TextDrawTarget.h (24126B)
1 /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ 2 /* vim: set ts=8 sts=2 et sw=2 tw=80: */ 3 /* This Source Code Form is subject to the terms of the Mozilla Public 4 * License, v. 2.0. If a copy of the MPL was not distributed with this 5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ 6 7 #ifndef TextDrawTarget_h 8 #define TextDrawTarget_h 9 10 #include "mozilla/gfx/2D.h" 11 #include "mozilla/layers/IpcResourceUpdateQueue.h" 12 #include "mozilla/layers/RenderRootStateManager.h" 13 #include "mozilla/layers/StackingContextHelper.h" 14 #include "mozilla/layers/WebRenderBridgeChild.h" 15 #include "mozilla/layers/WebRenderLayerManager.h" 16 #include "mozilla/webrender/WebRenderAPI.h" 17 18 namespace mozilla { 19 namespace layout { 20 21 using namespace gfx; 22 23 // This class is a fake DrawTarget, used to intercept text draw calls, while 24 // also collecting up the other aspects of text natively. 25 // 26 // When using advanced-layers in nsDisplayText's constructor, we construct this 27 // and run the full painting algorithm with this as the DrawTarget. This is 28 // done to avoid having to massively refactor gecko's text painting code (which 29 // has lots of components shared between other rendering algorithms). 30 // 31 // In some phases of the painting algorithm, we can grab the relevant values 32 // and feed them directly into TextDrawTarget. For instance, selections, 33 // decorations, and shadows are handled in this manner. In those cases we can 34 // also short-circuit the painting algorithm to save work. 35 // 36 // In other phases, the computed values are sufficiently buried in complex 37 // code that it's best for us to just intercept the final draw calls. This 38 // is how we handle computing the glyphs of the main text and text-emphasis 39 // (see our overloaded FillGlyphs implementation). 40 // 41 // To be clear: this is a big hack. With time we hope to refactor the codebase 42 // so that all the elements of text are handled directly by TextDrawTarget, 43 // which is to say everything is done like we do selections and shadows now. 44 // This design is a good step for doing this work incrementally. 45 // 46 // This is also likely to be a bit buggy (missing or misinterpreted info) 47 // while we further develop the design. 48 // 49 // TextDrawTarget doesn't yet support all features. See mHasUnsupportedFeatures 50 // for details. 51 class TextDrawTarget : public DrawTarget { 52 public: 53 explicit TextDrawTarget(wr::DisplayListBuilder& aBuilder, 54 wr::IpcResourceUpdateQueue& aResources, 55 const layers::StackingContextHelper& aSc, 56 layers::RenderRootStateManager* aManager, 57 nsDisplayItem* aItem, nsRect& aBounds, 58 bool aCallerDoesSaveRestore = false) 59 : mCallerDoesSaveRestore(aCallerDoesSaveRestore), mBuilder(aBuilder) { 60 Reinitialize(aResources, aSc, aManager, aItem, aBounds); 61 } 62 63 // Prevent this from being copied 64 TextDrawTarget(const TextDrawTarget& src) = delete; 65 TextDrawTarget& operator=(const TextDrawTarget&) = delete; 66 67 ~TextDrawTarget() { MOZ_ASSERT(mFinished); } 68 69 void Reinitialize(wr::IpcResourceUpdateQueue& aResources, 70 const layers::StackingContextHelper& aSc, 71 layers::RenderRootStateManager* aManager, 72 nsDisplayItem* aItem, nsRect& aBounds) { 73 mResources = &aResources; 74 mSc = &aSc; 75 mManager = aManager; 76 mHasUnsupportedFeatures = false; 77 mHasShadows = false; 78 79 SetPermitSubpixelAA(true); 80 81 // Compute clip/bounds 82 auto appUnitsPerDevPixel = 83 aItem->Frame()->PresContext()->AppUnitsPerDevPixel(); 84 LayoutDeviceRect layoutBoundsRect = 85 LayoutDeviceRect::FromAppUnits(aBounds, appUnitsPerDevPixel); 86 LayoutDeviceRect layoutClipRect = layoutBoundsRect; 87 mBoundsRect = wr::ToLayoutRect(layoutBoundsRect); 88 89 // Add 1 pixel of dirty area around clip rect to allow us to paint 90 // antialiased pixels beyond the measured text extents. 91 layoutClipRect.Inflate(1); 92 mSize = IntSize::Ceil(layoutClipRect.Width(), layoutClipRect.Height()); 93 mClipStack.ClearAndRetainStorage(); 94 mClipStack.AppendElement(layoutClipRect); 95 96 mBackfaceVisible = !aItem->BackfaceIsHidden(); 97 98 if (!mCallerDoesSaveRestore) { 99 mBuilder.Save(); 100 } 101 } 102 103 void FoundUnsupportedFeature() { mHasUnsupportedFeatures = true; } 104 bool CheckHasUnsupportedFeatures() { 105 MOZ_ASSERT(mCallerDoesSaveRestore); 106 #ifdef DEBUG 107 MOZ_ASSERT(!mFinished); 108 mFinished = true; 109 #endif 110 return mHasUnsupportedFeatures; 111 } 112 113 bool Finish() { 114 MOZ_ASSERT(!mCallerDoesSaveRestore); 115 #ifdef DEBUG 116 mFinished = true; 117 #endif 118 if (mHasUnsupportedFeatures) { 119 mBuilder.Restore(); 120 return false; 121 } 122 mBuilder.ClearSave(); 123 return true; 124 } 125 126 wr::FontInstanceFlags GetWRGlyphFlags() const { return mWRGlyphFlags; } 127 void SetWRGlyphFlags(wr::FontInstanceFlags aFlags) { mWRGlyphFlags = aFlags; } 128 129 class AutoRestoreWRGlyphFlags { 130 public: 131 ~AutoRestoreWRGlyphFlags() { 132 if (mTarget) { 133 mTarget->SetWRGlyphFlags(mFlags); 134 } 135 } 136 137 void Save(TextDrawTarget* aTarget) { 138 // This allows for recursive saves, in case the flags need to be modified 139 // under multiple conditions (i.e. transforms and synthetic italics), 140 // since the flags will be restored to the first saved value in the 141 // destructor on scope exit. 142 if (!mTarget) { 143 // Only record the first save with the original flags that will be 144 // restored. 145 mTarget = aTarget; 146 mFlags = aTarget->GetWRGlyphFlags(); 147 } else { 148 // Ensure that this is actually a recursive save to the same target 149 MOZ_ASSERT( 150 mTarget == aTarget, 151 "Recursive save of WR glyph flags to different TextDrawTargets"); 152 } 153 } 154 155 private: 156 TextDrawTarget* mTarget = nullptr; 157 wr::FontInstanceFlags mFlags = {0}; 158 }; 159 160 // This overload just stores the glyphs/font/color. 161 void FillGlyphs(ScaledFont* aFont, const GlyphBuffer& aBuffer, 162 const Pattern& aPattern, 163 const DrawOptions& aOptions) override { 164 // Make sure we're only given boring color patterns 165 MOZ_RELEASE_ASSERT(aOptions.mCompositionOp == CompositionOp::OP_OVER); 166 MOZ_RELEASE_ASSERT(aOptions.mAlpha == 1.0f); 167 MOZ_RELEASE_ASSERT(aPattern.GetType() == PatternType::COLOR); 168 169 // Make sure the font exists, and can be serialized 170 MOZ_RELEASE_ASSERT(aFont); 171 if (!aFont->CanSerialize()) { 172 FoundUnsupportedFeature(); 173 return; 174 } 175 176 auto* colorPat = static_cast<const ColorPattern*>(&aPattern); 177 auto color = wr::ToColorF(colorPat->mColor); 178 MOZ_ASSERT(aBuffer.mNumGlyphs); 179 auto glyphs = Range<const