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nsIServerSocket.idl (10592B)


      1 /* vim:set ts=4 sw=4 et cindent: */
      2 /* This Source Code Form is subject to the terms of the Mozilla Public
      3 * License, v. 2.0. If a copy of the MPL was not distributed with this
      4 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
      5 
      6 #include "nsISupports.idl"
      7 
      8 interface nsIFile;
      9 interface nsIServerSocketListener;
     10 interface nsISocketTransport;
     11 
     12 native PRNetAddr(union PRNetAddr);
     13 [ptr] native PRNetAddrPtr(union PRNetAddr);
     14 
     15 typedef unsigned long nsServerSocketFlag;
     16 
     17 /**
     18 * nsIServerSocket
     19 *
     20 * An interface to a server socket that can accept incoming connections.
     21 */
     22 [scriptable, builtinclass, uuid(7a9c39cb-a13f-4eef-9bdf-a74301628742)]
     23 interface nsIServerSocket : nsISupports
     24 {
     25    /**
     26     * @name Server Socket Flags
     27     * These flags define various socket options.
     28     * @{
     29     */
     30    /// The server socket will only respond to connections on the
     31    /// local loopback interface.  Otherwise, it will accept connections
     32    /// from any interface.  To specify a particular network interface,
     33    /// use initWithAddress.
     34    const nsServerSocketFlag LoopbackOnly = 0x00000001;
     35    /// The server socket will not be closed when Gecko is set
     36    /// offline.
     37    const nsServerSocketFlag KeepWhenOffline = 0x00000002;
     38    /** @} */
     39 
     40    /**
     41     * init
     42     *
     43     * This method initializes a server socket.
     44     *
     45     * @param aPort
     46     *        The port of the server socket.  Pass -1 to indicate no preference,
     47     *        and a port will be selected automatically.
     48     * @param aLoopbackOnly
     49     *        If true, the server socket will only respond to connections on the
     50     *        local loopback interface.  Otherwise, it will accept connections
     51     *        from any interface.  To specify a particular network interface,
     52     *        use initWithAddress.
     53     * @param aBackLog
     54     *        The maximum length the queue of pending connections may grow to.
     55     *        This parameter may be silently limited by the operating system.
     56     *        Pass -1 to use the default value.
     57     */
     58    void init(in long aPort,
     59              in boolean aLoopbackOnly,
     60              in long aBackLog);
     61 
     62    /**
     63     * the same as init(), but initializes an IPv6 server socket
     64     */
     65    void initIPv6(in long aPort,
     66                  in boolean aLoopbackOnly,
     67                  in long aBackLog);
     68 
     69    /**
     70     * Similar to init(), but initializes a server socket that supports
     71     * both IPv4 and IPv6.
     72     */
     73    void initDualStack(in long aPort,
     74                       in long aBackLog);
     75 
     76    /**
     77     * initSpecialConnection
     78     *
     79     * This method initializes a server socket and offers the ability to have
     80     * that socket not get terminated if Gecko is set offline.
     81     *
     82     * @param aPort
     83     *        The port of the server socket.  Pass -1 to indicate no preference,
     84     *        and a port will be selected automatically.
     85     * @param aFlags
     86     *        Flags for the socket.
     87     * @param aBackLog
     88     *        The maximum length the queue of pending connections may grow to.
     89     *        This parameter may be silently limited by the operating system.
     90     *        Pass -1 to use the default value.
     91     */
     92    void initSpecialConnection(in long aPort,
     93                               in nsServerSocketFlag aFlags,
     94                               in long aBackLog);
     95 
     96 
     97    /**
     98     * initWithAddress
     99     *
    100     * This method initializes a server socket, and binds it to a particular
    101     * local address (and hence a particular local network interface).
    102     *
    103     * @param aAddr
    104     *        The address to which this server socket should be bound.
    105     * @param aBackLog
    106     *        The maximum length the queue of pending connections may grow to.
    107     *        This parameter may be silently limited by the operating system.
    108     *        Pass -1 to use the default value.
    109     */
    110    [noscript] void initWithAddress([const] in PRNetAddrPtr aAddr, in long aBackLog);
    111 
    112    /**
    113     * initWithFilename
    114     *
    115     * This method initializes a Unix domain or "local" server socket. Such
    116     * a socket has a name in the filesystem, like an ordinary file. To
    117     * connect, a client supplies the socket's filename, and the usual
    118     * permission checks on socket apply.
    119     *
    120     * This makes Unix domain sockets useful for communication between the
    121     * programs being run by a specific user on a single machine: the
    122     * operating system takes care of authentication, and the user's home
    123     * directory or profile directory provide natural per-user rendezvous
    124     * points.
    125     *
    126     * Since Unix domain sockets are always local to the machine, they are
    127     * not affected by the nsIIOService's 'offline' flag.
    128     *
    129     * The system-level socket API may impose restrictions on the length of
    130     * the filename that are stricter than those of the underlying
    131     * filesystem. If the file name is too long, this returns
    132     * NS_ERROR_FILE_NAME_TOO_LONG.
    133     *
    134     * All components of the path prefix of |aPath| must name directories;
    135     * otherwise, this returns NS_ERROR_FILE_NOT_DIRECTORY.
    136     *
    137     * This call requires execute permission on all directories containing
    138     * the one in which the socket is to be created, and write and execute
    139     * permission on the directory itself. Otherwise, this returns
    140     * NS_ERROR_CONNECTION_REFUSED.
