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psych_8.h (4044B)


      1 /********************************************************************
      2 *                                                                  *
      3 * THIS FILE IS PART OF THE OggVorbis SOFTWARE CODEC SOURCE CODE.   *
      4 * USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS     *
      5 * GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE *
      6 * IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING.       *
      7 *                                                                  *
      8 * THE OggVorbis SOURCE CODE IS (C) COPYRIGHT 1994-2009             *
      9 * by the Xiph.Org Foundation https://xiph.org/                     *
     10 *                                                                  *
     11 ********************************************************************
     12 
     13 function: 8kHz psychoacoustic settings
     14 
     15 ********************************************************************/
     16 
     17 static const att3 _psy_tone_masteratt_8[3]={
     18  {{ 32,  25,  12},  0,   0},  /* 0 */
     19  {{ 30,  25,  12},  0,   0},  /* 0 */
     20  {{ 20,   0, -14},  0,   0}, /* 0 */
     21 };
     22 
     23 static const vp_adjblock _vp_tonemask_adj_8[3]={
     24  /* adjust for mode zero */
     25  /* 63     125     250     500     1     2     4     8    16 */
     26  {{-15,-15,-15,-15,-10,-10, -6, 0, 0, 0, 0,10, 0, 0,99,99,99}}, /* 1 */
     27  {{-15,-15,-15,-15,-10,-10, -6, 0, 0, 0, 0,10, 0, 0,99,99,99}}, /* 1 */
     28  {{-15,-15,-15,-15,-10,-10, -6, 0, 0, 0, 0, 0, 0, 0,99,99,99}}, /* 1 */
     29 };
     30 
     31 
     32 static const noise3 _psy_noisebias_8[3]={
     33  /*  63     125     250     500      1k       2k      4k      8k     16k*/
     34  {{{-10,-10,-10,-10, -5, -5, -5,  0,  4,  8,  8,  8, 10, 10, 99, 99, 99},
     35    {-10,-10,-10,-10, -5, -5, -5,  0,  0,  4,  4,  4,  4,  4, 99, 99, 99},
     36    {-30,-30,-30,-30,-30,-24,-20,-14,-10, -6, -8, -8, -6, -6, 99, 99, 99}}},
     37 
     38  {{{-10,-10,-10,-10, -5, -5, -5,  0,  4,  8,  8,  8, 10, 10, 99, 99, 99},
     39    {-10,-10,-10,-10,-10,-10, -5, -5, -5,  0,  0,  0,  0,  0, 99, 99, 99},
     40    {-30,-30,-30,-30,-30,-24,-20,-14,-10, -6, -8, -8, -6, -6, 99, 99, 99}}},
     41 
     42  {{{-15,-15,-15,-15,-15,-12,-10, -8,  0,  2,  4,  4,  5,  5, 99, 99, 99},
     43    {-30,-30,-30,-30,-26,-22,-20,-14,-12,-12,-10,-10,-10,-10, 99, 99, 99},
     44    {-30,-30,-30,-30,-26,-26,-26,-26,-26,-26,-26,-26,-26,-24, 99, 99, 99}}},
     45 };
     46 
     47 /* stereo mode by base quality level */
     48 static const adj_stereo _psy_stereo_modes_8[3]={
     49  /*  0   1   2   3   4   5   6   7   8   9  10  11  12  13  14  */
     50  {{  4,  4,  4,  3,  3,  3,  3,  3,  3,  3,  3,  3,  3,  3,  3},
     51   {  6,  5,  4,  4,  4,  4,  4,  4,  4,  4,  4,  4,  4,  4,  4},
     52   {  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1},
     53   { 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99}},
     54  {{  4,  4,  4,  3,  3,  3,  3,  3,  3,  3,  3,  3,  3,  3,  3},
     55   {  6,  5,  4,  4,  4,  4,  4,  4,  4,  4,  4,  4,  4,  4,  4},
     56   {  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1},
     57   { 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99}},
     58  {{  3,  3,  3,  3,  3,  3,  3,  3,  3,  3,  3,  3,  3,  3,  3},
     59   {  4,  4,  4,  4,  4,  4,  4,  4,  4,  4,  4,  4,  4,  4,  4},
     60   {  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1},
     61   { 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99}},
     62 };
     63 
     64 static const noiseguard _psy_noiseguards_8[2]={
     65  {10,10,-1},
     66  {10,10,-1},
     67 };
     68 
     69 static const compandblock _psy_compand_8[2]={
     70  {{
     71     0, 1, 2, 3, 4, 5, 6,  7,     /* 7dB */
     72     8, 8, 9, 9,10,10,11, 11,     /* 15dB */
     73    12,12,13,13,14,14,15, 15,     /* 23dB */
     74    16,16,17,17,17,18,18, 19,     /* 31dB */
     75    19,19,20,21,22,23,24, 25,     /* 39dB */
     76  }},
     77  {{
     78     0, 1, 2, 3, 4, 5, 6,  6,     /* 7dB */
     79     7, 7, 6, 6, 5, 5, 4,  4,     /* 15dB */
     80     3, 3, 3, 4, 5, 6, 7,  8,     /* 23dB */
     81     9,10,11,12,13,14,15, 16,     /* 31dB */
     82    17,18,19,20,21,22,23, 24,     /* 39dB */
     83  }},
     84 };
     85 
     86 static const double _psy_lowpass_8[3]={3.,4.,4.};
     87 static const int _noise_start_8[2]={
     88  64,64,
     89 };
     90 static const int _noise_part_8[2]={
     91  8,8,
     92 };
     93 
     94 static const int _psy_ath_floater_8[3]={
     95  -100,-100,-105,
     96 };
     97 
     98 static const int _psy_ath_abs_8[3]={
     99  -130,-130,-140,
    100 };