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pshints.c (66109B)


      1 /****************************************************************************
      2 *
      3 * pshints.c
      4 *
      5 *   Adobe's code for handling CFF hints (body).
      6 *
      7 * Copyright 2007-2014 Adobe Systems Incorporated.
      8 *
      9 * This software, and all works of authorship, whether in source or
     10 * object code form as indicated by the copyright notice(s) included
     11 * herein (collectively, the "Work") is made available, and may only be
     12 * used, modified, and distributed under the FreeType Project License,
     13 * LICENSE.TXT.  Additionally, subject to the terms and conditions of the
     14 * FreeType Project License, each contributor to the Work hereby grants
     15 * to any individual or legal entity exercising permissions granted by
     16 * the FreeType Project License and this section (hereafter, "You" or
     17 * "Your") a perpetual, worldwide, non-exclusive, no-charge,
     18 * royalty-free, irrevocable (except as stated in this section) patent
     19 * license to make, have made, use, offer to sell, sell, import, and
     20 * otherwise transfer the Work, where such license applies only to those
     21 * patent claims licensable by such contributor that are necessarily
     22 * infringed by their contribution(s) alone or by combination of their
     23 * contribution(s) with the Work to which such contribution(s) was
     24 * submitted.  If You institute patent litigation against any entity
     25 * (including a cross-claim or counterclaim in a lawsuit) alleging that
     26 * the Work or a contribution incorporated within the Work constitutes
     27 * direct or contributory patent infringement, then any patent licenses
     28 * granted to You under this License for that Work shall terminate as of
     29 * the date such litigation is filed.
     30 *
     31 * By using, modifying, or distributing the Work you indicate that you
     32 * have read and understood the terms and conditions of the
     33 * FreeType Project License as well as those provided in this section,
     34 * and you accept them fully.
     35 *
     36 */
     37 
     38 
     39 #include "psft.h"
     40 #include <freetype/internal/ftdebug.h>
     41 
     42 #include "psglue.h"
     43 #include "psfont.h"
     44 #include "pshints.h"
     45 #include "psintrp.h"
     46 
     47 
     48  /**************************************************************************
     49   *
     50   * The macro FT_COMPONENT is used in trace mode.  It is an implicit
     51   * parameter of the FT_TRACE() and FT_ERROR() macros, used to print/log
     52   * messages during execution.
     53   */
     54 #undef  FT_COMPONENT
     55 #define FT_COMPONENT  cf2hints
     56 
     57 
     58  typedef struct  CF2_HintMoveRec_
     59  {
     60    size_t     j;          /* index of upper hint map edge   */
     61    CF2_Fixed  moveUp;     /* adjustment to optimum position */
     62 
     63  } CF2_HintMoveRec, *CF2_HintMove;
     64 
     65 
     66  /* Compute angular momentum for winding order detection.  It is called */
     67  /* for all lines and curves, but not necessarily in element order.     */
     68  static CF2_Int
     69  cf2_getWindingMomentum( CF2_Fixed  x1,
     70                          CF2_Fixed  y1,
     71                          CF2_Fixed  x2,
     72                          CF2_Fixed  y2 )
     73  {
     74    /* cross product of pt1 position from origin with pt2 position from  */
     75    /* pt1; we reduce the precision so that the result fits into 32 bits */
     76 
     77    return ( x1 >> 16 ) * ( SUB_INT32( y2, y1 ) >> 16 ) -
     78           ( y1 >> 16 ) * ( SUB_INT32( x2, x1 ) >> 16 );
     79  }
     80 
     81 
     82  /*
     83   * Construct from a StemHint; this is used as a parameter to
     84   * `cf2_blues_capture'.
     85   * `hintOrigin' is the character space displacement of a seac accent.
     86   * Adjust stem hint for darkening here.
     87   *
     88   */
     89  static void
     90  cf2_hint_init( CF2_Hint            hint,
     91                 const CF2_ArrStack  stemHintArray,
     92                 size_t              indexStemHint,
     93                 const CF2_Font      font,
     94                 CF2_Fixed           hintOrigin,
     95                 CF2_Fixed           scale,
     96                 FT_Bool             bottom )
     97  {
     98    CF2_Fixed               width;
     99    const CF2_StemHintRec*  stemHint;
    100 
    101 
    102    FT_ZERO( hint );
    103 
    104    stemHint = (const CF2_StemHintRec*)cf2_arrstack_getPointer(
    105                                         stemHintArray,
    106                                         indexStemHint );
    107 
    108    width = SUB_INT32( stemHint->max, stemHint->min );
    109 
    110    if ( width == cf2_intToFixed( -21 ) )
    111    {
    112      /* ghost bottom */
    113 
    114      if ( bottom )
    115      {
    116        hint->csCoord = stemHint->max;
    117        hint->flags   = CF2_GhostBottom;
    118      }
    119      else
    120        hint->flags = 0;
    121    }
    122 
    123    else if ( width == cf2_intToFixed( -20 ) )
    124    {
    125      /* ghost top */
    126 
    127      if ( bottom )
    128        hint->flags = 0;
    129      else
    130      {
    131        hint->csCoord = stemHint->min;
    132        hint->flags   = CF2_GhostTop;
    133      }
    134    }
    135 
    136    else if ( width < 0 )
    137    {
    138      /* inverted pair */
    139 
    140      /*
    141       * Hints with negative widths were produced by an early version of a
    142       * non-Adobe font tool.  The Type 2 spec allows edge (ghost) hints
    143       * with negative widths, but says
    144       *
    145       *   All other negative widths have undefined meaning.
    146       *
    147       * CoolType has a silent workaround that negates the hint width; for
    148       * permissive mode, we do the same here.
    149       *
    150       * Note: Such fonts cannot use ghost hints, but should otherwise work.
    151       * Note: Some poor hints in our faux fonts can produce negative
    152       *       widths at some blends.  For example, see a light weight of
    153       *       `u' in ASerifMM.
    154       *
    155       */
    156      if ( bottom )
    157      {
    158        hint->csCoord = stemHint->max;
    159        hint->flags   = CF2_PairBottom;
    160      }
    161      else
    162      {
    163        hint->csCoord = stemHint->min;
    164        hint->flags   = CF2_PairTop;
    165      }
    166    }
    167 
    168    else
    169    {
    170      /* normal pair */
    171 
    172      if ( bottom )
    173      {
    174        hint->csCoord = stemHint->min;
    175        hint->flags   = CF2_PairBottom;
    176      }
    177      else
    178      {
    179        hint->csCoord = stemHint->max;
    180        hint->flags   = CF2_PairTop;
    181      }
    182    }
    183 
    184    /* Now that ghost hints have been detected, adjust this edge for      */
    185    /* darkening.  Bottoms are not changed; tops are incremented by twice */
    186    /* `darkenY'.                                                         */
    187    if ( cf2_hint_isTop( hint ) )
    188      hint->csCoord = ADD_INT32( hint->csCoord, 2 * font->darkenY );
    189 
    190    hint->csCoord = ADD_INT32( hint->csCoord, hintOrigin );
    191    hint->scale   = scale;
    192    hint->index   = indexStemHint;   /* index in original stem hint array */
    193 
    194    /* if original stem hint has been used, use the same position */
    195    if ( hint->flags != 0 && stemHint->used )
    196    {
    197      if ( cf2_hint_isTop( hint ) )
    198        hint->dsCoord = stemHint->maxDS;
    199      else
    200        hint->dsCoord = stemHint->minDS;
    201 
    202      cf2_hint_lock( hint );
    203    }
    204    else
    205      hint->dsCoord = FT_MulFix( hint->csCoord, scale );
    206  }
    207 
    208 
    209  /* initialize an invalid hint map element */
    210  static void
    211  cf2_hint_initZero( CF2_Hint  hint )
    212  {
    213    FT_ZERO( hint );
    214  }
    215 
    216 
    217  FT_LOCAL_DEF( FT_Bool )
    218  cf2_hint_isValid( const CF2_Hint  hint )
    219  {
    220    return FT_BOOL( hint->flags );
    221  }
    222 
    223 
    224  static FT_Bool
    225  cf2_hint_isPair( const CF2_Hint  hint )
    226  {
    227    return FT_BOOL( hint->flags & ( CF2_PairBottom | CF2_PairTop ) );
    228  }
    229 
    230 
    231  static FT_Bool
    232  cf2_hint_isPairTop( const CF2_Hint  hint )
    233  {
    234    return FT_BOOL( hint->flags & CF2_PairTop );
    235  }
    236 
    237 
    238  FT_LOCAL_DEF( FT_Bool )
    239  cf2_hint_isTop( const CF2_Hint  hint )
    240  {
    241    return FT_BOOL( hint->flags & ( CF2_PairTop | CF2_GhostTop ) );
    242  }
    243 
    244 
    245  FT_LOCAL_DEF( FT_Bool )
    246  cf2_hint_isBottom( const CF2_Hint  hint )
    247  {
    248    return FT_BOOL( hint->flags & ( CF2_PairBottom | CF2_GhostBottom ) );
    249  }
    250 
    251 
    252  static FT_Bool
    253  cf2_hint_isLocked( const CF2_Hint  hint )
    254  {
    255    return FT_BOOL( hint->flags & CF2_Locked );
    256  }
    257 
    258 
    259  static FT_Bool
    260  cf2_hint_isSynthetic( const CF2_Hint  hint )
    261  {
    262    return FT_BOOL( hint->flags & CF2_Synthetic );
    263  }
    264 
    265 
    266  FT_LOCAL_DEF( void )
    267  cf2_hint_lock( CF2_Hint  hint )
    268  {
    269    hint->flags |= CF2_Locked;
    270  }
    271 
    272 
    273  FT_LOCAL_DEF( void )
    274  cf2_hintmap_init( CF2_HintMap   hintmap,
    275                    CF2_Font      font,
    276                    CF2_HintMap   initialMap,
    277                    CF2_ArrStack  hintMoves,
    278                    CF2_Fixed     scale )
    279  {