wr::GlyphInstance>( 180 reinterpret_cast<const wr::GlyphInstance*>(aBuffer.mGlyphs), 181 aBuffer.mNumGlyphs); 182 // MSVC won't let us use offsetof on the following directly so we give it a 183 // name with typedef 184 typedef std::remove_reference<decltype(aBuffer.mGlyphs[0])>::type GlyphType; 185 // Compare gfx::Glyph and wr::GlyphInstance to make sure that they are 186 // structurally equivalent to ensure that our cast above was ok 187 static_assert( 188 std::is_same<decltype(aBuffer.mGlyphs[0].mIndex), 189 decltype(glyphs[0].index)>() && 190 std::is_same<decltype(aBuffer.mGlyphs[0].mPosition.x.value), 191 decltype(glyphs[0].point.x)>() && 192 std::is_same<decltype(aBuffer.mGlyphs[0].mPosition.y.value), 193 decltype(glyphs[0].point.y)>() && 194 offsetof(GlyphType, mIndex) == offsetof(wr::GlyphInstance, index) && 195 offsetof(GlyphType, mPosition) == 196 offsetof(wr::GlyphInstance, point) && 197 offsetof(decltype(aBuffer.mGlyphs[0].mPosition), x) == 198 offsetof(decltype(glyphs[0].point), x) && 199 offsetof(decltype(aBuffer.mGlyphs[0].mPosition), y) == 200 offsetof(decltype(glyphs[0].point), y) && 201 std::is_standard_layout< 202 std::remove_reference<decltype(aBuffer.mGlyphs[0])>>::value && 203 std::is_standard_layout< 204 std::remove_reference<decltype(glyphs[0])>>::value && 205 sizeof(aBuffer.mGlyphs[0]) == sizeof(glyphs[0]) && 206 sizeof(aBuffer.mGlyphs[0].mPosition) == sizeof(glyphs[0].point), 207 "glyph buf types don't match"); 208 209 wr::GlyphOptions glyphOptions; 210 glyphOptions.render_mode = 211 wr::ToFontRenderMode(aOptions.mAntialiasMode, GetPermitSubpixelAA()); 212 glyphOptions.flags = mWRGlyphFlags; 213 214 mManager->WrBridge()->PushGlyphs(mBuilder, *mResources, glyphs, aFont, 215 color, *mSc, mBoundsRect, ClipRect(), 216 mBackfaceVisible, &glyphOptions); 217 } 218 219 void PushClipRect(const Rect& aRect) override { 220 LayoutDeviceRect rect = LayoutDeviceRect::FromUnknownRect(aRect); 221 rect = rect.Intersect(mClipStack.LastElement()); 222 mClipStack.AppendElement(rect); 223 } 224 225 void PopClip() override { mClipStack.RemoveLastElement(); } 226 227 IntSize GetSize() const override { return mSize; } 228 229 void AppendShadow(const wr::Shadow& aShadow, bool aInflate) { 230 mBuilder.PushShadow(mBoundsRect, ClipRect(), mBackfaceVisible, aShadow, 231 aInflate); 232 mHasShadows = true; 233 } 234 235 void TerminateShadows() { 236 if (mHasShadows) { 237 mBuilder.PopAllShadows(); 238 mHasShadows = false; 239 } 240 } 241 242 void AppendSelectionRect(const LayoutDeviceRect& aRect, 243 const DeviceColor& aColor) { 244 auto rect = wr::ToLayoutRect(aRect); 245 auto color = wr::ToColorF(aColor); 246 mBuilder.PushRect(rect, ClipRect(), mBackfaceVisible, false, false, color); 247 } 248 249 // This function is basically designed to slide into the decoration drawing 250 // code of nsCSSRendering with minimum disruption, to minimize the 251 // chances of implementation drift. As such, it mostly looks like a call 252 // to a skia-style StrokeLine method: two end-points, with a thickness 253 // and style. Notably the end-points are *centered* in the block direction, 254 // even though webrender wants a rect-like representation, where the points 255 // are on corners. 256 // 257 // So we mangle the format here in a single centralized place, where neither 258 // webrender nor nsCSSRendering has to care about this mismatch. 