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palette.c (14146B)


      1 // Copyright 2023 Google Inc. All Rights Reserved.
      2 //
      3 // Use of this source code is governed by a BSD-style license
      4 // that can be found in the COPYING file in the root of the source
      5 // tree. An additional intellectual property rights grant can be found
      6 // in the file PATENTS. All contributing project authors may
      7 // be found in the AUTHORS file in the root of the source tree.
      8 // -----------------------------------------------------------------------------
      9 //
     10 // Utilities for palette analysis.
     11 //
     12 // Author: Vincent Rabaud (vrabaud@google.com)
     13 
     14 #include "src/utils/palette.h"
     15 
     16 #include <assert.h>
     17 #include <stdlib.h>
     18 #include <string.h>
     19 
     20 #include "src/dsp/lossless_common.h"
     21 #include "src/utils/color_cache_utils.h"
     22 #include "src/utils/utils.h"
     23 #include "src/webp/encode.h"
     24 #include "src/webp/format_constants.h"
     25 #include "src/webp/types.h"
     26 
     27 // -----------------------------------------------------------------------------
     28 
     29 // Palette reordering for smaller sum of deltas (and for smaller storage).
     30 
     31 static int PaletteCompareColorsForQsort(const void* p1, const void* p2) {
     32  const uint32_t a = WebPMemToUint32((uint8_t*)p1);
     33  const uint32_t b = WebPMemToUint32((uint8_t*)p2);
     34  assert(a != b);
     35  return (a < b) ? -1 : 1;
     36 }
     37 
     38 static WEBP_INLINE uint32_t PaletteComponentDistance(uint32_t v) {
     39  return (v <= 128) ? v : (256 - v);
     40 }
     41 
     42 // Computes a value that is related to the entropy created by the
     43 // palette entry diff.
     44 //
     45 // Note that the last & 0xff is a no-operation in the next statement, but
     46 // removed by most compilers and is here only for regularity of the code.
     47 static WEBP_INLINE uint32_t PaletteColorDistance(uint32_t col1, uint32_t col2) {
     48  const uint32_t diff = VP8LSubPixels(col1, col2);
     49  const int kMoreWeightForRGBThanForAlpha = 9;
     50  uint32_t score;
     51  score = PaletteComponentDistance((diff >> 0) & 0xff);
     52  score += PaletteComponentDistance((diff >> 8) & 0xff);
     53  score += PaletteComponentDistance((diff >> 16) & 0xff);
     54  score *= kMoreWeightForRGBThanForAlpha;
     55  score += PaletteComponentDistance((diff >> 24) & 0xff);
     56  return score;
     57 }
     58 
     59 static WEBP_INLINE void SwapColor(uint32_t* const col1, uint32_t* const col2) {
     60  const uint32_t tmp = *col1;
     61  *col1 = *col2;
     62  *col2 = tmp;
     63 }
     64 
     65 int SearchColorNoIdx(const uint32_t sorted[], uint32_t color, int num_colors) {
     66  int low = 0, hi = num_colors;
     67  if (sorted[low] == color) return low;  // loop invariant: sorted[low] != color
     68  while (1) {
     69    const int mid = (low + hi) >> 1;
     70    if (sorted[mid] == color) {
     71      return mid;
     72    } else if (sorted[mid] < color) {
     73      low = mid;
     74    } else {
     75      hi = mid;
     76    }
     77  }
     78  assert(0);
     79  return 0;
     80 }
     81 
     82 void PrepareMapToPalette(const uint32_t palette[], uint32_t num_colors,
     83                         uint32_t sorted[], uint32_t idx_map[]) {
     84  uint32_t i;
     85  memcpy(sorted, palette, num_colors * sizeof(*sorted));
     86  qsort(sorted, num_colors, sizeof(*sorted), PaletteCompareColorsForQsort);
     87  for (i = 0; i < num_colors; ++i) {
     88    idx_map[SearchColorNoIdx(sorted, palette[i], num_colors)] = i;
     89  }
     90 }
     91 
     92 //------------------------------------------------------------------------------
     93 
     94 #define COLOR_HASH_SIZE (MAX_PALETTE_SIZE * 4)
     95 #define COLOR_HASH_RIGHT_SHIFT 22  // 32 - log2(COLOR_HASH_SIZE).