    280    FT_ZERO( hintmap );
    281 
    282    /* copy parameters from font instance */
    283    hintmap->hinted         = font->hinted;
    284    hintmap->scale          = scale;
    285    hintmap->font           = font;
    286    hintmap->initialHintMap = initialMap;
    287    /* will clear in `cf2_hintmap_adjustHints' */
    288    hintmap->hintMoves      = hintMoves;
    289  }
    290 
    291 
    292  static FT_Bool
    293  cf2_hintmap_isValid( const CF2_HintMap  hintmap )
    294  {
    295    return hintmap->isValid;
    296  }
    297 
    298 
    299  static void
    300  cf2_hintmap_dump( CF2_HintMap  hintmap )
    301  {
    302 #ifdef FT_DEBUG_LEVEL_TRACE
    303    CF2_UInt  i;
    304 
    305 
    306    FT_TRACE6(( "  index  csCoord  dsCoord  scale  flags\n" ));
    307 
    308    for ( i = 0; i < hintmap->count; i++ )
    309    {
    310      CF2_Hint  hint = &hintmap->edge[i];
    311 
    312 
    313      FT_TRACE6(( "  %3zu    %7.2f  %7.2f  %5d  %s%s%s%s\n",
    314                  hint->index,
    315                  hint->csCoord / 65536.0,
    316                  hint->dsCoord / ( hint->scale * 1.0 ),
    317                  hint->scale,
    318                  ( cf2_hint_isPair( hint ) ? "p" : "g" ),
    319                  ( cf2_hint_isTop( hint ) ? "t" : "b" ),
    320                  ( cf2_hint_isLocked( hint ) ? "L" : ""),
    321                  ( cf2_hint_isSynthetic( hint ) ? "S" : "" ) ));
    322    }
    323 #else
    324    FT_UNUSED( hintmap );
    325 #endif
    326  }
    327 
    328 
    329  /* transform character space coordinate to device space using hint map */
    330  static CF2_Fixed
    331  cf2_hintmap_map( CF2_HintMap  hintmap,
    332                   CF2_Fixed    csCoord )
    333  {
    334    if ( hintmap->count == 0 || !hintmap->hinted )
    335    {
    336      /* there are no hints; use uniform scale and zero offset */
    337      return FT_MulFix( csCoord, hintmap->scale );
    338    }
    339    else
    340    {
    341      /* start linear search from last hit */
    342      CF2_UInt  i = hintmap->lastIndex;
    343 
    344 
    345      FT_ASSERT( hintmap->lastIndex < CF2_MAX_HINT_EDGES );
    346 
    347      /* search up */
    348      while ( i < hintmap->count - 1                  &&
    349              csCoord >= hintmap->edge[i + 1].csCoord )
    350        i += 1;
    351 
    352      /* search down */
    353      while ( i > 0 && csCoord < hintmap->edge[i].csCoord )
    354        i -= 1;
    355 
    356      hintmap->lastIndex = i;
    357 
    358      if ( i == 0 && csCoord < hintmap->edge[0].csCoord )
    359      {
    360        /* special case for points below first edge: use uniform scale */
    361        return ADD_INT32( FT_MulFix( SUB_INT32( csCoord,
    362                                                hintmap->edge[0].csCoord ),
    363                                     hintmap->scale ),
    364                          hintmap->edge[0].dsCoord );
    365      }
    366      else
    367      {
    368        /*
    369         * Note: entries with duplicate csCoord are allowed.
    370         * Use edge[i], the highest entry where csCoord >= entry[i].csCoord
    371         */
    372        return ADD_INT32( FT_MulFix( SUB_INT32( csCoord,
    373                                                hintmap->edge[i].csCoord ),
    374                                     hintmap->edge[i].scale ),
    375                          hintmap->edge[i].dsCoord );
    376      }
    377    }
    378  }
    379 
    380 
    381  /*
    382   * This hinting policy moves a hint pair in device space so that one of
    383   * its two edges is on a device pixel boundary (its fractional part is
    384   * zero).  `cf2_hintmap_insertHint' guarantees no overlap in CS
    385   * space.  Ensure here that there is no overlap in DS.
    386   *
    387   * In the first pass, edges are adjusted relative to adjacent hints.
    388   * Those that are below have already been adjusted.  Those that are
    389   * above have not yet been adjusted.  If a hint above blocks an
    390   * adjustment to an optimal position, we will try again in a second
    391   * pass.  The second pass is top-down.
    392   *
    393   */
    394 
    395  static void
    396  cf2_hintmap_adjustHints( CF2_HintMap  hintmap )
    397  {
    398    size_t  i, j;
    399 
    400 
    401    cf2_arrstack_clear( hintmap->hintMoves );      /* working storage */
    402 
    403    /*
    404     * First pass is bottom-up (font hint order) without look-ahead.
    405     * Locked edges are already adjusted.
    406     * Unlocked edges begin with dsCoord from `initialHintMap'.
    407     * Save edges that are not optimally adjusted in `hintMoves' array,
    408     * and process them in second pass.
    409     */
    410 
    411    for ( i = 0; i < hintmap->count; i++ )
    412    {
    413      FT_Bool  isPair = cf2_hint_isPair( &hintmap->edge[i] );
    414 
    415      /* final amount to move edge or edge pair */
    416      CF2_Fixed  move = 0;
    417 
    418      CF2_Fixed  dsCoord_i;
    419      CF2_Fixed  dsCoord_j;
    420 
    421 
    422      /* index of upper edge (same value for ghost hint) */
    423      j = isPair ? i + 1 : i;
    424 
    425      FT_ASSERT( j < hintmap->count );
    426      FT_ASSERT( cf2_hint_isValid( &hintmap->edge[i] ) );
    427      FT_ASSERT( cf2_hint_isValid( &hintmap->edge[j] ) );
    428      FT_ASSERT( cf2_hint_isLocked( &hintmap->edge[i] ) ==
    429                   cf2_hint_isLocked( &hintmap->edge[j] ) );
    430 
    431      dsCoord_i = hintmap->edge[i].dsCoord;
    432      dsCoord_j = hintmap->edge[j].dsCoord;
    433 
    434      if ( !cf2_hint_isLocked( &hintmap->edge[i] ) )
    435      {
    436        /* hint edge is not locked, we can adjust it */
    437        CF2_Fixed  fracDown = cf2_fixedFraction( dsCoord_i );
    438        CF2_Fixed  fracUp   = cf2_fixedFraction( dsCoord_j );
    439 
    440        /* calculate all four possibilities; moves down are negative */
    441        CF2_Fixed  downMoveDown = 0 - fracDown;
    442        CF2_Fixed  upMoveDown   = 0 - fracUp;
    443        CF2_Fixed  downMoveUp   = ( fracDown == 0 )
    444                                    ? 0
    445                                    : cf2_intToFixed( 1 ) - fracDown;
    446        CF2_Fixed  upMoveUp     = ( fracUp == 0 )
    447                                    ? 0
    448                                    : cf2_intToFixed( 1 ) - fracUp;
    449 
    450        /* smallest move up */
    451        CF2_Fixed  moveUp   = FT_MIN( downMoveUp, upMoveUp );
    452        /* smallest move down */
    453        CF2_Fixed  moveDown = FT_MAX( downMoveDown, upMoveDown );
    454 
    455        CF2_Fixed  downMinCounter = CF2_MIN_COUNTER;
    456        CF2_Fixed  upMinCounter   = CF2_MIN_COUNTER;
    457        FT_Bool    saveEdge       = FALSE;
    458 
    459 
    460        /* minimum counter constraint doesn't apply when adjacent edges */
    461        /* are synthetic                                                */
    462        /* TODO: doesn't seem a big effect; for now, reduce the code    */
    463 #if 0
    464        if ( i == 0                                        ||
    465             cf2_hint_isSynthetic( &hintmap->edge[i - 1] ) )
    466          downMinCounter = 0;
    467 
    468        if ( j >= hintmap->count - 1                       ||
    469             cf2_hint_isSynthetic( &hintmap->edge[j + 1] ) )
    470          upMinCounter = 0;
    471 #endif
    472 
    473        /* is there room to move up?                                    */
    474        /* there is if we are at top of array or the next edge is at or */
    475        /* beyond proposed move up?                                     */
    476        if ( j >= hintmap->count - 1                         ||
    477             hintmap->edge[j + 1].dsCoord >=
    478               ADD_INT32( dsCoord_j, moveUp + upMinCounter ) )
    479        {
    480          /* there is room to move up; is there also room to move down? */
    481          if ( i == 0                                              ||
    482               hintmap->edge[i - 1].dsCoord <=
    483                 ADD_INT32( dsCoord_i, moveDown - downMinCounter ) )
    484          {
    485            /* move smaller absolute amount */
    486            move = ( -moveDown < moveUp ) ? moveDown : moveUp;  /* optimum */
    487          }
    488          else
    489            move = moveUp;
    490        }
    491        else
    492        {
    493          /* is there room to move down? */
    494          if ( i == 0                                              ||
    495               hintmap->edge[i - 1].dsCoord <=
    496                 ADD_INT32( dsCoord_i, moveDown - downMinCounter ) )
    497          {
    498            move     = moveDown;
    499            /* true if non-optimum move */
    500            saveEdge = FT_BOOL( moveUp < -moveDown );
    501          }
    502          else
    503          {
    504            /* no room to move either way without overlapping or reducing */
    505            /* the counter too much                                       */
    506            move     = 0;
    507            saveEdge = TRUE;
    508          }
    509        }
    510 
    511        /* Identify non-moves and moves down that aren't optimal, and save */
    512        /* them for second pass.                                           */
    513        /* Do this only if there is an unlocked edge above (which could    */
    514        /* possibly move).                                                 */
    515        if ( saveEdge                                    &&
    516             j < hintmap->count - 1                      &&
    517             !cf2_hint_isLocked( &hintmap->edge[j + 1] ) )
    518        {
    519          CF2_HintMoveRec  savedMove;
    520 
    521 