259 // 260 // NOTE: we assume the points are axis-aligned, and aStart should be used 261 // as the top-left corner of the rect. 262 void AppendDecoration(const Point& aStart, const Point& aEnd, 263 const float aThickness, const bool aVertical, 264 const DeviceColor& aColor, 265 const StyleTextDecorationStyle aStyle) { 266 auto pos = LayoutDevicePoint::FromUnknownPoint(aStart); 267 LayoutDeviceSize size; 268 269 if (aVertical) { 270 pos.x -= aThickness / 2; // adjust from center to corner 271 size = LayoutDeviceSize(aThickness, 272 ViewAs<LayoutDevicePixel>(aEnd.y - aStart.y)); 273 } else { 274 pos.y -= aThickness / 2; // adjust from center to corner 275 size = LayoutDeviceSize(ViewAs<LayoutDevicePixel>(aEnd.x - aStart.x), 276 aThickness); 277 } 278 279 wr::Line decoration; 280 decoration.bounds = wr::ToLayoutRect(LayoutDeviceRect(pos, size)); 281 decoration.wavyLineThickness = 0; // dummy value, unused 282 decoration.color = wr::ToColorF(aColor); 283 decoration.orientation = aVertical ? wr::LineOrientation::Vertical 284 : wr::LineOrientation::Horizontal; 285 286 switch (aStyle) { 287 case StyleTextDecorationStyle::Solid: 288 decoration.style = wr::LineStyle::Solid; 289 break; 290 case StyleTextDecorationStyle::Dotted: 291 decoration.style = wr::LineStyle::Dotted; 292 break; 293 case StyleTextDecorationStyle::Dashed: 294 decoration.style = wr::LineStyle::Dashed; 295 break; 296 // Wavy lines should go through AppendWavyDecoration 297 case StyleTextDecorationStyle::Wavy: 298 // Double lines should be lowered to two solid lines 299 case StyleTextDecorationStyle::Double: 300 default: 301 MOZ_CRASH("TextDrawTarget received unsupported line style"); 302 } 303 304 mBuilder.PushLine(ClipRect(), mBackfaceVisible, decoration); 305 } 306 307 // Seperated out from AppendDecoration because Wavy Lines are completely 308 // different, and trying to merge the concept is more of a mess than it's 309 // worth. 310 void AppendWavyDecoration(const Rect& aBounds, const float aThickness, 311 const bool aVertical, const DeviceColor& aColor) { 312 wr::Line decoration; 313 314 decoration.bounds = 315 wr::ToLayoutRect(LayoutDeviceRect::FromUnknownRect(aBounds)); 316 decoration.wavyLineThickness = aThickness; 317 decoration.color = wr::ToColorF(aColor); 318 decoration.orientation = aVertical ? wr::LineOrientation::Vertical 319 : wr::LineOrientation::Horizontal; 320 decoration.style = wr::LineStyle::Wavy; 321 322 mBuilder.PushLine(ClipRect(), mBackfaceVisible, decoration); 323 } 324 325 layers::WebRenderBridgeChild* WrBridge() { return mManager->WrBridge(); } 326 layers::WebRenderLayerManager* WrLayerManager() { 327 return mManager->LayerManager(); 328 } 329 330 Maybe<wr::ImageKey> DefineImage(const IntSize& aSize, uint32_t aStride, 331 SurfaceFormat aFormat, const uint8_t* aData) { 332 wr::ImageKey key = mManager->WrBridge()->GetNextImageKey(); 333 wr::ImageDescriptor desc(aSize, aStride, aFormat); 334 Range<uint8_t> bytes(const_cast<uint8_t*>(aData), aStride * aSize.height); 335 if (mResources->AddImage(key, desc, bytes)) { 336 return Some(key); 337 } 338 return Nothing(); 339 } 340 341 void PushImage(wr::ImageKey aKey, const Rect& aBounds, const Rect& aClip, 342 wr::ImageRendering aFilter, const wr::ColorF& aColor) { 343 if (!aClip.Intersects(GeckoClipRect().ToUnknownRect())) { 