for (int k = 0; k < 4; ++k) {
    842            int i = 4 * j + k;
    843            // These for-loops are meant to be unrolled. So we can freely
    844            // special case the first iteration to use the value already
    845            // loaded in preload.
    846            uint32_t dword = i == 0 ? preload : static_cast<uint32_t>(data);
    847            assert(dword == LittleEndian::Load32(ip + i));
    848            uint16_t* table_entry = TableEntry(table, dword, mask);
    849            candidate = base_ip + *table_entry;
    850            assert(candidate >= base_ip);
    851            assert(candidate < ip + i);
    852            *table_entry = delta + i;
    853            if (SNAPPY_PREDICT_FALSE(LittleEndian::Load32(candidate) == dword)) {
    854              *op = LITERAL | (i << 2);
    855              UnalignedCopy128(next_emit, op + 1);
    856              ip += i;
    857              op = op + i + 2;
    858              goto emit_match;
    859            }
    860            data >>= 8;
    861          }
    862          data = LittleEndian::Load64(ip + 4 * j + 4);
    863        }
    864        ip += 16;
    865        skip += 16;
    866      }
    867      while (true) {
    868        assert(static_cast<uint32_t>(data) == LittleEndian::Load32(ip));
    869        uint16_t* table_entry = TableEntry(table, data, mask);
    870        uint32_t bytes_between_hash_lookups = skip >> 5;
    871        skip += bytes_between_hash_lookups;
    872        const char* next_ip = ip + bytes_between_hash_lookups;
    873        if (SNAPPY_PREDICT_FALSE(next_ip > ip_limit)) {
    874          ip = next_emit;
    875          goto emit_remainder;
    876        }
    877        candidate = base_ip + *table_entry;
    878        assert(candidate >= base_ip);
    879        assert(candidate < ip);
    880 
    881        *table_entry = ip - base_ip;
    882        if (SNAPPY_PREDICT_FALSE(static_cast<uint32_t>(data) ==
    883                                LittleEndian::Load32(candidate))) {
    884          break;
    885        }
    886        data = LittleEndian::Load32(next_ip);
    887        ip = next_ip;
    888      }
    889 
    890      // Step 2: A 4-byte match has been found.  We'll later see if more
    891      // than 4 bytes match.  But, prior to the match, input
    892      // bytes [next_emit, ip) are unmatched.  Emit them as "literal bytes."
    893      assert(next_emit + 16 <= ip_end);
    894      op = EmitLiteral</*allow_fast_path=*/true>(op, next_emit, ip - next_emit);
    895 
    896      // Step 3: Call EmitCopy, and then see if another EmitCopy could
    897      // be our next move.  Repeat until we find no match for the
    898      // input immediately after what was consumed by the last EmitCopy call.
    899      //
    900      // If we exit this loop normally then we need to call EmitLiteral next,
    901      // though we don't yet know how big the literal will be.  We handle that
    902      // by proceeding to the next iteration of the main loop.  We also can exit
    903      // this loop via goto if we get close to exhausting the input.
    904    emit_match:
    905      do {
    906        // We have a 4-byte match at ip, and no need to emit any
    907        // "literal bytes" prior to ip.
    908        const char* base = ip;
    909        std::pair<size_t, bool> p =
    910            FindMatchLength(candidate + 4, ip + 4, ip_end, &data);
    911        size_t matched = 4 + p.first;
    912        ip += matched;
    913        size_t offset = base - candidate;
    914        assert(0 == memcmp(base, candidate, matched));
    915        if (p.second) {
    916          op = EmitCopy</*len_less_than_12=*/true>(op, offset, matched);
    917        } else {
    918          op = EmitCopy</*len_less_than_12=*/false>(op, offset, matched);
    919        }
    920        if (SNAPPY_PREDICT_FALSE(ip >= ip_limit)) {
    921          goto emit_remainder;
    922        }
    923        // Expect 5 bytes to match
    924        assert((data & 0xFFFFFFFFFF) ==
    925               (LittleEndian::Load64(ip) & 0xFFFFFFFFFF));
    926        // We are now looking for a 4-byte match again.  We read
    927        // table[Hash(ip, mask)] for that.  To improve compression,
    928        // we also update table[Hash(ip - 1, mask)] and table[Hash(ip, mask)].
    929        *TableEntry(table, LittleEndian::Load32(ip - 1), mask) =
    930            ip - base_ip - 1;
    931        uint16_t* table_entry = TableEntry(table, data, mask);
    932        candidate = base_ip + *table_entry;
    933        *table_entry = ip - base_ip;
    934        // Measurements on the benchmarks have shown the following probabilities
    935        // for the loop to exit (ie. avg. number of iterations is reciprocal).
    936        // BM_Flat/6  txt1    p = 0.3-0.4
    937        // BM_Flat/7  txt2    p = 0.35
    938        // BM_Flat/8  txt3    p = 0.3-0.4
    939        // BM_Flat/9  txt3    p = 0.34-0.4
    940        // BM_Flat/10 pb      p = 0.4
    941        // BM_Flat/11 gaviota p = 0.1
    942        // BM_Flat/12 cp      p = 0.5
    943        // BM_Flat/13 c       p = 0.3
    944      } while (static_cast<uint32_t>(data) == LittleEndian::Load32(candidate));
    945      // Because the least significant 5 bytes matched, we can utilize data
    946      // for the next iteration.
    947      preload = data >> 8;
    948    }
    949  }
    950 
    951 emit_remainder:
    952  // Emit the remaining bytes as a literal
    953  if (ip < ip_end) {
    954    op = EmitLiteral</*allow_fast_path=*/false>(op, ip, ip_end - ip);
    955  }
    956 
    957  return op;
    958 }
    959 
    960 char* CompressFragmentDoubleHash(const char* input, size_t input_size, char* op,
    961                                 uint16_t* table, const int table_size,
    962                                 uint16_t* table2, const int table_size2) {
    963  (void)table_size2;
    964  assert(table_size == table_size2);
    965  // "ip" is the input pointer, and "op" is the output pointer.
    966  const char* ip = input;
    967  assert(input_size <= kBlockSize);
    968  assert((table_size & (table_size - 1)) == 0);  // table must be power of two
    969  const uint32_t mask = 2 * (table_size - 1);
    970  const char* ip_end = input + input_size;
    971  const char* base_ip = ip;
    972 
    973  const size_t kInputMarginBytes = 15;
    974  if (SNAPPY_PREDICT_TRUE(input_size >= kInputMarginBytes)) {
    975    const char* ip_limit = input + input_size - kInputMarginBytes;
    976 
    977    for (;;) {
    978      const char* next_emit = ip++;
    979      uint64_t data = LittleEndian::Load64(ip);
    980      uint32_t skip = 512;
    981 
    982      const char* candidate;
    983      uint32_t candidate_length;
    984      while (true) {
    985        assert(static_cast<uint32_t>(data) == LittleEndian::Load32(ip));
    986        uint16_t* table_entry2 = TableEntry8ByteMatch(table2, data, mask);
    987        uint32_t bytes_between_hash_lookups = skip >> 9;
    988        skip++;
    989        const char* next_ip = ip + bytes_between_hash_lookups;
    990        if (SNAPPY_PREDICT_FALSE(next_ip > ip_limit)) {
    991          ip = next_emit;
    992          goto emit_remainder;
    993        }
    994        candidate = base_ip + *table_entry2;
    995        assert(candidate >= base_ip);
    996        assert(candidate < ip);
    997 
    998        *table_entry2 = ip - base_ip;
    999        if (SNAPPY_PREDICT_FALSE(static_cast<uint32_t>(data) ==
   1000                                LittleEndian::Load32(candidate))) {
   1001          candidate_length =
   1002              FindMatchLengthPlain(candidate + 4, ip + 4, ip_end) + 4;
   1003          break;
   1004        }
   1005 
   1006        uint16_t* table_entry = TableEntry4ByteMatch(table, data, mask);
   1007        candidate = base_ip + *table_entry;
   1008        assert(candidate >= base_ip);
   1009        assert(candidate < ip);
   1010 
   1011        *table_entry = ip - base_ip;
   1012        if (SNAPPY_PREDICT_FALSE(static_cast<uint32_t>(data) ==
   1013                                LittleEndian::Load32(candidate))) {
   1014          candidate_length =
   1015              FindMatchLengthPlain(candidate + 4, ip + 4, ip_end) + 4;
   1016          table_entry2 =
   1017              TableEntry8ByteMatch(table2, LittleEndian::Load64(ip + 1), mask);
   1018          auto candidate2 = base_ip + *table_entry2;
   1019          size_t candidate_length2 =
   1020              FindMatchLengthPlain(candidate2, ip + 1, ip_end);
   1021          if (candidate_length2 > candidate_length) {
   1022            *table_entry2 = ip - base_ip;
   1023            candidate = candidate2;
   1024            candidate_length = candidate_length2;
   1025            ++ip;
   1026          }
   1027          break;
   1028        }
   1029        data = LittleEndian::Load64(next_ip);
   1030        ip = next_ip;
   1031      }
   1032      // Backtrack to the point it matches fully.
   1033      while (ip > next_emit && candidate > base_ip &&
   1034             *(ip - 1) == *(candidate - 1)) {
   1035        --ip;
   1036        --candidate;
   1037        ++candidate_length;
   1038      }
   1039      *TableEntry8ByteMatch(table2, LittleEndian::Load64(ip + 1), mask) =
   1040          ip - base_ip + 1;
   1041      *TableEntry8ByteMatch(table2, LittleEndian::Load64(ip + 2), mask) =
   1042          ip - base_ip + 2;
   1043      *TableEntry4ByteMatch(table, LittleEndian::Load32(ip + 1), mask) =
   1044          ip - base_ip + 1;
   1045      // Step 2: A 4-byte or 8-byte match has been found.
   1046      // We'll later see if more than 4 bytes match.  But, prior to the match,
   1047      // input bytes [next_emit, ip) are unmatched.  Emit them as
   1048      // "literal bytes."
   1049      assert(next_emit + 16 <= ip_end);
   1050      if (ip - next_emit > 0) {
   1051        op = EmitLiteral</*allow_fast_path=*/true>(op, next_emit,
   1052                                                   ip - next_emit);
   1053      }
   1054      // Step 3: Call EmitCopy, and then see if another EmitCopy could
   1055      // be our next move.  Repeat until we find no match for the
   1056      // input immediately after what was consumed by the last EmitCopy call.
