tor-browser

The Tor Browser
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AccessibleStates.idl (8690B)


      1 /*************************************************************************
      2 *
      3 *  File Name (AccessibleStates.idl)
      4 * 
      5 *  IAccessible2 IDL Specification 
      6 * 
      7 *  Copyright (c) 2007, 2010 Linux Foundation 
      8 *  Copyright (c) 2006 IBM Corporation 
      9 *  Copyright (c) 2000, 2006 Sun Microsystems, Inc. 
     10 *  All rights reserved. 
     11 *   
     12 *   
     13 *  Redistribution and use in source and binary forms, with or without 
     14 *  modification, are permitted provided that the following conditions 
     15 *  are met: 
     16 *   
     17 *   1. Redistributions of source code must retain the above copyright 
     18 *      notice, this list of conditions and the following disclaimer. 
     19 *   
     20 *   2. Redistributions in binary form must reproduce the above 
     21 *      copyright notice, this list of conditions and the following 
     22 *      disclaimer in the documentation and/or other materials 
     23 *      provided with the distribution. 
     24 *
     25 *   3. Neither the name of the Linux Foundation nor the names of its 
     26 *      contributors may be used to endorse or promote products 
     27 *      derived from this software without specific prior written 
     28 *      permission. 
     29 *   
     30 *  THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND 
     31 *  CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, 
     32 *  INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF 
     33 *  MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 
     34 *  DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR 
     35 *  CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 
     36 *  SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT 
     37 *  NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 
     38 *  LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) 
     39 *  HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN 
     40 *  CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR 
     41 *  OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, 
     42 *  EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 
     43 *   
     44 *  This BSD License conforms to the Open Source Initiative "Simplified 
     45 *  BSD License" as published at: 
     46 *  http://www.opensource.org/licenses/bsd-license.php 
     47 *   
     48 *  IAccessible2 is a trademark of the Linux Foundation. The IAccessible2 
     49 *  mark may be used in accordance with the Linux Foundation Trademark 
     50 *  Policy to indicate compliance with the IAccessible2 specification. 
     51 * 
     52 ************************************************************************/ 
     53 
     54 import "objidl.idl";
     55 
     56 typedef long AccessibleStates;
     57 
     58 /** %IAccessible2 specific state bit constants
     59 
     60  This enum defines the state bits returned by IAccessible2::states.  The 
     61  %IAccessible2 state bits are in addition to those returned by MSAA.
     62 */
     63 enum IA2States {
     64 
     65 /** Indicates a window is currently the active window, or is an active subelement 
     66  within a container or table.
     67 
     68 This state can be used to indicate the current active item in a container, even 
     69  if the container itself is not currently active. In other words this would indicate
     70  the item that will get focus if you tab to the container.
     71 
     72 This information is important for knowing what to report for trees and potentially 
     73  other containers in a virtual buffer.
     74 
     75 Also, see ::IA2_STATE_MANAGES_DESCENDANTS for more information.
     76 */
     77 IA2_STATE_ACTIVE =					0x1,
     78 
     79 /** Indicates that the object is armed.
     80 
     81 Used to indicate that the control is "pressed" and will be invoked when the 
     82  actuator, e.g. a mouse button, is "released".  An AT which either monitors the 
     83  mouse or synthesizes mouse events might need to know that, and possibly a talking
     84  interface would even let the user know about it.  It could also potentially be
     85  useful to on screen keyboards or test tools since the information does indicate
     86  something about the state of the interface, for example, code operating asynchronously
     87  might need to wait for the armed state to change before doing something else.
     88 
     89 */
     90 IA2_STATE_ARMED =					0x2,
     91 
     92 /** Indicates the user interface object corresponding to this object no longer exists. */
     93 IA2_STATE_DEFUNCT =					0x4,
     94 
     95 /** An object with this state has a caret and implements the IAccessibleText interface.
     96  
     97 Such fields may be read-only, so STATE_SYSTEM_READONLY is valid in combination
     98  with IA2_STATE_EDITABLE.
     99 
    100 */
    101 IA2_STATE_EDITABLE =				0x8,
    102 
    103 /** Indicates the orientation of this object is horizontal. */
    104 IA2_STATE_HORIZONTAL =				0x10,
    105 
    106 /** Indicates this object is minimized and is represented only by an icon. */
    107 IA2_STATE_ICONIFIED =				0x20,
    108 
    109 /** Indicates an input validation failure. */
    110 IA2_STATE_INVALID_ENTRY =			0x40,
    111 
    112 /** Indicates that this object manages its children.