    141     *
    142     * This call creates the socket's directory entry. There must not be
    143     * any existing entry with the given name. If there is, this returns
    144     * NS_ERROR_SOCKET_ADDRESS_IN_USE.
    145     *
    146     * On systems that don't support Unix domain sockets at all, this
    147     * returns NS_ERROR_SOCKET_ADDRESS_NOT_SUPPORTED.
    148     *
    149     * @param aPath nsIFile
    150     *        The file name at which the socket should be created.
    151     *
    152     * @param aPermissions unsigned long
    153     *        Unix-style permission bits to be applied to the new socket.
    154     *
    155     * Note about permissions: Linux's unix(7) man page claims that some
    156     * BSD-derived systems ignore permissions on UNIX-domain sockets;
    157     * NetBSD's bind(2) man page agrees, but says it does check now (dated
    158     * 2005). POSIX has required 'connect' to fail if write permission on
    159     * the socket itself is not granted since 2003 (Issue 6). NetBSD says
    160     * that the permissions on the containing directory (execute) have
    161     * always applied, so creating sockets in appropriately protected
    162     * directories should be secure on both old and new systems.
    163     */
    164    void initWithFilename(in nsIFile aPath, in unsigned long aPermissions,
    165                          in long aBacklog);
    166 
    167    /**
    168     * initWithAbstractAddress
    169     *
    170     * This mehtod is a flavor of initWithFilename method. This initializes
    171     * a UNIX domain socket that uses abstract socket address.
    172     * This socket type is only supported on Linux and Android.
    173     *
    174     * On systems that don't support this type's UNIX domain sockets at all,
    175     * this returns NS_ERROR_SOCKET_ADDRESS_NOT_SUPPORTED.
    176     *
    177     * @param aName
    178     *        The abstract socket address which the socket should be created.
    179     * @param aBacklog
    180     *        The maximum length the queue of pending connections may grow to.
    181     */
    182    void initWithAbstractAddress(in AUTF8String aName,
    183                                 in long aBacklog);
    184 
    185    /**
    186     * close
    187     *
    188     * This method closes a server socket.  This does not affect already
    189     * connected client sockets (i.e., the nsISocketTransport instances
    190     * created from this server socket).  This will cause the onStopListening
    191     * event to asynchronously fire with a status of NS_BINDING_ABORTED.
    192     */
    193    void close();
    194 
    195    /**
    196     * asyncListen
    197     *
    198     * This method puts the server socket in the listening state.  It will
    199     * asynchronously listen for and accept client connections.  The listener
    200     * will be notified once for each client connection that is accepted.  The
    201     * listener's onSocketAccepted method will be called on the same thread
    202     * that called asyncListen (the calling thread must have a nsIEventTarget).
    203     *
    204     * The listener will be passed a reference to an already connected socket
    205     * transport (nsISocketTransport).  See below for more details.
    206     *
    207     * @param aListener
    208     *        The listener to be notified when client connections are accepted.
    209     */
    210    void asyncListen(in nsIServerSocketListener aListener);
    211 
    212    /**
    213     * Returns the port of this server socket.
    214     */
    215    readonly attribute long port;
    216 
    217    /**
    218     * Returns the address to which this server socket is bound.  Since a
    219     * server socket may be bound to multiple network devices, this address
    220     * may not necessarily be specific to a single network device.  In the
    221     * case of an IP socket, the IP address field would be zerod out to
    222     * indicate a server socket bound to all network devices.  Therefore,
    223     * this method cannot be used to determine the IP address of the local
    224     * system.  See nsIDNSService::myHostName if this is what you need.
    225     */
    226    [noscript] PRNetAddr getAddress();
    227 };
    228 
    229 /**
    230 * nsIServerSocketListener
    231 *
    232 * This interface is notified whenever a server socket accepts a new connection.
    233 * The transport is in the connected state, and read/write streams can be opened
    234 * using the normal nsITransport API.  The address of the client can be found by
    235 * calling the nsISocketTransport::GetAddress method or by inspecting
    236 * nsISocketTransport::GetHost, which returns a string representation of the
    237 * client's IP address (NOTE: this may be an IPv4 or IPv6 string literal).
    238 */
    239 [scriptable, uuid(836d98ec-fee2-4bde-b609-abd5e966eabd)]
    240 interface nsIServerSocketListener : nsISupports
    241 {
    242    /**
    243     * onSocketAccepted
    244     *
    245     * This method is called when a client connection is accepted.
    246     *
    247     * @param aServ
    248     *        The server socket.
    249     * @param aTransport
    250     *        The connected socket transport.
    251     */
    252    void onSocketAccepted(in nsIServerSocket aServ,
    253                          in nsISocketTransport aTransport);
    254 
    255    /**
    256     * onStopListening
    257     *
    258     * This method is called when the listening socket stops for some reason.
    259     * The server socket is effectively dead after this notification.
    260     *
    261     * @param aServ
    262     *        The server socket.
    263     * @param aStatus
    264     *        The reason why the server socket stopped listening.  If the
    265     *        server socket was manually closed, then this value will be
    266     *        NS_BINDING_ABORTED.
    267     */
    268    void onStopListening(in nsIServerSocket aServ, in nsresult aStatus);
    269 };