     96 
     97 int GetColorPalette(const WebPPicture* const pic, uint32_t* const palette) {
     98  int i;
     99  int x, y;
    100  int num_colors = 0;
    101  uint8_t in_use[COLOR_HASH_SIZE] = {0};
    102  uint32_t colors[COLOR_HASH_SIZE] = {0};
    103  const uint32_t* argb = pic->argb;
    104  const int width = pic->width;
    105  const int height = pic->height;
    106  uint32_t last_pix = ~argb[0];  // so we're sure that last_pix != argb[0]
    107  assert(pic != NULL);
    108  assert(pic->use_argb);
    109 
    110  for (y = 0; y < height; ++y) {
    111    for (x = 0; x < width; ++x) {
    112      int key;
    113      if (argb[x] == last_pix) {
    114        continue;
    115      }
    116      last_pix = argb[x];
    117      key = VP8LHashPix(last_pix, COLOR_HASH_RIGHT_SHIFT);
    118      while (1) {
    119        if (!in_use[key]) {
    120          colors[key] = last_pix;
    121          in_use[key] = 1;
    122          ++num_colors;
    123          if (num_colors > MAX_PALETTE_SIZE) {
    124            return MAX_PALETTE_SIZE + 1;  // Exact count not needed.
    125          }
    126          break;
    127        } else if (colors[key] == last_pix) {
    128          break;  // The color is already there.
    129        } else {
    130          // Some other color sits here, so do linear conflict resolution.
    131          ++key;
    132          key &= (COLOR_HASH_SIZE - 1);  // Key mask.
    133        }
    134      }
    135    }
    136    argb += pic->argb_stride;
    137  }
    138 
    139  if (palette != NULL) {  // Fill the colors into palette.
    140    num_colors = 0;
    141    for (i = 0; i < COLOR_HASH_SIZE; ++i) {
    142      if (in_use[i]) {
    143        palette[num_colors] = colors[i];
    144        ++num_colors;
    145      }
    146    }
    147    qsort(palette, num_colors, sizeof(*palette), PaletteCompareColorsForQsort);
    148  }
    149  return num_colors;
    150 }
    151 
    152 #undef COLOR_HASH_SIZE
    153 #undef COLOR_HASH_RIGHT_SHIFT
    154 
    155 // -----------------------------------------------------------------------------
    156 
    157 // The palette has been sorted by alpha. This function checks if the other
    158 // components of the palette have a monotonic development with regards to
    159 // position in the palette. If all have monotonic development, there is
    160 // no benefit to re-organize them greedily. A monotonic development
    161 // would be spotted in green-only situations (like lossy alpha) or gray-scale
    162 // images.
    163 static int PaletteHasNonMonotonousDeltas(const uint32_t* const palette,
    164                                         int num_colors) {
    165  uint32_t predict = 0x000000;
    166  int i;
    167  uint8_t sign_found = 0x00;
    168  for (i = 0; i < num_colors; ++i) {
    169    const uint32_t diff = VP8LSubPixels(palette[i], predict);
    170    const uint8_t rd = (diff >> 16) & 0xff;
    171    const uint8_t gd = (diff >> 8) & 0xff;
    172    const uint8_t bd = (diff >> 0) & 0xff;
    173    if (rd != 0x00) {
    174      sign_found |= (rd < 0x80) ? 1 : 2;
    175    }
    176    if (gd != 0x00) {
    177      sign_found |= (gd < 0x80) ? 8 : 16;
    178    }
    179    if (bd != 0x00) {
    180      sign_found |= (bd < 0x80) ? 64 : 128;
    181    }
    182    predict = palette[i];
    183  }
    184  return (sign_found & (sign_found << 1)) != 0;  // two consequent signs.
    185 }
    186 
    187 static void PaletteSortMinimizeDeltas(const uint32_t* const palette_sorted,
    188                                      int num_colors, uint32_t* const palette) {
    189  uint32_t predict = 0x00000000;
    190  int i, k;
    191  memcpy(palette, palette_sorted, num_colors * sizeof(*palette));
    192  if (!PaletteHasNonMonotonousDeltas(palette_sorted, num_colors)) return;
    193  // Find greedily always the closest color of the predicted color to minimize
    194  // deltas in the palette. This reduces storage needs since the
    195  // palette is stored with delta encoding.
    196  if (num_colors > 17) {
    197    if (palette[0] == 0) {
    198      --num_colors;
    199      SwapColor(&palette[num_colors], &palette[0]);
    200    }
    201  }
    202  for (i = 0; i < num_colors; ++i) {
    203    int best_ix = i;
    204    uint32_t best_score = ~0U;
    205    for (k = i; k < num_colors; ++k) {
    206      const uint32_t cur_score = PaletteColorDistance(palette[k], predict);
    207      if (best_score > cur_score) {
    208        best_score = cur_score;
    209        best_ix = k;
    210      }
    211    }
    212    SwapColor(&palette[best_ix], &palette[i]);
    213    predict = palette[i];
    214  }
    215 }
    216 
    217 // -----------------------------------------------------------------------------
    218 // Modified Zeng method from "A Survey on Palette Reordering
    219 // Methods for Improving the Compression of Color-Indexed Images" by Armando J.