   1057      //
   1058      // If we exit this loop normally then we need to call EmitLiteral next,
   1059      // though we don't yet know how big the literal will be.  We handle that
   1060      // by proceeding to the next iteration of the main loop.  We also can exit
   1061      // this loop via goto if we get close to exhausting the input.
   1062      do {
   1063        // We have a 4-byte match at ip, and no need to emit any
   1064        // "literal bytes" prior to ip.
   1065        const char* base = ip;
   1066        ip += candidate_length;
   1067        size_t offset = base - candidate;
   1068        if (candidate_length < 12) {
   1069          op =
   1070              EmitCopy</*len_less_than_12=*/true>(op, offset, candidate_length);
   1071        } else {
   1072          op = EmitCopy</*len_less_than_12=*/false>(op, offset,
   1073                                                    candidate_length);
   1074        }
   1075        if (SNAPPY_PREDICT_FALSE(ip >= ip_limit)) {
   1076          goto emit_remainder;
   1077        }
   1078        // We are now looking for a 4-byte match again.  We read
   1079        // table[Hash(ip, mask)] for that. To improve compression,
   1080        // we also update several previous table entries.
   1081        if (ip - base_ip > 7) {
   1082          *TableEntry8ByteMatch(table2, LittleEndian::Load64(ip - 7), mask) =
   1083              ip - base_ip - 7;
   1084          *TableEntry8ByteMatch(table2, LittleEndian::Load64(ip - 4), mask) =
   1085              ip - base_ip - 4;
   1086        }
   1087        *TableEntry8ByteMatch(table2, LittleEndian::Load64(ip - 3), mask) =
   1088            ip - base_ip - 3;
   1089        *TableEntry8ByteMatch(table2, LittleEndian::Load64(ip - 2), mask) =
   1090            ip - base_ip - 2;
   1091        *TableEntry4ByteMatch(table, LittleEndian::Load32(ip - 2), mask) =
   1092            ip - base_ip - 2;
   1093        *TableEntry4ByteMatch(table, LittleEndian::Load32(ip - 1), mask) =
   1094            ip - base_ip - 1;
   1095 
   1096        uint16_t* table_entry =
   1097            TableEntry8ByteMatch(table2, LittleEndian::Load64(ip), mask);
   1098        candidate = base_ip + *table_entry;
   1099        *table_entry = ip - base_ip;
   1100        if (LittleEndian::Load32(ip) == LittleEndian::Load32(candidate)) {
   1101          candidate_length =
   1102              FindMatchLengthPlain(candidate + 4, ip + 4, ip_end) + 4;
   1103          continue;
   1104        }
   1105        table_entry =
   1106            TableEntry4ByteMatch(table, LittleEndian::Load32(ip), mask);
   1107        candidate = base_ip + *table_entry;
   1108        *table_entry = ip - base_ip;
   1109        if (LittleEndian::Load32(ip) == LittleEndian::Load32(candidate)) {
   1110          candidate_length =
   1111              FindMatchLengthPlain(candidate + 4, ip + 4, ip_end) + 4;
   1112          continue;
   1113        }
   1114        break;
   1115      } while (true);
   1116    }
   1117  }
   1118 
   1119 emit_remainder:
   1120  // Emit the remaining bytes as a literal
   1121  if (ip < ip_end) {
   1122    op = EmitLiteral</*allow_fast_path=*/false>(op, ip, ip_end - ip);
   1123  }
   1124 
   1125  return op;
   1126 }
   1127 }  // end namespace internal
   1128 
   1129 static inline void Report(int token, const char *algorithm, size_t
   1130 compressed_size, size_t uncompressed_size) {
   1131  // TODO: Switch to [[maybe_unused]] when we can assume C++17.
   1132  (void)token;
   1133  (void)algorithm;
   1134  (void)compressed_size;
   1135  (void)uncompressed_size;
   1136 }
   1137 
   1138 // Signature of output types needed by decompression code.
   1139 // The decompression code is templatized on a type that obeys this
   1140 // signature so that we do not pay virtual function call overhead in
   1141 // the middle of a tight decompression loop.
   1142 //
   1143 // class DecompressionWriter {
   1144 //  public:
   1145 //   // Called before decompression
   1146 //   void SetExpectedLength(size_t length);
   1147 //
   1148 //   // For performance a writer may choose to donate the cursor variable to the
   1149 //   // decompression function. The decompression will inject it in all its
   1150 //   // function calls to the writer. Keeping the important output cursor as a
   1151 //   // function local stack variable allows the compiler to keep it in
   1152 //   // register, which greatly aids performance by avoiding loads and stores of
   1153 //   // this variable in the fast path loop iterations.
   1154 //   T GetOutputPtr() const;
   1155 //
   1156 //   // At end of decompression the loop donates the ownership of the cursor
   1157 //   // variable back to the writer by calling this function.
   1158 //   void SetOutputPtr(T op);
   1159 //
   1160 //   // Called after decompression
   1161 //   bool CheckLength() const;
   1162 //
   1163 //   // Called repeatedly during decompression
   1164 //   // Each function get a pointer to the op (output pointer), that the writer
   1165 //   // can use and update. Note it's important that these functions get fully
   1166 //   // inlined so that no actual address of the local variable needs to be
   1167 //   // taken.
   1168 //   bool Append(const char* ip, size_t length, T* op);
   1169 //   bool AppendFromSelf(uint32_t offset, size_t length, T* op);
   1170 //
   1171 //   // The rules for how TryFastAppend differs from Append are somewhat
   1172 //   // convoluted:
   1173 //   //
   1174 //   //  - TryFastAppend is allowed to decline (return false) at any
   1175 //   //    time, for any reason -- just "return false" would be
   1176 //   //    a perfectly legal implementation of TryFastAppend.
   1177 //   //    The intention is for TryFastAppend to allow a fast path
   1178 //   //    in the common case of a small append.
   1179 //   //  - TryFastAppend is allowed to read up to <available> bytes
   1180 //   //    from the input buffer, whereas Append is allowed to read
   1181 //   //    <length>. However, if it returns true, it must leave
   1182 //   //    at least five (kMaximumTagLength) bytes in the input buffer
   1183 //   //    afterwards, so that there is always enough space to read the
   1184 //   //    next tag without checking for a refill.
   1185 //   //  - TryFastAppend must always return decline (return false)
   1186 //   //    if <length> is 61 or more, as in this case the literal length is not
   1187 //   //    decoded fully. In practice, this should not be a big problem,
   1188 //   //    as it is unlikely that one would implement a fast path accepting
   1189 //   //    this much data.
   1190 //   //
   1191 //   bool TryFastAppend(const char* ip, size_t available, size_t length, T* op);
   1192 // };
   1193 
   1194 static inline uint32_t ExtractLowBytes(const uint32_t& v, int n) {
   1195  assert(n >= 0);
   1196  assert(n <= 4);
   1197 #if SNAPPY_HAVE_BMI2
   1198  return _bzhi_u32(v, 8 * n);
   1199 #else
   1200  // This needs to be wider than uint32_t otherwise `mask << 32` will be
   1201  // undefined.
   1202  uint64_t mask = 0xffffffff;
   1203  return v & ~(mask << (8 * n));
   1204 #endif
   1205 }
   1206 
   1207 static inline bool LeftShiftOverflows(uint8_t value, uint32_t shift) {
   1208  assert(shift < 32);
   1209  static const uint8_t masks[] = {
   1210      0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  //
   1211      0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  //
   1212      0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  //
   1213      0x00, 0x80, 0xc0, 0xe0, 0xf0, 0xf8, 0xfc, 0xfe};
   1214  return (value & masks[shift]) != 0;
   1215 }
   1216 
   1217 inline bool Copy64BytesWithPatternExtension(ptrdiff_t dst, size_t offset) {
   1218  // TODO: Switch to [[maybe_unused]] when we can assume C++17.
   1219  (void)dst;
   1220  return offset != 0;
   1221 }
   1222 
   1223 // Copies between size bytes and 64 bytes from src to dest.  size cannot exceed
   1224 // 64.  More than size bytes, but never exceeding 64, might be copied if doing
   1225 // so gives better performance.  [src, src + size) must not overlap with
   1226 // [dst, dst + size), but [src, src + 64) may overlap with [dst, dst + 64).
   1227 void MemCopy64(char* dst, const void* src, size_t size) {
   1228  // Always copy this many bytes.  If that's below size then copy the full 64.
   1229  constexpr int kShortMemCopy = 32;
   1230 
   1231  assert(size <= 64);
   1232  assert(std::less_equal<const void*>()(static_cast<const char*>(src) + size,
   1233                                        dst) ||
   1234         std::less_equal<const void*>()(dst + size, src));
   1235 
   1236  // We know that src and dst are at least size bytes apart. However, because we
   1237  // might copy more than size bytes the copy still might overlap past size.
   1238  // E.g. if src and dst appear consecutively in memory (src + size >= dst).
   1239  // TODO: Investigate wider copies on other platforms.
   1240 #if defined(__x86_64__) && defined(__AVX__)
   1241  assert(kShortMemCopy <= 32);
   1242  __m256i data = _mm256_lddqu_si256(static_cast<const __m256i *>(src));
   1243  _mm256_storeu_si256(reinterpret_cast<__m256i *>(dst), data);
   1244  // Profiling shows that nearly all copies are short.
   1245  if (SNAPPY_PREDICT_FALSE(size > kShortMemCopy)) {
   1246    data = _mm256_lddqu_si256(static_cast<const __m256i *>(src) + 1);
   1247    _mm256_storeu_si256(reinterpret_cast<__m256i *>(dst) + 1, data);
   1248  }
   1249 #else
   1250  std::memmove(dst, src, kShortMemCopy);
   1251  // Profiling shows that nearly all copies are short.
   1252  if (SNAPPY_PREDICT_FALSE(size > kShortMemCopy)) {
   1253    std::memmove(dst + kShortMemCopy,
   1254                 static_cast<const uint8_t*>(src) + kShortMemCopy,
   1255                 64 - kShortMemCopy);
   1256  }
   1257 #endif
   1258 }
   1259 
   1260 void MemCopy64(ptrdiff_t dst, const void* src, size_t size) {
   1261  // TODO: Switch to [[maybe_unused]] when we can assume C++17.
