tor-browser

The Tor Browser
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TestPollableEvent.cpp (1947B)


      1 /* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
      2 /* This Source Code Form is subject to the terms of the Mozilla Public
      3 * License, v. 2.0. If a copy of the MPL was not distributed with this
      4 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
      5 
      6 #include "TestCommon.h"
      7 #include "gtest/gtest.h"
      8 
      9 #include "mozilla/gtest/MozAssertions.h"
     10 #include "nsCOMPtr.h"
     11 #include "nsISocketTransport.h"
     12 #include "../../base/nsSocketTransportService2.h"
     13 #include "../../base/PollableEvent.h"
     14 #include "nsServiceManagerUtils.h"
     15 #include "nsThreadUtils.h"
     16 
     17 using namespace mozilla;
     18 using namespace mozilla::net;
     19 
     20 // Test for bug 1993248 - PR_CreatePipe doesn't set nonblocking flag
     21 // This test verifies that PollableEvent::Clear() doesn't block when called
     22 TEST(TestPollableEvent, ClearDoesNotBlock)
     23 {
     24  nsCOMPtr<nsISocketTransportService> service =
     25      do_GetService("@mozilla.org/network/socket-transport-service;1");
     26  ASSERT_TRUE(service);
     27 
     28  auto* sts = gSocketTransportService;
     29  ASSERT_TRUE(sts);
     30 
     31  NS_DispatchAndSpinEventLoopUntilComplete(
     32      "TestPollableEvent::ClearDoesNotBlock"_ns, sts,
     33      NS_NewRunnableFunction("TestPollableEvent::ClearDoesNotBlock", [&]() {
     34        // Create a PollableEvent
     35        PollableEvent event;
     36        ASSERT_TRUE(event.Valid());
     37 
     38        // The constructor signals the event, so Clear() should succeed
     39        ASSERT_TRUE(event.Clear());
     40 
     41        // Signal the event
     42        ASSERT_TRUE(event.Signal());
     43 
     44        // Clear should succeed and not block
     45        ASSERT_TRUE(event.Clear());
     46 
     47        // Calling Clear() again without Signal() should also not block
     48        // It should return true even when there's no data available
     49        ASSERT_TRUE(event.Clear());
     50 
     51        // Signal and clear multiple times to ensure robustness
     52        for (int i = 0; i < 10; i++) {
     53          ASSERT_TRUE(event.Signal());
     54          ASSERT_TRUE(event.Clear());
     55        }
     56      }));
     57 }