344 return; 345 } 346 mBuilder.PushImage(wr::ToLayoutRect(aBounds), wr::ToLayoutRect(aClip), true, 347 false, aFilter, aKey, true, aColor); 348 } 349 350 LayoutDeviceRect GeckoClipRect() { return mClipStack.LastElement(); } 351 352 private: 353 wr::LayoutRect ClipRect() { 354 return wr::ToLayoutRect(mClipStack.LastElement()); 355 } 356 // Whether anything unsupported was encountered. This will result in this 357 // text being emitted as a blob, which means subpixel-AA can't be used and 358 // that performance will probably be a bit worse. At this point, we've 359 // properly implemented everything that shows up a lot, so you can assume 360 // that the remaining things we don't implement are fairly rare. The complete 361 // set of things that we don't implement are as follows: 362 // 363 // * Unserializable Fonts: WR lives across an IPC boundary 364 // * Text-Combine-Upright Squishing: no one's really bothered to impl it yet 365 // * Text-Stroke: not a real standard (exists for webcompat) 366 // * SVG Glyphs: not a real standard (we got overzealous with svg) 367 // * Color Glyphs (Emoji) With Transparency: requires us to apply transparency 368 // with a composited layer (a single emoji can be many single-color glyphs) 369 // 370 // The transparent colored-glyphs issue is probably the most valuable to fix, 371 // since ideally it would also result in us fixing transparency for all 372 // intersecting glyphs (which currently look bad with or without webrender, 373 // so there's no fallback like with emoji). Specifically, transparency 374 // looks bad for "cursive" fonts where glyphs overlap at the seams. Since 375 // this is more common for non-latin scripts (e.g. मनीष), this amounts to us 376 // treating non-latin scripts poorly... unless they're emoji. Yikes! 377 bool mHasUnsupportedFeatures = false; 378 379 // The caller promises to call Save/Restore on the builder as needed. 380 bool mCallerDoesSaveRestore = false; 381 #ifdef DEBUG 382 bool mFinished = false; 383 #endif 384 385 // Whether PopAllShadows needs to be called 386 bool mHasShadows = false; 387 388 // Things used to push to webrender 389 wr::DisplayListBuilder& mBuilder; 390 wr::IpcResourceUpdateQueue* mResources; 391 const layers::StackingContextHelper* mSc; 392 layers::RenderRootStateManager* mManager; 393 394 // Computed facts 395 IntSize mSize; 396 wr::LayoutRect mBoundsRect; 397 AutoTArray<LayoutDeviceRect, 3> mClipStack; 398 bool mBackfaceVisible; 399 400 wr::FontInstanceFlags mWRGlyphFlags = {0}; 401 402 // The rest of this is dummy implementations of DrawTarget's API 403 public: 404 DrawTargetType GetType() const override { 405 return DrawTargetType::SOFTWARE_RASTER; 406 } 407 408 BackendType GetBackendType() const override { 409 return BackendType::WEBRENDER_TEXT; 410 } 411 412 bool IsRecording() const override { return true; } 413 414 already_AddRefed<SourceSurface> Snapshot() override { 415 MOZ_CRASH("TextDrawTarget: Method shouldn't be called"); 416 return nullptr; 417 } 418 419 already_AddRefed<SourceSurface> IntoLuminanceSource( 420 LuminanceType aLuminanceType, float aOpacity) override { 421 MOZ_CRASH("TextDrawTarget: Method shouldn't be called"); 422 return nullptr; 423 } 424 425 void Flush() override { 426 MOZ_CRASH("TextDrawTarget: Method shouldn't be called"); 427 } 428 