tor-browser

The Tor Browser
git clone https://git.dasho.dev/tor-browser.git
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reftest.list (7091B)


      1 == scalez-1a.html scalez-1-ref.html
      2 fuzzy(0-1,0-6) == rotatey-1a.html rotatey-1-ref.html
      3 == rotatex-1a.html rotatex-1-ref.html
      4 # Check that scaleZ(-1) rotateX(180deg) is the same as rotateY(180deg)
      5 == scalezrotatex-1.html scalezrotatex-1-ref.html
      6 # Check that the perspectve() transform function results in some visual changes
      7 != rotatex-perspective-1a.html rotatex-1-ref.html
      8 # Check that perspective results in visual changes to child transformed elements
      9 != rotatex-perspective-1b.html rotatex-1-ref.html
     10 # perspective should only apply to child elements
     11 == rotatex-perspective-1c.html rotatex-1-ref.html
     12 == rotatex-perspective-3a.html rotatex-perspective-3-ref.html
     13 fuzzy(0-16,0-346) fuzzy-if(cocoaWidget,0-200,0-310) fuzzy-if(winWidget,0-255,0-374) == preserve3d-1a.html preserve3d-1-ref.html
     14 == preserve3d-1b.html about:blank
     15 == preserve3d-clipped.html about:blank
     16 == preserve3d-2a.html preserve3d-2-ref.html
     17 == preserve3d-2b.html preserve3d-2-ref.html
     18 == preserve3d-2c.html preserve3d-2-ref.html
     19 == preserve3d-2d.html preserve3d-2-ref.html
     20 == preserve3d-3a.html preserve3d-3-ref.html
     21 == preserve3d-4a.html about:blank
     22 fuzzy(0-16,0-100) == preserve3d-5a.html preserve3d-5-ref.html
     23 == preserve3d-6a.html preserve3d-6-ref.html
     24 == preserve3d-table.html preserve3d-table-ref.html
     25 == scale3d-z.html scalez-1-ref.html
     26 fuzzy-if(winWidget,0-143,0-689) fuzzy-if(cocoaWidget,0-224,0-924) fuzzy-if(winWidget,0-154,0-644) == scale3d-all.html scale3d-1-ref.html # subpixel AA
     27 fuzzy-if(winWidget,0-143,0-689) fuzzy-if(cocoaWidget,0-224,0-924) fuzzy-if(winWidget,0-154,0-644) == scale3d-all-separate.html scale3d-1-ref.html # subpixel AA
     28 == scale3d-xz.html scale3d-1-ref.html
     29 == translatez-1a.html translatez-1-ref.html
     30 != translatez-1b.html translatez-1-ref.html
     31 == translate3d-1a.html translate3d-1-ref.html
     32 fuzzy(0-1,0-4) == matrix3d-1a.html matrix3d-1-ref.html
     33 == matrix3d-2a.html matrix3d-2-ref.html
     34 == rotate3d-1a.html rotatex-1-ref.html
     35 == 1467277-1.html rotatex-1-ref.html
     36 fuzzy(0-1,0-6) == rotate3d-2a.html rotatey-1-ref.html
     37 != backface-visibility-1a.html about:blank
     38 == backface-visibility-1b.html about:blank
     39 == backface-visibility-1c.html about:blank
     40 fuzzy-if(useDrawSnapshot,64-64,1428-1438) == backface-visibility-2.html backface-visibility-2-ref.html
     41 == backface-visibility-3.html backface-visibility-3-ref.html
     42 == perspective-clipping-1.html perspective-clipping-1-ref.html
     43 == perspective-clipping-2.html perspective-clipping-2-ref.html
     44 != perspective-origin-1a.html rotatex-perspective-1a.html
     45 fuzzy(0-1,0-3) == perspective-origin-1b.html perspective-origin-1a.html
     46 fuzzy(0-3,0-99) == perspective-origin-2a.html perspective-origin-2-ref.html # subpixel AA, bug 732568
     47 == perspective-origin-3a.html perspective-origin-3-ref.html
     48 == perspective-origin-4a.html perspective-origin-4-ref.html
     49 == perspective-zindex.html green-rect.html
     50 == perspective-zindex-2.html green-rect.html
     51 != sorting-1a.html sorting-1-ref.html
     52 # Parallel planes, different z depth
     53 == sorting-2a.html sorting-2-ref.html
     54 # Parallel planes, same z depth (shouldn't be sorted!)