    113 
    114 Note: Due to the fact that MSAA's WinEvents don't allow the active child index
    115  to be passed on the IA2_EVENT_ACTIVE_DESCENDANT_CHANGED event, the manages
    116  descendants	scheme can't be used.  Instead the active child object has to fire
    117  MSAA's EVENT_OBJECT_FOCUS.  In a future release a new event mechanism may be
    118  added to provide for event specific data to be passed with the event.  At that
    119  time the IA2_EVENT_ACTIVE_DECENDENT_CHANGED event and
    120  IA2_STATE_MANAGES_DESCENDANTS state would be useful.
    121 */
    122 IA2_STATE_MANAGES_DESCENDANTS =		0x80,
    123 
    124 /** Indicates that an object is modal.
    125 
    126 Modal objects have the behavior that something must be done with the object 
    127  before the user can interact with an object in a different window.
    128 */
    129 IA2_STATE_MODAL =					0x100,
    130 
    131 /** Indicates this text object can contain multiple lines of text. */
    132 IA2_STATE_MULTI_LINE =				0x200,
    133 
    134 /** Indicates this object paints every pixel within its rectangular region. */
    135 IA2_STATE_OPAQUE =					0x400,
    136 
    137 /** Indicates that user interaction is required.
    138 
    139 An example of when this state is used is when a field in a form must be filled 
    140  before a form can be processed.
    141 */
    142 IA2_STATE_REQUIRED =				0x800,
    143 
    144 /** Indicates an object which supports text selection.
    145 
    146 Note: This is different than MSAA STATE_SYSTEM_SELECTABLE.
    147 */
    148 IA2_STATE_SELECTABLE_TEXT =			0x1000,
    149 
    150 /** Indicates that this text object can contain only a single line of text. */
    151 IA2_STATE_SINGLE_LINE =				0x2000,
    152 
    153 /** Indicates that the accessible object is stale.
    154 
    155 This state is used when the accessible object no longer accurately 
    156  represents the state of the object which it is representing such as when an
    157  object is transient or when an object has been or is in the process of being
    158  destroyed or when the object's index in its parent has changed.
    159 */
    160 IA2_STATE_STALE =					0x4000,
    161 
    162 /** Indicates that the object implements autocompletion.
    163 
    164 This state indicates that a text control will respond to the input of 
    165 one ore more characters and cause a sub-item to become selected.  The 
    166 selection may also result in events fired on the parent object.
    167 */
    168 IA2_STATE_SUPPORTS_AUTOCOMPLETION =	0x8000,
    169 
    170 /** Indicates this object is transient.
    171 
    172 An object has this state when its parent object has the state ::IA2_STATE_MANAGES_DESCENDANTS.
    173 For example, a list item object may be managed by its parent list object and may only 
    174 exist as long as the object is actually rendered.  Similarly a table cell's accessible 
    175 object may exist only while the cell has focus.  However, from the perspective of an 
    176 assistive technology a transient object behaves like a non-transient object.  As a 
    177 result it is likely that this state is not of use to an assistive technology, but it 
    178 is provided in case an assistive technology determines that knowledge of the transient 
    179 nature of the object is useful and also for harmony with the Linux accessibility API.
    180 
    181 Also, see ::IA2_STATE_MANAGES_DESCENDANTS for more information.
    182 */
    183 IA2_STATE_TRANSIENT =				0x10000,
    184 
    185 /** Indicates the orientation of this object is vertical. */
    186 IA2_STATE_VERTICAL =				0x20000,
    187 
    188 /** Indicates this object is checkable.
    189 
    190 The standard checkable objects are check boxes, radio buttons, check box menu
    191 items, radio menu items, and toggle buttons.  Since assistive technology will
    192 determine that these objects are checkable via the object's role the checkable
    193 state is not required.  However, this state is necessary in those cases where
    194 an object has a role which is not one of the previously mentioned roles.  An
    195 example is a table cell which indicates whether or not an email has an attachment,
    196 whether or not an mail is considered spam, and whether or not an email has been read.
    197 */
    198 IA2_STATE_CHECKABLE =				0x40000,
    199 
    200 /** Indicates this object is pinned.
    201 
    202 This state indicates that an object is fixed at a certain location.  One example
    203 is a browser tab that when pinned cannot be moved until unpinned.  Another example
    204 is a movable or floating object that when pinned remains in its pinned location
    205 until being unpinned.
    206 */
    207 IA2_STATE_PINNED =					0x80000
    208 
    209 };