    522          savedMove.j      = j;
    523          /* desired adjustment in second pass */
    524          savedMove.moveUp = moveUp - move;
    525 
    526          cf2_arrstack_push( hintmap->hintMoves, &savedMove );
    527        }
    528 
    529        /* move the edge(s) */
    530        hintmap->edge[i].dsCoord = ADD_INT32( dsCoord_i, move );
    531        if ( isPair )
    532          hintmap->edge[j].dsCoord = ADD_INT32( dsCoord_j, move );
    533      }
    534 
    535      /* assert there are no overlaps in device space;     */
    536      /* ignore tests if there was overflow (that is, if   */
    537      /* operands have the same sign but the sum does not) */
    538      FT_ASSERT( i == 0                                                   ||
    539                 ( ( dsCoord_i ^ move ) >= 0                    &&
    540                   ( dsCoord_i ^ hintmap->edge[i].dsCoord ) < 0 )         ||
    541                 hintmap->edge[i - 1].dsCoord <= hintmap->edge[i].dsCoord );
    542      FT_ASSERT( i < j                                                ||
    543                 ( ( dsCoord_j ^ move ) >= 0                    &&
    544                   ( dsCoord_j ^ hintmap->edge[j].dsCoord ) < 0 )     ||
    545                 hintmap->edge[i].dsCoord <= hintmap->edge[j].dsCoord );
    546 
    547      /* adjust the scales, avoiding divide by zero */
    548      if ( i > 0 )
    549      {
    550        if ( hintmap->edge[i].csCoord != hintmap->edge[i - 1].csCoord )
    551          hintmap->edge[i - 1].scale =
    552            FT_DivFix( SUB_INT32( hintmap->edge[i].dsCoord,
    553                                  hintmap->edge[i - 1].dsCoord ),
    554                       SUB_INT32( hintmap->edge[i].csCoord,
    555                                  hintmap->edge[i - 1].csCoord ) );
    556      }
    557 
    558      if ( isPair )
    559      {
    560        if ( hintmap->edge[j].csCoord != hintmap->edge[j - 1].csCoord )
    561          hintmap->edge[j - 1].scale =
    562            FT_DivFix( SUB_INT32( hintmap->edge[j].dsCoord,
    563                                  hintmap->edge[j - 1].dsCoord ),
    564                       SUB_INT32( hintmap->edge[j].csCoord,
    565                                  hintmap->edge[j - 1].csCoord ) );
    566 
    567        i += 1;     /* skip upper edge on next loop */
    568      }
    569    }
    570 
    571    /* second pass tries to move non-optimal hints up, in case there is */
    572    /* room now                                                         */
    573    for ( i = cf2_arrstack_size( hintmap->hintMoves ); i > 0; i-- )
    574    {
    575      CF2_HintMove  hintMove = (CF2_HintMove)
    576                      cf2_arrstack_getPointer( hintmap->hintMoves, i - 1 );
    577 
    578 
    579      j = hintMove->j;
    580 
    581      /* this was tested before the push, above */
    582      FT_ASSERT( j < hintmap->count - 1 );
    583 
    584      /* is there room to move up? */
    585      if ( hintmap->edge[j + 1].dsCoord >=
    586             ADD_INT32( hintmap->edge[j].dsCoord,
    587                        hintMove->moveUp + CF2_MIN_COUNTER ) )
    588      {
    589        /* there is more room now, move edge up */
    590        hintmap->edge[j].dsCoord = ADD_INT32( hintmap->edge[j].dsCoord,
    591                                              hintMove->moveUp );
    592 
    593        if ( cf2_hint_isPair( &hintmap->edge[j] ) )
    594        {
    595          FT_ASSERT( j > 0 );
    596          hintmap->edge[j - 1].dsCoord =
    597            ADD_INT32( hintmap->edge[j - 1].dsCoord, hintMove->moveUp );
    598        }
    599      }
    600    }
    601  }
    602 
    603 
    604  /* insert hint edges into map, sorted by csCoord */
    605  static void
    606  cf2_hintmap_insertHint( CF2_HintMap  hintmap,
    607                          CF2_Hint     bottomHintEdge,
    608                          CF2_Hint     topHintEdge )
    609  {
    610    CF2_UInt  indexInsert;
    611 
    612    /* set default values, then check for edge hints */
    613    FT_Bool   isPair         = TRUE;
    614    CF2_Hint  firstHintEdge  = bottomHintEdge;
    615    CF2_Hint  secondHintEdge = topHintEdge;
    616 
    617 
    618    /* one or none of the input params may be invalid when dealing with */
    619    /* edge hints; at least one edge must be valid                      */
    620    FT_ASSERT( cf2_hint_isValid( bottomHintEdge ) ||
    621               cf2_hint_isValid( topHintEdge )    );
    622 
    623    /* determine how many and which edges to insert */
    624    if ( !cf2_hint_isValid( bottomHintEdge ) )
    625    {
    626      /* insert only the top edge */
    627      firstHintEdge = topHintEdge;
    628      isPair        = FALSE;
    629    }
    630    else if ( !cf2_hint_isValid( topHintEdge ) )
    631    {
    632      /* insert only the bottom edge */
    633      isPair = FALSE;
    634    }
    635 
    636    /* paired edges must be in proper order */
    637    if ( isPair                                         &&
    638         topHintEdge->csCoord < bottomHintEdge->csCoord )
    639      return;
    640 
    641    /* linear search to find index value of insertion point */
    642    indexInsert = 0;
    643    for ( ; indexInsert < hintmap->count; indexInsert++ )
    644    {
    645      if ( hintmap->edge[indexInsert].csCoord >= firstHintEdge->csCoord )
    646        break;
    647    }
    648 
    649    FT_TRACE7(( "  Got hint at %.2f (%.2f)\n",
    650                firstHintEdge->csCoord / 65536.0,
    651                firstHintEdge->dsCoord / 65536.0 ));
    652    if ( isPair )
    653      FT_TRACE7(( "  Got hint at %.2f (%.2f)\n",
    654                  secondHintEdge->csCoord / 65536.0,
    655                  secondHintEdge->dsCoord / 65536.0 ));
    656 
    657    /*
    658     * Discard any hints that overlap in character space.  Most often, this
    659     * is while building the initial map, where captured hints from all
    660     * zones are combined.  Define overlap to include hints that `touch'
    661     * (overlap zero).  Hiragino Sans/Gothic fonts have numerous hints that
    662     * touch.  Some fonts have non-ideographic glyphs that overlap our
    663     * synthetic hints.
    664     *
    665     * Overlap also occurs when darkening stem hints that are close.
    666     *
    667     */
    668    if ( indexInsert < hintmap->count )
    669    {
    670      /* we are inserting before an existing edge:    */
    671      /* verify that an existing edge is not the same */
    672      if ( hintmap->edge[indexInsert].csCoord == firstHintEdge->csCoord )
    673        return; /* ignore overlapping stem hint */
    674 
    675      /* verify that a new pair does not straddle the next edge */
    676      if ( isPair                                                        &&
    677           hintmap->edge[indexInsert].csCoord <= secondHintEdge->csCoord )
    678        return; /* ignore overlapping stem hint */
    679 
    680      /* verify that we are not inserting between paired edges */
    681      if ( cf2_hint_isPairTop( &hintmap->edge[indexInsert] ) )
    682        return; /* ignore overlapping stem hint */
    683    }
    684 
    685    /* recompute device space locations using initial hint map */
    686    if ( cf2_hintmap_isValid( hintmap->initialHintMap ) &&
    687         !cf2_hint_isLocked( firstHintEdge )            )
    688    {
    689      if ( isPair )
    690      {
    691        /* Use hint map to position the center of stem, and nominal scale */
    692        /* to position the two edges.  This preserves the stem width.     */
    693        CF2_Fixed  midpoint =
    694                     cf2_hintmap_map(
    695                       hintmap->initialHintMap,
    696                       ADD_INT32(
    697                         firstHintEdge->csCoord,
    698                         SUB_INT32 ( secondHintEdge->csCoord,
    699                                     firstHintEdge->csCoord ) / 2 ) );
    700        CF2_Fixed  halfWidth =
    701                     FT_MulFix( SUB_INT32( secondHintEdge->csCoord,
    702                                           firstHintEdge->csCoord ) / 2,
    703                                hintmap->scale );
    704 
    705 
    706        firstHintEdge->dsCoord  = SUB_INT32( midpoint, halfWidth );
    707        secondHintEdge->dsCoord = ADD_INT32( midpoint, halfWidth );
    708      }
    709      else
    710        firstHintEdge->dsCoord = cf2_hintmap_map( hintmap->initialHintMap,
    711                                                  firstHintEdge->csCoord );
    712    }
    713 
    714    /*
    715     * Discard any hints that overlap in device space; this can occur
    716     * because locked hints have been moved to align with blue zones.
    717     *
    718     * TODO: Although we might correct this later during adjustment, we
    719     * don't currently have a way to delete a conflicting hint once it has
    720     * been inserted.  See v2.030 MinionPro-Regular, 12 ppem darkened,
    721     * initial hint map for second path, glyph 945 (the perispomeni (tilde)
    722     * in U+1F6E, Greek omega with psili and perispomeni).  Darkening is
    723     * 25.  Pair 667,747 initially conflicts in design space with top edge
    724     * 660.  This is because 667 maps to 7.87, and the top edge was
    725     * captured by a zone at 8.0.  The pair is later successfully inserted
    726     * in a zone without the top edge.  In this zone it is adjusted to 8.0,
    727     * and no longer conflicts with the top edge in design space.  This
    728     * means it can be included in yet a later zone which does have the top
    729     * edge hint.  This produces a small mismatch between the first and
    730     * last points of this path, even though the hint masks are the same.
    731     * The density map difference is tiny (1/256).
