tor-browser

The Tor Browser
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palette_neon_intrinsics.c (4704B)


      1 /* palette_neon_intrinsics.c - NEON optimised palette expansion functions
      2 *
      3 * Copyright (c) 2018-2019 Cosmin Truta
      4 * Copyright (c) 2017-2018 Arm Holdings. All rights reserved.
      5 * Written by Richard Townsend <Richard.Townsend@arm.com>, February 2017.
      6 *
      7 * This code is released under the libpng license.
      8 * For conditions of distribution and use, see the disclaimer
      9 * and license in png.h
     10 */
     11 
     12 #include "../pngpriv.h"
     13 
     14 #if PNG_ARM_NEON_IMPLEMENTATION == 1
     15 
     16 #if defined(_MSC_VER) && !defined(__clang__) && defined(_M_ARM64)
     17 #  include <arm64_neon.h>
     18 #else
     19 #  include <arm_neon.h>
     20 #endif
     21 
     22 /* Build an RGBA8 palette from the separate RGB and alpha palettes. */
     23 void
     24 png_riffle_palette_neon(png_structrp png_ptr)
     25 {
     26   png_const_colorp palette = png_ptr->palette;
     27   png_bytep riffled_palette = png_ptr->riffled_palette;
     28   png_const_bytep trans_alpha = png_ptr->trans_alpha;
     29   int num_trans = png_ptr->num_trans;
     30   int i;
     31 
     32   /* Initially black, opaque. */
     33   uint8x16x4_t w = {{
     34      vdupq_n_u8(0x00),
     35      vdupq_n_u8(0x00),
     36      vdupq_n_u8(0x00),
     37      vdupq_n_u8(0xff),
     38   }};
     39 
     40   png_debug(1, "in png_riffle_palette_neon");
     41 
     42   /* First, riffle the RGB colours into an RGBA8 palette.
     43    * The alpha component is set to opaque for now.
     44    */
     45   for (i = 0; i < 256; i += 16)
     46   {
     47      uint8x16x3_t v = vld3q_u8((png_const_bytep)(palette + i));
     48      w.val[0] = v.val[0];
     49      w.val[1] = v.val[1];
     50      w.val[2] = v.val[2];
     51      vst4q_u8(riffled_palette + (i << 2), w);
     52   }
     53 
     54   /* Fix up the missing transparency values. */
     55   for (i = 0; i < num_trans; i++)
     56      riffled_palette[(i << 2) + 3] = trans_alpha[i];
     57 }
     58 
     59 /* Expands a palettized row into RGBA8. */
     60 int
     61 png_do_expand_palette_rgba8_neon(png_structrp png_ptr, png_row_infop row_info,
     62    png_const_bytep row, png_bytepp ssp, png_bytepp ddp)
     63 {
     64   png_uint_32 row_width = row_info->width;
     65   const png_uint_32 *riffled_palette =
     66      png_aligncastconst(png_const_uint_32p, png_ptr->riffled_palette);
     67   const png_uint_32 pixels_per_chunk = 4;
     68   png_uint_32 i;
     69 
     70   png_debug(1, "in png_do_expand_palette_rgba8_neon");
     71 
     72   PNG_UNUSED(row)
     73   if (row_width < pixels_per_chunk)
     74      return 0;
     75 
     76   /* This function originally gets the last byte of the output row.
     77    * The NEON part writes forward from a given position, so we have
     78    * to seek this back by 4 pixels x 4 bytes.
     79    */
     80   *ddp = *ddp - ((pixels_per_chunk * sizeof(png_uint_32)) - 1);
     81 
     82   for (i = 0; i < row_width; i += pixels_per_chunk)
     83   {
     84      uint32x4_t cur;
     85      png_bytep sp = *ssp - i, dp = *ddp - (i << 2);
     86      cur = vld1q_dup_u32 (riffled_palette + *(sp - 3));
     87      cur = vld1q_lane_u32(riffled_palette + *(sp - 2), cur, 1);
     88      cur = vld1q_lane_u32(riffled_palette + *(sp - 1), cur, 2);
     89      cur = vld1q_lane_u32(riffled_palette + *(sp - 0), cur, 3);
     90      vst1q_u32((void *)dp, cur);
     91   }
     92   if (i != row_width)
     93   {
     94      /* Remove the amount that wasn't processed. */
     95      i -= pixels_per_chunk;
     96   }
     97 
     98   /* Decrement output pointers. */
     99   *ssp = *ssp - i;
    100   *ddp = *ddp - (i << 2);
    101   return i;
    102 }
    103 
    104 /* Expands a palettized row into RGB8. */
    105 int
    106 png_do_expand_palette_rgb8_neon(png_structrp png_ptr, png_row_infop row_info,
    107    png_const_bytep row, png_bytepp ssp, png_bytepp ddp)
    108 {
    109   png_uint_32 row_width = row_info->width;
    110   png_const_bytep palette = (png_const_bytep)png_ptr->palette;
    111   const png_uint_32 pixels_per_chunk = 8;
    112   png_uint_32 i;
    113 
    114   png_debug(1, "in png_do_expand_palette_rgb8_neon");
    115 
    116   PNG_UNUSED(row)
    117   if (row_width <= pixels_per_chunk)
    118      return 0;
    119 
    120   /* Seeking this back by 8 pixels x 3 bytes. */
    121   *ddp = *ddp - ((pixels_per_chunk * sizeof(png_color)) - 1);
    122 
    123   for (i = 0; i < row_width; i += pixels_per_chunk)
    124   {
    125      uint8x8x3_t cur;
    126      png_bytep sp = *ssp - i, dp = *ddp - ((i << 1) + i);
    127      cur = vld3_dup_u8(palette + sizeof(png_color) * (*(sp - 7)));
    128      cur = vld3_lane_u8(palette + sizeof(png_color) * (*(sp - 6)), cur, 1);
    129      cur = vld3_lane_u8(palette + sizeof(png_color) * (*(sp - 5)), cur, 2);
    130      cur = vld3_lane_u8(palette + sizeof(png_color) * (*(sp - 4)), cur, 3);
    131      cur = vld3_lane_u8(palette + sizeof(png_color) * (*(sp - 3)), cur, 4);
    132      cur = vld3_lane_u8(palette + sizeof(png_color) * (*(sp - 2)), cur, 5);
    133      cur = vld3_lane_u8(palette + sizeof(png_color) * (*(sp - 1)), cur, 6);
    134      cur = vld3_lane_u8(palette + sizeof(png_color) * (*(sp - 0)), cur, 7);
    135      vst3_u8((void *)dp, cur);
    136   }
    137 
    138   if (i != row_width)
    139   {
    140      /* Remove the amount that wasn't processed. */
    141      i -= pixels_per_chunk;
    142   }
    143 
    144   /* Decrement output pointers. */
    145   *ssp = *ssp - i;
    146   *ddp = *ddp - ((i << 1) + i);
    147   return i;
    148 }
    149 
    150 #endif /* PNG_ARM_NEON_IMPLEMENTATION */