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pshints.h (9869B)


      1 /****************************************************************************
      2 *
      3 * pshints.h
      4 *
      5 *   Adobe's code for handling CFF hints (body).
      6 *
      7 * Copyright 2007-2013 Adobe Systems Incorporated.
      8 *
      9 * This software, and all works of authorship, whether in source or
     10 * object code form as indicated by the copyright notice(s) included
     11 * herein (collectively, the "Work") is made available, and may only be
     12 * used, modified, and distributed under the FreeType Project License,
     13 * LICENSE.TXT.  Additionally, subject to the terms and conditions of the
     14 * FreeType Project License, each contributor to the Work hereby grants
     15 * to any individual or legal entity exercising permissions granted by
     16 * the FreeType Project License and this section (hereafter, "You" or
     17 * "Your") a perpetual, worldwide, non-exclusive, no-charge,
     18 * royalty-free, irrevocable (except as stated in this section) patent
     19 * license to make, have made, use, offer to sell, sell, import, and
     20 * otherwise transfer the Work, where such license applies only to those
     21 * patent claims licensable by such contributor that are necessarily
     22 * infringed by their contribution(s) alone or by combination of their
     23 * contribution(s) with the Work to which such contribution(s) was
     24 * submitted.  If You institute patent litigation against any entity
     25 * (including a cross-claim or counterclaim in a lawsuit) alleging that
     26 * the Work or a contribution incorporated within the Work constitutes
     27 * direct or contributory patent infringement, then any patent licenses
     28 * granted to You under this License for that Work shall terminate as of
     29 * the date such litigation is filed.
     30 *
     31 * By using, modifying, or distributing the Work you indicate that you
     32 * have read and understood the terms and conditions of the
     33 * FreeType Project License as well as those provided in this section,
     34 * and you accept them fully.
     35 *
     36 */
     37 
     38 
     39 #ifndef PSHINT_H_
     40 #define PSHINT_H_
     41 
     42 FT_BEGIN_HEADER
     43 
     44 
     45  enum
     46  {
     47    CF2_MAX_HINTS = 96    /* maximum # of hints */
     48  };
     49 
     50 
     51  /*
     52   * A HintMask object stores a bit mask that specifies which hints in the
     53   * charstring are active at a given time.  Hints in CFF must be declared
     54   * at the start, before any drawing operators, with horizontal hints
     55   * preceding vertical hints.  The HintMask is ordered the same way, with
     56   * horizontal hints immediately followed by vertical hints.  Clients are
     57   * responsible for knowing how many of each type are present.
     58   *
     59   * The maximum total number of hints is 96, as specified by the CFF
     60   * specification.
     61   *
     62   * A HintMask is built 0 or more times while interpreting a charstring, by
     63   * the HintMask operator.  There is only one HintMask, but it is built or
     64   * rebuilt each time there is a hint substitution (HintMask operator) in
     65   * the charstring.  A default HintMask with all bits set is built if there
     66   * has been no HintMask operator prior to the first drawing operator.
     67   *
     68   */
     69 
     70  typedef struct  CF2_HintMaskRec_
     71  {
     72    FT_Error*  error;
     73 
     74    FT_Bool  isValid;
     75    FT_Bool  isNew;
     76 
     77    size_t  bitCount;
     78    size_t  byteCount;
     79 
     80    FT_Byte  mask[( CF2_MAX_HINTS + 7 ) / 8];
     81 
     82  } CF2_HintMaskRec, *CF2_HintMask;
     83 
     84 
     85  typedef struct  CF2_StemHintRec_
     86  {
     87    FT_Bool  used;     /* DS positions are valid         */
     88 
     89    CF2_Fixed  min;    /* original character space value */
     90    CF2_Fixed  max;
     91 
     92    CF2_Fixed  minDS;  /* DS position after first use    */
     93    CF2_Fixed  maxDS;
     94 
     95  } CF2_StemHintRec, *CF2_StemHint;
     96 
     97 
     98  /*
     99   * A HintMap object stores a piecewise linear function for mapping
    100   * y-coordinates from character space to device space, providing
    101   * appropriate pixel alignment to stem edges.