   1262  (void)dst;
   1263  (void)src;
   1264  (void)size;
   1265 }
   1266 
   1267 void ClearDeferred(const void** deferred_src, size_t* deferred_length,
   1268                   uint8_t* safe_source) {
   1269  *deferred_src = safe_source;
   1270  *deferred_length = 0;
   1271 }
   1272 
   1273 void DeferMemCopy(const void** deferred_src, size_t* deferred_length,
   1274                  const void* src, size_t length) {
   1275  *deferred_src = src;
   1276  *deferred_length = length;
   1277 }
   1278 
   1279 SNAPPY_ATTRIBUTE_ALWAYS_INLINE
   1280 inline size_t AdvanceToNextTagARMOptimized(const uint8_t** ip_p, size_t* tag) {
   1281  const uint8_t*& ip = *ip_p;
   1282  // This section is crucial for the throughput of the decompression loop.
   1283  // The latency of an iteration is fundamentally constrained by the
   1284  // following data chain on ip.
   1285  // ip -> c = Load(ip) -> delta1 = (c & 3)        -> ip += delta1 or delta2
   1286  //                       delta2 = ((c >> 2) + 1)    ip++
   1287  // This is different from X86 optimizations because ARM has conditional add
   1288  // instruction (csinc) and it removes several register moves.
   1289  const size_t tag_type = *tag & 3;
   1290  const bool is_literal = (tag_type == 0);
   1291  if (is_literal) {
   1292    size_t next_literal_tag = (*tag >> 2) + 1;
   1293    *tag = ip[next_literal_tag];
   1294    ip += next_literal_tag + 1;
   1295  } else {
   1296    *tag = ip[tag_type];
   1297    ip += tag_type + 1;
   1298  }
   1299  return tag_type;
   1300 }
   1301 
   1302 SNAPPY_ATTRIBUTE_ALWAYS_INLINE
   1303 inline size_t AdvanceToNextTagX86Optimized(const uint8_t** ip_p, size_t* tag) {
   1304  const uint8_t*& ip = *ip_p;
   1305  // This section is crucial for the throughput of the decompression loop.
   1306  // The latency of an iteration is fundamentally constrained by the
   1307  // following data chain on ip.
   1308  // ip -> c = Load(ip) -> ip1 = ip + 1 + (c & 3) -> ip = ip1 or ip2
   1309  //                       ip2 = ip + 2 + (c >> 2)
   1310  // This amounts to 8 cycles.
   1311  // 5 (load) + 1 (c & 3) + 1 (lea ip1, [ip + (c & 3) + 1]) + 1 (cmov)
   1312  size_t literal_len = *tag >> 2;
   1313  size_t tag_type = *tag;
   1314  bool is_literal;
   1315 #if defined(__GCC_ASM_FLAG_OUTPUTS__) && defined(__x86_64__)
   1316  // TODO clang misses the fact that the (c & 3) already correctly
   1317  // sets the zero flag.
   1318  asm("and $3, %k[tag_type]\n\t"
   1319      : [tag_type] "+r"(tag_type), "=@ccz"(is_literal)
   1320      :: "cc");
   1321 #else
   1322  tag_type &= 3;
   1323  is_literal = (tag_type == 0);
   1324 #endif
   1325  // TODO
   1326  // This is code is subtle. Loading the values first and then cmov has less
   1327  // latency then cmov ip and then load. However clang would move the loads
   1328  // in an optimization phase, volatile prevents this transformation.
   1329  // Note that we have enough slop bytes (64) that the loads are always valid.
   1330  size_t tag_literal =
   1331      static_cast<const volatile uint8_t*>(ip)[1 + literal_len];
   1332  size_t tag_copy = static_cast<const volatile uint8_t*>(ip)[tag_type];
   1333  *tag = is_literal ? tag_literal : tag_copy;
   1334  const uint8_t* ip_copy = ip + 1 + tag_type;
   1335  const uint8_t* ip_literal = ip + 2 + literal_len;
   1336  ip = is_literal ? ip_literal : ip_copy;
   1337 #if defined(__GNUC__) && defined(__x86_64__)
   1338  // TODO Clang is "optimizing" zero-extension (a totally free
   1339  // operation) this means that after the cmov of tag, it emits another movzb
   1340  // tag, byte(tag). It really matters as it's on the core chain. This dummy
   1341  // asm, persuades clang to do the zero-extension at the load (it's automatic)
   1342  // removing the expensive movzb.
   1343  asm("" ::"r"(tag_copy));
   1344 #endif
   1345  return tag_type;
   1346 }
   1347 
   1348 // Extract the offset for copy-1 and copy-2 returns 0 for literals or copy-4.
   1349 inline uint32_t ExtractOffset(uint32_t val, size_t tag_type) {
   1350  // For x86 non-static storage works better. For ARM static storage is better.
   1351  // TODO: Once the array is recognized as a register, improve the
   1352  // readability for x86.
   1353 #if defined(__x86_64__)
   1354  constexpr uint64_t kExtractMasksCombined = 0x0000FFFF00FF0000ull;
   1355  uint16_t result;
   1356  memcpy(&result,
   1357         reinterpret_cast<const char*>(&kExtractMasksCombined) + 2 * tag_type,
   1358         sizeof(result));
   1359  return val & result;
   1360 #elif defined(__aarch64__)
   1361  constexpr uint64_t kExtractMasksCombined = 0x0000FFFF00FF0000ull;
   1362  return val & static_cast<uint32_t>(
   1363      (kExtractMasksCombined >> (tag_type * 16)) & 0xFFFF);
   1364 #else
   1365  static constexpr uint32_t kExtractMasks[4] = {0, 0xFF, 0xFFFF, 0};
   1366  return val & kExtractMasks[tag_type];
   1367 #endif
   1368 };
   1369 
   1370 // Core decompression loop, when there is enough data available.
   1371 // Decompresses the input buffer [ip, ip_limit) into the output buffer
   1372 // [op, op_limit_min_slop). Returning when either we are too close to the end
   1373 // of the input buffer, or we exceed op_limit_min_slop or when a exceptional
   1374 // tag is encountered (literal of length > 60) or a copy-4.
   1375 // Returns {ip, op} at the points it stopped decoding.
   1376 // TODO This function probably does not need to be inlined, as it
   1377 // should decode large chunks at a time. This allows runtime dispatch to
   1378 // implementations based on CPU capability (BMI2 / perhaps 32 / 64 byte memcpy).
   1379 template <typename T>
   1380 std::pair<const uint8_t*, ptrdiff_t> DecompressBranchless(
   1381    const uint8_t* ip, const uint8_t* ip_limit, ptrdiff_t op, T op_base,
   1382    ptrdiff_t op_limit_min_slop) {
   1383  // If deferred_src is invalid point it here.
   1384  uint8_t safe_source[64];
   1385  const void* deferred_src;
   1386  size_t deferred_length;
   1387  ClearDeferred(&deferred_src, &deferred_length, safe_source);
   1388 
   1389  // We unroll the inner loop twice so we need twice the spare room.
   1390  op_limit_min_slop -= kSlopBytes;
   1391  if (2 * (kSlopBytes + 1) < ip_limit - ip && op < op_limit_min_slop) {
   1392    const uint8_t* const ip_limit_min_slop = ip_limit - 2 * kSlopBytes - 1;
   1393    ip++;
   1394    // ip points just past the tag and we are touching at maximum kSlopBytes
   1395    // in an iteration.
   1396    size_t tag = ip[-1];
   1397 #if defined(__clang__) && defined(__aarch64__)
   1398    // Workaround for https://bugs.llvm.org/show_bug.cgi?id=51317
   1399    // when loading 1 byte, clang for aarch64 doesn't realize that it(ldrb)
   1400    // comes with free zero-extension, so clang generates another
   1401    // 'and xn, xm, 0xff' before it use that as the offset. This 'and' is
   1402    // redundant and can be removed by adding this dummy asm, which gives
   1403    // clang a hint that we're doing the zero-extension at the load.
   1404    asm("" ::"r"(tag));
   1405 #endif
   1406    do {
   1407      // The throughput is limited by instructions, unrolling the inner loop
   1408      // twice reduces the amount of instructions checking limits and also
   1409      // leads to reduced mov's.
   1410 
   1411      SNAPPY_PREFETCH(ip + 128);
   1412      for (int i = 0; i < 2; i++) {
   1413        const uint8_t* old_ip = ip;
   1414        assert(tag == ip[-1]);
   1415        // For literals tag_type = 0, hence we will always obtain 0 from
   1416        // ExtractLowBytes. For literals offset will thus be kLiteralOffset.
   1417        ptrdiff_t len_minus_offset = kLengthMinusOffset[tag];
   1418        uint32_t next;
   1419 #if defined(__aarch64__)
   1420        size_t tag_type = AdvanceToNextTagARMOptimized(&ip, &tag);
   1421        // We never need more than 16 bits. Doing a Load16 allows the compiler
   1422        // to elide the masking operation in ExtractOffset.
   1423        next = LittleEndian::Load16(old_ip);
   1424 #else
   1425        size_t tag_type = AdvanceToNextTagX86Optimized(&ip, &tag);
   1426        next = LittleEndian::Load32(old_ip);
   1427 #endif
   1428        size_t len = len_minus_offset & 0xFF;
   1429        ptrdiff_t extracted = ExtractOffset(next, tag_type);
   1430        ptrdiff_t len_min_offset = len_minus_offset - extracted;
   1431        if (SNAPPY_PREDICT_FALSE(len_minus_offset > extracted)) {
   1432          if (SNAPPY_PREDICT_FALSE(len & 0x80)) {
   1433            // Exceptional case (long literal or copy 4).
   1434            // Actually doing the copy here is negatively impacting the main
   1435            // loop due to compiler incorrectly allocating a register for
   1436            // this fallback. Hence we just break.
   1437          break_loop:
   1438            ip = old_ip;
   1439            goto exit;
   1440          }
   1441          // Only copy-1 or copy-2 tags can get here.
   1442          assert(tag_type == 1 || tag_type == 2);
   1443          std::ptrdiff_t delta = (op + deferred_length) + len_min_offset - len;
   1444          // Guard against copies before the buffer start.
   1445          // Execute any deferred MemCopy since we write to dst here.
