canvas-drawImage-origin-clean-1.html (609B)
1 <html> 2 <head> 3 <script type="text/javascript"> 4 function go() { 5 var canvas = document.getElementById("canvas"); 6 var ctx = canvas.getContext("2d"); 7 var image = document.getElementById("image"); 8 9 // Draw the SVG image 10 ctx.drawImage(image, 0, 0); 11 12 try { 13 canvas.toDataURL(); 14 } catch (ex) { 15 document.body.textContent = ex; 16 } 17 } 18 </script> 19 </head> 20 <body onload="go()"> 21 <canvas id="canvas" width="200" height="200"></canvas> 22 <img id="image" src="lime100x100.svg" style="display: none"> 23 </body> 24 </html>