    220 // Pinho and Antonio J. R. Neves.
    221 
    222 // Finds the biggest cooccurrence in the matrix.
    223 static void CoOccurrenceFindMax(const uint32_t* const cooccurrence,
    224                                uint32_t num_colors, uint8_t* const c1,
    225                                uint8_t* const c2) {
    226  // Find the index that is most frequently located adjacent to other
    227  // (different) indexes.
    228  uint32_t best_sum = 0u;
    229  uint32_t i, j, best_cooccurrence;
    230  *c1 = 0u;
    231  for (i = 0; i < num_colors; ++i) {
    232    uint32_t sum = 0;
    233    for (j = 0; j < num_colors; ++j) sum += cooccurrence[i * num_colors + j];
    234    if (sum > best_sum) {
    235      best_sum = sum;
    236      *c1 = i;
    237    }
    238  }
    239  // Find the index that is most frequently found adjacent to *c1.
    240  *c2 = 0u;
    241  best_cooccurrence = 0u;
    242  for (i = 0; i < num_colors; ++i) {
    243    if (cooccurrence[*c1 * num_colors + i] > best_cooccurrence) {
    244      best_cooccurrence = cooccurrence[*c1 * num_colors + i];
    245      *c2 = i;
    246    }
    247  }
    248  assert(*c1 != *c2);
    249 }
    250 
    251 // Builds the cooccurrence matrix
    252 static int CoOccurrenceBuild(const WebPPicture* const pic,
    253                             const uint32_t* const palette, uint32_t num_colors,
    254                             uint32_t* cooccurrence) {
    255  uint32_t *lines, *line_top, *line_current, *line_tmp;
    256  int x, y;
    257  const uint32_t* src = pic->argb;
    258  uint32_t prev_pix = ~src[0];
    259  uint32_t prev_idx = 0u;
    260  uint32_t idx_map[MAX_PALETTE_SIZE] = {0};
    261  uint32_t palette_sorted[MAX_PALETTE_SIZE];
    262  lines = (uint32_t*)WebPSafeMalloc(2 * pic->width, sizeof(*lines));
    263  if (lines == NULL) {
    264    return 0;
    265  }
    266  line_top = &lines[0];
    267  line_current = &lines[pic->width];
    268  PrepareMapToPalette(palette, num_colors, palette_sorted, idx_map);
    269  for (y = 0; y < pic->height; ++y) {
    270    for (x = 0; x < pic->width; ++x) {
    271      const uint32_t pix = src[x];
    272      if (pix != prev_pix) {
    273        prev_idx = idx_map[SearchColorNoIdx(palette_sorted, pix, num_colors)];
    274        prev_pix = pix;
    275      }
    276      line_current[x] = prev_idx;
    277      // 4-connectivity is what works best as mentioned in "On the relation
    278      // between Memon's and the modified Zeng's palette reordering methods".
    279      if (x > 0 && prev_idx != line_current[x - 1]) {
    280        const uint32_t left_idx = line_current[x - 1];
    281        ++cooccurrence[prev_idx * num_colors + left_idx];
    282        ++cooccurrence[left_idx * num_colors + prev_idx];
    283      }
    284      if (y > 0 && prev_idx != line_top[x]) {
    285        const uint32_t top_idx = line_top[x];
    286        ++cooccurrence[prev_idx * num_colors + top_idx];
    287        ++cooccurrence[top_idx * num_colors + prev_idx];
    288      }
    289    }
    290    line_tmp = line_top;
    291    line_top = line_current;
    292    line_current = line_tmp;
    293    src += pic->argb_stride;
    294  }
    295  WebPSafeFree(lines);
    296  return 1;
    297 }
    298 
    299 struct Sum {
    300  uint8_t index;
    301  uint32_t sum;
    302 };
    303 
    304 static int PaletteSortModifiedZeng(const WebPPicture* const pic,
    305                                   const uint32_t* const palette_in,
    306                                   uint32_t num_colors,
    307                                   uint32_t* const palette) {
    308  uint32_t i, j, ind;
    309  uint8_t remapping[MAX_PALETTE_SIZE];
    310  uint32_t* cooccurrence;
    311  struct Sum sums[MAX_PALETTE_SIZE];
    312  uint32_t first, last;
    313  uint32_t num_sums;
    314  // TODO(vrabaud) check whether one color images should use palette or not.