   1446          MemCopy64(op_base + op, deferred_src, deferred_length);
   1447          op += deferred_length;
   1448          ClearDeferred(&deferred_src, &deferred_length, safe_source);
   1449          if (SNAPPY_PREDICT_FALSE(delta < 0 ||
   1450                                  !Copy64BytesWithPatternExtension(
   1451                                      op_base + op, len - len_min_offset))) {
   1452            goto break_loop;
   1453          }
   1454          // We aren't deferring this copy so add length right away.
   1455          op += len;
   1456          continue;
   1457        }
   1458        std::ptrdiff_t delta = (op + deferred_length) + len_min_offset - len;
   1459        if (SNAPPY_PREDICT_FALSE(delta < 0)) {
   1460          // Due to the spurious offset in literals have this will trigger
   1461          // at the start of a block when op is still smaller than 256.
   1462          if (tag_type != 0) goto break_loop;
   1463          MemCopy64(op_base + op, deferred_src, deferred_length);
   1464          op += deferred_length;
   1465          DeferMemCopy(&deferred_src, &deferred_length, old_ip, len);
   1466          continue;
   1467        }
   1468 
   1469        // For copies we need to copy from op_base + delta, for literals
   1470        // we need to copy from ip instead of from the stream.
   1471        const void* from =
   1472            tag_type ? reinterpret_cast<void*>(op_base + delta) : old_ip;
   1473        MemCopy64(op_base + op, deferred_src, deferred_length);
   1474        op += deferred_length;
   1475        DeferMemCopy(&deferred_src, &deferred_length, from, len);
   1476      }
   1477    } while (ip < ip_limit_min_slop &&
   1478             static_cast<ptrdiff_t>(op + deferred_length) < op_limit_min_slop);
   1479  exit:
   1480    ip--;
   1481    assert(ip <= ip_limit);
   1482  }
   1483  // If we deferred a copy then we can perform.  If we are up to date then we
   1484  // might not have enough slop bytes and could run past the end.
   1485  if (deferred_length) {
   1486    MemCopy64(op_base + op, deferred_src, deferred_length);
   1487    op += deferred_length;
   1488    ClearDeferred(&deferred_src, &deferred_length, safe_source);
   1489  }
   1490  return {ip, op};
   1491 }
   1492 
   1493 // Helper class for decompression
   1494 class SnappyDecompressor {
   1495 private:
   1496  Source* reader_;        // Underlying source of bytes to decompress
   1497  const char* ip_;        // Points to next buffered byte
   1498  const char* ip_limit_;  // Points just past buffered bytes
   1499  // If ip < ip_limit_min_maxtaglen_ it's safe to read kMaxTagLength from
   1500  // buffer.
   1501  const char* ip_limit_min_maxtaglen_;
   1502  uint64_t peeked_;                  // Bytes peeked from reader (need to skip)
   1503  bool eof_;                         // Hit end of input without an error?
   1504  char scratch_[kMaximumTagLength];  // See RefillTag().
   1505 
   1506  // Ensure that all of the tag metadata for the next tag is available
   1507  // in [ip_..ip_limit_-1].  Also ensures that [ip,ip+4] is readable even
   1508  // if (ip_limit_ - ip_ < 5).
   1509  //
   1510  // Returns true on success, false on error or end of input.
   1511  bool RefillTag();
   1512 
   1513  void ResetLimit(const char* ip) {
   1514    ip_limit_min_maxtaglen_ =
   1515        ip_limit_ - std::min<ptrdiff_t>(ip_limit_ - ip, kMaximumTagLength - 1);
   1516  }
   1517 
   1518 public:
   1519  explicit SnappyDecompressor(Source* reader)
   1520      : reader_(reader), ip_(NULL), ip_limit_(NULL), peeked_(0), eof_(false) {}
   1521 
   1522  ~SnappyDecompressor() {
   1523    // Advance past any bytes we peeked at from the reader
   1524    reader_->Skip(peeked_);
   1525  }
   1526 
   1527  // Returns true iff we have hit the end of the input without an error.
   1528  bool eof() const { return eof_; }
   1529 
   1530  // Read the uncompressed length stored at the start of the compressed data.
   1531  // On success, stores the length in *result and returns true.
   1532  // On failure, returns false.
   1533  bool ReadUncompressedLength(uint32_t* result) {
   1534    assert(ip_ == NULL);  // Must not have read anything yet
   1535    // Length is encoded in 1..5 bytes
   1536    *result = 0;
   1537    uint32_t shift = 0;
   1538    while (true) {
   1539      if (shift >= 32) return false;
   1540      size_t n;
   1541      const char* ip = reader_->Peek(&n);
   1542      if (n == 0) return false;
   1543      const unsigned char c = *(reinterpret_cast<const unsigned char*>(ip));
   1544      reader_->Skip(1);
   1545      uint32_t val = c & 0x7f;
   1546      if (LeftShiftOverflows(static_cast<uint8_t>(val), shift)) return false;
   1547      *result |= val << shift;
   1548      if (c < 128) {
   1549        break;
   1550      }
   1551      shift += 7;
   1552    }
   1553    return true;
   1554  }
   1555 
   1556  // Process the next item found in the input.
   1557  // Returns true if successful, false on error or end of input.
   1558  template <class Writer>
   1559 #if defined(__GNUC__) && defined(__x86_64__)
   1560  __attribute__((aligned(32)))
   1561 #endif
   1562  void
   1563  DecompressAllTags(Writer* writer) {
   1564    const char* ip = ip_;
   1565    ResetLimit(ip);
   1566    auto op = writer->GetOutputPtr();
   1567    // We could have put this refill fragment only at the beginning of the loop.
   1568    // However, duplicating it at the end of each branch gives the compiler more
   1569    // scope to optimize the <ip_limit_ - ip> expression based on the local
   1570    // context, which overall increases speed.
   1571 #define MAYBE_REFILL()                                      \
   1572  if (SNAPPY_PREDICT_FALSE(ip >= ip_limit_min_maxtaglen_)) { \
   1573    ip_ = ip;                                               \
   1574    if (SNAPPY_PREDICT_FALSE(!RefillTag())) goto exit;       \
   1575    ip = ip_;                                               \
   1576    ResetLimit(ip);                                         \
   1577  }                                                         \
   1578  preload = static_cast<uint8_t>(*ip)
   1579 
   1580    // At the start of the for loop below the least significant byte of preload
   1581    // contains the tag.
   1582    uint32_t preload;
   1583    MAYBE_REFILL();
   1584    for (;;) {
   1585      {
   1586        ptrdiff_t op_limit_min_slop;
   1587        auto op_base = writer->GetBase(&op_limit_min_slop);
   1588        if (op_base) {
   1589          auto res =
   1590              DecompressBranchless(reinterpret_cast<const uint8_t*>(ip),
   1591                                   reinterpret_cast<const uint8_t*>(ip_limit_),
   1592                                   op - op_base, op_base, op_limit_min_slop);
   1593          ip = reinterpret_cast<const char*>(res.first);
   1594          op = op_base + res.second;
   1595          MAYBE_REFILL();
   1596        }
   1597      }
   1598      const uint8_t c = static_cast<uint8_t>(preload);
   1599      ip++;
   1600 
   1601      // Ratio of iterations that have LITERAL vs non-LITERAL for different
   1602      // inputs.
   1603      //
   1604      // input          LITERAL  NON_LITERAL
   1605      // -----------------------------------
   1606      // html|html4|cp   23%        77%
   1607      // urls            36%        64%
   1608      // jpg             47%        53%
   1609      // pdf             19%        81%
   1610      // txt[1-4]        25%        75%
   1611      // pb              24%        76%
   1612      // bin             24%        76%
   1613      if (SNAPPY_PREDICT_FALSE((c & 0x3) == LITERAL)) {
   1614        size_t literal_length = (c >> 2) + 1u;
   1615        if (writer->TryFastAppend(ip, ip_limit_ - ip, literal_length, &op)) {
   1616          assert(literal_length < 61);
   1617          ip += literal_length;
   1618          // NOTE: There is no MAYBE_REFILL() here, as TryFastAppend()
   1619          // will not return true unless there's already at least five spare
   1620          // bytes in addition to the literal.
   1621          preload = static_cast<uint8_t>(*ip);
   1622          continue;
   1623        }
   1624        if (SNAPPY_PREDICT_FALSE(literal_length >= 61)) {
   1625          // Long literal.
   1626          const size_t literal_length_length = literal_length - 60;
   1627          literal_length =
   1628              ExtractLowBytes(LittleEndian::Load32(ip), literal_length_length) +
   1629              1;
   1630          ip += literal_length_length;
   1631        }
   1632 
   1633        size_t avail = ip_limit_ - ip;
   1634        while (avail < literal_length) {
   1635          if (!writer->Append(ip, avail, &op)) goto exit;
   1636          literal_length -= avail;
   1637          reader_->Skip(peeked_);
   1638          size_t n;
   1639          ip = reader_->Peek(&n);
   1640          avail = n;
   1641          peeked_ = avail;
   1642          if (avail == 0) goto exit;
   1643          ip_limit_ = ip + avail;
   1644          ResetLimit(ip);
   1645        }
   1646        if (!writer->Append(ip, literal_length, &op)) goto exit;
   1647        ip += literal_length;
   1648        MAYBE_REFILL();
   1649      } else {
   1650        if (SNAPPY_PREDICT_FALSE((c & 3) == COPY_4_BYTE_OFFSET)) {
   1651          const size_t copy_offset = LittleEndian::Load32(ip);
   1652          const size_t length = (c >> 2) + 1;
   1653          ip += 4;
   1654 
   1655          if (!writer->AppendFromSelf(copy_offset, length, &op)) goto exit;
   1656        } else {
   1657          const ptrdiff_t entry = kLengthMinusOffset[c];
   1658          preload = LittleEndian::Load32(ip);
   1659          const uint32_t trailer = ExtractLowBytes(preload, c & 3);
   1660          const uint32_t length = entry & 0xff;
   1661          assert(length > 0);
   1662 
   1663          // copy_offset/256 is encoded in bits 8..10.  By just fetching
   1664          // those bits, we get copy_offset (since the bit-field starts at
   1665          // bit 8).
   1666          const uint32_t copy_offset = trailer - entry + length;
   1667          if (!writer->AppendFromSelf(copy_offset, length, &op)) goto exit;
   1668 
   1669          ip += (c & 3);
   1670          // By using the result of the previous load we reduce the critical
   1671          // dependency chain of ip to 4 cycles.
