SoundTouchFactory.cpp (762B)
1 /* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ 2 /* vim:set ts=2 sw=2 sts=2 et cindent: */ 3 /* This Source Code Form is subject to the terms of the Mozilla Public 4 * License, v. 2.0. If a copy of the MPL was not distributed with this 5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ 6 7 #include <soundtouch/SoundTouch.h> 8 9 extern "C" namespace soundtouch 10 { 11 12 soundtouch::SoundTouch* 13 createSoundTouchObj() 14 { 15 return new soundtouch::SoundTouch(); 16 } 17 18 void 19 destroySoundTouchObj(soundtouch::SoundTouch* aObj) 20 { 21 // SoundTouch runs deletes in its destructor, meaning they need to be run in 22 // the DLL context. Gecko should send its SoundTouch obj pointers here to be 23 // cleaned up. 24 if (aObj) { 25 delete aObj; 26 } 27 } 28 29 }