    732     *
    733     */
    734 
    735    if ( indexInsert > 0 )
    736    {
    737      /* we are inserting after an existing edge */
    738      if ( firstHintEdge->dsCoord < hintmap->edge[indexInsert - 1].dsCoord )
    739        return;
    740    }
    741 
    742    if ( indexInsert < hintmap->count )
    743    {
    744      /* we are inserting before an existing edge */
    745      if ( isPair )
    746      {
    747        if ( secondHintEdge->dsCoord > hintmap->edge[indexInsert].dsCoord )
    748          return;
    749      }
    750      else
    751      {
    752        if ( firstHintEdge->dsCoord > hintmap->edge[indexInsert].dsCoord )
    753          return;
    754      }
    755    }
    756 
    757    /* make room to insert */
    758    {
    759      CF2_UInt  iSrc = hintmap->count - 1;
    760      CF2_UInt  iDst = isPair ? hintmap->count + 1 : hintmap->count;
    761 
    762      CF2_UInt  count = hintmap->count - indexInsert;
    763 
    764 
    765      if ( iDst >= CF2_MAX_HINT_EDGES )
    766      {
    767        FT_TRACE4(( "cf2_hintmap_insertHint: too many hintmaps\n" ));
    768        return;
    769      }
    770 
    771      while ( count-- )
    772        hintmap->edge[iDst--] = hintmap->edge[iSrc--];
    773 
    774      /* insert first edge */
    775      hintmap->edge[indexInsert] = *firstHintEdge;         /* copy struct */
    776      hintmap->count            += 1;
    777 
    778      FT_TRACE7(( "  Inserting hint %.2f (%.2f)\n",
    779                  firstHintEdge->csCoord / 65536.0,
    780                  firstHintEdge->dsCoord / 65536.0 ));
    781 
    782      if ( isPair )
    783      {
    784        /* insert second edge */
    785        hintmap->edge[indexInsert + 1] = *secondHintEdge;  /* copy struct */
    786        hintmap->count                += 1;
    787 
    788        FT_TRACE7(( "  Inserting hint %.2f (%.2f)\n",
    789                    secondHintEdge->csCoord / 65536.0,
    790                    secondHintEdge->dsCoord / 65536.0 ));
    791 
    792      }
    793    }
    794 
    795    return;
    796  }
    797 
    798 
    799  /*
    800   * Build a map from hints and mask.
    801   *
    802   * This function may recur one level if `hintmap->initialHintMap' is not yet
    803   * valid.
    804   * If `initialMap' is true, simply build initial map.
    805   *
    806   * Synthetic hints are used in two ways.  A hint at zero is inserted, if
    807   * needed, in the initial hint map, to prevent translations from
    808   * propagating across the origin.  If synthetic em box hints are enabled
    809   * for ideographic dictionaries, then they are inserted in all hint
    810   * maps, including the initial one.
    811   *
    812   */
    813  FT_LOCAL_DEF( void )
    814  cf2_hintmap_build( CF2_HintMap   hintmap,
    815                     CF2_ArrStack  hStemHintArray,
    816                     CF2_ArrStack  vStemHintArray,
    817                     CF2_HintMask  hintMask,
    818                     CF2_Fixed     hintOrigin,
    819                     FT_Bool       initialMap )
    820  {
    821    FT_Byte*  maskPtr;
    822 
    823    CF2_Font         font = hintmap->font;
    824    CF2_HintMaskRec  tempHintMask;
    825 
    826    size_t   bitCount, i;
    827    FT_Byte  maskByte;
    828 
    829 
    830    /* check whether initial map is constructed */
    831    if ( !initialMap && !cf2_hintmap_isValid( hintmap->initialHintMap ) )
    832    {
    833      /* make recursive call with initialHintMap and temporary mask; */
    834      /* temporary mask will get all bits set, below */
    835      cf2_hintmask_init( &tempHintMask, hintMask->error );
    836      cf2_hintmap_build( hintmap->initialHintMap,
    837                         hStemHintArray,
    838                         vStemHintArray,
    839                         &tempHintMask,
    840                         hintOrigin,
    841                         TRUE );
    842    }
    843 
    844    if ( !cf2_hintmask_isValid( hintMask ) )
    845    {
    846      /* without a hint mask, assume all hints are active */
    847      cf2_hintmask_setAll( hintMask,
    848                           cf2_arrstack_size( hStemHintArray ) +
    849                             cf2_arrstack_size( vStemHintArray ) );
    850      if ( !cf2_hintmask_isValid( hintMask ) )
    851      {
    852        if ( font->isT1 )
    853        {
    854          /* no error, just continue unhinted */
    855          *hintMask->error = FT_Err_Ok;
    856          hintmap->hinted  = FALSE;
    857        }
    858        return;                   /* too many stem hints */
    859      }
    860    }
    861 
    862    /* begin by clearing the map */
    863    hintmap->count     = 0;
    864    hintmap->lastIndex = 0;
    865 
    866    /* make a copy of the hint mask so we can modify it */
    867    tempHintMask = *hintMask;
    868    maskPtr      = cf2_hintmask_getMaskPtr( &tempHintMask );
    869 
    870    /* use the hStem hints only, which are first in the mask */
    871    bitCount = cf2_arrstack_size( hStemHintArray );
    872 
    873    /* Defense-in-depth.  Should never return here. */
    874    if ( bitCount > hintMask->bitCount )
    875      return;
    876 
    877    /* synthetic embox hints get highest priority */
    878    if ( font->blues.doEmBoxHints )
    879    {
    880      CF2_HintRec  dummy;
    881 
    882 
    883      cf2_hint_initZero( &dummy );   /* invalid hint map element */
    884 
    885      /* ghost bottom */
    886      cf2_hintmap_insertHint( hintmap,
    887                              &font->blues.emBoxBottomEdge,
    888                              &dummy );
    889      /* ghost top */
    890      cf2_hintmap_insertHint( hintmap,
    891                              &dummy,
    892                              &font->blues.emBoxTopEdge );
    893    }
    894 
    895    /* insert hints captured by a blue zone or already locked (higher */
    896    /* priority)                                                      */
    897    for ( i = 0, maskByte = 0x80; i < bitCount; i++ )
    898    {
    899      if ( maskByte & *maskPtr )
    900      {
    901        /* expand StemHint into two `CF2_Hint' elements */
    902        CF2_HintRec  bottomHintEdge, topHintEdge;
    903 
    904 
    905        cf2_hint_init( &bottomHintEdge,
    906                       hStemHintArray,
    907                       i,
    908                       font,
    909                       hintOrigin,
    910                       hintmap->scale,
    911                       TRUE /* bottom */ );
    912        cf2_hint_init( &topHintEdge,
    913                       hStemHintArray,
    914                       i,
    915                       font,
    916                       hintOrigin,
    917                       hintmap->scale,
    918                       FALSE /* top */ );
    919 
    920        if ( cf2_hint_isLocked( &bottomHintEdge ) ||
    921             cf2_hint_isLocked( &topHintEdge )    ||
    922             cf2_blues_capture( &font->blues,
    923                                &bottomHintEdge,
    924                                &topHintEdge )   )
    925        {
    926          /* insert captured hint into map */
    927          cf2_hintmap_insertHint( hintmap, &bottomHintEdge, &topHintEdge );
    928 
    929          *maskPtr &= ~maskByte;      /* turn off the bit for this hint */
    930        }
    931      }
    932 
    933      if ( ( i & 7 ) == 7 )
    934      {
    935        /* move to next mask byte */
    936        maskPtr++;
    937        maskByte = 0x80;
    938      }
    939      else
    940        maskByte >>= 1;
    941    }
    942 
    943    /* initial hint map includes only captured hints plus maybe one at 0 */
    944 
    945    /*
    946     * TODO: There is a problem here because we are trying to build a
    947     *       single hint map containing all captured hints.  It is
    948     *       possible for there to be conflicts between captured hints,
    949     *       either because of darkening or because the hints are in
    950     *       separate hint zones (we are ignoring hint zones for the
    951     *       initial map).  An example of the latter is MinionPro-Regular
    952     *       v2.030 glyph 883 (Greek Capital Alpha with Psili) at 15ppem.
    953     *       A stem hint for the psili conflicts with the top edge hint
    954     *       for the base character.  The stem hint gets priority because
    955     *       of its sort order.  In glyph 884 (Greek Capital Alpha with
    956     *       Psili and Oxia), the top of the base character gets a stem
    957     *       hint, and the psili does not.  This creates different initial
    958     *       maps for the two glyphs resulting in different renderings of
    959     *       the base character.  Will probably defer this either as not
    960     *       worth the cost or as a font bug.  I don't think there is any
    961     *       good reason for an accent to be captured by an alignment
    962     *       zone.  -darnold 2/12/10
    963     */
    964 
    965    if ( initialMap )
    966    {
    967      /* Apply a heuristic that inserts a point for (0,0), unless it's     */
    968      /* already covered by a mapping.  This locks the baseline for glyphs */
    969      /* that have no baseline hints.                                      */
    970 
    971      if ( hintmap->count == 0                           ||
    972           hintmap->edge[0].csCoord > 0                  ||
    973           hintmap->edge[hintmap->count - 1].csCoord < 0 )
    974      {
    975        /* all edges are above 0 or all edges are below 0; */
    976        /* construct a locked edge hint at 0               */
    977 
    978        CF2_HintRec  edge, invalid;
    979 
    980 
    981        cf2_hint_initZero( &edge );
    982 
    983        edge.flags = CF2_GhostBottom |
    984                     CF2_Locked      |
    985                     CF2_Synthetic;
    986        edge.scale = hintmap->scale;
    987 
    988        cf2_hint_initZero( &invalid );
    989        cf2_hintmap_insertHint( hintmap, &edge, &invalid );
    990      }
    991    }
    992    else
    993    {
    994      /* insert remaining hints */
    995 
    996      maskPtr = cf2_hintmask_getMaskPtr( &tempHintMask );
    997 
    998      for ( i = 0, maskByte = 0x80; i < bitCount; i++ )
    999      {
   1000        if ( maskByte & *maskPtr )
   1001        {
   1002          CF2_HintRec  bottomHintEdge, topHintEdge;
   1003 
   1004 
   1005          cf2_hint_init( &bottomHintEdge,
   1006                         hStemHintArray,
   1007                         i,
   1008                         font,
   1009                         hintOrigin,
   1010                         hintmap->scale,
   1011                         TRUE /* bottom */ );
   1012          cf2_hint_init( &topHintEdge,
   1013                         hStemHintArray,
   1014                         i,
   1015                         font,
   1016                         hintOrigin,
   1017                         hintmap->scale,
   1018                         FALSE /* top */ );
   1019 
   1020          cf2_hintmap_insertHint( hintmap, &bottomHintEdge, &topHintEdge );
   1021        }
   1022 
   1023        if ( ( i & 7 ) == 7 )
   1024        {
   1025          /* move to next mask byte */
   1026          maskPtr++;
   1027          maskByte = 0x80;
   1028        }
   1029        else
   1030          maskByte >>= 1;
   1031      }
   1032    }
   1033 
   1034 #ifdef FT_DEBUG_LEVEL_TRACE
   1035    if ( initialMap )
   1036    {
   1037      FT_TRACE6(( "flags: [p]air [g]host [t]op"
   1038                  " [b]ottom [L]ocked [S]ynthetic\n" ));
   1039      FT_TRACE6(( "Initial hintmap:\n" ));
   1040    }
   1041    else
   1042      FT_TRACE6(( "Hints:\n" ));
   1043 #endif
   1044 
   1045    cf2_hintmap_dump( hintmap );
   1046 
   1047    /*
   1048     * Note: The following line is a convenient place to break when
   1049     *       debugging hinting.  Examine `hintmap->edge' for the list of
   1050     *       enabled hints, then step over the call to see the effect of
   1051     *       adjustment.  We stop here first on the recursive call that
   1052     *       creates the initial map, and then on each counter group and
   1053     *       hint zone.