   1672          preload >>= (c & 3) * 8;
   1673          if (ip < ip_limit_min_maxtaglen_) continue;
   1674        }
   1675        MAYBE_REFILL();
   1676      }
   1677    }
   1678 #undef MAYBE_REFILL
   1679  exit:
   1680    writer->SetOutputPtr(op);
   1681  }
   1682 };
   1683 
   1684 constexpr uint32_t CalculateNeeded(uint8_t tag) {
   1685  return ((tag & 3) == 0 && tag >= (60 * 4))
   1686             ? (tag >> 2) - 58
   1687             : (0x05030201 >> ((tag * 8) & 31)) & 0xFF;
   1688 }
   1689 
   1690 #if __cplusplus >= 201402L
   1691 constexpr bool VerifyCalculateNeeded() {
   1692  for (int i = 0; i < 1; i++) {
   1693    if (CalculateNeeded(i) != static_cast<uint32_t>((char_table[i] >> 11)) + 1)
   1694      return false;
   1695  }
   1696  return true;
   1697 }
   1698 
   1699 // Make sure CalculateNeeded is correct by verifying it against the established
   1700 // table encoding the number of added bytes needed.
   1701 static_assert(VerifyCalculateNeeded(), "");
   1702 #endif  // c++14
   1703 
   1704 bool SnappyDecompressor::RefillTag() {
   1705  const char* ip = ip_;
   1706  if (ip == ip_limit_) {
   1707    // Fetch a new fragment from the reader
   1708    reader_->Skip(peeked_);  // All peeked bytes are used up
   1709    size_t n;
   1710    ip = reader_->Peek(&n);
   1711    peeked_ = n;
   1712    eof_ = (n == 0);
   1713    if (eof_) return false;
   1714    ip_limit_ = ip + n;
   1715  }
   1716 
   1717  // Read the tag character
   1718  assert(ip < ip_limit_);
   1719  const unsigned char c = *(reinterpret_cast<const unsigned char*>(ip));
   1720  // At this point make sure that the data for the next tag is consecutive.
   1721  // For copy 1 this means the next 2 bytes (tag and 1 byte offset)
   1722  // For copy 2 the next 3 bytes (tag and 2 byte offset)
   1723  // For copy 4 the next 5 bytes (tag and 4 byte offset)
   1724  // For all small literals we only need 1 byte buf for literals 60...63 the
   1725  // length is encoded in 1...4 extra bytes.
   1726  const uint32_t needed = CalculateNeeded(c);
   1727  assert(needed <= sizeof(scratch_));
   1728 
   1729  // Read more bytes from reader if needed
   1730  uint64_t nbuf = ip_limit_ - ip;
   1731  if (nbuf < needed) {
   1732    // Stitch together bytes from ip and reader to form the word
   1733    // contents.  We store the needed bytes in "scratch_".  They
   1734    // will be consumed immediately by the caller since we do not
   1735    // read more than we need.
   1736    std::memmove(scratch_, ip, nbuf);
   1737    reader_->Skip(peeked_);  // All peeked bytes are used up
   1738    peeked_ = 0;
   1739    while (nbuf < needed) {
   1740      size_t length;
   1741      const char* src = reader_->Peek(&length);
   1742      if (length == 0) return false;
   1743      uint64_t to_add = std::min<uint64_t>(needed - nbuf, length);
   1744      std::memcpy(scratch_ + nbuf, src, to_add);
   1745      nbuf += to_add;
   1746      reader_->Skip(to_add);
   1747    }
   1748    assert(nbuf == needed);
   1749    ip_ = scratch_;
   1750    ip_limit_ = scratch_ + needed;
   1751  } else if (nbuf < kMaximumTagLength) {
   1752    // Have enough bytes, but move into scratch_ so that we do not
   1753    // read past end of input
   1754    std::memmove(scratch_, ip, nbuf);
   1755    reader_->Skip(peeked_);  // All peeked bytes are used up
   1756    peeked_ = 0;
   1757    ip_ = scratch_;
   1758    ip_limit_ = scratch_ + nbuf;
   1759  } else {
   1760    // Pass pointer to buffer returned by reader_.
   1761    ip_ = ip;
   1762  }
   1763  return true;
   1764 }
   1765 
   1766 template <typename Writer>
   1767 static bool InternalUncompress(Source* r, Writer* writer) {
   1768  // Read the uncompressed length from the front of the compressed input
   1769  SnappyDecompressor decompressor(r);
   1770  uint32_t uncompressed_len = 0;
   1771  if (!decompressor.ReadUncompressedLength(&uncompressed_len)) return false;
   1772 
   1773  return InternalUncompressAllTags(&decompressor, writer, r->Available(),
   1774                                   uncompressed_len);
   1775 }
   1776 
   1777 template <typename Writer>
   1778 static bool InternalUncompressAllTags(SnappyDecompressor* decompressor,
   1779                                      Writer* writer, uint32_t compressed_len,
   1780                                      uint32_t uncompressed_len) {
   1781    int token = 0;
   1782  Report(token, "snappy_uncompress", compressed_len, uncompressed_len);
   1783 
   1784  writer->SetExpectedLength(uncompressed_len);
   1785 
   1786  // Process the entire input
   1787  decompressor->DecompressAllTags(writer);
   1788  writer->Flush();
   1789  return (decompressor->eof() && writer->CheckLength());
   1790 }
   1791 
   1792 bool GetUncompressedLength(Source* source, uint32_t* result) {
   1793  SnappyDecompressor decompressor(source);
   1794  return decompressor.ReadUncompressedLength(result);
   1795 }
   1796 
   1797 size_t Compress(Source* reader, Sink* writer) {
   1798  return Compress(reader, writer, CompressionOptions{});
   1799 }
   1800 
   1801 size_t Compress(Source* reader, Sink* writer, CompressionOptions options) {
   1802  assert(options.level == 1 || options.level == 2);
   1803  int token = 0;
   1804  size_t written = 0;
   1805  size_t N = reader->Available();
   1806  assert(N <= 0xFFFFFFFFu);
   1807  const size_t uncompressed_size = N;
   1808  char ulength[Varint::kMax32];
   1809  char* p = Varint::Encode32(ulength, N);
   1810  writer->Append(ulength, p - ulength);
   1811  written += (p - ulength);
   1812 
   1813  internal::WorkingMemory wmem(N);
   1814 
   1815  while (N > 0) {
   1816    // Get next block to compress (without copying if possible)
   1817    size_t fragment_size;
   1818    const char* fragment = reader->Peek(&fragment_size);
   1819    assert(fragment_size != 0);  // premature end of input
   1820    const size_t num_to_read = std::min(N, kBlockSize);
   1821    size_t bytes_read = fragment_size;
   1822 
   1823    size_t pending_advance = 0;
   1824    if (bytes_read >= num_to_read) {
   1825      // Buffer returned by reader is large enough
   1826      pending_advance = num_to_read;
   1827      fragment_size = num_to_read;
   1828    } else {
   1829      char* scratch = wmem.GetScratchInput();
   1830      std::memcpy(scratch, fragment, bytes_read);
   1831      reader->Skip(bytes_read);
   1832 
   1833      while (bytes_read < num_to_read) {
   1834        fragment = reader->Peek(&fragment_size);
   1835        size_t n = std::min<size_t>(fragment_size, num_to_read - bytes_read);
   1836        std::memcpy(scratch + bytes_read, fragment, n);
   1837        bytes_read += n;
   1838        reader->Skip(n);
   1839      }
   1840      assert(bytes_read == num_to_read);
   1841      fragment = scratch;
   1842      fragment_size = num_to_read;
   1843    }
   1844    assert(fragment_size == num_to_read);
   1845 
   1846    // Get encoding table for compression
   1847    int table_size;
   1848    uint16_t* table = wmem.GetHashTable(num_to_read, &table_size);
   1849 
   1850    // Compress input_fragment and append to dest
   1851    int max_output = MaxCompressedLength(num_to_read);
   1852 
   1853    // Since we encode kBlockSize regions followed by a region
   1854    // which is <= kBlockSize in length, a previously allocated
   1855    // scratch_output[] region is big enough for this iteration.
   1856    // Need a scratch buffer for the output, in case the byte sink doesn't
   1857    // have room for us directly.
   1858    char* dest = writer->GetAppendBuffer(max_output, wmem.GetScratchOutput());
   1859    char* end = nullptr;
   1860    if (options.level == 1) {
   1861      end = internal::CompressFragment(fragment, fragment_size, dest, table,
   1862                                       table_size);
   1863    } else if (options.level == 2) {
   1864      end = internal::CompressFragmentDoubleHash(
   1865          fragment, fragment_size, dest, table, table_size >> 1,
   1866          table + (table_size >> 1), table_size >> 1);
   1867    }
   1868    writer->Append(dest, end - dest);
   1869    written += (end - dest);
   1870 
   1871    N -= num_to_read;
   1872    reader->Skip(pending_advance);
   1873  }
   1874 
   1875  Report(token, "snappy_compress", written, uncompressed_size);
   1876  return written;
   1877 }
   1878 
   1879 // -----------------------------------------------------------------------
   1880 // IOVec interfaces
   1881 // -----------------------------------------------------------------------
   1882 
   1883 // A `Source` implementation that yields the contents of an `iovec` array. Note
   1884 // that `total_size` is the total number of bytes to be read from the elements
   1885 // of `iov` (_not_ the total number of elements in `iov`).
   1886 class SnappyIOVecReader : public Source {
   1887 public:
   1888  SnappyIOVecReader(const struct iovec* iov, size_t total_size)
   1889      : curr_iov_(iov),
   1890        curr_pos_(total_size > 0 ? reinterpret_cast<const char*>(iov->iov_base)
   1891                                 : nullptr),
   1892        curr_size_remaining_(total_size > 0 ? iov->iov_len : 0),
   1893        total_size_remaining_(total_size) {
   1894    // Skip empty leading `iovec`s.
   1895    if (total_size > 0 && curr_size_remaining_ == 0) Advance();
   1896  }
   1897 
   1898  ~SnappyIOVecReader() override = default;
   1899 
   1900  size_t Available() const override { return total_size_remaining_; }
   1901 
   1902  const char* Peek(size_t* len) override {
   1903    *len = curr_size_remaining_;
   1904    return curr_pos_;
   1905  }
   1906 
   1907  void Skip(size_t n) override {
   1908    while (n >= curr_size_remaining_ && n > 0) {
   1909      n -= curr_size_remaining_;
   1910      Advance();
   1911    }
   1912    curr_size_remaining_ -= n;
   1913    total_size_remaining_ -= n;
   1914    curr_pos_ += n;
   1915  }
   1916 
   1917 private:
   1918  // Advances to the next nonempty `iovec` and updates related variables.