     55 == sorting-2b.html sorting-2-ref.html
     56 == sorting-3a.html green-rect.html
     57 # Different, but equivalent (for the given transform) transform origins
     58 fuzzy(0-1,0-4) == rotatex-transformorigin-1a.html rotatex-transformorigin-1-ref.html
     59 fuzzy-if(gtkWidget,0-1,0-86) == overflow-hidden-1a.html overflow-hidden-1-ref.html
     60 fuzzy(0-56,0-100) == transform-style-flat-1a.html transform-style-flat-1-ref.html
     61 == willchange-containing-block.html?willchange willchange-containing-block.html?ref
     62 != willchange-containing-block.html?willchange willchange-containing-block.html?noblock
     63 fuzzy(0-3,0-304) == scroll-perspective-1.html scroll-perspective-1-ref.html
     64 # Bugs
     65 fails-if(useDrawSnapshot) fuzzy-if(!useDrawSnapshot,0-60,0-826) == 1035611-1.html 1035611-1-ref.html
     66 random-if(swgl&&Android) != 1157984-1.html about:blank # Bug 1157984
     67 fuzzy(0-220,0-660) == animate-cube-radians.html animate-cube-radians-ref.html # subpixel AA
     68 fuzzy(0-240,0-400) == animate-cube-radians-zoom.html animate-cube-radians-zoom-ref.html
     69 != animate-cube-radians-ref.html animate-cube-radians-zoom-ref.html
     70 fuzzy(0-240,0-660) == animate-cube-degrees.html animate-cube-degrees-ref.html # subpixel AA
     71 fuzzy(0-240,0-400) fails-if(useDrawSnapshot) == animate-cube-degrees-zoom.html animate-cube-degrees-zoom-ref.html
     72 != animate-cube-degrees-ref.html animate-cube-degrees-zoom-ref.html
     73 fuzzy-if(gtkWidget,0-128,0-100) fuzzy-if(Android||gtkWidget,0-143,0-100) fuzzy-if(winWidget||cocoaWidget,0-141,0-100) == preserves3d-nested.html preserves3d-nested-ref.html
     74 fuzzy(0-255,0-153) == animate-preserve3d-parent.html animate-preserve3d-ref.html # intermittently fuzzy on Mac
     75 fuzzy(0-255,0-153) == animate-preserve3d-child.html animate-preserve3d-ref.html # intermittently fuzzy on Mac, bug 1461311 for Android
     76 == animate-backface-hidden.html about:blank
     77 == 1245450-1.html green-rect.html
     78 fuzzy(0-1,0-2000) == opacity-preserve3d-1.html opacity-preserve3d-1-ref.html
     79 fuzzy(0-1,0-15000) == opacity-preserve3d-2.html opacity-preserve3d-2-ref.html
     80 fuzzy(0-1,0-10000) == opacity-preserve3d-3.html opacity-preserve3d-3-ref.html
     81 fuzzy(0-1,0-10000) == opacity-preserve3d-4.html opacity-preserve3d-4-ref.html
     82 == opacity-preserve3d-5.html opacity-preserve3d-5-ref.html
     83 fuzzy(0-60,0-100) == snap-perspective-1.html snap-perspective-1-ref.html # Antialiasing
     84 fuzzy(0-120,0-590) == mask-layer-1.html mask-layer-ref.html
     85 fuzzy(0-120,0-590) == mask-layer-2.html mask-layer-ref.html
     86 fuzzy(0-120,0-590) == mask-layer-3.html mask-layer-ref.html
     87 == split-intersect1.html split-intersect1-ref.html
     88 fuzzy(0-255,0-150) fails-if(useDrawSnapshot) == split-intersect2.html split-intersect2-ref.html
     89 fuzzy(0-255,0-100) fails-if(useDrawSnapshot) == split-non-ortho1.html split-non-ortho1-ref.html
     90 fuzzy-if(winWidget,0-150,0-120) == component-alpha-1.html component-alpha-1-ref.html
     91 == nested-transform-1.html nested-transform-1-ref.html
     92 fuzzy-if(winWidget,0-4,0-51) == transform-geometry-1.html transform-geometry-1-ref.html
     93 == intermediate-1.html intermediate-1-ref.html
     94 == preserves3d-nested-filter-1.html preserves3d-nested-filter-1-ref.html
     95 != preserve3d-scale.html about:blank
     96 fuzzy(0-52,0-1600) == preserve3d-scale.html preserve3d-scale-ref.html
     97 fuzzy(0-50,0-22) == perspective-overflow-1.html perspective-overflow-1-ref.html
     98 == perspective-overflow-2.html perspective-overflow-2-ref.html
     99 == 1544995-1.html 1544995-1-ref.html
    100 == preserve3d-will-change-large-frame.html preserve3d-will-change-ref.html
    101 fuzzy(0-6,0-3117) fuzzy-if(useDrawSnapshot,0-4,0-13) == 1637067-1.html 1637067-1-ref.html
    102 != 1927665-1.html about:blank
    103 # do not adjust fuzzy downwards, this is actually a not equal test, fuzzy is used to ensure that it is some minimum distance away from about:blank
    104 fuzzy(250-255,2900-5400) == 1927665-1.html about:blank
    105 != 1929182-1.html about:blank
    106 # do not adjust fuzzy downwards, this is actually a not equal test, fuzzy is used to ensure that it is some minimum distance away from about:blank
    107 fuzzy(250-255,30000-70000) fails-if(gtkWidget) == 1929182-1.html about:blank # TODO: ubuntu 24.04 fails here