   1054     */
   1055 
   1056    /* adjust positions of hint edges that are not locked to blue zones */
   1057    cf2_hintmap_adjustHints( hintmap );
   1058 
   1059    FT_TRACE6(( "Hints adjusted:\n" ));
   1060    cf2_hintmap_dump( hintmap );
   1061 
   1062    /* save the position of all hints that were used in this hint map; */
   1063    /* if we use them again, we'll locate them in the same position    */
   1064    if ( !initialMap )
   1065    {
   1066      for ( i = 0; i < hintmap->count; i++ )
   1067      {
   1068        if ( !cf2_hint_isSynthetic( &hintmap->edge[i] ) )
   1069        {
   1070          /* Note: include both valid and invalid edges            */
   1071          /* Note: top and bottom edges are copied back separately */
   1072          CF2_StemHint  stemhint = (CF2_StemHint)
   1073                          cf2_arrstack_getPointer( hStemHintArray,
   1074                                                   hintmap->edge[i].index );
   1075 
   1076 
   1077          if ( cf2_hint_isTop( &hintmap->edge[i] ) )
   1078            stemhint->maxDS = hintmap->edge[i].dsCoord;
   1079          else
   1080            stemhint->minDS = hintmap->edge[i].dsCoord;
   1081 
   1082          stemhint->used = TRUE;
   1083        }
   1084      }
   1085    }
   1086 
   1087    /* hint map is ready to use */
   1088    hintmap->isValid = TRUE;
   1089 
   1090    /* remember this mask has been used */
   1091    cf2_hintmask_setNew( hintMask, FALSE );
   1092  }
   1093 
   1094 
   1095  FT_LOCAL_DEF( void )
   1096  cf2_glyphpath_init( CF2_GlyphPath         glyphpath,
   1097                      CF2_Font              font,
   1098                      CF2_OutlineCallbacks  callbacks,
   1099                      CF2_Fixed             scaleY,
   1100                      /* CF2_Fixed  hShift, */
   1101                      CF2_ArrStack          hStemHintArray,
   1102                      CF2_ArrStack          vStemHintArray,
   1103                      CF2_HintMask          hintMask,
   1104                      CF2_Fixed             hintOriginY,
   1105                      const CF2_Blues       blues,
   1106                      const FT_Vector*      fractionalTranslation )
   1107  {
   1108    FT_ZERO( glyphpath );
   1109 
   1110    glyphpath->font      = font;
   1111    glyphpath->callbacks = callbacks;
   1112 
   1113    cf2_arrstack_init( &glyphpath->hintMoves,
   1114                       font->memory,
   1115                       &font->error,
   1116                       sizeof ( CF2_HintMoveRec ) );
   1117 
   1118    cf2_hintmap_init( &glyphpath->initialHintMap,
   1119                      font,
   1120                      &glyphpath->initialHintMap,
   1121                      &glyphpath->hintMoves,
   1122                      scaleY );
   1123    cf2_hintmap_init( &glyphpath->firstHintMap,
   1124                      font,
   1125                      &glyphpath->initialHintMap,
   1126                      &glyphpath->hintMoves,
   1127                      scaleY );
   1128    cf2_hintmap_init( &glyphpath->hintMap,
   1129                      font,
   1130                      &glyphpath->initialHintMap,
   1131                      &glyphpath->hintMoves,
   1132                      scaleY );
   1133 
   1134    glyphpath->scaleX = font->innerTransform.a;
   1135    glyphpath->scaleC = font->innerTransform.c;
   1136    glyphpath->scaleY = font->innerTransform.d;
   1137 
   1138    glyphpath->fractionalTranslation = *fractionalTranslation;
   1139 
   1140 #if 0
   1141    glyphpath->hShift = hShift;       /* for fauxing */
   1142 #endif
   1143 
   1144    glyphpath->hStemHintArray = hStemHintArray;
   1145    glyphpath->vStemHintArray = vStemHintArray;
   1146    glyphpath->hintMask       = hintMask;      /* ptr to current mask */
   1147    glyphpath->hintOriginY    = hintOriginY;
   1148    glyphpath->blues          = blues;
   1149    glyphpath->darken         = font->darkened; /* TODO: should we make copies? */
   1150    glyphpath->xOffset        = font->darkenX;
   1151    glyphpath->yOffset        = font->darkenY;
   1152    glyphpath->miterLimit     = 2 * FT_MAX(
   1153                                     cf2_fixedAbs( glyphpath->xOffset ),
   1154                                     cf2_fixedAbs( glyphpath->yOffset ) );
   1155 
   1156    /* .1 character space unit */
   1157    glyphpath->snapThreshold = cf2_doubleToFixed( 0.1 );
   1158 
   1159    glyphpath->moveIsPending = TRUE;
   1160    glyphpath->pathIsOpen    = FALSE;
   1161    glyphpath->pathIsClosing = FALSE;
   1162    glyphpath->elemIsQueued  = FALSE;
   1163  }
   1164 
   1165 
   1166  FT_LOCAL_DEF( void )
   1167  cf2_glyphpath_finalize( CF2_GlyphPath  glyphpath )
   1168  {
   1169    cf2_arrstack_finalize( &glyphpath->hintMoves );
   1170  }
   1171 
   1172 
   1173  /*
   1174   * Hint point in y-direction and apply outerTransform.
   1175   * Input `current' hint map (which is actually delayed by one element).
   1176   * Input x,y point in Character Space.
   1177   * Output x,y point in Device Space, including translation.
   1178   */
   1179  static void
   1180  cf2_glyphpath_hintPoint( CF2_GlyphPath  glyphpath,
   1181                           CF2_HintMap    hintmap,
   1182                           FT_Vector*     ppt,
   1183                           CF2_Fixed      x,
   1184                           CF2_Fixed      y )
   1185  {
   1186    FT_Vector  pt;   /* hinted point in upright DS */
   1187 
   1188 
   1189    pt.x = ADD_INT32( FT_MulFix( glyphpath->scaleX, x ),
   1190                      FT_MulFix( glyphpath->scaleC, y ) );
   1191    pt.y = cf2_hintmap_map( hintmap, y );
   1192 
   1193    ppt->x = ADD_INT32(
   1194               FT_MulFix( glyphpath->font->outerTransform.a, pt.x ),
   1195               ADD_INT32(
   1196                 FT_MulFix( glyphpath->font->outerTransform.c, pt.y ),
   1197                 glyphpath->fractionalTranslation.x ) );
   1198    ppt->y = ADD_INT32(
   1199               FT_MulFix( glyphpath->font->outerTransform.b, pt.x ),
   1200               ADD_INT32(
   1201                 FT_MulFix( glyphpath->font->outerTransform.d, pt.y ),
   1202                 glyphpath->fractionalTranslation.y ) );
   1203  }
   1204 
   1205 
   1206  /*
   1207   * From two line segments, (u1,u2) and (v1,v2), compute a point of
   1208   * intersection on the corresponding lines.
   1209   * Return false if no intersection is found, or if the intersection is
   1210   * too far away from the ends of the line segments, u2 and v1.
   1211   *
   1212   */
   1213  static FT_Bool
   1214  cf2_glyphpath_computeIntersection( CF2_GlyphPath     glyphpath,
   1215                                     const FT_Vector*  u1,
   1216                                     const FT_Vector*  u2,
   1217                                     const FT_Vector*  v1,
   1218                                     const FT_Vector*  v2,
   1219                                     FT_Vector*        intersection )
   1220  {
   1221    /*
   1222     * Let `u' be a zero-based vector from the first segment, `v' from the
   1223     * second segment.
   1224     * Let `w 'be the zero-based vector from `u1' to `v1'.
   1225     * `perp' is the `perpendicular dot product'; see
   1226     * https://mathworld.wolfram.com/PerpDotProduct.html.
   1227     * `s' is the parameter for the parametric line for the first segment
   1228     * (`u').
   1229     *
   1230     * See notation in
   1231     * http://geomalgorithms.com/a05-_intersect-1.html.
   1232     * Calculations are done in 16.16, but must handle the squaring of
   1233     * line lengths in character space.  We scale all vectors by 1/32 to
   1234     * avoid overflow.  This allows values up to 4095 to be squared.  The
   1235     * scale factor cancels in the divide.