    102   *
    103   * The map is implemented as an array of `CF2_Hint' elements, each
    104   * representing an edge.  When edges are paired, as from stem hints, the
    105   * bottom edge must immediately precede the top edge in the array.
    106   * Element character space AND device space positions must both increase
    107   * monotonically in the array.  `CF2_Hint' elements are also used as
    108   * parameters to `cf2_blues_capture'.
    109   *
    110   * The `cf2_hintmap_build' method must be called before any drawing
    111   * operation (beginning with a Move operator) and at each hint
    112   * substitution (HintMask operator).
    113   *
    114   * The `cf2_hintmap_map' method is called to transform y-coordinates at
    115   * each drawing operation (move, line, curve).
    116   *
    117   */
    118 
    119  /* TODO: make this a CF2_ArrStack and add a deep copy method */
    120  enum
    121  {
    122    CF2_MAX_HINT_EDGES = CF2_MAX_HINTS * 2
    123  };
    124 
    125 
    126  typedef struct  CF2_HintMapRec_
    127  {
    128    CF2_Font  font;
    129 
    130    /* initial map based on blue zones */
    131    struct CF2_HintMapRec_*  initialHintMap;
    132 
    133    /* working storage for 2nd pass adjustHints */
    134    CF2_ArrStack  hintMoves;
    135 
    136    FT_Bool  isValid;
    137    FT_Bool  hinted;
    138 
    139    CF2_Fixed  scale;
    140    CF2_UInt   count;
    141 
    142    /* start search from this index */
    143    CF2_UInt  lastIndex;
    144 
    145    CF2_HintRec  edge[CF2_MAX_HINT_EDGES]; /* 192 */
    146 
    147  } CF2_HintMapRec, *CF2_HintMap;
    148 
    149 
    150  FT_LOCAL( FT_Bool )
    151  cf2_hint_isValid( const CF2_Hint  hint );
    152  FT_LOCAL( FT_Bool )
    153  cf2_hint_isTop( const CF2_Hint  hint );
    154  FT_LOCAL( FT_Bool )
    155  cf2_hint_isBottom( const CF2_Hint  hint );
    156  FT_LOCAL( void )
    157  cf2_hint_lock( CF2_Hint  hint );
    158 
    159 
    160  FT_LOCAL( void )
    161  cf2_hintmap_init( CF2_HintMap   hintmap,
    162                    CF2_Font      font,
    163                    CF2_HintMap   initialMap,
    164                    CF2_ArrStack  hintMoves,
    165                    CF2_Fixed     scale );
    166  FT_LOCAL( void )
    167  cf2_hintmap_build( CF2_HintMap   hintmap,
    168                     CF2_ArrStack  hStemHintArray,
    169                     CF2_ArrStack  vStemHintArray,
    170                     CF2_HintMask  hintMask,
    171                     CF2_Fixed     hintOrigin,
    172                     FT_Bool       initialMap );
    173 
    174 
    175  /*
    176   * GlyphPath is a wrapper for drawing operations that scales the
    177   * coordinates according to the render matrix and HintMap.  It also tracks
    178   * open paths to control ClosePath and to insert MoveTo for broken fonts.