   1919  void Advance() {
   1920    do {
   1921      assert(total_size_remaining_ >= curr_size_remaining_);
   1922      total_size_remaining_ -= curr_size_remaining_;
   1923      if (total_size_remaining_ == 0) {
   1924        curr_pos_ = nullptr;
   1925        curr_size_remaining_ = 0;
   1926        return;
   1927      }
   1928      ++curr_iov_;
   1929      curr_pos_ = reinterpret_cast<const char*>(curr_iov_->iov_base);
   1930      curr_size_remaining_ = curr_iov_->iov_len;
   1931    } while (curr_size_remaining_ == 0);
   1932  }
   1933 
   1934  // The `iovec` currently being read.
   1935  const struct iovec* curr_iov_;
   1936  // The location in `curr_iov_` currently being read.
   1937  const char* curr_pos_;
   1938  // The amount of unread data in `curr_iov_`.
   1939  size_t curr_size_remaining_;
   1940  // The amount of unread data in the entire input array.
   1941  size_t total_size_remaining_;
   1942 };
   1943 
   1944 // A type that writes to an iovec.
   1945 // Note that this is not a "ByteSink", but a type that matches the
   1946 // Writer template argument to SnappyDecompressor::DecompressAllTags().
   1947 class SnappyIOVecWriter {
   1948 private:
   1949  // output_iov_end_ is set to iov + count and used to determine when
   1950  // the end of the iovs is reached.
   1951  const struct iovec* output_iov_end_;
   1952 
   1953 #if !defined(NDEBUG)
   1954  const struct iovec* output_iov_;
   1955 #endif  // !defined(NDEBUG)
   1956 
   1957  // Current iov that is being written into.
   1958  const struct iovec* curr_iov_;
   1959 
   1960  // Pointer to current iov's write location.
   1961  char* curr_iov_output_;
   1962 
   1963  // Remaining bytes to write into curr_iov_output.
   1964  size_t curr_iov_remaining_;
   1965 
   1966  // Total bytes decompressed into output_iov_ so far.
   1967  size_t total_written_;
   1968 
   1969  // Maximum number of bytes that will be decompressed into output_iov_.
   1970  size_t output_limit_;
   1971 
   1972  static inline char* GetIOVecPointer(const struct iovec* iov, size_t offset) {
   1973    return reinterpret_cast<char*>(iov->iov_base) + offset;
   1974  }
   1975 
   1976 public:
   1977  // Does not take ownership of iov. iov must be valid during the
   1978  // entire lifetime of the SnappyIOVecWriter.
   1979  inline SnappyIOVecWriter(const struct iovec* iov, size_t iov_count)
   1980      : output_iov_end_(iov + iov_count),
   1981 #if !defined(NDEBUG)
   1982        output_iov_(iov),
   1983 #endif  // !defined(NDEBUG)
   1984        curr_iov_(iov),
   1985        curr_iov_output_(iov_count ? reinterpret_cast<char*>(iov->iov_base)
   1986                                   : nullptr),
   1987        curr_iov_remaining_(iov_count ? iov->iov_len : 0),
   1988        total_written_(0),
   1989        output_limit_(-1) {
   1990  }
   1991 
   1992  inline void SetExpectedLength(size_t len) { output_limit_ = len; }
   1993 
   1994  inline bool CheckLength() const { return total_written_ == output_limit_; }
   1995 
   1996  inline bool Append(const char* ip, size_t len, char**) {
   1997    if (total_written_ + len > output_limit_) {
   1998      return false;
   1999    }
   2000 
   2001    return AppendNoCheck(ip, len);
   2002  }
   2003 
   2004  char* GetOutputPtr() { return nullptr; }
   2005  char* GetBase(ptrdiff_t*) { return nullptr; }
   2006  void SetOutputPtr(char* op) {
   2007    // TODO: Switch to [[maybe_unused]] when we can assume C++17.
   2008    (void)op;
   2009  }
   2010 
   2011  inline bool AppendNoCheck(const char* ip, size_t len) {
   2012    while (len > 0) {
   2013      if (curr_iov_remaining_ == 0) {
   2014        // This iovec is full. Go to the next one.
   2015        if (curr_iov_ + 1 >= output_iov_end_) {
   2016          return false;
   2017        }
   2018        ++curr_iov_;
   2019        curr_iov_output_ = reinterpret_cast<char*>(curr_iov_->iov_base);
   2020        curr_iov_remaining_ = curr_iov_->iov_len;
   2021      }
   2022 
   2023      const size_t to_write = std::min(len, curr_iov_remaining_);
   2024      std::memcpy(curr_iov_output_, ip, to_write);
   2025      curr_iov_output_ += to_write;
   2026      curr_iov_remaining_ -= to_write;
   2027      total_written_ += to_write;
   2028      ip += to_write;
   2029      len -= to_write;
   2030    }
   2031 
   2032    return true;
   2033  }
   2034 
   2035  inline bool TryFastAppend(const char* ip, size_t available, size_t len,
   2036                            char**) {
   2037    const size_t space_left = output_limit_ - total_written_;
   2038    if (len <= 16 && available >= 16 + kMaximumTagLength && space_left >= 16 &&
   2039        curr_iov_remaining_ >= 16) {
   2040      // Fast path, used for the majority (about 95%) of invocations.
   2041      UnalignedCopy128(ip, curr_iov_output_);
   2042      curr_iov_output_ += len;
   2043      curr_iov_remaining_ -= len;
   2044      total_written_ += len;
   2045      return true;
   2046    }
   2047 
   2048    return false;
   2049  }
   2050 
   2051  inline bool AppendFromSelf(size_t offset, size_t len, char**) {
   2052    // See SnappyArrayWriter::AppendFromSelf for an explanation of
   2053    // the "offset - 1u" trick.
   2054    if (offset - 1u >= total_written_) {
   2055      return false;
   2056    }
   2057    const size_t space_left = output_limit_ - total_written_;
   2058    if (len > space_left) {
   2059      return false;
   2060    }
   2061 
   2062    // Locate the iovec from which we need to start the copy.
   2063    const iovec* from_iov = curr_iov_;
   2064    size_t from_iov_offset = curr_iov_->iov_len - curr_iov_remaining_;
   2065    while (offset > 0) {
   2066      if (from_iov_offset >= offset) {
   2067        from_iov_offset -= offset;
   2068        break;
   2069      }
   2070 
   2071      offset -= from_iov_offset;
   2072      --from_iov;
   2073 #if !defined(NDEBUG)
   2074      assert(from_iov >= output_iov_);
   2075 #endif  // !defined(NDEBUG)
   2076      from_iov_offset = from_iov->iov_len;
   2077    }
   2078 
   2079    // Copy <len> bytes starting from the iovec pointed to by from_iov_index to
   2080    // the current iovec.
   2081    while (len > 0) {
   2082      assert(from_iov <= curr_iov_);
   2083      if (from_iov != curr_iov_) {
   2084        const size_t to_copy =
   2085            std::min(from_iov->iov_len - from_iov_offset, len);
   2086        AppendNoCheck(GetIOVecPointer(from_iov, from_iov_offset), to_copy);
   2087        len -= to_copy;
   2088        if (len > 0) {
   2089          ++from_iov;
   2090          from_iov_offset = 0;
   2091        }
   2092      } else {
   2093        size_t to_copy = curr_iov_remaining_;
   2094        if (to_copy == 0) {
   2095          // This iovec is full. Go to the next one.
   2096          if (curr_iov_ + 1 >= output_iov_end_) {
   2097            return false;
   2098          }
   2099          ++curr_iov_;
   2100          curr_iov_output_ = reinterpret_cast<char*>(curr_iov_->iov_base);
   2101          curr_iov_remaining_ = curr_iov_->iov_len;
   2102          continue;
   2103        }
   2104        if (to_copy > len) {
   2105          to_copy = len;
   2106        }
   2107        assert(to_copy > 0);
   2108 
   2109        IncrementalCopy(GetIOVecPointer(from_iov, from_iov_offset),
   2110                        curr_iov_output_, curr_iov_output_ + to_copy,
   2111                        curr_iov_output_ + curr_iov_remaining_);
   2112        curr_iov_output_ += to_copy;
   2113        curr_iov_remaining_ -= to_copy;
   2114        from_iov_offset += to_copy;
   2115        total_written_ += to_copy;
   2116        len -= to_copy;
   2117      }
   2118    }
   2119 
   2120    return true;
   2121  }
   2122 
   2123  inline void Flush() {}
   2124 };
   2125 
   2126 bool RawUncompressToIOVec(const char* compressed, size_t compressed_length,
   2127                          const struct iovec* iov, size_t iov_cnt) {
   2128  ByteArraySource reader(compressed, compressed_length);
   2129  return RawUncompressToIOVec(&reader, iov, iov_cnt);
   2130 }
   2131 
   2132 bool RawUncompressToIOVec(Source* compressed, const struct iovec* iov,
   2133                          size_t iov_cnt) {
   2134  SnappyIOVecWriter output(iov, iov_cnt);
   2135  return InternalUncompress(compressed, &output);
   2136 }
   2137 
   2138 // -----------------------------------------------------------------------
   2139 // Flat array interfaces
   2140 // -----------------------------------------------------------------------
   2141 
   2142 // A type that writes to a flat array.
   2143 // Note that this is not a "ByteSink", but a type that matches the
   2144 // Writer template argument to SnappyDecompressor::DecompressAllTags().
   2145 class SnappyArrayWriter {
   2146 private:
   2147  char* base_;
   2148  char* op_;
   2149  char* op_limit_;
   2150  // If op < op_limit_min_slop_ then it's safe to unconditionally write
   2151  // kSlopBytes starting at op.
   2152  char* op_limit_min_slop_;
   2153 
   2154 public:
   2155  inline explicit SnappyArrayWriter(char* dst)
   2156      : base_(dst),
   2157        op_(dst),
   2158        op_limit_(dst),
   2159        op_limit_min_slop_(dst) {}  // Safe default see invariant.