   1236     *
   1237     * TODO: the scale factor could be computed from UnitsPerEm.
   1238     *
   1239     */
   1240 
   1241 #define cf2_perp( a, b )                                    \
   1242          ( FT_MulFix( a.x, b.y ) - FT_MulFix( a.y, b.x ) )
   1243 
   1244  /* round and divide by 32 */
   1245 #define CF2_CS_SCALE( x )         \
   1246          ( ( (x) + 0x10 ) >> 5 )
   1247 
   1248    FT_Vector  u, v, w;      /* scaled vectors */
   1249    CF2_Fixed  denominator, s;
   1250 
   1251 
   1252    u.x = CF2_CS_SCALE( SUB_INT32( u2->x, u1->x ) );
   1253    u.y = CF2_CS_SCALE( SUB_INT32( u2->y, u1->y ) );
   1254    v.x = CF2_CS_SCALE( SUB_INT32( v2->x, v1->x ) );
   1255    v.y = CF2_CS_SCALE( SUB_INT32( v2->y, v1->y ) );
   1256    w.x = CF2_CS_SCALE( SUB_INT32( v1->x, u1->x ) );
   1257    w.y = CF2_CS_SCALE( SUB_INT32( v1->y, u1->y ) );
   1258 
   1259    denominator = cf2_perp( u, v );
   1260 
   1261    if ( denominator == 0 )
   1262      return FALSE;           /* parallel or coincident lines */
   1263 
   1264    s = FT_DivFix( cf2_perp( w, v ), denominator );
   1265 
   1266    intersection->x = ADD_INT32( u1->x,
   1267                                 FT_MulFix( s, SUB_INT32( u2->x, u1->x ) ) );
   1268    intersection->y = ADD_INT32( u1->y,
   1269                                 FT_MulFix( s, SUB_INT32( u2->y, u1->y ) ) );
   1270 
   1271 
   1272    /*
   1273     * Special case snapping for horizontal and vertical lines.
   1274     * This cleans up intersections and reduces problems with winding
   1275     * order detection.
   1276     * Sample case is sbc cd KozGoPr6N-Medium.otf 20 16685.
   1277     * Note: these calculations are in character space.
   1278     *
   1279     */
   1280 
   1281    if ( u1->x == u2->x                                                &&
   1282         cf2_fixedAbs( SUB_INT32( intersection->x,
   1283                                  u1->x ) ) < glyphpath->snapThreshold )
   1284      intersection->x = u1->x;
   1285    if ( u1->y == u2->y                                                &&
   1286         cf2_fixedAbs( SUB_INT32( intersection->y,
   1287                                  u1->y ) ) < glyphpath->snapThreshold )
   1288      intersection->y = u1->y;
   1289 
   1290    if ( v1->x == v2->x                                                &&
   1291         cf2_fixedAbs( SUB_INT32( intersection->x,
   1292                                  v1->x ) ) < glyphpath->snapThreshold )
   1293      intersection->x = v1->x;
   1294    if ( v1->y == v2->y                                                &&
   1295         cf2_fixedAbs( SUB_INT32( intersection->y,
   1296                                  v1->y ) ) < glyphpath->snapThreshold )
   1297      intersection->y = v1->y;
   1298 
   1299    /* limit the intersection distance from midpoint of u2 and v1 */
   1300    if ( cf2_fixedAbs( intersection->x - ADD_INT32( u2->x, v1->x ) / 2 ) >
   1301           glyphpath->miterLimit                                           ||
   1302         cf2_fixedAbs( intersection->y - ADD_INT32( u2->y, v1->y ) / 2 ) >
   1303           glyphpath->miterLimit                                           )
   1304      return FALSE;
   1305 
   1306    return TRUE;
   1307  }
   1308 
   1309 
   1310  /*
   1311   * Push the cached element (glyphpath->prevElem*) to the outline
   1312   * consumer.  When a darkening offset is used, the end point of the
   1313   * cached element may be adjusted to an intersection point or we may
   1314   * synthesize a connecting line to the current element.  If we are
   1315   * closing a subpath, we may also generate a connecting line to the start
   1316   * point.
   1317   *
   1318   * This is where Character Space (CS) is converted to Device Space (DS)
   1319   * using a hint map.  This calculation must use a HintMap that was valid
   1320   * at the time the element was saved.  For the first point in a subpath,
   1321   * that is a saved HintMap.  For most elements, it just means the caller
   1322   * has delayed building a HintMap from the current HintMask.
   1323   *
   1324   * Transform each point with outerTransform and call the outline
   1325   * callbacks.  This is a general 3x3 transform:
   1326   *
   1327   *   x' = a*x + c*y + tx, y' = b*x + d*y + ty
   1328   *
   1329   * but it uses 4 elements from CF2_Font and the translation part
   1330   * from CF2_GlyphPath.
   1331   *
   1332   */
   1333  static void
   1334  cf2_glyphpath_pushPrevElem( CF2_GlyphPath  glyphpath,
   1335                              CF2_HintMap    hintmap,
   1336                              FT_Vector*     nextP0,
   1337                              FT_Vector      nextP1,
   1338                              FT_Bool        close )
   1339  {
   1340    CF2_CallbackParamsRec  params;
   1341 
   1342    FT_Vector*  prevP0;
   1343    FT_Vector*  prevP1;
   1344 
   1345    FT_Vector  intersection    = { 0, 0 };
   1346    FT_Bool    useIntersection = FALSE;
   1347 
   1348 
   1349    FT_ASSERT( glyphpath->prevElemOp == CF2_PathOpLineTo ||
   1350               glyphpath->prevElemOp == CF2_PathOpCubeTo );
   1351 
   1352    if ( glyphpath->prevElemOp == CF2_PathOpLineTo )
   1353    {
   1354      prevP0 = &glyphpath->prevElemP0;
   1355      prevP1 = &glyphpath->prevElemP1;
   1356    }
   1357    else
   1358    {
   1359      prevP0 = &glyphpath->prevElemP2;
   1360      prevP1 = &glyphpath->prevElemP3;
   1361    }
   1362 
   1363    /* optimization: if previous and next elements are offset by the same */
   1364    /* amount, then there will be no gap, and no need to compute an       */
   1365    /* intersection.                                                      */
   1366    if ( prevP1->x != nextP0->x || prevP1->y != nextP0->y )
   1367    {
   1368      /* previous element does not join next element:             */
   1369      /* adjust end point of previous element to the intersection */
   1370      useIntersection = cf2_glyphpath_computeIntersection( glyphpath,
   1371                                                           prevP0,
   1372                                                           prevP1,
   1373                                                           nextP0,
   1374                                                           &nextP1,
   1375                                                           &intersection );
   1376      if ( useIntersection )
   1377      {
   1378        /* modify the last point of the cached element (either line or */
   1379        /* curve)                                                      */
   1380        *prevP1 = intersection;
   1381      }
   1382    }
   1383 
   1384    params.pt0 = glyphpath->currentDS;
   1385 
   1386    switch( glyphpath->prevElemOp )
   1387    {
   1388    case CF2_PathOpLineTo:
   1389      params.op = CF2_PathOpLineTo;
   1390 
   1391      /* note: pt2 and pt3 are unused */
   1392 
   1393      if ( close )
   1394      {
   1395        /* use first hint map if closing */
   1396        cf2_glyphpath_hintPoint( glyphpath,
   1397                                 &glyphpath->firstHintMap,
   1398                                 &params.pt1,
   1399                                 glyphpath->prevElemP1.x,
   1400                                 glyphpath->prevElemP1.y );
   1401      }
   1402      else
   1403      {
   1404        cf2_glyphpath_hintPoint( glyphpath,
   1405                                 hintmap,
   1406                                 &params.pt1,
   1407                                 glyphpath->prevElemP1.x,
   1408                                 glyphpath->prevElemP1.y );
   1409      }
   1410 
   1411      /* output only non-zero length lines */
   1412      if ( params.pt0.x != params.pt1.x || params.pt0.y != params.pt1.y )
   1413      {
   1414        glyphpath->callbacks->lineTo( glyphpath->callbacks, &params );
   1415 
   1416        glyphpath->currentDS = params.pt1;
   1417      }
   1418      break;
   1419 
   1420    case CF2_PathOpCubeTo:
   1421      params.op = CF2_PathOpCubeTo;
   1422 
   1423      /* TODO: should we intersect the interior joins (p1-p2 and p2-p3)? */
   1424      cf2_glyphpath_hintPoint( glyphpath,
   1425                               hintmap,
   1426                               &params.pt1,
   1427                               glyphpath->prevElemP1.x,
   1428                               glyphpath->prevElemP1.y );
   1429      cf2_glyphpath_hintPoint( glyphpath,
   1430                               hintmap,
   1431                               &params.pt2,
   1432                               glyphpath->prevElemP2.x,
   1433                               glyphpath->prevElemP2.y );
   1434      cf2_glyphpath_hintPoint( glyphpath,
   1435                               hintmap,
   1436                               &params.pt3,
   1437                               glyphpath->prevElemP3.x,
   1438                               glyphpath->prevElemP3.y );
   1439 
   1440      glyphpath->callbacks->cubeTo( glyphpath->callbacks, &params );
   1441 
   1442      glyphpath->currentDS = params.pt3;
   1443 
   1444      break;
   1445    }
   1446 
   1447    if ( !useIntersection || close )
   1448    {
   1449      /* insert connecting line between end of previous element and start */
   1450      /* of current one                                                   */
   1451      /* note: at the end of a subpath, we might do both, so use `nextP0' */
   1452      /* before we change it, below                                       */
   1453 
   1454      if ( close )
   1455      {
   1456        /* if we are closing the subpath, then nextP0 is in the first     */
   1457        /* hint zone                                                      */
   1458        cf2_glyphpath_hintPoint( glyphpath,
   1459                                 &glyphpath->firstHintMap,
   1460                                 &params.pt1,
   1461                                 nextP0->x,
   1462                                 nextP0->y );
   1463      }
   1464      else
   1465      {
   1466        cf2_glyphpath_hintPoint( glyphpath,
   1467                                 hintmap,
   1468                                 &params.pt1,
   1469                                 nextP0->x,
   1470                                 nextP0->y );
   1471      }
   1472 
   1473      if ( params.pt1.x != glyphpath->currentDS.x ||
   1474           params.pt1.y != glyphpath->currentDS.y )
   1475      {
   1476        /* length is nonzero */
   1477        params.op  = CF2_PathOpLineTo;
   1478        params.pt0 = glyphpath->currentDS;
   1479 
   1480        /* note: pt2 and pt3 are unused */
   1481        glyphpath->callbacks->lineTo( glyphpath->callbacks, &params );
   1482 
   1483        glyphpath->currentDS = params.pt1;
   1484      }
   1485    }
   1486 
   1487    if ( useIntersection )
   1488    {
   1489      /* return intersection point to caller */
   1490      *nextP0 = intersection;
   1491    }
   1492  }
   1493 
   1494 
   1495  /* push a MoveTo element based on current point and offset of current */
   1496  /* element                                                            */
   1497  static void
   1498  cf2_glyphpath_pushMove( CF2_GlyphPath  glyphpath,
   1499                          FT_Vector      start )
   1500  {
   1501    CF2_CallbackParamsRec  params;
   1502 
   1503 
   1504    params.op  = CF2_PathOpMoveTo;
   1505    params.pt0 = glyphpath->currentDS;
   1506 
   1507    /* Test if move has really happened yet; it would have called */
   1508    /* `cf2_hintmap_build' to set `isValid'.                   */
   1509    if ( !cf2_hintmap_isValid( &glyphpath->hintMap ) )
   1510    {
   1511      /* we are here iff first subpath is missing a moveto operator: */
   1512      /* synthesize first moveTo to finish initialization of hintMap */
   1513      cf2_glyphpath_moveTo( glyphpath,
   1514                            glyphpath->start.x,
   1515                            glyphpath->start.y );
   1516    }
   1517 
   1518    cf2_glyphpath_hintPoint( glyphpath,
   1519                             &glyphpath->hintMap,
   1520                             &params.pt1,
   1521                             start.x,
   1522                             start.y );
   1523 
   1524    /* note: pt2 and pt3 are unused */
   1525    glyphpath->callbacks->moveTo( glyphpath->callbacks, &params );
   1526 
   1527    glyphpath->currentDS    = params.pt1;
   1528    glyphpath->offsetStart0 = start;
   1529  }
   1530 
   1531 
   1532  /*
   1533   * All coordinates are in character space.