    179   *
    180   */
    181  typedef struct  CF2_GlyphPathRec_
    182  {
    183    /* TODO: gather some of these into a hinting context */
    184 
    185    CF2_Font              font;           /* font instance    */
    186    CF2_OutlineCallbacks  callbacks;      /* outline consumer */
    187 
    188 
    189    CF2_HintMapRec  hintMap;        /* current hint map            */
    190    CF2_HintMapRec  firstHintMap;   /* saved copy                  */
    191    CF2_HintMapRec  initialHintMap; /* based on all captured hints */
    192 
    193    CF2_ArrStackRec  hintMoves;  /* list of hint moves for 2nd pass */
    194 
    195    CF2_Fixed  scaleX;         /* matrix a */
    196    CF2_Fixed  scaleC;         /* matrix c */
    197    CF2_Fixed  scaleY;         /* matrix d */
    198 
    199    FT_Vector  fractionalTranslation;  /* including deviceXScale */
    200 #if 0
    201    CF2_Fixed  hShift;    /* character space horizontal shift */
    202                          /* (for fauxing)                    */
    203 #endif
    204 
    205    FT_Bool  pathIsOpen;     /* true after MoveTo                     */
    206    FT_Bool  pathIsClosing;  /* true when synthesizing closepath line */
    207    FT_Bool  darken;         /* true if stem darkening                */
    208    FT_Bool  moveIsPending;  /* true between MoveTo and offset MoveTo */
    209 
    210    /* references used to call `cf2_hintmap_build', if necessary */
    211    CF2_ArrStack         hStemHintArray;
    212    CF2_ArrStack         vStemHintArray;
    213    CF2_HintMask         hintMask;     /* ptr to the current mask */
    214    CF2_Fixed            hintOriginY;  /* copy of current origin  */
    215    const CF2_BluesRec*  blues;
    216 
    217    CF2_Fixed  xOffset;        /* character space offsets */
    218    CF2_Fixed  yOffset;
    219 
    220    /* character space miter limit threshold */
    221    CF2_Fixed  miterLimit;
    222    /* vertical/horizontal snap distance in character space */
    223    CF2_Fixed  snapThreshold;
    224 
    225    FT_Vector  offsetStart0;  /* first and second points of first */
    226    FT_Vector  offsetStart1;  /* element with offset applied      */
    227 
    228    /* current point, character space, before offset */
    229    FT_Vector  currentCS;
    230    /* current point, device space */
    231    FT_Vector  currentDS;
    232    /* start point of subpath, character space */
    233    FT_Vector  start;
    234 
    235    /* the following members constitute the `queue' of one element */
    236    FT_Bool  elemIsQueued;
    237    CF2_Int  prevElemOp;
    238 
    239    FT_Vector  prevElemP0;
    240    FT_Vector  prevElemP1;
    241    FT_Vector  prevElemP2;
    242    FT_Vector  prevElemP3;
    243 
    244  } CF2_GlyphPathRec, *CF2_GlyphPath;
    245 
    246 
    247  FT_LOCAL( void )
    248  cf2_glyphpath_init( CF2_GlyphPath         glyphpath,
    249                      CF2_Font              font,
    250                      CF2_OutlineCallbacks  callbacks,
    251                      CF2_Fixed             scaleY,
    252                      /* CF2_Fixed hShift, */
    253                      CF2_ArrStack          hStemHintArray,
    254                      CF2_ArrStack          vStemHintArray,
    255                      CF2_HintMask          hintMask,
    256                      CF2_Fixed             hintOrigin,
    257                      const CF2_Blues       blues,
    258                      const FT_Vector*      fractionalTranslation );
    259  FT_LOCAL( void )
    260  cf2_glyphpath_finalize( CF2_GlyphPath  glyphpath );
    261 
    262  FT_LOCAL( void )
    263  cf2_glyphpath_moveTo( CF2_GlyphPath  glyphpath,
    264                        CF2_Fixed      x,
    265                        CF2_Fixed      y );
    266  FT_LOCAL( void )
    267  cf2_glyphpath_lineTo( CF2_GlyphPath  glyphpath,
    268                        CF2_Fixed      x,
    269                        CF2_Fixed      y );
    270  FT_LOCAL( void )
    271  cf2_glyphpath_curveTo( CF2_GlyphPath  glyphpath,
    272                         CF2_Fixed      x1,
    273                         CF2_Fixed      y1,
    274                         CF2_Fixed      x2,
    275                         CF2_Fixed      y2,
    276                         CF2_Fixed      x3,
    277                         CF2_Fixed      y3 );
    278  FT_LOCAL( void )
    279  cf2_glyphpath_closeOpenPath( CF2_GlyphPath  glyphpath );
    280 
    281 
    282 FT_END_HEADER
    283 
    284 
    285 #endif /* PSHINT_H_ */
    286 
    287 
    288 /* END */