429 void DrawSurface(SourceSurface* aSurface, const Rect& aDest, 430 const Rect& aSource, const DrawSurfaceOptions& aSurfOptions, 431 const DrawOptions& aOptions) override { 432 MOZ_CRASH("TextDrawTarget: Method shouldn't be called"); 433 } 434 435 void DrawFilter(FilterNode* aNode, const Rect& aSourceRect, 436 const Point& aDestPoint, 437 const DrawOptions& aOptions) override { 438 MOZ_CRASH("TextDrawTarget: Method shouldn't be called"); 439 } 440 441 void DrawSurfaceWithShadow(SourceSurface* aSurface, const Point& aDest, 442 const ShadowOptions& aShadow, 443 CompositionOp aOperator) override { 444 MOZ_CRASH("TextDrawTarget: Method shouldn't be called"); 445 } 446 447 void ClearRect(const Rect& aRect) override { 448 MOZ_CRASH("TextDrawTarget: Method shouldn't be called"); 449 } 450 451 void CopySurface(SourceSurface* aSurface, const IntRect& aSourceRect, 452 const IntPoint& aDestination) override { 453 MOZ_CRASH("TextDrawTarget: Method shouldn't be called"); 454 } 455 456 void FillRect(const Rect& aRect, const Pattern& aPattern, 457 const DrawOptions& aOptions = DrawOptions()) override { 458 MOZ_RELEASE_ASSERT(aPattern.GetType() == PatternType::COLOR); 459 460 if (!aRect.Intersects(GeckoClipRect().ToUnknownRect())) { 461 return; 462 } 463 auto rect = wr::ToLayoutRect(LayoutDeviceRect::FromUnknownRect(aRect)); 464 auto color = 465 wr::ToColorF(static_cast<const ColorPattern&>(aPattern).mColor); 466 mBuilder.PushRect(rect, ClipRect(), mBackfaceVisible, false, false, color); 467 } 468 469 void StrokeRect(const Rect& aRect, const Pattern& aPattern, 470 const StrokeOptions& aStrokeOptions, 471 const DrawOptions& aOptions) override { 472 MOZ_RELEASE_ASSERT(aPattern.GetType() == PatternType::COLOR && 473 aStrokeOptions.mDashLength == 0); 474 475 wr::LayoutSideOffsets widths = { 476 aStrokeOptions.mLineWidth, aStrokeOptions.mLineWidth, 477 aStrokeOptions.mLineWidth, aStrokeOptions.mLineWidth}; 478 wr::ColorF color = 479 wr::ToColorF(static_cast<const ColorPattern&>(aPattern).mColor); 480 wr::BorderSide sides[4] = {{color, wr::BorderStyle::Solid}, 481 {color, wr::BorderStyle::Solid}, 482 {color, wr::BorderStyle::Solid}, 483 {color, wr::BorderStyle::Solid}}; 484 wr::BorderRadius radius = {{0, 0}, {0, 0}, {0, 0}, {0, 0}}; 485 LayoutDeviceRect rect = LayoutDeviceRect::FromUnknownRect(aRect); 486 rect.Inflate(aStrokeOptions.mLineWidth / 2); 487 if (!rect.Intersects(GeckoClipRect())) { 488 return; 489 } 490 wr::LayoutRect bounds = wr::ToLayoutRect(rect); 491 mBuilder.PushBorder(bounds, ClipRect(), true, widths, 492 Range<const wr::BorderSide>(sides, 4), radius); 493 } 494 495 void StrokeLine(const Point& aStart, const Point& aEnd, 496 const Pattern& aPattern, const StrokeOptions& aStrokeOptions, 497 const DrawOptions& aOptions) override { 498 MOZ_CRASH("TextDrawTarget: Method shouldn't be called"); 499 } 500 501 void Stroke(const Path* aPath, const Pattern& aPattern, 502 const StrokeOptions& aStrokeOptions, 503 const DrawOptions& aOptions) override { 504 MOZ_CRASH("TextDrawTarget: Method shouldn't be called"); 505 } 506 507 void Fill(const Path* aPath, const Pattern& aPattern, 508 const DrawOptions& aOptions) override { 509 MOZ_CRASH("TextDrawTarget: Method shouldn't be called"); 510 } 511 512 void StrokeGlyphs(ScaledFont* aFont, const GlyphBuffer& aBuffer, 513 const Pattern& aPattern, 