   1534   * On input, (x1, y1) and (x2, y2) give line segment.
   1535   * On output, (x, y) give offset vector.
   1536   * We use a piecewise approximation to trig functions.
   1537   *
   1538   * TODO: Offset true perpendicular and proper length
   1539   *       supply the y-translation for hinting here, too,
   1540   *       that adds yOffset unconditionally to *y.
   1541   */
   1542  static void
   1543  cf2_glyphpath_computeOffset( CF2_GlyphPath  glyphpath,
   1544                               CF2_Fixed      x1,
   1545                               CF2_Fixed      y1,
   1546                               CF2_Fixed      x2,
   1547                               CF2_Fixed      y2,
   1548                               CF2_Fixed*     x,
   1549                               CF2_Fixed*     y )
   1550  {
   1551    CF2_Fixed  dx = SUB_INT32( x2, x1 );
   1552    CF2_Fixed  dy = SUB_INT32( y2, y1 );
   1553 
   1554 
   1555    /* note: negative offsets don't work here; negate deltas to change */
   1556    /* quadrants, below                                                */
   1557    if ( glyphpath->font->reverseWinding )
   1558    {
   1559      dx = NEG_INT32( dx );
   1560      dy = NEG_INT32( dy );
   1561    }
   1562 
   1563    *x = *y = 0;
   1564 
   1565    if ( !glyphpath->darken )
   1566        return;
   1567 
   1568    /* add momentum for this path element */
   1569    glyphpath->callbacks->windingMomentum =
   1570      ADD_INT32( glyphpath->callbacks->windingMomentum,
   1571                 cf2_getWindingMomentum( x1, y1, x2, y2 ) );
   1572 
   1573    /* note: allow mixed integer and fixed multiplication here */
   1574    if ( dx >= 0 )
   1575    {
   1576      if ( dy >= 0 )
   1577      {
   1578        /* first quadrant, +x +y */
   1579 
   1580        if ( dx > MUL_INT32( 2, dy ) )
   1581        {
   1582          /* +x */
   1583          *x = 0;
   1584          *y = 0;
   1585        }
   1586        else if ( dy > MUL_INT32( 2, dx ) )
   1587        {
   1588          /* +y */
   1589          *x = glyphpath->xOffset;
   1590          *y = glyphpath->yOffset;
   1591        }
   1592        else
   1593        {
   1594          /* +x +y */
   1595          *x = FT_MulFix( cf2_doubleToFixed( 0.7 ),
   1596                          glyphpath->xOffset );
   1597          *y = FT_MulFix( cf2_doubleToFixed( 1.0 - 0.7 ),
   1598                          glyphpath->yOffset );
   1599        }
   1600      }
   1601      else
   1602      {
   1603        /* fourth quadrant, +x -y */
   1604 
   1605        if ( dx > MUL_INT32( -2, dy ) )
   1606        {
   1607          /* +x */
   1608          *x = 0;
   1609          *y = 0;
   1610        }
   1611        else if ( NEG_INT32( dy ) > MUL_INT32( 2, dx ) )
   1612        {
   1613          /* -y */
   1614          *x = NEG_INT32( glyphpath->xOffset );
   1615          *y = glyphpath->yOffset;
   1616        }
   1617        else
   1618        {
   1619          /* +x -y */
   1620          *x = FT_MulFix( cf2_doubleToFixed( -0.7 ),
   1621                          glyphpath->xOffset );
   1622          *y = FT_MulFix( cf2_doubleToFixed( 1.0 - 0.7 ),
   1623                          glyphpath->yOffset );
   1624        }
   1625      }
   1626    }
   1627    else
   1628    {
   1629      if ( dy >= 0 )
   1630      {
   1631        /* second quadrant, -x +y */
   1632 
   1633        if ( NEG_INT32( dx ) > MUL_INT32( 2, dy ) )
   1634        {
   1635          /* -x */
   1636          *x = 0;
   1637          *y = MUL_INT32( 2, glyphpath->yOffset );
   1638        }
   1639        else if ( dy > MUL_INT32( -2, dx ) )
   1640        {
   1641          /* +y */
   1642          *x = glyphpath->xOffset;
   1643          *y = glyphpath->yOffset;
   1644        }
   1645        else
   1646        {
   1647          /* -x +y */
   1648          *x = FT_MulFix( cf2_doubleToFixed( 0.7 ),
   1649                          glyphpath->xOffset );
   1650          *y = FT_MulFix( cf2_doubleToFixed( 1.0 + 0.7 ),
   1651                          glyphpath->yOffset );
   1652        }
   1653      }
   1654      else
   1655      {
   1656        /* third quadrant, -x -y */
   1657 
   1658        if ( NEG_INT32( dx ) > MUL_INT32( -2, dy ) )
   1659        {
   1660          /* -x */
   1661          *x = 0;
   1662          *y = MUL_INT32( 2, glyphpath->yOffset );
   1663        }
   1664        else if ( NEG_INT32( dy ) > MUL_INT32( -2, dx ) )
   1665        {
   1666          /* -y */
   1667          *x = NEG_INT32( glyphpath->xOffset );
   1668          *y = glyphpath->yOffset;
   1669        }
   1670        else
   1671        {
   1672          /* -x -y */
   1673          *x = FT_MulFix( cf2_doubleToFixed( -0.7 ),
   1674                          glyphpath->xOffset );
   1675          *y = FT_MulFix( cf2_doubleToFixed( 1.0 + 0.7 ),
   1676                          glyphpath->yOffset );
   1677        }
   1678      }
   1679    }
   1680  }
   1681 
   1682 
   1683  /*
   1684   * The functions cf2_glyphpath_{moveTo,lineTo,curveTo,closeOpenPath} are
   1685   * called by the interpreter with Character Space (CS) coordinates.  Each
   1686   * path element is placed into a queue of length one to await the
   1687   * calculation of the following element.  At that time, the darkening
   1688   * offset of the following element is known and joins can be computed,
   1689   * including possible modification of this element, before mapping to
   1690   * Device Space (DS) and passing it on to the outline consumer.
   1691   *
   1692   */
   1693  FT_LOCAL_DEF( void )
   1694  cf2_glyphpath_moveTo( CF2_GlyphPath  glyphpath,
   1695                        CF2_Fixed      x,
   1696                        CF2_Fixed      y )
   1697  {
   1698    cf2_glyphpath_closeOpenPath( glyphpath );
   1699 
   1700    /* save the parameters of the move for later, when we'll know how to */
   1701    /* offset it;                                                        */
   1702    /* also save last move point */
   1703    glyphpath->currentCS.x = glyphpath->start.x = x;
   1704    glyphpath->currentCS.y = glyphpath->start.y = y;
   1705 
   1706    glyphpath->moveIsPending = TRUE;
   1707 
   1708    /* ensure we have a valid map with current mask */
   1709    if ( !cf2_hintmap_isValid( &glyphpath->hintMap ) ||
   1710         cf2_hintmask_isNew( glyphpath->hintMask )   )
   1711      cf2_hintmap_build( &glyphpath->hintMap,
   1712                         glyphpath->hStemHintArray,
   1713                         glyphpath->vStemHintArray,
   1714                         glyphpath->hintMask,
   1715                         glyphpath->hintOriginY,
   1716                         FALSE );
   1717 
   1718    /* save a copy of current HintMap to use when drawing initial point */
   1719    glyphpath->firstHintMap = glyphpath->hintMap;     /* structure copy */
   1720  }
   1721 
   1722 
   1723  FT_LOCAL_DEF( void )
   1724  cf2_glyphpath_lineTo( CF2_GlyphPath  glyphpath,
   1725                        CF2_Fixed      x,
   1726                        CF2_Fixed      y )
   1727  {
   1728    CF2_Fixed  xOffset, yOffset;
   1729    FT_Vector  P0, P1;
   1730    FT_Bool    newHintMap;
   1731 
   1732    /*
   1733     * New hints will be applied after cf2_glyphpath_pushPrevElem has run.