   2160 
   2161  inline void SetExpectedLength(size_t len) {
   2162    op_limit_ = op_ + len;
   2163    // Prevent pointer from being past the buffer.
   2164    op_limit_min_slop_ = op_limit_ - std::min<size_t>(kSlopBytes - 1, len);
   2165  }
   2166 
   2167  inline bool CheckLength() const { return op_ == op_limit_; }
   2168 
   2169  char* GetOutputPtr() { return op_; }
   2170  char* GetBase(ptrdiff_t* op_limit_min_slop) {
   2171    *op_limit_min_slop = op_limit_min_slop_ - base_;
   2172    return base_;
   2173  }
   2174  void SetOutputPtr(char* op) { op_ = op; }
   2175 
   2176  inline bool Append(const char* ip, size_t len, char** op_p) {
   2177    char* op = *op_p;
   2178    const size_t space_left = op_limit_ - op;
   2179    if (space_left < len) return false;
   2180    std::memcpy(op, ip, len);
   2181    *op_p = op + len;
   2182    return true;
   2183  }
   2184 
   2185  inline bool TryFastAppend(const char* ip, size_t available, size_t len,
   2186                            char** op_p) {
   2187    char* op = *op_p;
   2188    const size_t space_left = op_limit_ - op;
   2189    if (len <= 16 && available >= 16 + kMaximumTagLength && space_left >= 16) {
   2190      // Fast path, used for the majority (about 95%) of invocations.
   2191      UnalignedCopy128(ip, op);
   2192      *op_p = op + len;
   2193      return true;
   2194    } else {
   2195      return false;
   2196    }
   2197  }
   2198 
   2199  SNAPPY_ATTRIBUTE_ALWAYS_INLINE
   2200  inline bool AppendFromSelf(size_t offset, size_t len, char** op_p) {
   2201    assert(len > 0);
   2202    char* const op = *op_p;
   2203    assert(op >= base_);
   2204    char* const op_end = op + len;
   2205 
   2206    // Check if we try to append from before the start of the buffer.
   2207    if (SNAPPY_PREDICT_FALSE(static_cast<size_t>(op - base_) < offset))
   2208      return false;
   2209 
   2210    if (SNAPPY_PREDICT_FALSE((kSlopBytes < 64 && len > kSlopBytes) ||
   2211                            op >= op_limit_min_slop_ || offset < len)) {
   2212      if (op_end > op_limit_ || offset == 0) return false;
   2213      *op_p = IncrementalCopy(op - offset, op, op_end, op_limit_);
   2214      return true;
   2215    }
   2216    std::memmove(op, op - offset, kSlopBytes);
   2217    *op_p = op_end;
   2218    return true;
   2219  }
   2220  inline size_t Produced() const {
   2221    assert(op_ >= base_);
   2222    return op_ - base_;
   2223  }
   2224  inline void Flush() {}
   2225 };
   2226 
   2227 bool RawUncompress(const char* compressed, size_t compressed_length,
   2228                   char* uncompressed) {
   2229  ByteArraySource reader(compressed, compressed_length);
   2230  return RawUncompress(&reader, uncompressed);
   2231 }
   2232 
   2233 bool RawUncompress(Source* compressed, char* uncompressed) {
   2234  SnappyArrayWriter output(uncompressed);
   2235  return InternalUncompress(compressed, &output);
   2236 }
   2237 
   2238 bool Uncompress(const char* compressed, size_t compressed_length,
   2239                std::string* uncompressed) {
   2240  size_t ulength;
   2241  if (!GetUncompressedLength(compressed, compressed_length, &ulength)) {
   2242    return false;
   2243  }
   2244  // On 32-bit builds: max_size() < kuint32max.  Check for that instead
   2245  // of crashing (e.g., consider externally specified compressed data).
   2246  if (ulength > uncompressed->max_size()) {
   2247    return false;
   2248  }
   2249  STLStringResizeUninitialized(uncompressed, ulength);
   2250  return RawUncompress(compressed, compressed_length,
   2251                       string_as_array(uncompressed));
   2252 }
   2253 
   2254 // A Writer that drops everything on the floor and just does validation
   2255 class SnappyDecompressionValidator {
   2256 private:
   2257  size_t expected_;
   2258  size_t produced_;
   2259 
   2260 public:
   2261  inline SnappyDecompressionValidator() : expected_(0), produced_(0) {}
   2262  inline void SetExpectedLength(size_t len) { expected_ = len; }
   2263  size_t GetOutputPtr() { return produced_; }
   2264  size_t GetBase(ptrdiff_t* op_limit_min_slop) {
   2265    *op_limit_min_slop = std::numeric_limits<ptrdiff_t>::max() - kSlopBytes + 1;
   2266    return 1;
   2267  }
   2268  void SetOutputPtr(size_t op) { produced_ = op; }
   2269  inline bool CheckLength() const { return expected_ == produced_; }
   2270  inline bool Append(const char* ip, size_t len, size_t* produced) {
   2271    // TODO: Switch to [[maybe_unused]] when we can assume C++17.
   2272    (void)ip;
   2273 
   2274    *produced += len;
   2275    return *produced <= expected_;
   2276  }
   2277  inline bool TryFastAppend(const char* ip, size_t available, size_t length,
   2278                            size_t* produced) {
   2279    // TODO: Switch to [[maybe_unused]] when we can assume C++17.
   2280    (void)ip;
   2281    (void)available;
   2282    (void)length;
   2283    (void)produced;
   2284 
   2285    return false;
   2286  }
   2287  inline bool AppendFromSelf(size_t offset, size_t len, size_t* produced) {
   2288    // See SnappyArrayWriter::AppendFromSelf for an explanation of
   2289    // the "offset - 1u" trick.
   2290    if (*produced <= offset - 1u) return false;
   2291    *produced += len;
   2292    return *produced <= expected_;
   2293  }
   2294  inline void Flush() {}
   2295 };
   2296 
   2297 bool IsValidCompressedBuffer(const char* compressed, size_t compressed_length) {
   2298  ByteArraySource reader(compressed, compressed_length);
   2299  SnappyDecompressionValidator writer;
   2300  return InternalUncompress(&reader, &writer);
   2301 }
   2302 
   2303 bool IsValidCompressed(Source* compressed) {
   2304  SnappyDecompressionValidator writer;
   2305  return InternalUncompress(compressed, &writer);
   2306 }
   2307 
   2308 void RawCompress(const char* input, size_t input_length, char* compressed,
   2309                 size_t* compressed_length) {
   2310  RawCompress(input, input_length, compressed, compressed_length,
   2311              CompressionOptions{});
   2312 }
   2313 
   2314 void RawCompress(const char* input, size_t input_length, char* compressed,
   2315                 size_t* compressed_length, CompressionOptions options) {
   2316  ByteArraySource reader(input, input_length);
   2317  UncheckedByteArraySink writer(compressed);
   2318  Compress(&reader, &writer, options);
   2319 
   2320  // Compute how many bytes were added
   2321  *compressed_length = (writer.CurrentDestination() - compressed);
   2322 }
   2323 
   2324 void RawCompressFromIOVec(const struct iovec* iov, size_t uncompressed_length,
   2325                          char* compressed, size_t* compressed_length) {
   2326  RawCompressFromIOVec(iov, uncompressed_length, compressed, compressed_length,
   2327                       CompressionOptions{});
   2328 }
   2329 
   2330 void RawCompressFromIOVec(const struct iovec* iov, size_t uncompressed_length,
   2331                          char* compressed, size_t* compressed_length,
   2332                          CompressionOptions options) {
   2333  SnappyIOVecReader reader(iov, uncompressed_length);
   2334  UncheckedByteArraySink writer(compressed);
   2335  Compress(&reader, &writer, options);
   2336 
   2337  // Compute how many bytes were added.
   2338  *compressed_length = writer.CurrentDestination() - compressed;
   2339 }
   2340 
   2341 size_t Compress(const char* input, size_t input_length,
   2342                std::string* compressed) {
   2343  return Compress(input, input_length, compressed, CompressionOptions{});
   2344 }
   2345 
   2346 size_t Compress(const char* input, size_t input_length, std::string* compressed,
   2347                CompressionOptions options) {
   2348  // Pre-grow the buffer to the max length of the compressed output
   2349  STLStringResizeUninitialized(compressed, MaxCompressedLength(input_length));
   2350 
   2351  size_t compressed_length;
   2352  RawCompress(input, input_length, string_as_array(compressed),
   2353              &compressed_length, options);
   2354  compressed->erase(compressed_length);
   2355  return compressed_length;
   2356 }
   2357 
   2358 size_t CompressFromIOVec(const struct iovec* iov, size_t iov_cnt,
   2359                         std::string* compressed) {
   2360  return CompressFromIOVec(iov, iov_cnt, compressed, CompressionOptions{});
   2361 }
   2362 
   2363 size_t CompressFromIOVec(const struct iovec* iov, size_t iov_cnt,
   2364                         std::string* compressed, CompressionOptions options) {
   2365  // Compute the number of bytes to be compressed.
   2366  size_t uncompressed_length = 0;
   2367  for (size_t i = 0; i < iov_cnt; ++i) {
   2368    uncompressed_length += iov[i].iov_len;
   2369  }
   2370 
   2371  // Pre-grow the buffer to the max length of the compressed output.
   2372  STLStringResizeUninitialized(compressed, MaxCompressedLength(
   2373      uncompressed_length));
   2374 
   2375  size_t compressed_length;
   2376  RawCompressFromIOVec(iov, uncompressed_length, string_as_array(compressed),
   2377                       &compressed_length, options);
   2378  compressed->erase(compressed_length);
   2379  return compressed_length;
   2380 }
   2381 
   2382 // -----------------------------------------------------------------------
   2383 // Sink interface
   2384 // -----------------------------------------------------------------------
   2385 
   2386 // A type that decompresses into a Sink. The template parameter
   2387 // Allocator must export one method "char* Allocate(int size);", which
   2388 // allocates a buffer of "size" and appends that to the destination.
   2389 template <typename Allocator>
   2390 class SnappyScatteredWriter {
   2391  Allocator allocator_;
   2392 
   2393  // We need random access into the data generated so far.  Therefore
   2394  // we keep track of all of the generated data as an array of blocks.
   2395  // All of the blocks except the last have length kBlockSize.