514 const StrokeOptions& aStrokeOptions, 515 const DrawOptions& aOptions) override { 516 MOZ_CRASH("TextDrawTarget: Method shouldn't be called"); 517 } 518 519 void Mask(const Pattern& aSource, const Pattern& aMask, 520 const DrawOptions& aOptions) override { 521 MOZ_CRASH("TextDrawTarget: Method shouldn't be called"); 522 } 523 524 void MaskSurface(const Pattern& aSource, SourceSurface* aMask, Point aOffset, 525 const DrawOptions& aOptions) override { 526 MOZ_CRASH("TextDrawTarget: Method shouldn't be called"); 527 } 528 529 bool Draw3DTransformedSurface(SourceSurface* aSurface, 530 const Matrix4x4& aMatrix) override { 531 MOZ_CRASH("TextDrawTarget: Method shouldn't be called"); 532 } 533 534 void PushClip(const Path* aPath) override { 535 MOZ_CRASH("TextDrawTarget: Method shouldn't be called"); 536 } 537 538 void PushDeviceSpaceClipRects(const IntRect* aRects, 539 uint32_t aCount) override { 540 MOZ_CRASH("TextDrawTarget: Method shouldn't be called"); 541 } 542 543 void PushLayer(bool aOpaque, Float aOpacity, SourceSurface* aMask, 544 const Matrix& aMaskTransform, const IntRect& aBounds, 545 bool aCopyBackground) override { 546 // Fine to pretend we do this 547 } 548 549 void PopLayer() override { 550 // Fine to pretend we do this 551 } 552 553 already_AddRefed<SourceSurface> CreateSourceSurfaceFromData( 554 unsigned char* aData, const IntSize& aSize, int32_t aStride, 555 SurfaceFormat aFormat) const override { 556 MOZ_CRASH("TextDrawTarget: Method shouldn't be called"); 557 return nullptr; 558 } 559 560 already_AddRefed<SourceSurface> OptimizeSourceSurface( 561 SourceSurface* aSurface) const override { 562 MOZ_CRASH("TextDrawTarget: Method shouldn't be called"); 563 return nullptr; 564 } 565 566 already_AddRefed<SourceSurface> CreateSourceSurfaceFromNativeSurface( 567 const NativeSurface& aSurface) const override { 568 MOZ_CRASH("TextDrawTarget: Method shouldn't be called"); 569 return nullptr; 570 } 571 572 already_AddRefed<DrawTarget> CreateSimilarDrawTarget( 573 const IntSize& aSize, SurfaceFormat aFormat) const override { 574 MOZ_CRASH("TextDrawTarget: Method shouldn't be called"); 575 return nullptr; 576 } 577 578 bool CanCreateSimilarDrawTarget(const IntSize& aSize, 579 SurfaceFormat aFormat) const override { 580 MOZ_CRASH("TextDrawTarget: Method shouldn't be called"); 581 return false; 582 } 583 584 virtual RefPtr<DrawTarget> CreateClippedDrawTarget( 585 const Rect& aBounds, SurfaceFormat aFormat) override { 586 MOZ_CRASH("TextDrawTarget: Method shouldn't be called"); 587 return nullptr; 588 } 589 590 already_AddRefed<PathBuilder> CreatePathBuilder( 591 FillRule aFillRule) const override { 592 MOZ_CRASH("TextDrawTarget: Method shouldn't be called"); 593 return nullptr; 594 } 595 596 already_AddRefed<FilterNode> CreateFilter(FilterType aType) override { 597 MOZ_CRASH("TextDrawTarget: Method shouldn't be called"); 598 return nullptr; 599 } 600 601 already_AddRefed<GradientStops> CreateGradientStops( 602 GradientStop* aStops, uint32_t aNumStops, 603 ExtendMode aExtendMode) const override { 604 MOZ_CRASH("TextDrawTarget: Method shouldn't be called"); 605 return nullptr; 606 } 607 608 void DetachAllSnapshots() override { 609 MOZ_CRASH("TextDrawTarget: Method shouldn't be called"); 610 } 611 }; 612 613 } // namespace layout 614 } // namespace mozilla 615 616 #endif