   1734     * In case this is a synthesized closing line, any new hints should be
   1735     * delayed until this path is closed (`cf2_hintmask_isNew' will be
   1736     * called again before the next line or curve).
   1737     */
   1738 
   1739    /* true if new hint map not on close */
   1740    newHintMap = cf2_hintmask_isNew( glyphpath->hintMask ) &&
   1741                 !glyphpath->pathIsClosing;
   1742 
   1743    /*
   1744     * Zero-length lines may occur in the charstring.  Because we cannot
   1745     * compute darkening offsets or intersections from zero-length lines,
   1746     * it is best to remove them and avoid artifacts.  However, zero-length
   1747     * lines in CS at the start of a new hint map can generate non-zero
   1748     * lines in DS due to hint substitution.  We detect a change in hint
   1749     * map here and pass those zero-length lines along.
   1750     */
   1751 
   1752    /*
   1753     * Note: Find explicitly closed paths here with a conditional
   1754     *       breakpoint using
   1755     *
   1756     *         !gp->pathIsClosing && gp->start.x == x && gp->start.y == y
   1757     *
   1758     */
   1759 
   1760    if ( glyphpath->currentCS.x == x &&
   1761         glyphpath->currentCS.y == y &&
   1762         !newHintMap                 )
   1763      /*
   1764       * Ignore zero-length lines in CS where the hint map is the same
   1765       * because the line in DS will also be zero length.
   1766       *
   1767       * Ignore zero-length lines when we synthesize a closing line because
   1768       * the close will be handled in cf2_glyphPath_pushPrevElem.
   1769       */
   1770      return;
   1771 
   1772    cf2_glyphpath_computeOffset( glyphpath,
   1773                                 glyphpath->currentCS.x,
   1774                                 glyphpath->currentCS.y,
   1775                                 x,
   1776                                 y,
   1777                                 &xOffset,
   1778                                 &yOffset );
   1779 
   1780    /* construct offset points */
   1781    P0.x = ADD_INT32( glyphpath->currentCS.x, xOffset );
   1782    P0.y = ADD_INT32( glyphpath->currentCS.y, yOffset );
   1783    P1.x = ADD_INT32( x, xOffset );
   1784    P1.y = ADD_INT32( y, yOffset );
   1785 
   1786    if ( glyphpath->moveIsPending )
   1787    {
   1788      /* emit offset 1st point as MoveTo */
   1789      cf2_glyphpath_pushMove( glyphpath, P0 );
   1790 
   1791      glyphpath->moveIsPending = FALSE;  /* adjust state machine */
   1792      glyphpath->pathIsOpen    = TRUE;
   1793 
   1794      glyphpath->offsetStart1 = P1;              /* record second point */
   1795    }
   1796 
   1797    if ( glyphpath->elemIsQueued )
   1798    {
   1799      FT_ASSERT( cf2_hintmap_isValid( &glyphpath->hintMap ) ||
   1800                 glyphpath->hintMap.count == 0              );
   1801 
   1802      cf2_glyphpath_pushPrevElem( glyphpath,
   1803                                  &glyphpath->hintMap,
   1804                                  &P0,
   1805                                  P1,
   1806                                  FALSE );
   1807    }
   1808 
   1809    /* queue the current element with offset points */
   1810    glyphpath->elemIsQueued = TRUE;
   1811    glyphpath->prevElemOp   = CF2_PathOpLineTo;
   1812    glyphpath->prevElemP0   = P0;
   1813    glyphpath->prevElemP1   = P1;
   1814 
   1815    /* update current map */
   1816    if ( newHintMap )
   1817      cf2_hintmap_build( &glyphpath->hintMap,
   1818                         glyphpath->hStemHintArray,
   1819                         glyphpath->vStemHintArray,
   1820                         glyphpath->hintMask,
   1821                         glyphpath->hintOriginY,
   1822                         FALSE );
   1823 
   1824    glyphpath->currentCS.x = x;     /* pre-offset current point */
   1825    glyphpath->currentCS.y = y;
   1826  }
   1827 
   1828 
   1829  FT_LOCAL_DEF( void )
   1830  cf2_glyphpath_curveTo( CF2_GlyphPath  glyphpath,
   1831                         CF2_Fixed      x1,
   1832                         CF2_Fixed      y1,
   1833                         CF2_Fixed      x2,
   1834                         CF2_Fixed      y2,
   1835                         CF2_Fixed      x3,
   1836                         CF2_Fixed      y3 )
   1837  {
   1838    CF2_Fixed  xOffset1, yOffset1, xOffset3, yOffset3;
   1839    FT_Vector  P0, P1, P2, P3;
   1840 
   1841 
   1842    /* TODO: ignore zero length portions of curve?? */
   1843    cf2_glyphpath_computeOffset( glyphpath,
   1844                                 glyphpath->currentCS.x,
   1845                                 glyphpath->currentCS.y,
   1846                                 x1,
   1847                                 y1,
   1848                                 &xOffset1,
   1849                                 &yOffset1 );
   1850    cf2_glyphpath_computeOffset( glyphpath,
   1851                                 x2,
   1852                                 y2,
   1853                                 x3,
   1854                                 y3,
   1855                                 &xOffset3,
   1856                                 &yOffset3 );
   1857 
   1858    /* add momentum from the middle segment */
   1859    glyphpath->callbacks->windingMomentum =
   1860      ADD_INT32( glyphpath->callbacks->windingMomentum,
   1861                 cf2_getWindingMomentum( x1, y1, x2, y2 ) );
   1862 
   1863    /* construct offset points */
   1864    P0.x = ADD_INT32( glyphpath->currentCS.x, xOffset1 );
   1865    P0.y = ADD_INT32( glyphpath->currentCS.y, yOffset1 );
   1866    P1.x = ADD_INT32( x1, xOffset1 );
   1867    P1.y = ADD_INT32( y1, yOffset1 );
   1868    /* note: preserve angle of final segment by using offset3 at both ends */
   1869    P2.x = ADD_INT32( x2, xOffset3 );
   1870    P2.y = ADD_INT32( y2, yOffset3 );
   1871    P3.x = ADD_INT32( x3, xOffset3 );
   1872    P3.y = ADD_INT32( y3, yOffset3 );
   1873 
   1874    if ( glyphpath->moveIsPending )
   1875    {
   1876      /* emit offset 1st point as MoveTo */
   1877      cf2_glyphpath_pushMove( glyphpath, P0 );
   1878 
   1879      glyphpath->moveIsPending = FALSE;
   1880      glyphpath->pathIsOpen    = TRUE;
   1881 
   1882      glyphpath->offsetStart1 = P1;              /* record second point */
   1883    }
   1884 
   1885    if ( glyphpath->elemIsQueued )
   1886    {
   1887      FT_ASSERT( cf2_hintmap_isValid( &glyphpath->hintMap ) ||
   1888                 glyphpath->hintMap.count == 0              );
   1889 
   1890      cf2_glyphpath_pushPrevElem( glyphpath,
   1891                                  &glyphpath->hintMap,
   1892                                  &P0,
   1893                                  P1,
   1894                                  FALSE );
   1895    }
   1896 
   1897    /* queue the current element with offset points */
   1898    glyphpath->elemIsQueued = TRUE;
   1899    glyphpath->prevElemOp   = CF2_PathOpCubeTo;
   1900    glyphpath->prevElemP0   = P0;
   1901    glyphpath->prevElemP1   = P1;
   1902    glyphpath->prevElemP2   = P2;
   1903    glyphpath->prevElemP3   = P3;
   1904 
   1905    /* update current map */
   1906    if ( cf2_hintmask_isNew( glyphpath->hintMask ) )
   1907      cf2_hintmap_build( &glyphpath->hintMap,
   1908                         glyphpath->hStemHintArray,
   1909                         glyphpath->vStemHintArray,
   1910                         glyphpath->hintMask,
   1911                         glyphpath->hintOriginY,
   1912                         FALSE );
   1913 
   1914    glyphpath->currentCS.x = x3;       /* pre-offset current point */
   1915    glyphpath->currentCS.y = y3;
   1916  }
   1917 
   1918 
   1919  FT_LOCAL_DEF( void )
   1920  cf2_glyphpath_closeOpenPath( CF2_GlyphPath  glyphpath )
   1921  {
   1922    if ( glyphpath->pathIsOpen )
   1923    {
   1924      /*
   1925       * A closing line in Character Space line is always generated below
   1926       * with `cf2_glyphPath_lineTo'.  It may be ignored later if it turns
   1927       * out to be zero length in Device Space.
   1928       */
   1929      glyphpath->pathIsClosing = TRUE;
   1930 
   1931      cf2_glyphpath_lineTo( glyphpath,
   1932                            glyphpath->start.x,
   1933                            glyphpath->start.y );
   1934 
   1935      /* empty the final element from the queue and close the path */
   1936      if ( glyphpath->elemIsQueued )
   1937        cf2_glyphpath_pushPrevElem( glyphpath,
   1938                                    &glyphpath->hintMap,
   1939                                    &glyphpath->offsetStart0,
   1940                                    glyphpath->offsetStart1,
   1941                                    TRUE );
   1942 
   1943      /* reset state machine */
   1944      glyphpath->moveIsPending = TRUE;
   1945      glyphpath->pathIsOpen    = FALSE;
   1946      glyphpath->pathIsClosing = FALSE;
   1947      glyphpath->elemIsQueued  = FALSE;
   1948    }
   1949  }
   1950 
   1951 
   1952 /* END */