   2396  std::vector<char*> blocks_;
   2397  size_t expected_;
   2398 
   2399  // Total size of all fully generated blocks so far
   2400  size_t full_size_;
   2401 
   2402  // Pointer into current output block
   2403  char* op_base_;   // Base of output block
   2404  char* op_ptr_;    // Pointer to next unfilled byte in block
   2405  char* op_limit_;  // Pointer just past block
   2406  // If op < op_limit_min_slop_ then it's safe to unconditionally write
   2407  // kSlopBytes starting at op.
   2408  char* op_limit_min_slop_;
   2409 
   2410  inline size_t Size() const { return full_size_ + (op_ptr_ - op_base_); }
   2411 
   2412  bool SlowAppend(const char* ip, size_t len);
   2413  bool SlowAppendFromSelf(size_t offset, size_t len);
   2414 
   2415 public:
   2416  inline explicit SnappyScatteredWriter(const Allocator& allocator)
   2417      : allocator_(allocator),
   2418        full_size_(0),
   2419        op_base_(NULL),
   2420        op_ptr_(NULL),
   2421        op_limit_(NULL),
   2422        op_limit_min_slop_(NULL) {}
   2423  char* GetOutputPtr() { return op_ptr_; }
   2424  char* GetBase(ptrdiff_t* op_limit_min_slop) {
   2425    *op_limit_min_slop = op_limit_min_slop_ - op_base_;
   2426    return op_base_;
   2427  }
   2428  void SetOutputPtr(char* op) { op_ptr_ = op; }
   2429 
   2430  inline void SetExpectedLength(size_t len) {
   2431    assert(blocks_.empty());
   2432    expected_ = len;
   2433  }
   2434 
   2435  inline bool CheckLength() const { return Size() == expected_; }
   2436 
   2437  // Return the number of bytes actually uncompressed so far
   2438  inline size_t Produced() const { return Size(); }
   2439 
   2440  inline bool Append(const char* ip, size_t len, char** op_p) {
   2441    char* op = *op_p;
   2442    size_t avail = op_limit_ - op;
   2443    if (len <= avail) {
   2444      // Fast path
   2445      std::memcpy(op, ip, len);
   2446      *op_p = op + len;
   2447      return true;
   2448    } else {
   2449      op_ptr_ = op;
   2450      bool res = SlowAppend(ip, len);
   2451      *op_p = op_ptr_;
   2452      return res;
   2453    }
   2454  }
   2455 
   2456  inline bool TryFastAppend(const char* ip, size_t available, size_t length,
   2457                            char** op_p) {
   2458    char* op = *op_p;
   2459    const int space_left = op_limit_ - op;
   2460    if (length <= 16 && available >= 16 + kMaximumTagLength &&
   2461        space_left >= 16) {
   2462      // Fast path, used for the majority (about 95%) of invocations.
   2463      UnalignedCopy128(ip, op);
   2464      *op_p = op + length;
   2465      return true;
   2466    } else {
   2467      return false;
   2468    }
   2469  }
   2470 
   2471  inline bool AppendFromSelf(size_t offset, size_t len, char** op_p) {
   2472    char* op = *op_p;
   2473    assert(op >= op_base_);
   2474    // Check if we try to append from before the start of the buffer.
   2475    if (SNAPPY_PREDICT_FALSE((kSlopBytes < 64 && len > kSlopBytes) ||
   2476                            static_cast<size_t>(op - op_base_) < offset ||
   2477                            op >= op_limit_min_slop_ || offset < len)) {
   2478      if (offset == 0) return false;
   2479      if (SNAPPY_PREDICT_FALSE(static_cast<size_t>(op - op_base_) < offset ||
   2480                              op + len > op_limit_)) {
   2481        op_ptr_ = op;
   2482        bool res = SlowAppendFromSelf(offset, len);
   2483        *op_p = op_ptr_;
   2484        return res;
   2485      }
   2486      *op_p = IncrementalCopy(op - offset, op, op + len, op_limit_);
   2487      return true;
   2488    }
   2489    // Fast path
   2490    char* const op_end = op + len;
   2491    std::memmove(op, op - offset, kSlopBytes);
   2492    *op_p = op_end;
   2493    return true;
   2494  }
   2495 
   2496  // Called at the end of the decompress. We ask the allocator
   2497  // write all blocks to the sink.
   2498  inline void Flush() { allocator_.Flush(Produced()); }
   2499 };
   2500 
   2501 template <typename Allocator>
   2502 bool SnappyScatteredWriter<Allocator>::SlowAppend(const char* ip, size_t len) {
   2503  size_t avail = op_limit_ - op_ptr_;
   2504  while (len > avail) {
   2505    // Completely fill this block
   2506    std::memcpy(op_ptr_, ip, avail);
   2507    op_ptr_ += avail;
   2508    assert(op_limit_ - op_ptr_ == 0);
   2509    full_size_ += (op_ptr_ - op_base_);
   2510    len -= avail;
   2511    ip += avail;
   2512 
   2513    // Bounds check
   2514    if (full_size_ + len > expected_) return false;
   2515 
   2516    // Make new block
   2517    size_t bsize = std::min<size_t>(kBlockSize, expected_ - full_size_);
   2518    op_base_ = allocator_.Allocate(bsize);
   2519    op_ptr_ = op_base_;
   2520    op_limit_ = op_base_ + bsize;
   2521    op_limit_min_slop_ = op_limit_ - std::min<size_t>(kSlopBytes - 1, bsize);
   2522 
   2523    blocks_.push_back(op_base_);
   2524    avail = bsize;
   2525  }
   2526 
   2527  std::memcpy(op_ptr_, ip, len);
   2528  op_ptr_ += len;
   2529  return true;
   2530 }
   2531 
   2532 template <typename Allocator>
   2533 bool SnappyScatteredWriter<Allocator>::SlowAppendFromSelf(size_t offset,
   2534                                                         size_t len) {
   2535  // Overflow check
   2536  // See SnappyArrayWriter::AppendFromSelf for an explanation of
   2537  // the "offset - 1u" trick.
   2538  const size_t cur = Size();
   2539  if (offset - 1u >= cur) return false;
   2540  if (expected_ - cur < len) return false;
   2541 
   2542  // Currently we shouldn't ever hit this path because Compress() chops the
   2543  // input into blocks and does not create cross-block copies. However, it is
   2544  // nice if we do not rely on that, since we can get better compression if we
   2545  // allow cross-block copies and thus might want to change the compressor in
   2546  // the future.
   2547  // TODO Replace this with a properly optimized path. This is not
   2548  // triggered right now. But this is so super slow, that it would regress
   2549  // performance unacceptably if triggered.
   2550  size_t src = cur - offset;
   2551  char* op = op_ptr_;
   2552  while (len-- > 0) {
   2553    char c = blocks_[src >> kBlockLog][src & (kBlockSize - 1)];
   2554    if (!Append(&c, 1, &op)) {
   2555      op_ptr_ = op;
   2556      return false;
   2557    }
   2558    src++;
   2559  }
   2560  op_ptr_ = op;
   2561  return true;
   2562 }
   2563 
   2564 class SnappySinkAllocator {
   2565 public:
   2566  explicit SnappySinkAllocator(Sink* dest) : dest_(dest) {}
   2567 
   2568  char* Allocate(int size) {
   2569    Datablock block(new char[size], size);
   2570    blocks_.push_back(block);
   2571    return block.data;
   2572  }
   2573 
   2574  // We flush only at the end, because the writer wants
   2575  // random access to the blocks and once we hand the
   2576  // block over to the sink, we can't access it anymore.
   2577  // Also we don't write more than has been actually written
   2578  // to the blocks.
   2579  void Flush(size_t size) {
   2580    size_t size_written = 0;
   2581    for (Datablock& block : blocks_) {
   2582      size_t block_size = std::min<size_t>(block.size, size - size_written);
   2583      dest_->AppendAndTakeOwnership(block.data, block_size,
   2584                                    &SnappySinkAllocator::Deleter, NULL);
   2585      size_written += block_size;
   2586    }
   2587    blocks_.clear();
   2588  }
   2589 
   2590 private:
   2591  struct Datablock {
   2592    char* data;
   2593    size_t size;
   2594    Datablock(char* p, size_t s) : data(p), size(s) {}
   2595  };
   2596 
   2597  static void Deleter(void* arg, const char* bytes, size_t size) {
   2598    // TODO: Switch to [[maybe_unused]] when we can assume C++17.
   2599    (void)arg;
   2600    (void)size;
   2601 
   2602    delete[] bytes;
   2603  }
   2604 
   2605  Sink* dest_;
   2606  std::vector<Datablock> blocks_;
   2607 
   2608  // Note: copying this object is allowed
   2609 };
   2610 
   2611 size_t UncompressAsMuchAsPossible(Source* compressed, Sink* uncompressed) {
   2612  SnappySinkAllocator allocator(uncompressed);
   2613  SnappyScatteredWriter<SnappySinkAllocator> writer(allocator);
   2614  InternalUncompress(compressed, &writer);
   2615  return writer.Produced();
   2616 }
   2617 
   2618 bool Uncompress(Source* compressed, Sink* uncompressed) {
   2619  // Read the uncompressed length from the front of the compressed input
   2620  SnappyDecompressor decompressor(compressed);
   2621  uint32_t uncompressed_len = 0;
   2622  if (!decompressor.ReadUncompressedLength(&uncompressed_len)) {
   2623    return false;
   2624  }
   2625 
   2626  char c;
   2627  size_t allocated_size;
   2628  char* buf = uncompressed->GetAppendBufferVariable(1, uncompressed_len, &c, 1,
   2629                                                    &allocated_size);
   2630 
   2631  const size_t compressed_len = compressed->Available();
   2632  // If we can get a flat buffer, then use it, otherwise do block by block
   2633  // uncompression
   2634  if (allocated_size >= uncompressed_len) {
   2635    SnappyArrayWriter writer(buf);
   2636    bool result = InternalUncompressAllTags(&decompressor, &writer,
   2637                                            compressed_len, uncompressed_len);
   2638    uncompressed->Append(buf, writer.Produced());
   2639    return result;
   2640  } else {
   2641    SnappySinkAllocator allocator(uncompressed);
   2642    SnappyScatteredWriter<SnappySinkAllocator> writer(allocator);
   2643    return InternalUncompressAllTags(&decompressor, &writer, compressed_len,
   2644                                     uncompressed_len);
   2645  }
   2646 }
   2647 
   2648 }  // namespace snappy