    315  if (num_colors <= 1) return 1;
    316  // Build the co-occurrence matrix.
    317  cooccurrence =
    318      (uint32_t*)WebPSafeCalloc(num_colors * num_colors, sizeof(*cooccurrence));
    319  if (cooccurrence == NULL) {
    320    return 0;
    321  }
    322  if (!CoOccurrenceBuild(pic, palette_in, num_colors, cooccurrence)) {
    323    WebPSafeFree(cooccurrence);
    324    return 0;
    325  }
    326 
    327  // Initialize the mapping list with the two best indices.
    328  CoOccurrenceFindMax(cooccurrence, num_colors, &remapping[0], &remapping[1]);
    329 
    330  // We need to append and prepend to the list of remapping. To this end, we
    331  // actually define the next start/end of the list as indices in a vector (with
    332  // a wrap around when the end is reached).
    333  first = 0;
    334  last = 1;
    335  num_sums = num_colors - 2;  // -2 because we know the first two values
    336  if (num_sums > 0) {
    337    // Initialize the sums with the first two remappings and find the best one
    338    struct Sum* best_sum = &sums[0];
    339    best_sum->index = 0u;
    340    best_sum->sum = 0u;
    341    for (i = 0, j = 0; i < num_colors; ++i) {
    342      if (i == remapping[0] || i == remapping[1]) continue;
    343      sums[j].index = i;
    344      sums[j].sum = cooccurrence[i * num_colors + remapping[0]] +
    345                    cooccurrence[i * num_colors + remapping[1]];
    346      if (sums[j].sum > best_sum->sum) best_sum = &sums[j];
    347      ++j;
    348    }
    349 
    350    while (num_sums > 0) {
    351      const uint8_t best_index = best_sum->index;
    352      // Compute delta to know if we need to prepend or append the best index.
    353      int32_t delta = 0;
    354      const int32_t n = num_colors - num_sums;
    355      for (ind = first, j = 0; (ind + j) % num_colors != last + 1; ++j) {
    356        const uint16_t l_j = remapping[(ind + j) % num_colors];
    357        delta += (n - 1 - 2 * (int32_t)j) *
    358                 (int32_t)cooccurrence[best_index * num_colors + l_j];
    359      }
    360      if (delta > 0) {
    361        first = (first == 0) ? num_colors - 1 : first - 1;
    362        remapping[first] = best_index;
    363      } else {
    364        ++last;
    365        remapping[last] = best_index;
    366      }
    367      // Remove best_sum from sums.
    368      *best_sum = sums[num_sums - 1];
    369      --num_sums;
    370      // Update all the sums and find the best one.
    371      best_sum = &sums[0];
    372      for (i = 0; i < num_sums; ++i) {
    373        sums[i].sum += cooccurrence[best_index * num_colors + sums[i].index];
    374        if (sums[i].sum > best_sum->sum) best_sum = &sums[i];
    375      }
    376    }
    377  }
    378  assert((last + 1) % num_colors == first);
    379  WebPSafeFree(cooccurrence);
    380 
    381  // Re-map the palette.
    382  for (i = 0; i < num_colors; ++i) {
    383    palette[i] = palette_in[remapping[(first + i) % num_colors]];
    384  }
    385  return 1;
    386 }
    387 
    388 // -----------------------------------------------------------------------------
    389 
    390 int PaletteSort(PaletteSorting method, const struct WebPPicture* const pic,
    391                const uint32_t* const palette_sorted, uint32_t num_colors,
    392                uint32_t* const palette) {
    393  switch (method) {
    394    case kSortedDefault:
    395      if (palette_sorted[0] == 0 && num_colors > 17) {
    396        memcpy(palette, palette_sorted + 1,
    397               (num_colors - 1) * sizeof(*palette_sorted));
    398        palette[num_colors - 1] = 0;
    399      } else {
    400        memcpy(palette, palette_sorted, num_colors * sizeof(*palette));
    401      }
    402      return 1;
    403    case kMinimizeDelta:
    404      PaletteSortMinimizeDeltas(palette_sorted, num_colors, palette);
    405      return 1;
    406    case kModifiedZeng:
    407      return PaletteSortModifiedZeng(pic, palette_sorted, num_colors, palette);
    408    case kUnusedPalette:
    409    case kPaletteSortingNum:
    410      break;
    411  }
    412 
    413  assert(0);
    414  return 0;
    415 }